Search found 407 matches

by bocochoco
Mon Aug 09, 2010 5:23 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

Zazan, Monkey Leader 4GGG Legendary Creature - Ape 5/5 When ~ enters the battlefield, put a 1/1 green Ape creature token onto the battlefield for each forest on the battlefield. 3G, Sacrifice three Apes: Return ~ to its owner's hand. Other Apes have Forestwalk and Reach. (Wasn't sure if I found the...
by bocochoco
Fri Aug 06, 2010 2:31 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

Monkey Banana 3 Artifact - Equipment Equip 3 T: Unequip ~ from equipped creature. Put a 0/1 banana peel creature token into play under your control. 1: Sacrifice a banana peel, up to two creatures under control of target player are tapped. They cannot untap until their owners next untap phase. next ...
by bocochoco
Thu Aug 05, 2010 1:15 pm UTC
Forum: Forum Games
Topic: Corrupt-a-wish
Replies: 26079
Views: 2477065

Re: Corrupt-a-wish

Granted! However, billions of works of literature by Dostoyevsky, Sarte, Nietzsche, Coelho, and countless others no longer exist. All non-English art and literature are destroyed by your meddling in time. Not to mention the loss of the writings of Cesaer Augustus, the hieroglyphs of Egypt, priceles...
by bocochoco
Tue Aug 03, 2010 3:34 pm UTC
Forum: Forum Games
Topic: Corrupt-a-wish
Replies: 26079
Views: 2477065

Re: Corrupt-a-wish

Vapour wrote:Granted, the pedals are possessed, and attaching them to your bike. Yout bike becomes possessed and rides off at 70mph and you never see it again. Ha

I wish for photoshop (legal copy ofc) on my pc.

Granted, but it's localization is in Sanskrit.

I wish I didn't just have this kid.
by bocochoco
Thu Jul 29, 2010 1:17 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

Vitriolic Battlemage
1GG
Creature - Battlemage

Whenever ~ deals damage to a creature or player, that creature or player gets poison counters equal to the number of poison counters on ~.
G: Put a poison counter on ~.
GGG, Tap: Remove all poison counters from ~.

3/2

next: Tzek, Battlemage Commander
by bocochoco
Tue Jul 27, 2010 4:58 pm UTC
Forum: Coding
Topic: [Unnecessarily-] Compact coding tricks
Replies: 112
Views: 17230

Re: [Unnecessarily-] Compact coding tricks

I use this in C from time to time :) int largest(int a,int b,int c){return((a>b)?((a>c)?a:((c>b)?c:b)):((b>c)?b:c));} int largest(int a, int b, int c){return largest(largest(a,b),c);} Seems cleaner to me, unless you don't have a largest(a,b) function for some reason. O_o never knew there was one. T...
by bocochoco
Tue Jul 27, 2010 3:33 pm UTC
Forum: Coding
Topic: [Unnecessarily-] Compact coding tricks
Replies: 112
Views: 17230

Re: [Unnecessarily-] Compact coding tricks

I use this in C from time to time :)

Code: Select all

int largest(int a,int b,int c){return((a>b)?((a>c)?a:((c>b)?c:b)):((b>c)?b:c));}
by bocochoco
Mon Jul 26, 2010 1:12 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

Demagogue Battlemage
2W
Creature - Battlemage

W: Tap target creature, ~ gains +1/+1 until end of turn.
WW: Destroy target creature, ~ gains +2/+0 until end of turn. Play this ability only once per turn. Any player may play this ability.

2/1

next: Corrupt Battlemage
by bocochoco
Fri Jul 23, 2010 3:22 pm UTC
Forum: Science
Topic: Disintegrated circuit: building a calculator from scratch
Replies: 24
Views: 10934

Re: Re:

howardh wrote:
bocochoco wrote:I made a 1-bit binary adder..

Isn't that just an XOR gate?

Two XOR, an OR, and two AND gates actually. It's a Full adder. It does 1 bit + 1 bit + carryin and calculates the result and the carryout.
by bocochoco
Fri Jul 23, 2010 1:21 pm UTC
Forum: Forum Games
Topic: Corrupt-a-wish
Replies: 26079
Views: 2477065

Re: Corrupt-a-wish

jendral_hxr wrote:I wish for cheap high-efficiency power transfer groupset for my roadbike.

