Search found 79 matches

by hujackus
Tue Jan 02, 2018 2:14 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Re: 1190: "Time"

Yay - it's hujackus! And he's predicting the same sequence I am. :) (Which isn't so surprising, considering that I'm mostly basing my predictions on his treeish pattern-matching .) I am a little curious: I thought you'd lean towards pulling 2018 from the f column of the hexadecimal extrapolation, b...
by hujackus
Mon Jan 01, 2018 5:35 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Epilogue Sequence Predictions 2018-2021

It new year's eve. Time for predicting. I'm still terrible at explaining so I'll just update my image from last time. After applying sloshers. more_epilogue_predictions.png http://hujackus.altervista.org/uploads/more_epilogue_predictions.png 2018's sequence should be DCAECDBABAEDBADECBCBDADC CDEADEA...
by hujackus
Wed Sep 21, 2016 6:39 pm UTC
Forum: Mathematics
Topic: Fastest Minesweeper ever! What are the chances?
Replies: 14
Views: 4956

Re: Fastest Minesweeper ever! What are the chances?

I've played well over 40,000 expert games over the last 4 years with a success rate hovering between 23% and 24% (win7 version). Have you tried Tatham's minesweeper ? It has a checkbox for solubility, so you don't have to guess the last 1-3 mines. :D (unfortunately, it doesn't listen to ctrl or shi...
by hujackus
Wed Sep 21, 2016 5:14 pm UTC
Forum: Mathematics
Topic: Fastest Minesweeper ever! What are the chances?
Replies: 14
Views: 4956

Re: Fastest Minesweeper ever! What are the chances?

so about 30 games every day? for four years. how does it never get old? I checked my files again, and it's closer to 48 thousand games since mid 2013. I don't even play everyday so that equates to more 50-100 games in a single day. If I have nothing to do, or if I'm stressed out, I can mindlessly p...
by hujackus
Tue Sep 20, 2016 12:52 am UTC
Forum: Mathematics
Topic: Fastest Minesweeper ever! What are the chances?
Replies: 14
Views: 4956

Re: Fastest Minesweeper ever! What are the chances?

I've played well over 40,000 expert games over the last 4 years with a success rate hovering between 23% and 24% (win7 version). This thread has sniped me away from what I was planning on doing today, but unfortunately my time online has run out. I'm interested in finding out more about how the RNG ...
by hujackus
Fri Jan 01, 2016 12:18 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Re: 1190: "Time"

slinches wrote:Hujackus, your prediction is looking good so far. First frame of 2016 is "C".

Haha. It is indeed a "C". Hoping it's not a slosher! I'll have to check back in a few.
by hujackus
Thu Dec 31, 2015 11:43 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Re: I hope.

Looking forward to the new epilogue sequence data too! I might end up missing the wait for it moment. Less than one newpix away!
Hoping the new sequences are...
Spoiler:
Image
by hujackus
Tue Dec 22, 2015 11:02 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Re: Y'ALL GOT ANY MORE OF THEM OTTSCARS?

@hujackus , I'm glad you liked my "solution" (one of thousands, I'm sure) for the Lost sequence. Wish x 3 -x 2 -2=0 had a nice root though. What's wrong with 1.69562076955986205741636710…? I wish people weren't so attached to quadratic roots. Computing the root of a cubic (or quartic, or ...
by hujackus
Sun Dec 13, 2015 4:58 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Re: 1190: "Time"

  Anyway, I love your Tengen Toppa Busy Beaver , and you certainly have beat all of the others I've seen. The great thing about the "think of the biggest number" game is that anyone can play — and the game's difficulty automatically adjusts to whoever is playing. It gets pretty difficult ...
by hujackus
Fri Dec 11, 2015 12:34 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Re: THERE IS A BICYCLE IN MY CHIRPY, YOUR ARGUMENT IS INVALI

Decree: What is the next number in the sequence 4 8 15 16 23 42 108? 382. This was done by fitting a degree 6 polynomial to (1,4), (2,8), (3,15), (4,16), (5,23), (6,42) and (7,108), which yields the result y = (31 x^6)/360-(61 x^5)/30+(1391 x^4)/72-(278 x^3)/3+(41687 x^2)/180-(2743 x)/10+122 which ...
by hujackus
Thu Dec 10, 2015 6:37 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Re: THERE IS A BICYCLE IN MY CHIRPY, YOUR ARGUMENT IS INVALI

It's kind of a special number to me. During childhood I had four favourite numbers: 3, 7, 27 and 143. About 15 years ago I decided to make a program that finds the next number in a sequence… any sequence. You give it some numbers, and it finds the simplest formula that fits those numbers, then uses...
by hujackus
Wed Oct 28, 2015 8:10 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Epilogue Sequence Predictions 2016-2017

