Search found 328 matches

by YpsilonOmega
Fri Nov 07, 2014 10:48 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

So, if I counted correctly, I should have 200 mana by now, due to my last two proposals passing. I cast a black magic spell as of rule 58 to invalidate rule 33 until the end of this post. Now I have 100 mana left. I cast a black magic spell as of rule 58 to invalidate rule 46 until the end of this p...
by YpsilonOmega
Wed Nov 05, 2014 7:35 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

Actually I would not consider these actions as spells; I guess this is a matter of definition / opinion / point of view. 59c1. For 30 mana, a player may summon an oil spell, which covers a familiar chosen by the summoning player in oil and keeps him from attacking during 48h immediately following th...
by YpsilonOmega
Wed Nov 05, 2014 6:11 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

So according to 50c1, increasing the mana refresh capability of buying a familiar would be spells. I see no good reason for introducing such kind of nomenclature. I would rather regard as spells only those actions which are defined by a rule to be a spell (like the mind control spell ). I disagree w...
by YpsilonOmega
Tue Nov 04, 2014 12:45 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

Being the owner of RSI, I got $40 last night, so I have $42.98 now. I'm going to sell some stocks of RSI. There are 44 stocks out, so I roll 2d50 = 38. The new price is thus $10.15. I sell all 41 stocks, for which I get $416.15. Now I have $459.13.
by YpsilonOmega
Mon Nov 03, 2014 4:31 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

I agree with 38r2. 58. Players may cast a black magic spell for 100 mana, which turns off a rule chosen by that player. The chosen rule then has no effect from the point where the spell is casted until the end of the post, as if it did not exist. I buy some stocks from RSI. There are three stocks ou...
by YpsilonOmega
Sun Nov 02, 2014 7:06 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

Disagree with 57, as I see no good reason for such a restriction.
by YpsilonOmega
Sun Nov 02, 2014 12:34 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

I agree with 55, it passes.
by YpsilonOmega
Fri Oct 31, 2014 1:33 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

Oh, indeed, I didn't even notice.

54. After updating the wiki, the game state documented in the wiki must match the game state after a complete post in this thread, and it must be indicated in the wiki up to which post the game state is documented.
by YpsilonOmega
Fri Oct 31, 2014 6:56 am UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

Not every time, only the first one who buys or sells a stock after 00:00:00 UTC: The first player who wants to invent a company or buy or sell a company's stock after 00:00:00 UTC must role a 2dx die... Like now, for example. I sell one stock of QNI. There are currently 37 stocks bought of QNI (6 by...
by YpsilonOmega
Thu Oct 30, 2014 10:58 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

I buy 21 stocks of QNI for $5.71 each for a total of $119.91.

Disagree with 50.
by YpsilonOmega
Thu Oct 30, 2014 5:14 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

Disagree with 51, as it sounds much more complex than simply defining the cost / MAG dependence for any kind of spell separately. For example: 20r1. Players may cast a mind-control spell on another player for 100 * (3/4)^(m1 - m2) mana, where m1 is the MAG level of the player casting the spell and m...
by YpsilonOmega
Wed Oct 29, 2014 6:59 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

Also, I realized that before amendment, the stock market enforced $0 stocks whenever nothing was owned. Wait, how do you come to this conclusion, and how can you roll 0 with a 2dx dice roll, "...where x is 6 plus the number of stocks currently bought from them...", as already the old rule...
by YpsilonOmega
Wed Oct 29, 2014 4:19 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

Disagree with 49, as I don't see anything that is not already in rule 48, except that 49 effectively voids the minimum length of 24 hours of a holiday given in 48. This is because rule 26 says that higher numbered rules take precedence, and 49 allows players to declare their return from holiday when...
by YpsilonOmega
Wed Oct 29, 2014 6:53 am UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24: Bringing magic and Wall St. together since 201

48. Players may declare to go on holiday. Once on holiday, they do not get money or mana, may not spend or use money or mana, may not do any stock trade, may not attack anyone and may not be attacked. A holiday must last at least 24 hours before they can declare their return from holiday. This shou...
by YpsilonOmega
Tue Oct 28, 2014 10:55 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I would rather say existing stock. It would be new if you invented and bought it in the same post.
by YpsilonOmega
Tue Oct 28, 2014 9:39 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

Well, if you are first player to buy stocks from some company after 00:00:00 UTC, you would have to roll a dice according to rule 31. However, this looks to me like stock prices will be quite random, as opposed to a continuous (sometimes fast, sometimes slow) change as on a real stock market. 31r1. ...
by YpsilonOmega
Tue Oct 28, 2014 5:49 am UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

Agree with 45.
by YpsilonOmega
Mon Oct 27, 2014 10:19 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

44r1. The player who delivers the final attack that takes another player to 0 HP, whether personally or by way of a familiar, gains half of their money and mana.
by YpsilonOmega
Sun Oct 26, 2014 11:30 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I disagree with 40c3, because I think that also posts which contribute to discussions and contain no votes / proposals can bring the game further. Also, trade and using mana are active gameplay and should be rewarded with mana / money. I agree with 41, it passes. 37r2. A player may buy a wooden shie...
by YpsilonOmega
Sun Oct 26, 2014 8:47 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

We should rather encourage posting, so I also disagree with 40.