Granted, but it only works if you're being chased by raptors on ski's.

I wish Mark Zuckerberg were no longer alive.
by bocochoco
Fri Jul 23, 2010 2:48 am UTC
Forum: Science
Topic: Faraday cage
Replies: 19
Views: 2238

Re: Faraday cage

if i recall a faraday cage works by converting emr into electro static energy which is then usually grounded...if instead of grounding it you stored it...a faraday cage could harvest energy couldn't it? also to the OP, how did you get that score...im so jealous...did you use the googles? the wikipe...
by bocochoco
Thu Jul 22, 2010 8:24 pm UTC
Forum: Science
Topic: Faraday cage
Replies: 19
Views: 2238

Re: Faraday cage

EDIT: Just re-read the OP. That's not a Faraday cage , that's a coil like I'm talking about. Think twice about moving in. There are some who are more concerned about the health effects of NOT being in a Faraday cage, though there's no substantiated reason for concern . If you're that close to high ...
by bocochoco
Thu Jul 22, 2010 4:10 pm UTC
Forum: Science
Topic: Disintegrated circuit: building a calculator from scratch
Replies: 24
Views: 10934

Re:

building a calculator using only logic gates would be a huge pain in the ass. You'd be better off buying some sort of CPLD and programming it to do most of the integrated circuit stuff. Yep! Very much is a pain in the ass. I made a 1-bit binary adder.. Picture of breadboard . I quickly gave up the ...
by bocochoco
Thu Jul 22, 2010 2:30 pm UTC
Forum: Science
Topic: Faraday cage
Replies: 19
Views: 2238

Re: Faraday cage

Coffee wrote:Maybe enough to power a wristwatch would be my uneducated guess.

hah! I'd hope enough to power an aduino for a reasonable duration. Oh well. Yes, he is inviting me to move in as a roommate.
by bocochoco
Thu Jul 22, 2010 2:27 pm UTC
Forum: Science
Topic: Faraday cage
Replies: 19
Views: 2238

Re: Faraday cage

Health effects? Nothing comes to mind, but he might have a difficult time picking up any radio stations or receiving any phone calls. I figured as much, wasn't sure though. Figured I'd check it out before he gets too far along. Any idea how much energy he can expect to draw from it? I believe that ...
by bocochoco
Thu Jul 22, 2010 2:08 pm UTC
Forum: Science
Topic: Faraday cage
Replies: 19
Views: 2238

Faraday cage

Are there any negative effects of being surrounded by a faraday cage constantly? My friend is moving into a new house, which is unusually close to power lines. He thought it might be an interesting idea to build a cage around the rooms bordering the tower to collect any energy he could leech from th...
by bocochoco
Tue Jul 20, 2010 1:47 pm UTC
Forum: Hardware
Topic: Computer operations affecting headphone background noise
Replies: 11
Views: 6453

Re: Computer operations affecting headphone background noise

I've had a similar problem plaguing me for a long time. It's very annoying. Sound coming out of my headphones sounds significantly crappier (popping and the like). I've had the headset replaced twice, symptoms persisted. It's a usb headset (Astro A40 w/ mixamp). It seems to have started when I start...
by bocochoco
Fri Jul 16, 2010 1:30 pm UTC
Forum: Hardware
Topic: few keys not working
Replies: 2
Views: 731

Re: few keys not working

Hey... i was trying to clean my laptop keyboard keys the other day and i ended up breaking a few hooks and 1 key.. how can i repair it?? will i need to take it back to the company? Laptop or desktop? You might be able to find a replacement on http://www.laptopkeys.co.uk/ if you're using a laptop an...
by bocochoco
Thu Jul 15, 2010 1:39 pm UTC
Forum: Hardware
Topic: Electronics Education and Experimentation
Replies: 13
Views: 6505

Re: Electronics Education and Experimentation

Thanks for the posts both of you. I'd been searching for a good "emulation" software for circuits for quite some time. I was unable to find any except Garry's Mod's Wiremod. Perhaps I was using less than optimal search terms. I'll take a look at those pages and download those applications...
by bocochoco
Wed Jul 14, 2010 5:54 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

Chewbacca Defense 1W Instant Play ~ only during the declare attackers phase. If target attacking creature is an Ewok, it's owner loses the game unless a wookie is also under their control. If a wookie is under their control, you lose twenty dollars and my self respect unless a wookie is under your c...
by bocochoco
Wed Jul 14, 2010 1:37 pm UTC
Forum: Hardware
Topic: Electronics Education and Experimentation
Replies: 13
Views: 6505