Link to last posts on NP2389 and NP2395 Does anyone know what language the server is likely running when it hands out the image urls? I know they use a lot of fairly unique stuff. For example, one or two things ( including Umwelt , whose engine is on github ) are done in Haskell . According to @davé...
by hujackus
Tue Oct 27, 2015 12:14 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Epilogue Sequence Predictions 2016-2017

I have an update for my epilogue sequence predictions! Hi, hujackus! Nice to see you back, and with some excellent epilogue theorizing! The whole epilogue-sequence things has been a mystery to me, so hopefully someone more useful will comment. I'll just say, Ooh, pretty colors! Wow, hujackus - neat ...
by hujackus
Fri Oct 16, 2015 12:11 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Epilogue Sequence Predictions 2016-2017

:D I have made some predictions for the Epilogue Sequence. :D Much of the work has already been done by mscha, ggh, slinches, mrob27 and others; and the most up-to-date theories can be found on xkcd.mscha.org/epilogue.html , but I took a crack at predicting the next two years of the sequence. I'm te...
by hujackus
Fri May 15, 2015 10:52 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1525: “Emojic 8 Ball”
Replies: 125
Views: 28463

Re: 1525: “Emojic 8 Ball”

Since today's comic doesn't have a title text, I looked up the transcript in the source code instead. It reads Sorry blind people. There is no title text, even. Just a text box, an "ask" button, and a graphic that changes to a random emojii. This one doesn't seem to be for you. I found it ...
by hujackus
Wed Sep 24, 2014 6:37 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1425: "Tasks"
Replies: 85
Views: 24895

Re: 1425: "Tasks"

Since when does it take 5 years to make an image captcha server? Or easier still, send the images to a click farm. Brings to mind the earliest meaning of the word computer.
by hujackus
Wed Apr 30, 2014 8:43 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1362 - "Morse Code"
Replies: 31
Views: 13493

Re: 1362 - "Morse Code"

orthogon wrote:We also need to bear in mind that aliens can't decode Morse. WARNING! TVTROPES! WARNING!


Lol. A simple misunderstanding. They used morse code not for security, but because all the other lines of global communication were taken over.
by hujackus
Wed Apr 30, 2014 8:22 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1362 - "Morse Code"
Replies: 31
Views: 13493

Re: 1362 - "Morse Code"

Quick, someone from the OTT do a diff on the frames to see if there is any morse mustard.
by hujackus
Mon Apr 28, 2014 4:53 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1361: "Google Announcement"
Replies: 43
Views: 31136

1361: "Google Announcement"

Image

Title text: The less popular 8.8.4.4 is slated for discontinuation.

As long as my random thought of the day site that uses the deprecated image api works, I'd be fine with this.
by hujackus
Wed Apr 23, 2014 8:32 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1359: "Phone Alarm"
Replies: 37
Views: 10091

Re: 1359: "Phone Alarm"

The main problem I have is that the hang up process has a non-zero probability of disabling the alarm. Makes for a good story when I wake up hours late for something.
by hujackus
Mon Apr 21, 2014 7:50 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1358: "NRO"
Replies: 34
Views: 9511

Re: 1358: "NRO"

Checking out today's comic to find it didn't update (2:40AM). Well actually, it did, but only if I use go to http://xkcd.com/1358/ explicitly.
Maybe in the morning the right comic will show up on the homepage.
by hujackus
Fri Apr 04, 2014 12:39 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1350: "Lorenz"
Replies: 178
Views: 84117

Re: 1350: "Lorenz"

blademan9999 wrote:http://xkcd.com/1350/#p:7e7c2a0a-ba9a-11e3-8001-94de80a03a29 This one is good, and 48 panels long!

Yay, my submission made it into the mix.
by hujackus
Wed Apr 02, 2014 11:11 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1350: "Lorenz"
Replies: 178
Views: 84117

Re: 1350: "Lorenz"

by hujackus
Wed Apr 02, 2014 2:12 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1350: "Lorenz"
Replies: 178
Views: 84117

Re: 1350: Lorenz

My favorite "political debate path" so far.
http://xkcd.com/1350/#p:5944994e-b9fe-11e3-8016-002590d77bdd

Hope there will be some more choices in the morning.
by hujackus
Mon Mar 31, 2014 7:42 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1349: "Shouldn't Be Hard"
Replies: 22
Views: 9822

Re: 1349: "Shouldn't Be Hard"

Now we need to get a codec to convert all videos & jpegs into sand drawings.
by hujackus
Fri Mar 28, 2014 10:28 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1344: "Digits"
Replies: 89
Views: 42869

Re: 1344: "Digits"

Has anyone here beat my score of 27308? Edit: Current high score is now 47660. I was a little disappointed to find out that if you merge two 2048s you get a 1024. This would imply that you could increase your score indefinitely. [/quote] Well my curiosity got the better of me and I looked at the so...
by hujackus
Tue Mar 25, 2014 9:15 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1344: "Digits"
Replies: 89
Views: 42869

