Search found 193 matches

by edfel
Wed Nov 19, 2014 11:33 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Hi everymolpy!

I've been in the basement for quite a while.... it feels good to get some fresh air here :)

The meetup sounds great! I'll try to come, I'm not so far from there (at least I'm on the same continent :p). Let's say 75% chances.... but it's hard to be sure before January.... is it fine to give a definitive answer only then?
by edfel
Fri Dec 13, 2013 4:28 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Wow, I think the OTSlang is invading hotel booking websites:
Dennis, in a review on an hotel site wrote:[...] buy batteries for the chirping smoke detector in my room.


It took me a while to figure out that it was just possible that this Dennis might not be an OTTer, but I'd rather trust he is! Show yourself, Dennis :)
by edfel
Thu Nov 07, 2013 11:13 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Thanks for the welcome back everyone :)
And AluisioASG: yes, it's indeed today-- oups , the Time is just over midnight here, but you got the right date anyway, thanks ; )
@Blitzgirl: Basement is not so bad, we've got these redundakitties passing by, and we can grab a piece of cake from one time to the other ^^ But I must admit I didn't understand much of the swedish madnessperiod ^^
by edfel
Thu Nov 07, 2013 6:52 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Hi everyone :) It's been a long time since I posted here, I've fallen back to "occasional lurker"... I still love the OTC+OTT couple, but without the constant enigma about where all this is going to, I've somehow lost the drive to post. Anyway...congrats for the works of art (er... and for the rest ^^ ;) ) that are still here on every NP! Also, congrats to those who made this castle-builder game... at first I just clicked the link in someone's sig without knowing what to expect: I must...
by edfel
Sun Jul 28, 2013 12:13 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

rONG
Image
Teasing the loopists on the 1k frames event.. I was a lurker then, but I distinctly remember the OTT gaining one level in madness at that time :)
by edfel
Sat Jul 27, 2013 8:53 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

mscha wrote:Update on the OTC:<snip> we now have the following: CDCBAECDAEDCBAEDCC <snip>

I don't think this looks completely random... A is only followed by E, B is only followed by A, E is only followed by C or D.... does it look like evenly distributed to all of you

PS: I know it's impossible to draw a final conclusion about randomness... but guessing is allowed :)
by edfel
Sat Jul 27, 2013 11:31 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

ZoomanSP wrote:btw, does newpixbot continue to check, just in case?


I certainly hope so^^ Also, mscha, how often do you run the script looking for differences between downloaded and server versions of the frames?
I know GLR doesn't like to fix mustard more than necessary, but maybe now's the time when He will change several things throughout the frames, to polish things up as he sees fit... (btw, i didn't notice that frame 2466 had been fixed ^^)
by edfel
Sat Jul 27, 2013 11:03 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Looks like the thread is getting calmer.... maybe it's time to work on meetup plans? I know there's a dedicated xkcd meetups thread, but as this is more Time-related, I guess we can start discussing here? I think Chateau d'If [or a convenient nearby place] would make a perfect location, at least for us Europeans (I don't know what proportion that represents, clearly less than half according to postrate/time of day). For the time... over a weekend? In september, when summer plans don't come in th...
by edfel
Fri Jul 26, 2013 11:44 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

mscha wrote:Nitpick: how did “the 6” travel back in time a little? Image

They ran fast enough 8-)
by edfel
Fri Jul 26, 2013 11:30 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Looks like the volume 1 of Time has reached an end... I'm fervently hopping for a sequel: you know, GLR takes some vacations, He programs a script to make the water and raft move and rise slowly, half a pixel per half a pixel. And when the frame is plain black, when everyone's saying "this time it's definitely the end"... white text appears: "15 months later" with titlealtsub-text "Wait some more". Anyway, now's definitely the time to post the OTC narrative chart up...
by edfel
Fri Jul 26, 2013 7:11 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

