Search found 1360 matches

by Moose Anus
Wed Jul 11, 2018 6:03 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 2018: "Wall Art"
Replies: 25
Views: 1392

Re: 2018: "Wall Art"

Reka wrote:(Well, not really nephew: my cousin's kid, not my sibling's.)
He's your first cousin once removed.
by Moose Anus
Mon Jul 02, 2018 3:18 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 2013: "Rock"
Replies: 42
Views: 2447

Re: 2013: "Rock"

jozwa wrote:I don't think the motion lines say anything about that. But I think we can assume she's holding the rock in her right hand in the first panel.
It does look that way, but she might have her back to Cueball and is looking at him over her left shoulder.
by Moose Anus
Mon Jun 18, 2018 7:07 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 2008: "Irony Definition"
Replies: 18
Views: 1513

Re: 2008: "Irony Definition"

It's ironic that the meaning of ironic is ironic.
by Moose Anus
Fri Jun 15, 2018 6:52 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 2007: "Brookhaven RHIC"
Replies: 32
Views: 2181

Re: 2007: "Brookhaven RHIC"

Alt text: "Buddy, you trying to pull something? I can't buy this gold--all the electrons are missing. I could face serious charges!" I love science puns. It is too early or I am just getting dumber, it took me three reads before I realized there was a pun. I admit I had to go to explainxk...
by Moose Anus
Sat May 05, 2018 2:33 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1989: "IMHO"
Replies: 110
Views: 7560

Re: 1989: "IMHO"

By myself and others mostly who got online in the early 90s and Steve Wilhite, who is the guy who wrote the damn format, it's pronounced Jif, because that's the way he intended it ("Choosy developers choose GIF", parodying the Jif peanut butter commercial). Ah yes, Jaffics Interchange For...
by Moose Anus
Mon Apr 02, 2018 8:04 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1975: "Right Click"
Replies: 42
Views: 11318

Re: 1975: "Right Click"

I just kept sitting there left-clicking and nothing was happening. I get my right and left mixed up a lot.
by Moose Anus
Wed Mar 14, 2018 2:04 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1967: "Violin Plots"
Replies: 36
Views: 6015

Re: 1967: "Violin Plots"

Envelope Generator wrote:A pie chart is not very suggestive of any visualization type but a violin plot is? I can't find the joke in this one...
Yeah, pie charts are very suggestive. https://i.imgur.com/QgFUtAs.jpg
by Moose Anus
Mon Feb 26, 2018 9:20 pm UTC
Forum: Gaming
Topic: Games you can't remember the title of.
Replies: 1895
Views: 467361

Re: Games you can't remember the title of.

Astra_moon wrote:
LaserGuy wrote:Hmm... if it was a demo version, it could be that you had only the Aska disc from Cy Girls


No, I don't think it's either of those, because I am very sure it had the name of a girl (the main character) in the title. But thanks anyway! ^^
Was the main character's name Aska?
by Moose Anus
Wed Feb 21, 2018 7:26 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1958: "Self-Driving Issues"
Replies: 147
Views: 15600

Re: 1958: "Self-Driving Issues"

Mikeski wrote:Or, do you want to be running away from a stalker/rapist, and have your car not start because he put a screwdriver through (or a piece of electrical tape over) one of its "eyes"?
That's not how electrical tape works!
by Moose Anus
Wed Feb 14, 2018 3:42 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1955: "Robots"
Replies: 25
Views: 3083

Re: 1955: "Robots"

Fembots are ladies.
by Moose Anus
Wed Dec 06, 2017 7:04 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1925: "Self-Driving Car Milestones"
Replies: 22
Views: 3261

Re: 1925: "Self-Driving Car Milestones"

Reads bumper sticker, "Honk if you're horny!" Moves horn button closer to passenger's crotch.
by Moose Anus
Mon Oct 02, 2017 5:39 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1897: "Self Driving"
Replies: 57
Views: 8664

Re: 1897: "Self Driving"

One way you can help robots destroy the world is by playing https://quickdraw.withgoogle.com.
by Moose Anus
Mon Sep 18, 2017 1:37 pm UTC
Forum: Logic Puzzles
Topic: Another hat puzzle
Replies: 9
Views: 3221

