§001:
Any player may set forth a motion to take some official action. Official actions include, but are not limited to, amendment of or additions of rules.
(In original ruleset)
§002:
All official motions must be in bold and italics and begin with "I make a motion to..." Additionally, official motions must end with "For the purposes of voting, this motion shall be referred to as [username]'s motion to...", followed by a summary of the motion's actions, with "[username]" replaced by the motion-maker's username. For example, one could say "I make a motion to put the comma that is directly outside the quotes in rule §002 inside the preceeding quotes, after the ellipses. For the purposes of voting, this motion shall be referred to as kerfuffleninja's motion to save grammar Nazis from developing a nervous twitch."
(In original ruleset)
§003:
To vote in favor of or against a motion, one must declare one's vote by saying "I cast my vote [in favor of/in favour of/against] [motion-maker]'s motion to [motion summary]." For example, one could say "I cast my vote in favor of kerfuffleninja's motion to save grammer Nazis from developing a nervous twitch."
(In original ruleset)
§004:
If at any point there are three votes in favor of a motion, the motion is immediately approved. If at any point there are three votes against a motion, the motion is immediately denied. If the motion passes, and requires that the rules be amended, the motion-maker or any other with official powers to do so must do this as soon as possible, and post the revised ruleset. Although already approved, A rule and/or amendment shall not be considered as in effect until the revised ruleset is posted. (Dates from original ruleset; amended)
(In original ruleset; Amended by HarvesteR through "HarvesteR's motion to reduce confusion over rule §004"; approved by HarvesteR, JonR, alexriehl; opposed by nobody; edited by HarvesteR)
§005:
HarvesteR is the chairman. Any disputes and disagreements about gameplay may settled by the chairman. If there is a dispute, the chairman may take any action necessary to restore stable gameplay, except the actions specifically forbidden by these rules. The chairman's decisions may be overturned by five votes from different players reading "I cast my vote to repeal the chairman's executive decision." The chairman may not take any action which results in players being unable to repeal his decisions. (Dates from kerfuffleninja's motion to ensure stable gameplay)
(Proposed by coolguy5678 as "coolguy5678's first motion; to make the Chairman someone active"; approved by coolguy5678, HarvesteR, Affinity; opposed by nobody; edited by Affinity)
§006:
The revised ruleset must be placed inside of spoiler tags in order to prevent page-stretching.
(Proposed by Quate as "Quate's motion to prevent page-stretching"; approved by Quate, e^ipi+1=0, skellious, turret, Affinity; opposed by nobody; edited by Affinity)
§007:
No motion may have retroactive effects before the moment at which it passed. No motion may specify that it cannot be altered or repealed. No motion may contradict a motion which has already passed or which is in voting unless it specifically supersedes, repeals, or reverses the existing motion.
(Proposed by snowyowl as "Snowyowl's motion to prevent contradictions"; approved by snowyowl, skellious, Affinity; opposed by nobody; edited by snowyowl)
§008:
All players have a property called "number of internets". All players receive one internet upon making their first post in this thread; all players who have made at least one post before the passing of this rule also gain one internet when this rule comes into effect. Whenever a player's number of internets is changed, a list of all players' internet-counts is posted in a spoiler tag, in decreasing order of internet-counts.
(Proposed by coolguy5678 as "coolguy5678's motion to create currency"; approved by Affinity, coolguy5678, HarvesteR; opposed by nobody; edited by Affinity)
§009:
Those who have their motions approved shall be rewarded with 1 (one) internet per vote in favor received, less 1 (one) internet per vote against received. In this fashion, one who has a motion approved will receive an amount of internets proportional to the general acceptance of his proposed motion. (e.g. If one has a motion passed with 3 votes in favor and 2 votes against, said one shall receive 1 internet). Internets shall only be granted once the motion has been effectively approved, and correctly followed through with appropriate insertion on, and/or revision of the ruleset. Motions passed before the approval of this rule shall not be affected retroactively. Motions currently under vote at the time of this rule's approval shall observe this rule. In the event that a motion is denied, no internets shall be given nor taken.
