## Search found 1390 matches

Sun Mar 26, 2017 1:23 am UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

684 <><><<>><<>><<><><>> aabb<aaa> ppddP(ppp) 11112222211112 Mystery: 176949 * * * * ***** * * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B3%7D%2B%5Comega2%2B2%29 bisprīmus et bissecundus et prīmus terprīmī 684l.png http://fora.xkcd.com/download/file.php?mode=view&am...
Sat Mar 25, 2017 1:33 am UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

680 <><><><<<>>><<<><>>> aaac<<aa>> pppfD(pp) 111111333113 Mystery: 94677 * * * * *** * *** * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B2%7D%7D%2B%5Comega%5E%7B%5Comega%7D%2B3%29 terprīmus et tertius et secundus bisprīmī 680l6.png 680l2.png Composite As...
Fri Mar 24, 2017 3:34 am UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

677 <<<>><<<><<>>>>> <b<<ab>>> P(dD(pd)) 323125 ***** * *** * *** * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B%5Comega%5E%7B%5Comega%2B1%7D%7D%2B%5Comega%7D%29 prīmus (secundī et secundī (prīmī et secundī)) 677l.png Prime Asymmetric Not Alphabetic Squar...
Wed Mar 22, 2017 9:10 pm UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

674 <><<><><<<><>>>> it occurs to me i'm measuring efficiency wrong. i should be measuring it based on e, rather than 10. 81.42% efficiency. Unless you changed your definition of efficiency, I do not believe your definition required a specific base. (Old definition was 1 - log(half-length)/log(n)) ...
Tue Mar 21, 2017 1:59 am UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

672 <><><><><><<>><<><>> aaaaab<aa> pppppdP(pp) 1111111111222112 * * * * * * *** * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B2%7D%2B%5Comega%2B5%29 (hey! a bug! fixed.(?) (Edit:.. this is a magic bug - it only occurs half the time, randomly...) quīnquiēnsprīmus et pr...
Wed Mar 15, 2017 5:08 am UTC
Forum: Forum Games
Topic: Every hour, on the hour
Replies: 16681
Views: 1066268

### Re: Every hour, on the hour

228 (from page 194) + 4 =
232
Wed Mar 15, 2017 4:47 am UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

668 <><><<<>><<><<>>>> aa<b<ab>> ppP(dP(pd)) 1111322124 * * ***** * *** * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B%5Comega%2B1%7D%2B%5Comega%7D%2B2%29 bisprīmus et prīmus (secundī et prīmī (prīmī et secundī)) 668ld.png Composite Asymmetric Not Alpha...
Mon Mar 13, 2017 10:03 pm UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

Some people might call this number... a lot of sixes. 666 <><<>><<>><<><><<>>> abb<aab> pddP(ppd) 112222211123 * * * ***** * * * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%2B2%7D%2B%5Comega2%2B1%29 primus et bissecundus et primus (bisprimi et secundi) 666l....
Wed Mar 01, 2017 12:45 am UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

35
(oh no, i think im the only one online- hopefully someone's online in an hour, as ill be waiting)
Tue Feb 28, 2017 11:53 pm UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

32
Tue Feb 28, 2017 11:43 pm UTC
Forum: Forum Games
Topic: My number is bigger!
Replies: 1588
Views: 366711

### Re: My number is bigger!

The busy beaver function is uncomputable - there is no algorithm to compute it, and there cannot be an algorithm to compute it- as discussed above, BB(1919) is so large that if you have it, you can prove whether or not Peano Arithmetic ZFC is consistent, which is impossible* *according to my underst...
Tue Feb 28, 2017 11:35 pm UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

30
(I post ASAP if at least two other posters are active and online.)
(If I get ninjad, so much the better. )
Tue Feb 28, 2017 11:34 pm UTC
Forum: Forum Games
Topic: Every hour, on the hour
Replies: 16681
Views: 1066268

### Re: Every hour, on the hour

227 + 1 = 228
Tue Feb 28, 2017 11:24 pm UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

27

(I would like to see when there is more activity and when there is less- when there is less, I've assumed it is probably better to wait the full hour, while if people are active, I post anyways)

(In short, I should try to wait about as long as the previous poster waited.)
Tue Feb 28, 2017 11:20 pm UTC
Forum: Forum Games
Topic: Generic Game
Replies: 695
Views: 43741

### Re: Generic Game

This post makes a few puns about buoyancy, before suddenly digressing into an unintelligible rant on snakes and planes.
Tue Feb 28, 2017 11:13 pm UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

25

(why am i always pope)
(i cant count - pages have forty posts, and the last two times, i was underpope)
Tue Feb 28, 2017 11:10 pm UTC
Forum: Forum Games
Topic: You are looking for the thread below this one
Replies: 321
Views: 22089

### Re: You are looking for the thread below this one

I post next. Thus, neither Brian nor flicky can be the next poster, for it is ME, thus foiling your plans. Also, I locked them both in the room with the elephant, cat, mouse, and stopmadnessnow.
Tue Feb 28, 2017 11:01 pm UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

23
(18 minutes in- I normally wait longer than that. )
Tue Feb 28, 2017 10:56 pm UTC
Forum: Science
Topic: What is the Biggest Non-Repeating Molecule?
Replies: 39
Views: 8352

### Re: What is the Biggest Non-Repeating Molecule?

I am not sure if I even have a consistent definition. Edit: The definition I was intending to use was how many bits it takes to represent the molecule - I do not know how to make this exact except for sufficiently large repeating molecules. This should be roughly equal to the length of the shortest ...
Tue Feb 28, 2017 8:36 pm UTC
Forum: Forum Games
Topic: Hurt and Heal
Replies: 3637
Views: 141080

