Search found 1349 matches

by Moose Anus
Mon Oct 02, 2017 5:39 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1897: "Self Driving"
Replies: 57
Views: 3404

Re: 1897: "Self Driving"

One way you can help robots destroy the world is by playing https://quickdraw.withgoogle.com.
by Moose Anus
Mon Sep 18, 2017 1:37 pm UTC
Forum: Logic Puzzles
Topic: Another hat puzzle
Replies: 9
Views: 1384

Re: Another hat puzzle

My assumptions are that they know who said what last time What is this "last time" you speak of? I think you've confused "how many guesses can you guarantee to be correct in the worst case" to mean "how many iterations must happen before everyone is correct" when that ...
by Moose Anus
Fri Sep 15, 2017 2:09 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1890: "What to Bring"
Replies: 65
Views: 5046

Re: 1890: "What to Bring"

I'm not convinced that water is the right thing to bring to a wood fire.

https://www.youtube.com/watch?v=CL4zNgZPPHw
by Moose Anus
Thu Sep 14, 2017 7:55 pm UTC
Forum: Logic Puzzles
Topic: Another hat puzzle
Replies: 9
Views: 1384

Re: Another hat puzzle

No, the solution I wrote doesn't depend on knowing who is right or wrong. My assumptions are that they know who said what last time, and they know whether the collective answer was wrong, and then they can all simultaneously guess again. It is also positionally independent, which is nice.
by Moose Anus
Thu Sep 14, 2017 6:33 pm UTC
Forum: Logic Puzzles
Topic: Another hat puzzle
Replies: 9
Views: 1384

Re: Another hat puzzle

I think I have the worst case at ceiling(n/2). Rules for universal strategy: 1) On the first guess, choose the hat you see the most of. If there is a tie, choose black. 2) If there are an even number of players and the guesses were split evenly and are wrong, switch your vote. 3)...
by Moose Anus
Tue Jul 11, 2017 3:57 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1860: "Communicating"
Replies: 60
Views: 5194

Re: 1860: "Communicating"

Strictly speaking, evolution does imply improvement No, strictly speaking, it does not. Does this mean the word "devolution" should not exist, since it is the antonym of a misdefinition? Yes it does, and it's not really a word that I've heard. https://www.youtube.com/watch?v=Fww4Md5pKQ8
by Moose Anus
Fri Jul 07, 2017 3:59 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1860: "Communicating"
Replies: 60
Views: 5194

Re: 1860: "Communicating"

How does he reach the pedals?
by Moose Anus
Thu Jul 06, 2017 7:55 pm UTC
Forum: Forum Games
Topic: 20 Questions Variant
Replies: 669
Views: 20130

Re: 20 Questions Variant

Is it not a book?

Nevermind, already asked and answered. That'll teach me not to go into a game without reading it.
by Moose Anus
Wed Mar 29, 2017 2:58 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1002: "Game AIs"
Replies: 241
Views: 71761

Re: 1002: "Game AIs"

Is computing power an issue? How much does the AI learn in terms of strategy, and how much is it manual strategy input from humans? Yes, with less computing power, AIs are forced to use simpler models and not look as far ahead as they would with more computing power. AI is more-and-more headed for ...
by Moose Anus
Thu Feb 09, 2017 10:29 pm UTC
Forum: Science
Topic: Walking on a neutronium Dyson Sphere
Replies: 15
Views: 3574

Re: Walking on a neutronium Dyson Sphere

Wouldn't there be no natural gravity exerted by the Dyson Sphere because of the shell theorem?
by Moose Anus
Thu Feb 09, 2017 9:33 pm UTC
Forum: What If?
Topic: What-If 0154: "Coast-to-Coast Coasting"
Replies: 34
Views: 6394

Re: What-If 0154: "Coast-to-Coast Coasting"

Huh, I guess that's why they don't show puddles of water coming off of CG comets.
by Moose Anus
Wed Feb 08, 2017 7:22 pm UTC
Forum: Forum Games
Topic: Word association, rounded to the following letter
Replies: 554
Views: 49863

Re: Word association, rounded to the following letter

Form > Function > Graph
by Moose Anus
Tue Feb 07, 2017 7:30 pm UTC
Forum: Forum Games
Topic: Word association, rounded to the following letter
Replies: 554
Views: 49863

