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by Xenomortis
Tue Oct 16, 2012 8:53 am UTC
Forum: Mafia
Topic: Turbo: Adacore Tries to Kill You All - Town Win
Replies: 302
Views: 23264

Re: Turbo: Adacore Tries to Kill You All - Day 1

wam wrote:Lynching the most suspicious is always a good idea!


I meant to argue specifically against a D1 no-lynch.
by Xenomortis
Tue Oct 16, 2012 8:51 am UTC
Forum: Mafia
Topic: Fun With Voting! Day Six: Game Over, Duh!
Replies: 289
Views: 22070

Re: Fun With Voting! Day One: FUN!

Confirming.
Since we all start with self-votes, I'll cast a vote to keep things even until we get some developments.
Vote: Tim

Normally I'd be wary of the fast vote, but the nature of this game makes it understandable.
by Xenomortis
Tue Oct 16, 2012 8:42 am UTC
Forum: Mafia
Topic: Turbo: Adacore Tries to Kill You All - Town Win
Replies: 302
Views: 23264

Re: Turbo: Adacore Tries to Kill You All - Day 1

The mafia, collectively, have a kill power. The SK has a kill power. The Vig has a kill power. If the game goes down to two players, both from that list, the mod wins. Apart from the Acolyte, this is the mod's only other way of winning. The mod has a conflict in desires; getting rid of kill powers m...
by Xenomortis
Mon Oct 15, 2012 9:08 pm UTC
Forum: Mafia
Topic: The Gojoe Memorial Mafia Discussion Thread
Replies: 32343
Views: 2285642

Re: The Gojoe Memorial Mafia Discussion Thread

Adacore's
Spoiler:
What the hell is Vytron up to?
by Xenomortis
Mon Oct 15, 2012 9:06 pm UTC
Forum: Mafia
Topic: Turbo: Adacore Tries to Kill You All - Town Win
Replies: 302
Views: 23264

Re: Turbo: Adacore Tries to Kill You All - Day 1

Okay, looking over the roles I'm pretty sure the Vig should just withhold their kill tonight. What is this? If the SK and the Vig target the Acolyte, the mod can't block both, and the Acolyte dies, if the Vig doesn't kill anybody tonight, this scenario can't happen, so what you're suggesting gives ...
by Xenomortis
Mon Oct 15, 2012 8:07 pm UTC
Forum: Mafia
Topic: The Gojoe Memorial Mafia Discussion Thread
Replies: 32343
Views: 2285642

Re: The Gojoe Memorial Mafia Discussion Thread

Adacore's murderous fantasy So I start my first Mafia game on these forums as a vanilla townie. Since almost half the town is non-townie, a D1 lynch might be a good idea; playing nice would probably work out to the mod's favour. I'm loathe to vote almost blind though and certainly don't ...
by Xenomortis
Mon Oct 15, 2012 7:39 pm UTC
Forum: Mafia
Topic: Turbo: Adacore Tries to Kill You All - Town Win
Replies: 302
Views: 23264

Re: Turbo: Adacore Tries to Kill You All - Day 1

That could be situation dependent; how many mafia are left alive etc.
Will we be informed of LYLO (ignoring SK) or successful mafia lynches?
by Xenomortis
Mon Oct 15, 2012 2:44 pm UTC
Forum: Mafia
Topic: Turbo: Adacore Tries to Kill You All - Town Win
Replies: 302
Views: 23264

Re: Turbo: Adacore Tries to Kill You All - Day 1

Re-reading the rules answers my previous question.
*facepalm*
by Xenomortis
Mon Oct 15, 2012 2:20 pm UTC
Forum: Mafia
Topic: Turbo: Adacore Tries to Kill You All - Town Win
Replies: 302
Views: 23264

Re: Turbo: Adacore Tries to Kill You All - Day 1

Late confirm.
I guess Adacore will be trying to keep Acolyte alive, along with SK and Vig; the latter two have fairly destructive powers and the Acolyte can force a mod win at endgame. Can the mod win without the Acolyte?
by Xenomortis
Fri Oct 12, 2012 9:34 pm UTC
Forum: Science
Topic: Why are electrons negative?
Replies: 14
Views: 3516

Re: Why are electrons negative?

I interpreted his post incorrectly! I thought he was questioning my post instead of adding to it. or white (three particles, one each of red, blue, and green charge). Or anti-quarks with colours anti-red, anti-blue and anti-green (which could be associated with colours cyan, yellow and purple, conve...
by Xenomortis
Fri Oct 12, 2012 5:34 pm UTC
Forum: Science
Topic: Why are electrons negative?
Replies: 14
Views: 3516

Re: Why are electrons negative?

Positive and Negative captures the notion that the two are opposite in some way, that they can combine to form something with no net charge, and can help with the mathematics. As for why Franklin himself chose them, I don't know. I haven't read the linked letters yet. Whereas with color charge ther...
by Xenomortis
Fri Oct 12, 2012 3:02 pm UTC
Forum: Science
Topic: Why are electrons negative?
Replies: 14
Views: 3516

Re: Why are electrons negative?