### Re: Hurt and Heal

After flicky

Charizard: 6 --
Incineroar: 6 ++

Tue Feb 28, 2017 8:26 pm UTC
Forum: Forum Games
Topic: Hurt and Heal
Replies: 3637
Views: 141080

### Re: Hurt and Heal

After tim:
Charizard: 9 ++
Incineroar: 6 --
Tue Feb 28, 2017 8:19 pm UTC
Forum: Science
Topic: What is the Biggest Non-Repeating Molecule?
Replies: 39
Views: 8352

### Re: What is the Biggest Non-Repeating Molecule?

My use of "information" was only dealing with the structure of the molecule - that is, the bonds between atoms - not including position/momentum, flexing, etc. Thus, I believe I would measure a monatomic gas as having 0 bits/atom (plus a header saying that all molecules are atoms). Alterna...
Tue Feb 28, 2017 7:57 pm UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

5

(cutting it close there - 12 minutes remaining)
Tue Feb 28, 2017 4:24 pm UTC
Forum: Science
Topic: What is the Biggest Non-Repeating Molecule?
Replies: 39
Views: 8352

### Re: What is the Biggest Non-Repeating Molecule?

As other people have mentioned, non-repeating isn't well defined yet; nevertheless, the hydrocarbon mentioned in my last post is not a carbon chain. I propose that a metric you want is information per unit mass or information per atom. Although this molecule has multiple (CH3-)s and probably many (C...
Tue Feb 28, 2017 7:53 am UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

5
Tue Feb 28, 2017 7:49 am UTC
Forum: Forum Games
Topic: Hurt and Heal
Replies: 3637
Views: 141080

### Re: Hurt and Heal

After Flicky

Charizard - 12
Blaziken - 11
Delphox - 6 --
Incineroar - 11 ++
Tue Feb 28, 2017 7:44 am UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

3
Tue Feb 28, 2017 6:09 am UTC
Forum: Forum Games
Topic: Every hour, on the hour
Replies: 16681
Views: 1066268

### Re: Every hour, on the hour

225 + 2 = 227
(previous post on page 130, where I counted one extra hour because of bad subtraction.)
(or maybe because of Daylight Savings Time.)
Tue Feb 28, 2017 5:26 am UTC
Forum: Science
Topic: What is the Biggest Non-Repeating Molecule?
Replies: 39
Views: 8352

### Re: What is the Biggest Non-Repeating Molecule?

I agree that DNA has more information; I disagree that it can't be compressed well. EDIT: Now I think I disagree - the difference is that DNA/RNA/proteins tend to be larger. Given a single strand of DNA, you need some number of bits to explain ATCG, and then you just need less than* 2 bits/325 amu, ...
Tue Feb 28, 2017 4:31 am UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

9

This is getting a bit late...
Mon Feb 27, 2017 3:28 am UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

0
Sun Feb 26, 2017 10:02 pm UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

32
Sun Feb 26, 2017 7:54 pm UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

10
(saw we were down to 30 minutes left(!))
Sun Feb 26, 2017 7:02 pm UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

664 <><><><<<<>><<>>>> aaa<<bb>> 1 pppd(dd) 2 1111114224 * * * *** *** * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B%5Comega2%7D%7D%2B3%29 terprimus et secundus bissecundi 664l.png 11 x 13 // 9 x 11 size - closest to square (minimum square is 13 x 13 /...
Thu Feb 23, 2017 10:38 pm UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

662 <><<<<><><>>>> a<<<aaa>>> pf<ppp> 11411114 * ***** ***** ***** * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B%5Comega%5E%7B3%7D%7D%7D%2B1%29 Prime: No Prime Power: No Symmetrical: No Alphabetical: No Square-free, but recursively only tetrad-free biqua...
Thu Feb 23, 2017 9:19 pm UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

655 http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B5%7D%2B%5Comega%5E%7B%5Comega%7D%29 There's a bug in your code; you want ω ω + ω 5 because ordinal arithmetic. 660 = 2 3 3 5 11 = abbcd <><<>><<>><<<>>><<<<>>>> ω⬆️⬆️4 + ω⬆️⬆️3 + ω⬆️⬆️2 2 + ω⬆️⬆️1 * * * * * * * * * * * * Com...
Thu Feb 23, 2017 12:21 am UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

658

2<1>7<2<1>2<1>>47<3<2<1>>>5<3<2<1>>>>>
<><<><>><<<>><<<>>>>
<><aa><bc>

some cool information

ωωω2+1
Fri Feb 17, 2017 9:10 pm UTC
Forum: Forum Games
Topic: Count up with recursive prime factorization
Replies: 698
Views: 66540

### Re: Count up with recursive prime factorization

Λ O V ΛΛ O ΛΛ O VV VV 327 *2 is 654. For those who don't recognize this type of notation, although it appears to have a two-dimensional structure, you read it from left to right, top to bottom, so this should read as OPEN (or <), OH (or <>), CLOSE (or >), OPEN OPEN, OH, OPEN OPEN, OH, CLOSE CLOSE, ...
Fri Feb 17, 2017 8:59 pm UTC
Forum: Forum Games
Topic: Count that resets after an hour of inactivity
Replies: 4110
Views: 128654

### Re: Count that resets after an hour of inactivity

70

(I'd be interested to see some scoreboards on this game, similar to the duck game.)
Sun Dec 04, 2016 1:50 am UTC
Forum: Mathematics
Topic: Patient Probability Problem
Replies: 7
Views: 2555

### Re: Patient Probability Problem

I feel like you could do induction on x and use generating functions. I started writing a potential solution, but due to writing it on a phone, confused myself. I was originally going to use induction, but then tricked myself into not. That is, define P(n,q) to be the probability of having &...