Search found 324 matches

by FACM
Sun Jul 19, 2009 4:23 pm UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

So you know, you can change the resolution on ASCII mode [Your linked download isn't actually a separate program, It's just a zip file with graphics already installed and configured]. Go into data/init/init.txt and change the options there to boost your resolution. The file itself suggests using the...
by FACM
Sun Jun 14, 2009 9:32 pm UTC
Forum: Gaming
Topic: Nethack (is kicking my ass)
Replies: 138
Views: 27446

Re: I FINALLY ASCENDED

I've played a ton of roguelikes on and off for the last 11 years, and I've yet to get close to ascending in any of them. Had a Demonspawn Chaos Knight in Crawl that got to the last gate, and was 1 rune short of being able to get the orb. He died somewhere looking for a 4th rune.
by FACM
Thu May 28, 2009 2:49 am UTC
Forum: Gaming
Topic: Almost empty genres you'd like to see games for
Replies: 59
Views: 5533

Re: Almost empty genres you'd like to see games for

I would argue that a good programming game won't have much of a story. A story would mostly be unnecessary, as a programming game would be more or less about optimizing code relative to other chunks of code. See: http://www.corewars.org/ The more you try to push a story onto programming, the less yo...
by FACM
Thu May 14, 2009 2:35 am UTC
Forum: Gaming
Topic: Almost empty genres you'd like to see games for
Replies: 59
Views: 5533

Re: Almost empty genres you'd like to see games for

Space Flight Sims. Jumpgate Evolution, if it plays anything remotely close to Wing Commander, is likely to be a purchase for me.
by FACM
Wed May 13, 2009 9:18 pm UTC
Forum: Gaming
Topic: The Wii, Nintendo, and their Audience - Philosophical Musing
Replies: 262
Views: 13279

Re: Nintendo "abanoning" core fanbase?

Nintendo's always been a big fan of money, and they've not abandoned that base.
by FACM
Wed May 13, 2009 2:52 am UTC
Forum: Gaming
Topic: World of darkness
Replies: 323
Views: 42792

Re: World of darkness

bigglesworth wrote:There's a saying over at rpg.net: "No gaming is better than bad gaming".


I read that, and immediately thought of 3 ways to interpret that sentence. I suspect all are true.
by FACM
Mon May 11, 2009 11:01 pm UTC
Forum: Gaming
Topic: finding the statistically best Hangman word
Replies: 62
Views: 20216

Re: finding the statistically best Hangman word

Oddly enough, shorter words tend to do better in hangman. If a word gets too long, it starts having too many possible valid choices in an answer. Short words with uncommon letters are probably the best way to go. If you want to run stats on it, you'll probably want some information on which letters ...
by FACM
Wed May 06, 2009 2:14 am UTC
Forum: Gaming
Topic: best game developer of all time
Replies: 181
Views: 10815

Re: best game developer of all time

i think the only way to truly anser this question is to look at sales figures, wich completly destorys the question in the first place, truthfully, the only way anyone can answer this question is to have bias involved within their answer. everyone knows my stance on this, polyphony digital, but tha...
by FACM
Sun May 03, 2009 9:38 pm UTC
Forum: Gaming
Topic: best game developer of all time
Replies: 181
Views: 10815

Re: best game developer of all time

I haven't noticed anyone mentioning Treasure yet, and they really should be. They've got a high signal-to-noise ratio, with 2 less-than-awesome games [They had a McDonalds licensed game on the Genesis, and they're the guys that did Stretch Panic on the PS2.]. Gunstar Heroes, Guardian Heroes, Mischie...
by FACM
Sun Apr 05, 2009 7:35 pm UTC
Forum: Gaming
Topic: Any tips on cool sharpshooter/sniper games?
Replies: 15
Views: 1575

Re: Any tips on cool sharpshooter/sniper games?

There were 2 Silent Scope games released in arcades and later for PS2. They were fun, though not necessarily realistic. They had 1 large screen, and the rifle controller has a 2nd, smaller screen that showed a zoomed in view of where the gun was pointed.
by FACM
Mon Mar 16, 2009 5:12 am UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

Okay, this is kind of a weird problem. I just got access to a computer which is pretty old, yet better than my current laptop. It has 2.4gHz processor and 1Gb RAM (could maybe upgrade this to 2, not certain yet), while I currently have 1.7gHz and 2Gb. Currently, DF runs at 17 FPS, at best. This oth...
by FACM
Mon Mar 02, 2009 10:30 pm UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

The FIST compiler is fairly slow, but sometimes it's the only way to make code bleed run the right way
by FACM
Sat Feb 28, 2009 4:12 pm UTC
Forum: Gaming
Topic: Status of NES/SNES Cartridges
Replies: 35
Views: 2324

Re: Status of NES/SNES Cartridges

Jorpho wrote:No, I read they were crushed with a steam roller first, then covered in cement.