Re: 1344: "Digits"

When you're done with 2048, you can try 9007199254740992 It's clearly not feasible by a human, but I wonder how long a supercomputer would take to solve this one. I was procrastinating for a few hours and got this far until I decided I needed to reevaluate how to spend my time. I had to quit at my ...
by hujackus
Sun Mar 23, 2014 10:11 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1344: "Digits"
Replies: 89
Views: 42869

Re: 1344: "Digits"

Has anyone here beat my score of 27308? I played doge2048 for about 6 hours on Friday and found a pretty good strategy that can win a game 1 out of 4 times in 30 minutes. I'll tell the first part of the strategy. Maybe more if anyone asks. Never push up. Edit: Current high score is now 47660. I was ...
by hujackus
Thu Mar 13, 2014 8:42 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1341: "Types of Editors"
Replies: 88
Views: 24897

Re: Types of Editors

rmsgrey wrote:Anyone else feel that there's something missing from this thread? Like the number 1341?

Yes. Has anybody PM'd the OP?

1341: "Types of Editors"
please.
by hujackus
Wed Mar 12, 2014 9:17 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1341: "Types of Editors"
Replies: 88
Views: 24897

Re: Types of Editors

<em>Hi</em>
Did it work?
Spoiler:
No
by hujackus
Wed Feb 12, 2014 11:54 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 107000
Views: 47323977

Re: 1190: "Time"

So I put up my explanation of the epilogue on the wiki. I was wondering if anyone around had any thoughts or extra information. I'll copypasta it here for the lols. http://xkcd-time.wikia.com/wiki/The_Epilogue The pattern of frames after 2013-07-27T03:00+0:00 depends on a hash of the following numbe...
by hujackus
Tue Feb 04, 2014 10:33 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1321: "Cold"
Replies: 517
Views: 89323

Re: 1321: "Cold"

I think it would be nice to get rid of decimal points entirely and use a modified scientific notation: a string of significant figures, a marker for what base the number is in, and an order of magnitude. A rough approximation in a comprehensible variation of our current notation would be something ...
by hujackus
Fri Jan 24, 2014 7:25 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1321: "Cold"
Replies: 517
Views: 89323

Re: 1321: "Cold"

° F ? What is that, some archæic temperature scale or something? For everyone on the sensible parts of the world: 0ºF == -17,7ºC You expect me to accept that your part of the world is sensible but uses commas for decimal points? Approximately 24% of the world's population uses commas to delimit dec...
by hujackus
Fri Jan 24, 2014 7:33 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1320:"Walmart"
Replies: 28
Views: 13018

Re: 1320:"Walmart"

We have dating sites for specific religions, dating sites for farmers, dating sites for circus clowns, etc. It needs to stop. THIS IS NOT HOW DATABASES WORK. Checkout http://www.dateabase.com for a internet dating site that is more database friendly. If you get a 404 or domain-for-sale placeholder,...
by hujackus
Fri Jul 12, 2013 9:53 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1237: "QR Code"
Replies: 64
Views: 22320

Re: 1237: "QR Code"

"QUICK! Go get two nearly parallel mirrors and hold them up. Get out of way!"
by hujackus
Fri Jun 28, 2013 7:23 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1189: "Voyager 1"
Replies: 119
Views: 51564

Re: 1189: "Voyager 1"

In his article, Jeffrey Kluger mentions many of the zones in the alt text. To me it's a little comical. The boundary of the solar system is by no means defined by the orbit of the last planet or even the more remote Kuiper Belt and Oort Cloud, the vast swarm of icy bodies that lie at an even further...
by hujackus
Mon Jun 24, 2013 10:31 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1229: "Screensaver"
Replies: 51
Views: 18503

Re: 1229:Screensaver

I enjoyed scouring the web for old screensavers. I knew better not to download anything though as the best ones have long been deprecated into obscurity.
http://www.masswerk.at/flyer/flyer.html
by hujackus
Tue Sep 25, 2012 4:00 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1110:"Click and Drag"
Replies: 595
Views: 667478

Re: 1110:"Click and Drag"

FormicaArchonis wrote:
hujackus wrote:Here are ALL the images. ALL OF THEM

(Snip big long list.)


Awesome list, thanks! I wanted to download 'em all and this saved me a ton of time! Question, though: http://imgs.xkcd.com/clickdrag/3n1w.png seems to be a 404. Typo?


Yep. That's a false positive. Thanks.
by hujackus
Fri Sep 21, 2012 12:24 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1110:"Click and Drag"
Replies: 595
Views: 667478

Re: 1110:"Click and Drag"

Took two hours to make the above list and then someone posts this...
whereswalden90 wrote:I don't know if this has been posted yet, but here's a google maps-esque version with zoom buttons and all. It even loads quickly!
http://xkcd-map.rent-a-geek.de/#10

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