Positive and Negative captures the notion that the two are opposite in some way, that they can combine to form something with no net charge, and can help with the mathematics.
As for why Franklin himself chose them, I don't know. I haven't read the linked letters yet.
by Xenomortis
Fri Oct 12, 2012 2:04 pm UTC
Forum: Computer Science
Topic: Why do our robots suck?
Replies: 157
Views: 92679

Re: Why do our robots suck?

freakish777 wrote:The "processor's" ability to change (some subset of) it's own instruction set.


That can still be emulated by a static table, but more importantly how would you know?
by Xenomortis
Fri Oct 12, 2012 12:07 pm UTC
Forum: Mafia
Topic: Sign-ups (for PLAYERS)
Replies: 7445
Views: 749260

Re: Sign-ups (for PLAYERS)

I'm not actually sure what is meant by the power/voting thing (is your power used on the person you vote for), but I'll go with it anyway. Fun With Voting! Mod: Lataro Size: Medium (8-12) Complexity: Yes Bastardry: Possible, nothing that isn't part of the setup though, pry par for one of my games. T...
by Xenomortis
Fri Oct 12, 2012 12:05 pm UTC
Forum: Mathematics
Topic: Induction with arithmetic mean
Replies: 5
Views: 1968

Re: Induction with arithmetic mean

Even if you could, I'm not sure why you'd do it.
The proof for the example you gave is basically trivial and too easy to fall on when trying induction.
by Xenomortis
Fri Oct 12, 2012 8:40 am UTC
Forum: Mafia
Topic: Sign-ups (for PLAYERS)
Replies: 7445
Views: 749260

Re: Sign-ups (for PLAYERS)

Turbo Bastard in which Adacore Tries to Kill Everyone Mod: Adacore Size: Turbo, ~11 players Complexity: None, except for that caused by the bastardry Bastardry: Type C. The bastardry stems from the fact that I (the mod) will actively ignore one night action each night in order to try and engineer th...
by Xenomortis
Fri Oct 12, 2012 8:36 am UTC
Forum: Science
Topic: Triboelectric effect question
Replies: 4
Views: 2581

Re: Triboelectric effect question

But static electricity can get into kilovolts, albeit at very small charge Erm... can it? From basic electrostatics, the potential (voltage) at a distance r from a point charge source is is proportional to the charge. Similarly, for an infinite sheet of charge, the potential at distance d is propor...
by Xenomortis
Thu Oct 11, 2012 9:48 pm UTC
Forum: Computer Science
Topic: Why do our robots suck?
Replies: 157
Views: 92679

Re: Why do our robots suck?

Note, though, that Cantor diagonalization can't be used on finite things. Brains are finite, and small compared to the rest of the universe. If time, space, energy etc... are all quantised (as I thought was needed for your argument) then the number of different states that the universe could be in ...
by Xenomortis
Thu Oct 11, 2012 2:20 pm UTC
Forum: Computer Science
Topic: Why do our robots suck?
Replies: 157
Views: 92679

Re: Why do our robots suck?

That's because they weren't large enough. You really can account for everything with a finite table; the number of arrangements of a finite amount of matter in the universe is finite (it's just really really large). More importantly, the amount and arrangement of, and arrangement of connections bet...
by Xenomortis
Thu Oct 11, 2012 1:47 pm UTC
Forum: Computer Science
Topic: Why do our robots suck?
Replies: 157
Views: 92679

Re: Why do our robots suck?

And the "processing time" isn't what would constitute understanding (based on memories)? What does that system "understand" that the first system (static lookup tables) doesn't? The end-result for both is the same; the latter took longer and likely made errors to generate its lo...
by Xenomortis
Thu Oct 11, 2012 9:43 am UTC
Forum: Computer Science
Topic: What would you do with an infinitely fast computer?
Replies: 818
Views: 219799

Re: What would you do with an infinitely fast computer?

There exist real numbers that cannot be computed. A computable number c is a number for which there exists a function f with codmain in the rationals (that can be computed by a Turing machine) such that: for any ε < 0, there exists n >0 such that | f(k) - c | < ε for some input k . Furthermore, the ...
by Xenomortis
Thu Oct 11, 2012 9:09 am UTC
Forum: Religious Wars
Topic: Not Equals
Replies: 91
Views: 65859

Re: Not Equals

Grimgar wrote:<> is terrible, because it is read as "is less than or greater than", which is NOT equivalent to "is not equal to", unless you're working with a totally ordered set.


But the Axiom of Choice is obviously true.
by Xenomortis
Thu Oct 11, 2012 9:03 am UTC
Forum: Science
Topic: Train Animals to pick fruit?
Replies: 32
Views: 4270

Re: Train Animals to pick fruit?

Of course it's possible!
Indeed, I'm expecting the first set of mouse logic gates any day now!
by Xenomortis
Thu Oct 11, 2012 8:58 am UTC
Forum: Mathematics
Topic: Homework Looks like partial integration, but isnt?
Replies: 4
Views: 1967

Re: Homework Looks like partial integration, but isnt?

You want the x to disappear because it's no longer the variable you're integrating with. You can't treat it as a constant either since it isn't; it's hiding an expression in terms of your new variable (u). Integrating by Parts (is that what you mean by Partial Integreation?) wouldn't help you at all...

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