I found it easier to mark up the map by hand, using the beanie map and the bathymetric data to determine where the various aspects should go, like this: http://forums.xkcd.com/download/file.php?mode=view&id=38221 I don't think they should be in Marseilles bay yet, unless Randall is taking a truly free hand with the pace of refilling. More likely on the Rhone Fan or somewhere else along the continental shelf. This pseudo-3D view is nice also, but it lacks precision ... and depth lines. It's ...
by edfel
Fri Jul 26, 2013 7:06 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

I made an overlay of the Beaniemap with a bathymetric map of the Mediterranean. Might be helpful in figuring out where they are. There's a significant chance they're in that temporary plain up in the northwest. I'm aware that the coastline doesn't line up as well as it could, but the suboceanic mountains/hills DO line up better this way, and I think those are most important as coastline is more likely to be guesswork. Something interesting I noticed while creating this: the mout...
by edfel
Thu Jul 25, 2013 9:38 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Angelastic wrote:ideas for the 'but first' please


"but first... lunch!"

Spoiler:
Image
(Lucky still doesn't know how to spell its name...)


Angelastic wrote: and things that could interrupt the 'but first' '


Spoiler:
Image
by edfel
Thu Jul 25, 2013 7:14 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

@yappobiscuits, BlitzGirl, ucim, higgs-boson, kasmeneo, Whizbang, k.bookbinder, Whizbang, Valarya : thanks :D ... I'm missing some flux in the early days of the Cuegan-line. From time to time, one of them left. You should add a line for the sea. All the early flux messes a lot with the lines, but I guess that's the whole point of this kind of chart. For the sea: I think an area is more appropriate than a line (it can be at several places at the same time) So... Update! here we go: http://forums...
by edfel
Thu Jul 25, 2013 4:56 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

A little side-project I've just started working on: The OTC Narrative Chart http://forums.xkcd.com/download/file.php?mode=view&id=38340&sid=e9e353ac5c509c40ef9fe52b69579fba For those who don't know how to read it: http://xkcd.com/657 . Horizontal axis is time (not to scale), vertical axis appears to somehow correspond to elevation :) I just realise I didn't draw the return trips for Cuegan from the castle to the village... maybe next version ^^ redundant I'm not a bluffer like yappo,...
by edfel
Thu Jul 25, 2013 12:24 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

I've counted (quickly) 19 of them, so they're probably the friendly ones :)

Pikrass wrote:.... For me, a non-native English speaker struggling to speak is just the way to do this.


I think the "struggling to speak" is the most important. Foreign accent is usually depicted with letter changes ("the">"ze" for french, "water">"vater" for german, etc.) which we don't have for her.
by edfel
Wed Jul 24, 2013 12:00 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

mscha wrote:
edfel wrote:Riverish map update!

⁷some!
(But it'd be even ⁷somer if it didn't refer to a heretical frame number. (Geekwagon 3024 is canonical 3019.))

I know... but the numbering is mentioned, so I guess this makes the map standard-compliant, right? Since I never made up my mind about which numbering was best, and since I'm still using geekwagon to pick up snapshots, I'll stick to this numbering for the [T|t]ime being...
by edfel
Tue Jul 23, 2013 11:44 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Riverish map update! There's a much bigger update to come, where I'll try to shift lines around to overlay the Beanies'map. For now I've kept the old setting for simplicity, and I've only quickly estimated the distances. The new map should get an actual scale, in kilometers (this measure is probably no longer heretical, yeah! (and sadly there's no time now in the OTT for good ol' chocolate-and-comfy-chair punishments)). However, y'all'll have to run wait for it, since I'll be traveling in the co...
by edfel
Fri Jul 19, 2013 10:27 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Molpy'd up, and ketch'd up So I'm not yet settled on how I will modify the map from now on... the small-scale data is still most interesting, but I could extend in all directions to include the Beanie's data.... and again to include topographic data from all Earth. How can all this be integrated in only one map? radial log scale? tools like openstreetmap? using three different pages? I'll be struggling to keep the "mouseover panorama" also, but it's the occasion to try different featur...
by edfel
Fri Jul 19, 2013 1:22 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Well, that was an exciting discovery tonight...but it's molydown time for me.