Re: Another hat puzzle

My assumptions are that they know who said what last time What is this "last time" you speak of? I think you've confused "how many guesses can you guarantee to be correct in the worst case" to mean "how many iterations must happen before everyone is correct" when that ...
by Moose Anus
Fri Sep 15, 2017 2:09 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1890: "What to Bring"
Replies: 70
Views: 10237

Re: 1890: "What to Bring"

I'm not convinced that water is the right thing to bring to a wood fire.

https://www.youtube.com/watch?v=CL4zNgZPPHw
by Moose Anus
Thu Sep 14, 2017 7:55 pm UTC
Forum: Logic Puzzles
Topic: Another hat puzzle
Replies: 9
Views: 3221

Re: Another hat puzzle

No, the solution I wrote doesn't depend on knowing who is right or wrong. My assumptions are that they know who said what last time, and they know whether the collective answer was wrong, and then they can all simultaneously guess again. It is also positionally independent, which is nice.
by Moose Anus
Thu Sep 14, 2017 6:33 pm UTC
Forum: Logic Puzzles
Topic: Another hat puzzle
Replies: 9
Views: 3221

Re: Another hat puzzle

I think I have the worst case at ceiling(n/2). Rules for universal strategy: 1) On the first guess, choose the hat you see the most of. If there is a tie, choose black. 2) If there are an even number of players and the guesses were split evenly and are wrong, switch your vote. 3)...
by Moose Anus
Tue Jul 11, 2017 3:57 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1860: "Communicating"
Replies: 60
Views: 8588

Re: 1860: "Communicating"

Strictly speaking, evolution does imply improvement No, strictly speaking, it does not. Does this mean the word "devolution" should not exist, since it is the antonym of a misdefinition? Yes it does, and it's not really a word that I've heard. https://www.youtube.com/watch?v=Fww4Md5pKQ8
by Moose Anus
Fri Jul 07, 2017 3:59 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1860: "Communicating"
Replies: 60
Views: 8588

Re: 1860: "Communicating"

How does he reach the pedals?
by Moose Anus
Thu Jul 06, 2017 7:55 pm UTC
Forum: Forum Games
Topic: 20 Questions Variant
Replies: 669
Views: 34115

Re: 20 Questions Variant

Is it not a book?

Nevermind, already asked and answered. That'll teach me not to go into a game without reading it.
by Moose Anus
Wed Mar 29, 2017 2:58 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1002: "Game AIs"
Replies: 241
Views: 78807

Re: 1002: "Game AIs"

Is computing power an issue? How much does the AI learn in terms of strategy, and how much is it manual strategy input from humans? Yes, with less computing power, AIs are forced to use simpler models and not look as far ahead as they would with more computing power. AI is more-and-more headed for ...
by Moose Anus
Thu Feb 09, 2017 10:29 pm UTC
Forum: Science
Topic: Walking on a neutronium Dyson Sphere
Replies: 15
Views: 4704

Re: Walking on a neutronium Dyson Sphere

Wouldn't there be no natural gravity exerted by the Dyson Sphere because of the shell theorem?
by Moose Anus
Thu Feb 09, 2017 9:33 pm UTC
Forum: What If?
Topic: What-If 0154: "Coast-to-Coast Coasting"
Replies: 34
Views: 10073

Re: What-If 0154: "Coast-to-Coast Coasting"

Huh, I guess that's why they don't show puddles of water coming off of CG comets.
by Moose Anus
Wed Feb 08, 2017 7:22 pm UTC
Forum: Forum Games
Topic: Word association, rounded to the following letter
Replies: 697
Views: 64482

Re: Word association, rounded to the following letter

Form > Function > Graph
by Moose Anus
Tue Feb 07, 2017 7:30 pm UTC
Forum: Forum Games
Topic: Word association, rounded to the following letter
Replies: 697
Views: 64482

Re: Word association, rounded to the following letter

Bunker > Bunk > Bed > Nails > Hammer > Time > Clock
by Moose Anus
Wed Dec 21, 2016 6:15 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1775: "Things You Learn"
Replies: 47
Views: 9726

Re: 1775: Things You Learn

Late at night, Randall stops at a stop light. As he's waiting for it to turn green, he mumbles, "You're a kitty." The light turns green, he steps on the gas and says, "Oh pretty kitty. Wait what?" He pulls over, pops the hood, gets out and opens it. A cat jumps out and bites him ...
by Moose Anus
Wed Nov 23, 2016 4:27 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1763: "Catcalling"
Replies: 91
Views: 17661