Re: Word association, rounded to the following letter

Bunker > Bunk > Bed > Nails > Hammer > Time > Clock
by Moose Anus
Wed Dec 21, 2016 6:15 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1775: "Things You Learn"
Replies: 47
Views: 7136

Re: 1775: Things You Learn

Late at night, Randall stops at a stop light. As he's waiting for it to turn green, he mumbles, "You're a kitty." The light turns green, he steps on the gas and says, "Oh pretty kitty. Wait what?" He pulls over, pops the hood, gets out and opens it. A cat jumps out and bites him ...
by Moose Anus
Wed Nov 23, 2016 4:27 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1763: "Catcalling"
Replies: 91
Views: 13291

Re: 1763: "Catcalling"

"Hey baby way to swing that fine ass. Hey... hey wha-? You're a kitty!"
by Moose Anus
Fri Sep 30, 2016 2:03 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1740: "Rosetta"
Replies: 35
Views: 4949

Re: 1740: "Rosetta"

Whale they send another probe?
by Moose Anus
Wed Aug 17, 2016 3:43 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Good game everyone. I'd like to thank roll20.net for keeping track of the cards for me. This was the only thing keeping me interested in this forum, so I might fade away unless I find something else interesting. Such is life.
by Moose Anus
Wed Aug 17, 2016 2:20 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Accidental post.
by Moose Anus
Wed Aug 17, 2016 2:18 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Chip stacks at the end of Hand 57: phillip1882 0 - 0 + 0 = 0 New User 0 - 0 + 0 = 0 SDK 5030 - 4060 + 8120 = 9090 Vytron 0 - 0 + 0 = 0 Moose Anus 0 - 0 + 0 = 0 adnapemit 0 - 0 + 0 = 0 Yablo 0 - 0 + 0 = 0 Carlington 4060 - 4060 + 0 = 0 Diemo 0 - 0 + 0 = 0 SDK 9090 Carlington 0 New User 0 Yablo 0 Diem...
by Moose Anus
Wed Aug 17, 2016 2:14 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- SDK ( 160) check pot = 320 Carlington ( 160) check pot = 320 --Turn-- SDK ( 320)...
by Moose Anus
Tue Aug 16, 2016 4:31 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- SDK ( 160) check pot = 320 Carlington ( 160) check pot = 320 --Turn-- SDK ( 320)...
by Moose Anus
Tue Aug 16, 2016 3:05 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- SDK ( 160) check pot = 320 Carlington ( 160) check pot = 320 --Turn-- SDK ( 320)...
by Moose Anus
Mon Aug 15, 2016 7:06 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Sure. Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- Carlington ( 160) check pot = 320 SDK ( 160) check pot = 320 --Turn-- Curre...
by Moose Anus
Tue Aug 09, 2016 2:08 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 57 Chip stacks at the beginning of Hand 57 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- Current action: Flop Current Players (2/2): SDK, Carlington Community cards: Q D...
by Moose Anus
Mon Aug 08, 2016 2:14 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 57 Carlington has the button. --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 SDK: 4 Diamonds, J Diamonds Carlington: 6 Hearts, 2 Diamonds Next to Act: Carlington SDK (etc. as raises require)[/quote]
by Moose Anus
Mon Aug 08, 2016 2:12 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Chip stacks at the end of Hand 56: phillip1882 0 - 0 + 0 = 0 New User 0 - 0 + 0 = 0 SDK 4870 - 320 + 480 = 5030 Vytron 0 - 0 + 0 = 0 Moose Anus 0 - 0 + 0 = 0 adnapemit 0 - 0 + 0 = 0 Yablo 0 - 0 + 0 = 0 Carlington 4220 - 160 + 0 = 4060 Diemo 0 - 0 + 0 = 0 SDK 5030 Carlington 4060 New User 0 Yablo 0 D...
by Moose Anus
Mon Aug 08, 2016 2:10 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 56 Chip stacks at the beginning of Hand 56 --Deal-- pot = 0 SDK ( 80) small blind pot + 80 = 80 Carlington ( 160) big blind pot + 160 = 240 SDK ( 160) call pot + 80 = 320 Carlington ( 160) check pot = 320 --Flop-- Carlington ( 160) check pot = 320 SDK ( 320) bet 160 pot + 160 = 480 Carlington ...