40c1. A player receives his daily money / mana at 00:00:00 UTC only if he has posted at least once during the preceding 24 hours.

I set my work principle to "I will work if and only if my mana is at or above its maximum."
by YpsilonOmega
Sun Oct 26, 2014 9:10 am UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I agree with 39.
by YpsilonOmega
Sun Oct 26, 2014 5:22 am UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I agree with 37, it passes. Maybe one can even make it more flexible. 38. Players have a DEF level, which starts at 0. Players can block attacks whose ATK is lower than their DEF. Then one can introduce rules which increase a player's DEF, a wooden shield could give some additional points and so on....
by YpsilonOmega
Sat Oct 25, 2014 8:13 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I agree with 34 and 35, both pass. I disagree with 12r2 and 9r2. 36. If players trade stocks for money among each other, the current value of the stock on the market changes. If the old value is x, the price per stock during the trade is y and z % of all stocks of that company are traded, the new va...
by YpsilonOmega
Sat Oct 25, 2014 4:19 am UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

Wait, 25 cannot pass, as it has already failed by Rosewinsall's (typo) vote, so it's not open for voting anymore.

Also, your proposal 34 is invalid due to rule 9.
by YpsilonOmega
Fri Oct 24, 2014 11:35 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I agree with 12r1. 30r1. Players may trade mana or stocks for money among each other. A player makes an offer by stating how much of which quantity he offers and how much of the other one he wants as a payment. Another player may accept the offer by stating that he does accept, which then completes ...
by YpsilonOmega
Fri Oct 24, 2014 11:30 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I disagree with 33c1.
by YpsilonOmega
Fri Oct 24, 2014 11:25 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I agree with 33.
by YpsilonOmega
Fri Oct 24, 2014 11:20 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I agree with 31 and 32.
by YpsilonOmega
Fri Oct 24, 2014 11:05 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

It's not an amendment, but a counter-proposal, because IMHO money and mana should be exchanged only by trade and not for a fixed rate. Having a fixed rate would defeat having different quantities and make trade useless.
by YpsilonOmega
Fri Oct 24, 2014 10:46 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

Disagree with 30. Agree with 7r2. 30c1. Players may trade mana for money among each other. A player makes an offer by stating how much of which quantity he offers and how much of the other one he wants as a payment. Another player may accept the offer by stating that he does accept, which then compl...
by YpsilonOmega
Fri Oct 24, 2014 10:39 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

Because you did not announce that 22 has passed and 13c1 has failed due to your votes, as required by rule 10.
by YpsilonOmega
Fri Oct 24, 2014 10:34 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I agree with 29c1.
by YpsilonOmega
Fri Oct 24, 2014 10:27 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I disagree with 29, because it does not specify how / by which amount the mana refresh cap increases.

I agree with 15, it passes.
I agree with 24.

Also, 22 has passed and 13c1 has failed. I guess that means that Rosewinsall loses 10 mana due to rule 10.
by YpsilonOmega
Fri Oct 24, 2014 10:11 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I guess we also need a rule that allows for fixing typos to have an actual effect.

28. If someone edits his post before anyone replies, or within 60 seconds after the first reply, the original contents become void, and only the contents after the edit remain valid.
by YpsilonOmega
Fri Oct 24, 2014 8:47 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

Well, we have no special rule for what would happen in case of making this type of mistake. If we strictly stick to the rules, 25 has already failed in the instance of your previous post, and it cannot be brought back as there is no rule that would state so. Also, editing previous posts after someon...
by YpsilonOmega
Fri Oct 24, 2014 8:00 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

25 fails due to rule 18.
by YpsilonOmega
Fri Oct 24, 2014 7:41 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

In that case they can and should be amended / modified / improved to fix this problem. This is Nomic, after all - we make the rules.
by YpsilonOmega
Fri Oct 24, 2014 7:32 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I disagree with 25. Rules should be unique and clear and leave no room for interpretation.

26. If rules are in conflict, the rule with the higher number takes precedence.
by YpsilonOmega
Fri Oct 24, 2014 5:58 pm UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

Agree with 20c1 and 23, both pass.
by YpsilonOmega
Fri Oct 24, 2014 5:56 am UTC
Forum: Forum Games
Topic: Nomic 24: Bringing magic and Wall St. together since 2014.
Replies: 177
Views: 23318

Re: Nomic 24

I agree with 19 and 21, both pass.

Go to advanced search