Baobabs on the floor of the Mediterranean.... wow
by edfel
Fri Jul 19, 2013 1:14 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Actually, I find it anti-climactic. WE DID figure out it was the Mediterranean area. Why the blatant exposition? It would make for a better story if they had no bloody idea how the area looked way in the past. At least, we know sea level hasn't changed much (except for the mediterranean obviously). edit: I just noticed that the way edfel's map is rotated in his(?) avatar makes it more consistent with GLR's map. (?)=> yes; and yes, I'll need to fix this up... that's going to be long fun... wait ...
by edfel
Fri Jul 19, 2013 1:06 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

According to the alignment posted before, they have traveled some 180 km along the coast, and 210km as birds fly to the fortress (definitely If Castle)
180km in 4 days makes 45km/day, which is really possible on flat ground with very little weight to bear. 210km uphill would take maybe 6 days, which seems consistent too.
by edfel
Fri Jul 19, 2013 12:37 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

I'm sticking to "Chateau d'If", on Montecarlo rock.

Point on the map: https://maps.google.fr/maps?q=chateau+d ... 90&t=h&z=6

The last words of the book "Le comte de Montecristo": <<Attendre et espérer>>. To wait and to hope.
by edfel
Fri Jul 19, 2013 12:27 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Chateau d'If !

Image
edit: just off the coastal city of Marseille, known (in France) as being the central stage for Le Comte de Montecristo
by edfel
Fri Jul 19, 2013 12:09 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Thank you GLR !! now an official map!
First observations:
- the sea and desert have beanish names,
- the delta is there, just shorter (compared to width)
- the fortress is shown in the outskirt of the mountains, which means that they're probably in oone of the lowest mountains of the area
- guesstimated dimensions of the sea: 500km (width and height)
- the broken river is accurately drawn, which means the beanies have already cartographied this area (prior to Cegan's clan settling there?)
by edfel
Thu Jul 18, 2013 11:43 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Caught up! And OMR, this is exciting̿ Take a sea the size of the mediterranean. What is the total inflow needed to make it go up by ~3q/week? What about large american lakes? What is the minimum size of a lake/sea for people not to see the other shore? Answering my first question (thanks to W|A!): 104 times the flow of the Amazonian river. http://www.wolframalpha.com/input/?i=%28%28%28mediterranean+sea%29+area%29*5.5m%2Fweek%29%2F%28%28Amazon+River%29+discharge%29 Which it possibly did!...
by edfel
Thu Jul 18, 2013 10:02 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Yeeeeeeeeees! A map! with caption and everything I hope, because the last one was a bit scarce on that ....
by edfel
Thu Jul 18, 2013 9:59 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Yes, we are here:
Image
by edfel
Thu Jul 18, 2013 7:56 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

lgw wrote:...
How do we know the latitude precisely - I missed that? Doesn't that depend on what day of the year it is? Unless I'm quite confused, angle of sunset does, which stars are visible does, and so on.

Nope. We get the camera angle compared to the axis of rotation by looking at the angle of the stars going in straight lines (we don't even need the horizon for his)
Best (seaish) explanation: there. Do open the spoiler :)
Or (riverish): the wiki
by edfel
Thu Jul 18, 2013 7:08 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

all we know for sure is that we're north of the Tropic of Capricorn,<snip> Now, if we pick a century, we know a whole lot more. Does a date give us a specific longitude, even though we never saw the moon? (And wasn't Antares missing? What's up with that?) Latitude is more precise with 39.5--40°N (only assumption: the camera is horizontal). The century [thanks to Venus] gives us an 8h span, i.e. a 120° span over longitudes. (A cross-confirmation by someone else on that would be great, btw:D) And...
by edfel
Thu Jul 18, 2013 6:42 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

edfel wrote:Take a sea the size of the mediterranean. What is the total inflow needed to make it go up by ~3q/week? What about large american lakes? What is the minimum size of a lake/sea for people not to see the other shore?