Re: Electronics Education and Experimentation

I agree with Link, thats a good way to get started learning the basics. A good starter project is a 5v power supply. It's as simple as a LM7805 regulator and a few capacitors, but it will save you trouble dropping that 9v battery to a 5v or 3.3v signal you need for most circuits. That's the first ci...
by bocochoco
Mon Jul 12, 2010 1:59 pm UTC
Forum: Forum Games
Topic: Corrupt-a-wish
Replies: 26079
Views: 2477065

Re: Corrupt-a-wish

jendral_hxr wrote:I wish I have the endurance to go as fast as 40kmph in 30^0 ridge uphill for half an hour (or more).


Granted, but you can ONLY go uphill.

I wish I had fish with frickin laser beams attached to their heads.
by bocochoco
Fri Jul 09, 2010 1:00 pm UTC
Forum: The Help Desk
Topic: Help with dreamweaver
Replies: 4
Views: 777

Re: Help with dreamweaver

I can tell you don't use dreamweaver as you used the html identity for ampersand (this is BBcode, so you don't need it). Hehe, force of habit now. The problem is that dreamweaver WOULD download, then WOULD upload each of the files, so you might as well do the manual way. Html files are not usually ...
by bocochoco
Thu Jul 08, 2010 8:31 pm UTC
Forum: The Help Desk
Topic: Help with dreamweaver
Replies: 4
Views: 777

Help with dreamweaver

I know I know.. I don't use it. I only use fancy notepads with syntax highlighting and tabulation. However, a site was made in dreamweaver, and now consists of over 300 files. Unfortunately, each page has the footer typed out rather than included from a single file. Now, I need to replace something ...
by bocochoco
Thu Jul 08, 2010 4:03 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

The Announcer UUURRR Legendary Creature - Goblin Announcer 2, Tap: Scream at target creature, tap it. It does not untap during its owners next untap phase. 2, Tap: Target two creatures. Each targeted creature deals damage equal to its power to the other. 3, Tap: Punish target creature. Remove target...
by bocochoco
Thu Jul 08, 2010 3:05 pm UTC
Forum: Hardware
Topic: One Handed (and/or) Chorded Keyboards
Replies: 13
Views: 13626

Re: One Handed (and/or) Chorded Keyboards

actually, I've been wanting a frogpad for a while. I like their idea of an OEM software version for touchscreen devices. I would avoid the frogpad. I ordered one three months ago, haven't received one yet. They kept claiming that they were going to send one out to me the next time they had them mad...
by bocochoco
Thu Jul 08, 2010 1:09 pm UTC
Forum: Hardware
Topic: One Handed (and/or) Chorded Keyboards
Replies: 13
Views: 13626

Re: One Handed (and/or) Chorded Keyboards

actually, I've been wanting a frogpad for a while. I like their idea of an OEM software version for touchscreen devices. I would avoid the frogpad. I ordered one three months ago, haven't received one yet. They kept claiming that they were going to send one out to me the next time they had them mad...
by bocochoco
Wed Jul 07, 2010 2:33 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

The Pyro
1RR
Creature - Goblin Fire Specialist

2: ~ deals 2 damage to target creature.
1,Tap: Target creature gains Shroud and Indestructible until end of turn.

2/1

Gheksledskjfsl...

next card: The demoman
by bocochoco
Wed Jul 07, 2010 2:14 pm UTC
Forum: Coding
Topic: Manufactoria - Make Turing Machines with Conveyor Belts
Replies: 350
Views: 124239

Re: Manufactoria - Make Turing Machines with Conveyor Belts

What's the most efficient or best way to do Academics (Reverse the input string)? I got it just now, but it feels like theres a better way to do it. My solution is (31 parts, 3:20) Mark the end with YG, then read the first, rewrite until you hit the Y. then write the color you read first then a Y. R...
by bocochoco
Tue Jul 06, 2010 6:27 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

The Spy
1GB
Creature - Goblin Spy

1: ~ gains Shroud until the end of turn.
1: Imprint target creature card onto ~ until the end of turn.