by Moose Anus
Mon Aug 01, 2016 2:24 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 56 Chip stacks at the beginning of Hand 56 --Deal-- pot = 0 SDK ( 80) small blind pot + 80 = 80 Carlington ( 160) big blind pot + 160 = 240 SDK ( 160) call pot + 80 = 320 Carlington ( 160) check pot = 320 --Flop-- Current action: Flop Current Players (2/2): Carlington, SDK Community cards: A S...
by Moose Anus
Fri Jul 29, 2016 2:58 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 56 SDK has the button. --Deal-- pot = 0 SDK ( 80) small blind pot + 80 = 80 Carlington ( 160) big blind pot + 160 = 240 Carlington: 5 Spades, 6 Hearts SDK: K Hearts, 5 Diamonds Next to Act: SDK Carlington (etc. as raises require)
by Moose Anus
Fri Jul 29, 2016 2:40 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Chip stacks at the end of Hand 55: phillip1882 0 - 0 + 0 = 0 New User 0 - 0 + 0 = 0 SDK 4360 - 510 + 1020 = 4870 Vytron 0 - 0 + 0 = 0 Moose Anus 0 - 0 + 0 = 0 adnapemit 0 - 0 + 0 = 0 Yablo 0 - 0 + 0 = 0 Carlington 4730 - 510 + 0 = 4220 Diemo 0 - 0 + 0 = 0 SDK 4870 Carlington 4220 New User 0 Yablo 0 ...
by Moose Anus
Fri Jul 29, 2016 2:37 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 55 Chip stacks at the beginning of Hand 55 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- SDK ( 260) bet 100 pot + 100 = 420 Carlington ( 260) call pot + 100 = 520 --Turn...
by Moose Anus
Fri Jul 29, 2016 1:55 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 55 Chip stacks at the beginning of Hand 55 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- SDK ( 260) bet 100 pot + 100 = 420 Carlington ( 260) call pot + 100 = 520 --Turn...
by Moose Anus
Thu Jul 28, 2016 3:03 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 55 Chip stacks at the beginning of Hand 55 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- SDK ( 260) bet 100 pot + 100 = 420 Carlington ( 260) call pot + 100 = 520 --Turn...
by Moose Anus
Thu Jul 28, 2016 2:04 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 55 Chip stacks at the beginning of Hand 55 --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 Carlington ( 160) call pot + 80 = 320 SDK ( 160) check pot = 320 --Flop-- Current action: Flop Current Players (2/2): SDK, Carlington Community cards: 6 C...
by Moose Anus
Mon Jul 25, 2016 7:24 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Shall we fast forward to about hand 100 so we can get all-in blinds?
by Moose Anus
Mon Jul 25, 2016 7:23 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 55 Carlington has the button. --Deal-- pot = 0 Carlington ( 80) small blind pot + 80 = 80 SDK ( 160) big blind pot + 160 = 240 SDK: J Spades, 3 Clubs Carlington: A Diamonds, 4 Spades Next to Act: Carlington SDK (etc. as raises require)
by Moose Anus
Mon Jul 25, 2016 7:22 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Chip stacks at the end of Hand 54: phillip1882 0 - 0 + 0 = 0 New User 0 - 0 + 0 = 0 SDK 4440 - 80 + 0 = 4360 Vytron 0 - 0 + 0 = 0 Moose Anus 0 - 0 + 0 = 0 adnapemit 0 - 0 + 0 = 0 Yablo 0 - 0 + 0 = 0 Carlington 4650 - 160 + 240 = 4730 Diemo 0 - 0 + 0 = 0 Carlington 4730 SDK 4360 New User 0 Yablo 0 Di...
by Moose Anus
Mon Jul 25, 2016 7:20 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 54 Chip stacks at the beginning of Hand 54 --Deal-- pot = 0 SDK ( 80) small blind pot + 80 = 80 Carlington ( 160) big blind pot + 160 = 240 SDK ( 80) fold pot = 240 Current action: End Current Players (1/2): Carlington Community cards: Carlington wins by default.
by Moose Anus
Mon Jul 25, 2016 1:49 pm UTC
Forum: Forum Games
Topic: Texas Hold 'em
Replies: 1579
Views: 84678

Re: Texas Hold 'em

Hand 54 SDK has the button. --Deal-- pot = 0 SDK ( 80) small blind pot + 80 = 80 Carlington ( 160) big blind pot + 160 = 240 Carlington: 7 Diamonds, 3 Hearts SDK: 9 Hearts, 4 Clubs Next to Act: SDK Carlington (etc. as raises require)

Go to advanced search