(Proposed by HarvesteR as "HarvesteR's motion to reward meritous contributions"; approved by coolguy5678, alexriehl, HarvesteR; opposed by nobody; edited by HarvesteR)
§010:
All motions to create rules approved henceforth shall be/must be automatically appended to the existing ruleset under its corresponding number.
(Proposed by HarvesteR as "HarvesteR's motion to maintain a coherent ruleset"; approved by HarvesteR, Boreeas, alexriehl; opposed by nobody; edited by HarvesteR)
§011:
All rules appended to the original ruleset are required to be reworded so as to remove unnecessary sentences regarding obsolete voting, such as 'for the purposes of voting...'. This rule also requires that in any case in which a rule refers to itself as a 'motion', it must be reworded so as to emphasize and maintain the semantic difference between a motion and a rule. The extent of this rule is limited to such rewording and editing, and prohibits the altering of rules in any way that might distort, omit or otherwise modify the implied or explicitly stated content of its previous form as a motion. It extends as far as modifying the wording of a rule to append information about its creator and originating motion in order to preserve its history.
(Proposed by HarvesteR as "HarvesteR's motion to enhance and further improve the coherence of the ruleset"; approved by alexriehl, HarvesteR, Affinity; opposed by nobody; edited by Affinity)
§012:
People are not forced to type down the entire summary of any vote they wish to endorse and vote for.
(Proposed by turret as "turret's motion to simplify and ease voting through not forcing people to type down the entire summary of any vote they wish to endorse and vote for"; approved by turret, snowyowl, JonR; opposed by kerfuffleninja, Affinity; edited by HarvesteR)
§013:
All terminated motions, regardless of the outcome of the vote, are required to be announced in the following form:
For approved motions, the announcement must be in bold and follow this template:
"[username]'s [name of motion for the purposes of voting] has # votes in favor, and it passes.
This motion has been approved with # votes in favor, # against. [username] shall receive {see rule §009} internets for his(her) meritous contribution."
For denied motions, the announcement must be in bold and follow this template:
"[username]'s [name of motion for the purposes of voting] has # votes against, and is hereby denied."
It is required that, upon posting of the revised ruleset, the ruleset-revisor precede his new submission with the above announcement, so that it is clear for all participants that a new revision of the ruleset has been submitted. Observance of other rules regarding ruleset presentation shall still apply.
(Proposed by HarvesteR as "HarvesteR's motion to enhance motion termination verbosity"; approved by HarvesteR, JonR, alexriehl; opposed by nobody; edited by HarvesteR)
§014:
Along with the revised ruleset, a list of motions still open to voting is to be placed in any post casting a deciding vote in a motion.
(Proposed by Affinity as "Affinity's motion to keep a list of active motions"; approved by HarvesteR, JonR, alexriehl; opposed by nobody; edited by alexriehl)
§015:
Players may give any positive amount of their resources any other player for whatever reason they wish. (Originally "coolguy5678's motion to promote the Christmas spirit")
(Proposed by coolguy5678 as "coolguy5678's motion to promote Christmas spirit"; approved by coolguy5678, alexriehl, Affinity; opposed by nobody; edited by Affinity)
§016:
The Motion-maker is granted official power to cancel a motion of his own making that is currently under vote. This shall be done by declaring, in bold and italics: "I, ['as motion-maker' or 'having been lawfully granted official power'], hereby terminate [name of motion]. As of this moment, this motion is no longer under vote and shall be removed and forgotten." This shall completely terminate the open motion. Being granted power to remove a motion does not imply that the power-holder is compelled to follow through. The Chairman does not have authority to grant this power unto himself, being also required to rely on the group consensus.
