Neroda (purple) Neroda is a nation located north of Tessa, east of the Odrankei River Trust, and west of Darado and Nsara Meadow. Neroda is historically inhabited by the native people on it's land, comprised of various tribes. However, the Neroda tribe is the most dominant. They dominated and ruled over the other tribes 650 years ago to form Neroda. However, the tribes are treated as equals, and after some time, they learned to life together on a union as a single nation.
Neroda also have to deal with Darado. The native Daradoans were fleeing to Neroda to escape from the Daradoan oppression, which resulted in a conflict between Neroda and Darado. Due to a tradition of military training, the Nerodans were able to defend themselves and even loot some riches off Darado. Some of Darado's non-native populations even join Neroda. The conflict was finally concluded on 1000. The Nerodans gained glory and influence from this, while furthering the worsening condition of Darado. They also manage to learn some magic, such as healing. After this, mines and other production facilities were constructed, as well as other major improvements.
Then, Tessa claimed a strip of Neroda's southern land after uniting. The Nerodans were angry, and they started raids on Tessa. This continued until Tessa started to liberate Nsara Meadow from Darado. Since Neroda also hated Darado, they decided to help the Nsarans, and thus, the Tessans. While Neroda was reluctant at first, the intervention resulted in the thawing of Neroda-Tessa relation, with Neroda finally coming to term with the lost of their land.
Today, Neroda is doing well. The relation with Tessa is improving, while they continue to hasten the downfall of Darado's government. They also got in contact with the international world, which brought them many new things, including industry. The Chiefdom have evolved into a Republic. The nation is now on par with the nations of Mada and Scandi.
Caraniora (blue) is a nation located east of Cilantro, and south of Estaly and ïśceryl. 600 years ago, it was once a part of ïśceryl before the people rebelled. This is the reason why Caraniora also have the wall. After the independence, however, Caraniora have to deal with the wrath of Mother Nature in it's westernmost territory, the island on the Dymalian Sea. There, the Caraniorans send magicians to keep the island fertile.
Some times after the independence, it's western neigbour, Cilantro, decided to help Caraniora. This aid allowed Caraniora to become prosperous like Cilantro. The northern part was grown with many plants, as well as filled with wildlife to hunt or raise for their produces, while the southern part was constructed with ports, mines, and industries instead (though some agriculture and animal husbandry exist there). Magicians were also attracted there due to the fact that they were able to train nature magic there, as well as trying to appease Mother Nature.
This all changed, however, when the Great Lycanthropy Outbreak of Cilantro happened between 1021-1024. Some Caraniorans were turned into werewolves. However, this was not the major problem. Instead, it was the Great Vampirism Outbreak. Unlike their Cilantroan neighbors, the Caraniorans were turned into vampires, leaving only some normal humans. The werewolves soon moved to Cilantro, while the vampires drink the blood of humans and animals alike.
Now, the human survivors, as well as the magicians, have formed heavily guarded, magical, and walled settlements. There, the humans defend themselves against vampires, while magicians tried to use their magic to cure the vampires back into humans. Like in Cilantro, a strict quarantine is created. Some magicians also travelled to Cilantro in an attempt to use their magic to cure the werewolves.
Geotunce (yellow) is a nation located to the north of Te Tomenne of Te Perded. It can be accessed by going through the Lesser Waterfall and surviving, without going further south to the river that leads to Te Tomenne of Te Perded and the Fool's Paradise, instead landing in a shore that contains some plants. Geotunce is inhabited by a humanoid, intelligent, and sentient mole people called the Geotuncean. They are wary of strangers,
but they will try to help them regardless. If they are kind, then they will be accepted, but if they are rude, then the they will be cast back into their ships, left to be swept by the Great Waterfall.
The Geotuncean manage to construct a society that consisted of two parts in the shore of the Wasteland and above the cliff. Their societies, while mainly underground,
also contains parts above ground. The buildings and cave networks are very massive and sophisticated, like a city, which also exist above ground. There, the society works like that of the Humans, with some noticeable differences. While they seems to be technologically behind due to their living, anyone who visited their underground cities will be surprised by the technological level. It's advanced, like the civilizations of the Central World, and they even have large industries.
The Geotuncean collected their drinking water from both underground water networks and the sea, which is desalinated with their techs. In addition, they farm for animals and plant crops and mushrooms, both above ground and below ground. They even manage a port above ground, as well as some posts for people to visit.
As said before, there are two parts in the Geotuncean territory, the southern, main territory below and the northern territory above the cliff. It is accessed by a cave and tunnel system, which are developed by the Geotuncean too. In the northern part, the Geotuncean tried to plant crops there, but Mother Nature intervene by making them wilt. So they construct above ground buildings instead, while constructing cities underground.
They expand this land o the a strip until it reach the river.