Answering my first question (thanks to W|A!): 104 times the flow of the Amazonian river.
http://www.wolframalpha.com/input/?i=%2 ... scharge%29
by edfel
Thu Jul 18, 2013 6:35 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Take a sea the size of the mediterranean. What is the total inflow needed to make it go up by ~3q/week? What about large american lakes? What is the minimum size of a lake/sea for people not to see the other shore?
by edfel
Thu Jul 18, 2013 5:39 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

a_s_h_e_n wrote:<snip>

Would an asteroid cause the tides to rise?


Apart from ...
Spoiler:
Image

I'd say: no.
by edfel
Thu Jul 18, 2013 5:11 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Speaking of the moon... I know that everyone has mostly settled on that one date in 13000, and Venus and Jupiter do match, but according to Stellarium there would also be a full moon, which would not appear in the field of view, but should have showed up in the environment not being so pitch dark. Has anyone worked out alternate dates that match without the moon being up or at least bright? (Yes, I know the moon could have been ripped away somehow, but that's a pretty damn extreme change and mo...
by edfel
Thu Jul 18, 2013 4:43 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

OK OTVO voting time! Pick your favorite Cueball and Meagan Voice. Results will be displayed here C5, M2 :) <snip> ⁴! That you're doing a ⁷ job on the map is confirmed by the OTC, we haven't learned anything yet that requires you to change your map. Thanks :D But I think scale will need adjustment. We now know that the travel with the beanies took 1 day, more or less like the distance from the shed to the first tower, so the four-day trip along the sea might actually be more or less on the right...
by edfel
Thu Jul 18, 2013 2:28 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Guys! We've missed an obvious extrapolation here: Megan knows multiplication! ...I don't know what the implications of that are. Yes, but strangely, she says "X Y times" instead of the usual "Y times X"... so would that mean that she's intuitively used to the idea of multiplication, without having the formal background (multiplication tables, notations, etc.)? Also, I find strange that she's using multiplications, when additions would have been (in my opinion) more natural. ...
by edfel
Thu Jul 18, 2013 1:12 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

xpatiate wrote:I think it's "how many people [something] are you?" Meaning more or less "how many of you (by the sea) are there?" That could be "numerous" as well coming down vertically.

Greetings lokiparts :)


Indeed, I didn't catch the "Y" of "many".

[and... map update! :) ]
by edfel
Thu Jul 18, 2013 1:02 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

HumONGs ?
Image
Human people looking like you ?

[edit: a wild guess, "looking" could be "speaking", or anything, and "like" sounds like "are"...]
by edfel
Wed Jul 17, 2013 9:29 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

The big "I" is because that is an easy word she knows, so she emphasizes it. Like singing along a song where you get less vocal at parts you don't know very well, but loudly sing the parts you do know. And I want to highlight the extraordinary effort of GLR. Some nice landscapes, and the stars required some research, but inventing a completely new language and introducing visualization of Beanglish is completely off the charts. But Randall is very definitely the sort of person who may...
by edfel
Wed Jul 17, 2013 8:55 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1190: "Time"
Replies: 106319
Views: 39147095

Re: 1190: "Time"

Some speculations: - we have a definite confirmation that Beanish people have contacts with other people speaking Unglish. "Your language is like those spoken by th...". Several groups, or several languages? Are they the people in the hills or cousins of Cuegan's clan? My bet is on the latter (Megan would have recognized People in the hill's dialect). This will lead, at some point, to an expedition to meet those people, and discuss history. - Beanish people are quite advanced from an e...

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