(Proposed by HarvesteR as "HarvesteR's motion to remove and forget obsolete motions"; approved by Affinity, HarvesteR, coolguy5678; opposed by nobody; edited by Affinity)
§017:
The Chairman is permitted to grant internets to persons who have been of exemplary value in the community, at the discretion of the Chairman. The chairman is unable to award himself/herself internets, but internets can be given to the Chairman, free of cost to players, if a motion to do so passes. The chairman is only permitted to award 5 internets per week. Any internets beyond that will be charged to the chairman as per Rule §015. Internets granted under this rule may be revoked, as per the procedure outlined in §005.
(Proposed by alexriehl as "alexriehl's revised motion to grant currency-based rewards"; approved by alexriehl, coolguy5678, _infina_; opposed by nobody; edited by alexriehl)
§018:
No player is allowed to have more than 3 open motions at any time. Any motion proposed after the 3rd shall be ignored.
(Proposed by JonR as "JonR's 2nd motion; to curb excessive motion proposals"; approved by HarvesteR, _infina_, coolguy5678; opposed by nobody; edited by HarvesteR)
§019:
The Nomic estate now holds land. This land is subdivided into 2560 roods. These areas can be held by a player as a way to generate resources, provided that said player has enough internets to his credit to make the purchase. As of this rule's approval, the value of the land rood is not yet established, and no method of generating resources from the land has been devised. For the aforementioned reasons, buying and selling of land roods is not, as of yet, in effect.
(Proposed by _infina_ as "infina's motion to create land"; approved by _infina_, alexriehl, coolguy5678; opposed by nobody; edited by HarvesteR)
§020:
Each player to join the game will begin with ten roods of land in addition to his/her starting internet. Players present at the passing of this motion shall receive ten roods of land for each internet they have. Roods awarded in this manner shall be deducted from the Nomic estate's rood supply.
(Proposed by Affinity as "Affinity's motion to award initial roods"; approved by Affinity, coolguy5678, HarvesteR; opposed by nobody; edited by Affinity)
§021:
At any point, a player may declare, "I buy [n] roods from the Nomic estate", where n is a multiple of ten less than or equal to the number of roods remaining in the Nomic estate. The player immediate gains n roods and loses n/10 internets, which are added to the Nomic estate's internet supply. Roods transferred between players are not restricted by this motion's exchange rate.
(Proposed by Affinity as "Affinity's motion to set an exchange rate"; approved by Affinity, HarvesteR, coolguy5678; opposed by nobody; edited by Affinity)
§022:
All land in existance shall be mapped on a 64 by 40 tile grid, each tile of which represents a land rood. Land-buyers, as they purchase more land, must update this map so that it reflects the change in territory ownership. The map shall be posted at each new map update, contained in a spoiler tag. Each land-owner must represent his estate with a unique color, so that his territory is well defined.
(Proposed by HarvesteR as "HarvesteR's motion to map out the land"; approved by alexriehl, coolguy5678, Affinity; opposed by nobody; edited by Affinity)
§023:
Each prospective land buyer, prior to purchasing any land, be it from the Nomic Estate or from another land-owner, must declare his intent to do so in the following manner, in bold and italics: 'I hereby claim the land located at [location of roods]'. The purpose of this rule is to prevent conflicts over land ownership in the event that another players claim the same rood, before the map of ownership could be updated.
(Proposed by HarvesteR as "HarvesteR's motion to prevent land ownership conflicts"; approved by alexriehl, coolguy5678, Affinity; opposed by nobody; edited by Affinity)
§024:
Whenever a someone makes a motion, he automatically and implicitly casts a vote in favour of it. This can be cancelled by explicitly stating, in bold and italics, "I do not cast my vote in (favour|favor) of [motion name]", or by casting a vote against the motion.
(Proposed by coolguy5678 as "coolguy5678's second motion; to reduce obvious, redundant votes"; Approved by coolguy5678, Affinity, HarvesteR; opposed by nobody; edited by HarvesteR)
§025:
The term "resources" (currently) means internets and roods. Furthermore, no action may be performed that causes any of a player's resources to become negative.
