Search found 11 matches

by murrow
Mon Mar 25, 2013 10:17 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

by murrow
Mon Mar 25, 2013 10:05 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

a double again?
Edit: wait, no the one that just popped up for me earlier was one from a while ago. Weirdness.
by murrow
Mon Mar 25, 2013 10:02 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

8eb156cce408df8bb83528382d6a2aa2ce6c74f3c573fd12b058cd1c56420672

Looks like it was just her hair sitting oddly.
by murrow
Mon Mar 25, 2013 9:43 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

I was hoping to learn some c tonight, not bang my head against hashcat for 3 hours.
by murrow
Mon Mar 25, 2013 9:32 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

It changed, subtly.
109fc96e2c07e50da5c4d0ec77b0722241aa32c494791e7627c52e8f9f773329
by murrow
Mon Mar 25, 2013 9:18 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

Oh, and 9a047f93c3da13dea6f46816cb32a7e45d4a8318205cdd9233102f42efe3ada9
by murrow
Mon Mar 25, 2013 9:14 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

Yeah, I think having the usual traffic multiplied by our eagerness may have melted his server a bit. JS a late addition to prevent unnecessary loads?
by murrow
Mon Mar 25, 2013 9:07 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

(function(e){"use strict";function t(){this.data={}}function n(){this.listeners=new t}function r(e){setTimeout(function(){throw e},0)}function i(e){this.type=e}function s(e,t){i.call(this,e),this.data=t.data,this.lastEventId=t.lastEventId}function g(e,t){var n=Number(e);return(n<1?1:n>18e6...
by murrow
Mon Mar 25, 2013 8:33 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

If it is, indeed, coming in half hour increments, I'd expect no more than 24 hours of it. That's a lot of sketches.

Is it just me or is that speeding up quite a bit?
by murrow
Mon Mar 25, 2013 8:05 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

Not using just epoch time with sha 256.
Using numbers and '/' ':' It is not within the first 9 characters.

Any other hot ideas?
by murrow
Mon Mar 25, 2013 7:29 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107134
Views: 48652527

Re: 1190: "Time"

Speaking of which, anyone trying? It's likely time based, so it needs to evolve naturally. It's probably something simple, and it's probably sha 256 unless someone knows better. Anybody collected all the hashes yet? edit: Oh, and I tried looking at it through tor, current image is the same so it doe...

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