Search found 588 matches

by Alasseo
Sun Jun 29, 2014 6:36 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Did a bunch of posts just disappear?
by Alasseo
Wed Jan 29, 2014 7:39 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

That is correct, sir!
by Alasseo
Wed Jan 15, 2014 9:16 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

I do lowsec right now. FW/antipiracy, highsec wars (as defender or targeting people who are normally aggressors). I've done everything in Eve combat-wise besides sovwar, though.
by Alasseo
Fri Dec 06, 2013 2:31 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

mike-l wrote:I may or may not have just lost a 1.2B ship to faction police because I was alt tabbed on Reddit. I may or may not be terrible at this game.


Did that with a loki years ago, though it wouldn't have been reddit.

But I'm for sure awful at eve.
by Alasseo
Mon Nov 18, 2013 2:55 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

I'd suggest looking at Lead Farmers/Kill it with Fire. https://killalliance.co.uk/ FutureCorps/Sleeper Social Club are also good guys. I can't directly vouch for the culture of either of these groups, but having worked with KILL and having fought SSC, they both made favorable impressions on me. If y...
by Alasseo
Sun Nov 17, 2013 10:02 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Ye-es. With reservations, depending on what you want to do and how you like your corp culture.
by Alasseo
Fri Nov 15, 2013 2:50 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Looks neat.
by Alasseo
Tue Oct 08, 2013 10:22 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Izawwlgood wrote:Can you run mods while jumping now?


No. given how the server architecture is set up, I doubt that's ever possible.

You come through the jump cloaked, and you can't run modules then anyways.
by Alasseo
Tue Oct 08, 2013 4:02 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

No, but he is the public face of the changes.
by Alasseo
Tue Oct 08, 2013 2:57 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

ahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah fozzie says ratting is for fools

http://www.youtube.com/watch?v=AdQRyRZur8U
by Alasseo
Fri Oct 04, 2013 2:13 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

SoE Ships: The frigate is meh, the cruiser is OP as hell (covops, tank bonused cruiser that gank fit can get > 800 dps). The frigate is basically an armor worm, which is not a particularly useful design. Interceptors: I welcome our new caldari interceptor overlords. Malediction gets a big win. Claw...
by Alasseo
Thu Oct 03, 2013 2:00 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Looking at the two sisters ships, I don't see why anyone would ever use the frigate. Can't even fit a salvager on it once you've got your cloak and probe launcher. Although now that I wonder if they made the salvager unnecessary in mag sites and I just forgot about it. Still, seems kinda weak compa...
by Alasseo
Wed Oct 02, 2013 10:32 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Well.. you got your ceptor changes. sort of. Link to actual post: https://forums.eveonline.com/default.aspx?g=posts&t=283145&find=unread Copypasting my post on alliance forums below: Interceptors are changing much more than any of the above. The changes are much less straightforward, but I'l...
by Alasseo
Mon Sep 30, 2013 4:50 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

In most situations, bubble immunity doesnt help with either of those, and in some cases it hurts. Like if you are chasing a ship to a drag bubbled gate, you will land on the gate, the target will land 100km off. Also, thats only the roles for the fleet ceptors. The combat ceptors are already weak e...
by Alasseo
Mon Sep 30, 2013 5:00 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Oh, sorry, I didn't see that you weren't BlackSails at first. Mea culpa.

I hereby re-appropriate my "wat" and redirect it back at BlackSails.
by Alasseo
Sun Sep 29, 2013 8:38 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Spambot5546 wrote:
Alasseo wrote:
BlackSails wrote:Thats not an interceptor buff m8, except to like 1 or 2 niche uses


Scouting and tackling are niche uses?

Well not for many ships, but who would ever use an interceptor for that?


Wat.
by Alasseo
Sat Sep 28, 2013 6:51 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

BlackSails wrote:Thats not an interceptor buff m8, except to like 1 or 2 niche uses


Scouting and tackling are niche uses?
by Alasseo
Fri Sep 27, 2013 4:44 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

You have to remember AFs got a balance pass right before the massive wave of them. Going into this, they've been one of the best balanced as a class. The Wolf and Jag are broken, sure, but the rest (I think?) are all quite well off. Also, with the exception of CS, you've been pretty good about going...
by Alasseo
Thu Aug 15, 2013 6:20 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

posting while on vacation in sweden to mention that t2 rigs are not needed on a moros for even quad escalations. mostly because its unlikely they'll even target a dread before they die, but also because they will die quite quickly. note that the above may not apply if you are understaffed scrubs doi...
by Alasseo
Mon Aug 05, 2013 11:26 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

I hear Garmon actually just uses a RNG to do commands as he 12-boxes the entire team, c/d?

Also, spambot: I can set you up with a few WH groups, I'll PM you.
by Alasseo
Sat Jul 20, 2013 5:21 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Next week's fight between SSC and VOC should be p. epic.

I've missed all the fights today, too busy doing shit for my trip. What were the good ones to watch?
by Alasseo
Fri Jul 19, 2013 4:30 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Anyone in? I just dropped somewhere over 100m on eve-bet, even though I won't even be around to watch.. :\

http://community.eveonline.com/news/new ... published/
by Alasseo
Tue Jul 09, 2013 2:41 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Used to have extra jump range, but they nerfed it, yeah. Not that it was like, amazing because of it. Just a little unique.