2/2
Poof!

next card: The Heavy

edit: oops :( dead spy
by bocochoco
Tue Jul 06, 2010 2:02 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

The Sniper
1RR
Creature - Goblin Sniper

Haste
Tap: Flip a coin. If you win the flip, destroy target creature. If you lose the flip, target opponent gains control of ~.
3: Destroy ~. This ability may be played by any player, but only at the end of the turn and if ~ is tapped.

0/1

next: The Engineer
by bocochoco
Tue Jun 29, 2010 3:14 pm UTC
Forum: Computer Science
Topic: Testing for impossibility
Replies: 16
Views: 2580

Re: Testing for impossibility

I see what you did there. I like that approach, doesn't seem to use too much in the way of proc time either, which is nice. There were a number of errors, mostly minor. I took my own spin on your concept though, processing the entire board at once for x clicks rather than calling a function to flip...
by bocochoco
Tue Jun 29, 2010 1:55 pm UTC
Forum: Forum Games
Topic: Create a Card: MTG
Replies: 3761
Views: 405970

Re: Create a Card: MTG

Heartbreaker
3
Artifact - Equipment

Equip 2
Equipped creature gains +2/+0 and deathtouch.
If ~ would be put into a graveyard from play put it on top of its owners library instead.

next card: Neon Knights Reference (RIP Dio :cry:)
by bocochoco
Tue Jun 29, 2010 1:37 pm UTC
Forum: Computer Science
Topic: Testing for impossibility
Replies: 16
Views: 2580

Re: Testing for impossibility

This should work. Anyway, not tested ...I actually suggest to read more manual and solve puzzles :) <?php $doc = new DOMDocument(); $table = $doc->createElement("table"); $table->setAttribute("id", "gameboard"); $table->setIDAttribute("id", true); $rows = int...
by bocochoco
Tue Jun 29, 2010 4:40 am UTC
Forum: Computer Science
Topic: Testing for impossibility
Replies: 16
Views: 2580

Re: Testing for impossibility

I am starting to believe that they are all not solvable. I've not been able to do it. My best attempts got me to one or two blocks of a different color from the rest. I would like to rewrite the generation so that it is random but also solvable. Currently, the board is generated by a php script tha...
by bocochoco
Tue Jun 29, 2010 3:26 am UTC
Forum: Computer Science
Topic: Testing for impossibility
Replies: 16
Views: 2580

Re: Testing for impossibility

I'll have to try and work out a reasonable hash algorithm. It still seems very memory intensive though, especially with larger sets. However, what is bothering me now is that you can't seem to get that link working. Are you getting a 404? The only reason it shouldn't work is if you capitalized the ...
by bocochoco
Tue Jun 29, 2010 2:00 am UTC
Forum: Computer Science
Topic: Testing for impossibility
Replies: 16
Views: 2580

Re: Testing for impossibility

I'll have to try and work out a reasonable hash algorithm. It still seems very memory intensive though, especially with larger sets. However, what is bothering me now is that you can't seem to get that link working. Are you getting a 404? The only reason it shouldn't work is if you capitalized the F...
by bocochoco
Tue Jun 29, 2010 1:22 am UTC
Forum: Computer Science
Topic: Testing for impossibility
Replies: 16
Views: 2580

Re: Testing for impossibility

Your link is broken. The most basic naive way to test would be to just do a search of the state-space. If I'm understanding the game correctly from your description, it's a standard Lights Out game but with 3 rotating states rather than just 2. Then each board has m*n cells, so each state has m*n p...
by bocochoco
Mon Jun 28, 2010 11:32 pm UTC
Forum: Computer Science
Topic: Testing for impossibility
Replies: 16
Views: 2580

Testing for impossibility

So I got bored and started messing around with jquery and came up with an irritating little puzzle game that my friend swears many of the randomized puzzles are impossible. I think hes wrong, but I can't figure out how to prove it to him. Heres the game . The concept is that you click on a cell, and...
by bocochoco
Thu Jun 24, 2010 1:26 pm UTC
Forum: The Help Desk
Topic: Wireless router advice
Replies: 8
Views: 1179

Re: Wireless router advice

Hrm, thats some interesting stuff. I am definitely going to go with wireless-n, not only for speed, but in the future more things are going to be on that level and I feel its a good idea. Um, I have heard a lot of good about DD-WRT, but I think I am going to pass on it for now, I just want my webne...

Go to advanced search