(Proposed by coolguy5678 as "coolguy5678's motion to simplify resource transactions"; Approved by coolguy5678, Affinity, HarvesteR; opposed by nobody; edited by HarvesteR)
§026:
Players may announce the foundation of a settlement in their own land. The first settlement is free of charge, but subsequent settlements have a cost of 3 internets. Players shall announce the foundation of a settlement in the following form, in bold and italics: "I announce the foundation of [name of settlement] in [player domain's name], located at [map coordinates]" A player may declare any settlement in his land a city, but doing so will cost 3 more internets. To declare a settlement a city, the announcement must be in bold and italics and read: "I declare [name of settlement] a city." The capital city of a player's domain is the first settlement promoted to a city. The capital city generates twice the resources of a regular city. A player may transfer the capital of his domain to another city (not settlement) at the cost of another 3 internets. Transferring a capital shall be done by announcing in bold and italics: "I transfer the capital of [name of domain] to the city of [name of city]".
(Proposed by HarvesteR as HarvesteR's motion to colonize the land; Approved by HarvesteR, Affinity, ostrichguy; opposed by nobody; edited by HarvesteR)
(Amended by coolguy5678 as coolguy5678's motion to make the capital city awesome; Approved by coolguy5678, HarvesteR, JonR; opposed by nobody; edited by HarvesteR)
§027:
Players who haven't posted in a week shall be moved to the inactive player list. After a player has been on the inactive list for three weeks, their land is returned to the Nomic Estate.
(Proposed by infina as infina's motion to define activity and infina's motion to penalize inactivity; Approved by Affinity, infina, JonR; opposed by HarvesteR; edited by HarvesteR)
§028:
A page on this thread represents the passage of one year in Nomic Time.
(Proposed by OstrichGuy as "OstrichGuy's motion to make years pretty long"; Approved by OstrichGuy, HarvesteR, coolguy5678; Opposed by no oneHarvesteR)
§029:
Anyone who double-posts three or more times in the same thread page is fined one internet for each double-post after the first two, which go to the Nomic Estate. A double-post is defined as two consecutive posts by the same user; three consecutive posts are considered two double posts, four consecutive posts as three double-posts, and so on
(Proposed by coolguy5678 as "coolguy5678's motion to stop people from single-handedly accelerating time"; Approved by coolguy5678, ostrichguy, bkwinner; Opposed by no oneHarvesteR)
§030:
All off an individual's territory must be connected, either by being directly attached to each other, or being connected by a railroad or road. Players may build a train track for 5 Internet, regardless of its length. Players may build a road for 1 internet per 10 grid squares it crosses. If the railroad is made through another individual's territory, the money payed will go to that individual. If it passes through multiple other individuals' territory's, the people who's territory it goes through will split the Internets proportionally to how much is in each of their territories
(Proposed by OstrichGuy as "Ostrichguy's motion to connect territory"; Approved by ostrichguy, JonR, bkwinner; Opposed by no oneHarvesteR)
§031:
Players may convert tiles in their territory into farmland or factories for the cost of 1 Internet per 3 tiles of land converted. At the end of each Nomic Year, not including the one during which the tiles were converted, players receive 1 Internet per 3 tiles of farmland and 1 Internet per 2 tiles of factories. "Farm" will henceforth be used as a term meaning "a collection of consecutive farmland" and "manufacturing area" will henceforth be used as a term meaning "a collection of consecutive factories." Each manufacturing area must have a city in it. Each farm must have a settlement in it. For the purposes of voting, this motion shall be referred to as
(Proposed by OstrichGuy as "OstrichGuy's motion to make territory actually have a purpose"; Approved by ostrichguy, bkwinner, HarvesteR; Opposed by no oneHarvesteR)