I figured that detail wasn't as important, but it's true nonetheless.
by FACM
Sat Feb 28, 2009 1:03 am UTC
Forum: Gaming
Topic: Status of NES/SNES Cartridges
Replies: 35
Views: 2324

Re: Status of NES/SNES Cartridges

Pretty much, the only games worth the trouble of buying/reselling are those that had an extremely limited release/lifespan (ET on the Atari, for example) They're usually not very good games either. ET cartridges? Couldn't you just dig around New Mexico until you found one? No. Once people started s...
by FACM
Sat Feb 21, 2009 7:52 pm UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

The mod capabilities are also pretty awesome, and only get better in the next version. I've been holding off on learning how to mod it because of how much of that changes with the next release.
by FACM
Sun Feb 01, 2009 5:01 am UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

I gave up building my tower when the caravans kept claiming my site was inaccessible. Bollocks! I had the trade depot on ground level on a map with NO elevation differences and I had 3 wide entrances in each direction. . It's not immediately intuitive, but you generally need to have a 4-wide entran...
by FACM
Sat Jan 10, 2009 12:30 am UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

You'll build lots of deathtraps without even trying.

Most of these traps will be aimed at your own dwarves, by accident, but deathtraps nonetheless
by FACM
Sun Dec 21, 2008 2:48 am UTC
Forum: Gaming
Topic: No shit, there we were... (Gaming Stories)
Replies: 73
Views: 9355

Re: No shit, there we were...

In what would be the introductory mission of a shamefully short Deadlands campaign, my huckster won a mummy's soul in a poker game without using magic. I never actually got to claim said soul, since some minions clamoring about a curse broke into the poker tournament, and stole it before I could rig...
by FACM
Sun Dec 21, 2008 2:41 am UTC
Forum: Gaming
Topic: I need help finding, old school (Nes) game creation software
Replies: 1
Views: 547

Re: I need help finding, old school (Nes) game creation software

While I'm not sure how many of these will run on a modern computer, http://www.zophar.net/utilities/nesdev.html has a few tools for NES development. The important thing to remember on NES development is that you will probably end up writing ASM directly for the 6502 CPU, and you will have to keep in...
by FACM
Sat Dec 20, 2008 6:39 pm UTC
Forum: Gaming
Topic: Arcade/MAME cabinets
Replies: 2
Views: 467

Arcade/MAME cabinets

My boss owns an Avengers arcade cabinet, and discovering this has revived my interest in making a MAME cabinet, something I've been planning since about 7th grade or so. I don't have any real specific plans, just a general scope of things to do. Build the frame, load up a cheap PC with MAME and a fr...
by FACM
Sat Dec 13, 2008 5:41 am UTC
Forum: Gaming
Topic: It's been done, but I want to do a meta-RPG.
Replies: 40
Views: 2900

Re: It's been done, but I want to do a meta-RPG.

I've thought about how an RPG would go that started off with the cliched team of rag-tag misfits joining up for whatever reasons only to break apart as each member realized that the party has totally ignored their own needs, instead just running around doing whatever Hero McWinner wants to do. So, t...
by FACM
Sun Dec 07, 2008 3:21 am UTC
Forum: Computer Science
Topic: Beating the Turing Test
Replies: 46
Views: 8223

Re: Beating the Turing Test

Lots of interesting points here. I have a couple to contribute, but none so theoretically interesting. More practically interesting. A: http://www.loebner.net/Prizef/loebner-prize.html is a web page for an actual Turing test competition. I'm sure some of you are aware of it. For the others, it has t...
by FACM
Sun Dec 07, 2008 2:56 am UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

the only way ive ever seen DF-mode dwarves gain the swimming skill is by drowning. They gain it very quicky, but rarely fast enough.
by FACM
Sat Nov 15, 2008 9:21 pm UTC
Forum: Coding
Topic: OBJ-C/Cocoa: Programming for OS X
Replies: 19
Views: 2850

Re: OBJ-C/Cocoa: Programming for OS X

If you're using the First Responder as a 'hey, the window's open, do your thing here' call, the .NET eqivalent is the FormOpen or the Load property, depending on which version you're using. This is the function that runs when the window is opened for the first time.
by FACM
Sat Nov 15, 2008 9:17 pm UTC
Forum: Hardware
Topic: Why/How are two cores being used for trivial operations?
Replies: 4
Views: 1218

Re: Why/How are two cores being used for trivial operations?

Just the scheduler juggling threads. It generally puts the next thread in line for CPU time on the next open CPU.
by FACM
Thu Nov 13, 2008 1:10 am UTC
Forum: Coding
Topic: OBJ-C/Cocoa: Programming for OS X
Replies: 19
Views: 2850

Re: OBJ-C/Cocoa: Programming for OS X

@Vault: IB is not as easy as VS.NET, even if you're more experienced with IB. If you've got Windows, download one of the Visual X Express installers from Microsoft's website for free and check it out to compare. For a quick references, compare making a button that makes a Hello World label visible o...
by FACM
Thu Nov 13, 2008 1:00 am UTC
Forum: Gaming
Topic: Alchemy/Potionsmaking in games
Replies: 25
Views: 5445