Re: 1763: "Catcalling"

"Hey baby way to swing that fine ass. Hey... hey wha-? You're a kitty!"
by Moose Anus
Fri Sep 30, 2016 2:03 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1740: "Rosetta"
Replies: 35
Views: 6484

Re: 1740: "Rosetta"

Whale they send another probe?
by Moose Anus
Wed Aug 17, 2016 3:43 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Good game everyone. I'd like to thank roll20.net for keeping track of the cards for me. This was the only thing keeping me interested in this forum, so I might fade away unless I find something else interesting. Such is life.
by Moose Anus
Wed Aug 17, 2016 2:20 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Accidental post.
by Moose Anus
Wed Aug 17, 2016 2:18 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Chip stacks at the end of Hand 57: phillip1882 0 - 0 + 0 = 0 New User 0 - 0 + 0 = 0 SDK 5030 - 4060 + 8120 = 9090 Vytron 0 - 0 + 0 = 0 Moose Anus 0 - 0 + 0 = 0 adnapemit 0 - 0 + 0 = 0 Yablo 0 - 0 + 0 = 0 Carlington 4060 - 4060 + 0 = 0 Diemo 0 - 0 + 0 = 0 SDK 9090 Carlington 0 New User 0 Yablo 0 Diem...
by Moose Anus
Wed Aug 17, 2016 2:14 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- SDK ( 160) check pot = 320 Carlington ( 160) check pot = 320 --Turn-- SDK ( 320)...
by Moose Anus
Tue Aug 16, 2016 4:31 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- SDK ( 160) check pot = 320 Carlington ( 160) check pot = 320 --Turn-- SDK ( 320)...
by Moose Anus
Tue Aug 16, 2016 3:05 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- SDK ( 160) check pot = 320 Carlington ( 160) check pot = 320 --Turn-- SDK ( 320)...
by Moose Anus
Mon Aug 15, 2016 7:06 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Sure. Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- Carlington ( 160) check pot = 320 SDK ( 160) check pot = 320 --Turn-- Curre...
by Moose Anus
Tue Aug 09, 2016 2:08 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- Current action: Flop Current Players (2/2): SDK, Carlington Community cards: Q D...
by Moose Anus
Mon Aug 08, 2016 2:14 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Hand 57 Carlington has the button. --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 SDK: 4 Diamonds, J Diamonds Carlington: 6 Hearts, 2 Diamonds Next to Act: Carlington SDK (etc. as raises require)[/quote]
by Moose Anus
Mon Aug 08, 2016 2:12 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Chip stacks at the end of Hand 56: phillip1882 0 - 0 + 0 = 0 New User 0 - 0 + 0 = 0 SDK 4870 - 320 + 480 = 5030 Vytron 0 - 0 + 0 = 0 Moose Anus 0 - 0 + 0 = 0 adnapemit 0 - 0 + 0 = 0 Yablo 0 - 0 + 0 = 0 Carlington 4220 - 160 + 0 = 4060 Diemo 0 - 0 + 0 = 0 SDK 5030 Carlington 4060 New User 0 Yablo 0 D...
by Moose Anus
Mon Aug 08, 2016 2:10 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Hand 56 Chip stacks at the beginning of Hand 56 --Deal-- pot = 0 SDK ( 80) small blind pot + 80 = 80 Carlington ( 160) big blind pot + 160 = 240 SDK ( 160) call pot + 80 = 320 Carlington ( 160) check pot = 320 --Flop-- Carlington ( 160) check pot = 320 SDK ( 320) bet 160 pot + 160 = 480 Carlington ...
by Moose Anus
Mon Aug 01, 2016 2:24 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 99145

Re: Texas Hold 'em

Hand 56 Chip stacks at the beginning of Hand 56 --Deal-- pot = 0 SDK ( 80) small blind pot + 80 = 80 Carlington ( 160) big blind pot + 160 = 240 SDK ( 160) call pot + 80 = 320 Carlington ( 160) check pot = 320 --Flop-- Current action: Flop Current Players (2/2): Carlington, SDK Community cards: A S...

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