JEFFRAIDER bewing supercalm against Grath is the only amusing part. Grath really isn't that mad, imo.
by Alasseo
Fri Jul 05, 2013 4:43 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Every time I read about WH fights I want to get involved in WHs! Maybe after the summer I'll look into it more, a little busy shooting goons right now. Edit: So someone logged the wrong time on an ihub and it eventually led to this http://eve-kill.net/?a=kill_related&kll_id=18557880 Do it, it's...
by Alasseo
Thu Jul 04, 2013 2:42 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

http://themittani.com/features/ashes-as ... ace-fights

I FCed almost every fight in that article, and I masterminded the ASH invasion. :D
by Alasseo
Tue Jun 04, 2013 2:08 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

The DDoS didn't knock out the servers, they were taken down by CCP. Moreover the DDoS was exploiting a vulnerability in CCP's code. So yeah, I'm going to call this their fault. Even if it wasn't though, I don't care. I pay for a service, I expect to get that service. Suppose I make a courier contra...
by Alasseo
Sat May 25, 2013 12:26 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

You can.
by Alasseo
Fri May 24, 2013 1:59 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

find a (good) corp, join. Be happy. Look around for faction warfare corps for money and pew at a low level.
by Alasseo
Sat Apr 27, 2013 2:24 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

So.. gate jump effect, new scanning, rehash of anoms (my WH-launched raids on nullbears will be greatly improved). Ore and ice changes.. Odyssey is going to shake lots of things up in a big way. It's going to take a looooong time to settle down.
by Alasseo
Mon Mar 11, 2013 11:29 pm UTC
Forum: Gaming
Topic: Star Conflict: evidently not a declared war
Replies: 4
Views: 1783

Re: Star Conflict: evidently not a declared war

The above post is very accurate. It is fun, and if you like WoT and spaceships, this game will at least entertain you. It's worth noting this is another one of the endless "open beta" games that's basically full-featured at this point but missing content. (See: Path of Exile, etc) I will s...
by Alasseo
Mon Mar 11, 2013 11:21 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Negrebskoh wrote:Also, do you guys find that you ALT-TAB significantly more in EVE than in any other game? I find that it makes me waste quite a lot of in-game time.


Only to deal with mumble issues and/or run youtube links. Ingame browser means I don't have to alt-tab..
by Alasseo
Mon Mar 11, 2013 2:43 am UTC
Forum: Gaming
Topic: Star Conflict: evidently not a declared war
Replies: 4
Views: 1783

Re: Star Conflict: evidently not a declared war

Been playing for about a week, it's Eve online meets Tanks. Or, Tanks in Space. It more or less wholesale rips off Tanks and then adds eve ship/mod names/types. It's fun, if that wasn't clear.
by Alasseo
Sun Mar 03, 2013 3:30 am UTC
Forum: Gaming
Topic: Demigod (Release 4/14/09)
Replies: 40
Views: 9571

Re: Demigod (Release 4/14/09)

So apparently there is still a (tiny) active modding community. I grabbed the installer here: http://forums.demigodthegame.com/412017 It's what you expect from a game like this: all of the bugfixing and balance changes that the community can agree upon that the dev never could do themselves. The UI ...
by Alasseo
Sun Feb 24, 2013 10:40 am UTC
Forum: Gaming
Topic: Demigod (Release 4/14/09)
Replies: 40
Views: 9571

Re: Demigod (Release 4/14/09)

I would be down for this. Let's see if we can get enough for a 3v3. I think I know a few folks who bought it back when it came out.
by Alasseo
Tue Jan 15, 2013 1:14 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

I have nothing to contribute to this thread except that the top 5 kills on my kill board are dreads, and despite fcing two of the fleets involved, I am on 0 of those killmails. :| I also missed an associated orca and bhaal as well as various other targets. I'm about to get an alt just so i can scout...
by Alasseo
Tue Dec 18, 2012 12:55 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

No, i bet they were dropped to kill the arbitrator. What probably happened is the arbi tackled it, and they didnt want to jump in and blow their load for a t1 cruiser. As the arazu was dying he started saying "no really guys, he is going to kill me" and they went "fine, lolol, we gan...
by Alasseo
Mon Dec 17, 2012 11:05 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

Tracking disrupting and proper positioning. I'm wildly guessing here, but one option for this is that the redeemers get cynoed in by the arazu, likely to kill something else. They start taking sentry fire. Arbitrator through one method or another, gets right up on the arazu, and thus on the redeemer...
by Alasseo
Fri Dec 14, 2012 8:36 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

They're kitey ships, not brawlers. Alpha/snipe also acceptable. Sit at 30km, burn away in straight line, blap things too dumb to get transversal as they follow you. Also just blap anything with a nice big sig radius. Though they do work as capital killers, that's not heir main use case. Running away...
by Alasseo
Fri Dec 14, 2012 12:51 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

1) No. No sov in wh space. Thank god. 2) no, for various reasons. First, you're splitting your forces, inviting defeat in detail. Second, as noted in the write up, in c5s,it's very hard to roll into someone. Beyond the fact that most invadees these days have no friends, which is why anyone bothers t...
by Alasseo
Thu Dec 13, 2012 5:18 am UTC
Forum: Gaming
Topic: EVE Online
Replies: 4827
Views: 562812

Re: EVE Online

They keep proves out to watch for either a roaming wormhole or (slightly more useful to us) a k162 from our allies. The roaming ones spawn on a frequency of 1/days,so very easy to close, yes. If prepared, you can close a wormhole in about 5 minutes from the time your scout says "new sig".

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