Re: Alchemy/Potionsmaking in games

The Dwarf Fortress thread is a good page to find elf blood. Or at the least, people willing to get it.
by FACM
Wed Nov 12, 2008 4:01 am UTC
Forum: Gaming
Topic: Alchemy/Potionsmaking in games
Replies: 25
Views: 5445

Re: Alchemy/Potionsmaking in games

@SecondTalon: That kind of sounds like the system Vanguard uses for crafting. I think it still requires ingredients, but there's a lot more importance on crafting and reacting to things going bad. EX: I'm making a sword. I start phase 1 of crafting, and I accidentally drop the handle in the fire. I ...
by FACM
Wed Nov 12, 2008 3:53 am UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

Making the money isnt the hard part. Watching dwarves manage it isnt hard either. What's hard is later reclaiming this First Bank of Urist-town. 24 dwarves spending all their time picking up 3 copper coins at a time and putting it somewhere to declutter the map ends up with 24 dwarves starving to de...
by FACM
Sun Nov 09, 2008 10:34 pm UTC
Forum: Coding
Topic: OBJ-C/Cocoa: Programming for OS X
Replies: 19
Views: 2850

OBJ-C/Cocoa: Programming for OS X

I've been trying to teach myself Objective-C/Cocoa lately, as I've been looking at learning to program for the iPhone/iPod Touch. I picked up a couple books on Xcode 3 and Obj-C 2.0, and have been going through them fairly slowly. Apple's developer documentation is not nearly as nice as it should be...
by FACM
Sun Nov 09, 2008 10:29 pm UTC
Forum: Coding
Topic: XKCD doesn't comment his code?
Replies: 48
Views: 7057

Re: XKCD doesn't comment his code?

Now that I'm out of college and employed as a maintenance programmer, I'm not commenting things nearly as much. Most of my comments are 2 lines tops, and usually just note my name, the date, what I changed and why. More than anything, this is so the other programmers, and especially the original aut...
by FACM
Sun Nov 09, 2008 10:16 pm UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

After 6 in-game years and 26,000 socks totaling over 5 million in wealth, i decided to flood my sock factory. Flaring tempers and a convenient goblin attack have dyed my socks red with blood. I kept a backup copy, but there's little interesting going on in the fort beyond a warehouse full of socks a...
by FACM
Sun Nov 09, 2008 10:13 pm UTC
Forum: Gaming
Topic: Your favorite shareware games
Replies: 25
Views: 2856

Re: Your favorite shareware games

Reaping the Dungeon was awesome. Insanely hard but awesome. For that matter, I can't think of any roguelike game I didn't really enjoy. I preferred some to others , but nothing I tried really disappointed me. Jetpack was a lot of fun too. Teen Agent was a favorite shareware point-and-click game, and...
by FACM
Fri Nov 07, 2008 1:13 pm UTC
Forum: Gaming
Topic: Netbooks: Not really for gaming after all.
Replies: 4
Views: 884

Re: Netbooks: Not really for gaming after all.

It's called a netbook for a reason. It's book-sized and used to surf the net. Getting anything more out of it is a bonus.
by FACM
Wed Oct 29, 2008 12:22 am UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

Been awhile since I posted. Been playing WAR too much for lots of DF shenanigans. i had a color-coded castle built, but it was ugly and boring, so I collapsed it upon itself. It froze DF for about 2 minutes as it calculated it out, and killed most of the inhabitants. I set the survivors onto hunting...
by FACM
Sun Oct 12, 2008 6:45 pm UTC
Forum: Gaming
Topic: Playing D&D online (this is NOT a pressing matter)
Replies: 18
Views: 2248

Re: Playing D&D online (this is NOT a pressing matter)

Also, of note is the Paraboia system, which works out your skills as if you were under intense pressure at the time, so that when you're doing somethign in a relaxed environment you normally get a heavy modifier your way, or even an automatic pass. I could have sworn that Paranoia handled skills wi...
by FACM
Sat Sep 27, 2008 9:11 pm UTC
Forum: Gaming
Topic: Video/Computergames Featuring Frisbees
Replies: 21
Views: 2025

Re: Video/Computergames Featuring Frisbees

Does Discs of Tron count?
by FACM
Wed Sep 17, 2008 2:21 am UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

I'm pretty sure I had no magma-safe materials to build with. No bauxite or adamantine.
by FACM
Mon Sep 15, 2008 10:10 pm UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

Im currently losing a 5-story castle [with one additional 5 story wing and the start of a second] to the tantrum spiral. Goblins only got 10 dwarves, and tantrums have taken another 12, and so it goes. So you're telling me you had five perfectly good artificial z-levels, and you didn't build a wate...
by FACM
Sat Sep 13, 2008 10:49 pm UTC
Forum: Gaming
Topic: You gotta get into Dwarf Fortress if you haven't already.
Replies: 4583
Views: 607517

Re: You gotta get into Dwarf Fortress if you haven't already.

Im currently losing a 5-story castle [with one additional 5 story wing and the start of a second] to the tantrum spiral. Goblins only got 10 dwarves, and tantrums have taken another 12, and so it goes.

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