Roll to dodge (Wizerd attack!)

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cjquines
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Re: Roll to dodge (Wizerd attack!)

Postby cjquines » Wed May 02, 2012 9:43 am UTC

It won't affect your roll, but I guess. Besides, I don't think I'll roll the dice right now.

curtis95112
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Re: Roll to dodge (Wizerd attack!)

Postby curtis95112 » Wed May 02, 2012 11:34 am UTC

Snark wrote:
orangedragonfire wrote:So... should someone else roll? I'd do it, but I'm the main antagonist, so I'm not sure if I'm allowed...


I vote that it's allowed.


So do I
Mighty Jalapeno wrote:
Tyndmyr wrote:
Роберт wrote:Sure, but at least they hit the intended target that time.

Well, if you shoot enough people, you're bound to get the right one eventually.

Thats the best description of the USA ever.

kram2301
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Re: Roll to dodge (Wizerd attack!)

Postby kram2301 » Wed May 02, 2012 5:20 pm UTC

Aww. I'd love to see this as interpretation for drinking.

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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Wed May 02, 2012 6:36 pm UTC

Player rolls:
Spoiler:
Cameroni101 wrote:>Eats the Universe

Roll: 2/1

You try to think of a way to eat the universe, but end up staring blankly into space as you slowly realize just how utterly HUGE the universe is.

orangedragonfire wrote:> Steal all baked goods.


As you are currently rolling, you do not get an action this turn. So there.

matt96 wrote:>bake pastry machine parts to be used to construct security robots that prevent Orangedragonfire's life force inside the pie it is trapped in.


Roll: 5/5
+1 (all rolls)
+1/2 (baking rolls)
= 7/7

You bake a few hundred quite advanced pastry robots. They continue baking more and improving each other, and evolve quickly. Soon, they have created an entire civilization - and its main religion states that the most important thing in the universe is to keep orangedragonfire inside the pie. Nothing else could be more important, and the robots will stop at nothing to make this happen.

kram2301 wrote:> Consume who ever attempts to eat me.

Roll: 1/2

You notice that Cameroni101 completely failed to eat you, and are overcome by compassion for the poor guy. Out of pity, you grant him awesome galactic powers.

(Cameroni101 gets +1 to all rolls)

eculc wrote:>begin an epic quest to assemble the mega-fruitcake-gun, a weapon lost to the ages and said to have the power to destroy gods.


Roll: 3/2
+1/1 (all rolls)
+1 (fruitcake gun)
= 5/3

You being your epic quest, like all epic quests, in a tavern. (a SPACE tavern, in this case) A shady old man in a corner hands you an old map, which details who you can get to the Most Noble and Ancient Lost Temple Of Lost and Found Items. He says that he hears someone mention that they have heard someone say that a part of the mega-fruitcake-gun is hidden there.

You have a map! (+2 to getting to the Most Noble and Ancient Lost Temple Of Lost and Found Items) (can only be used once)

Nautilus wrote:> Bake rocks and then bite them

Roll: 6/4
+1 (biting)
+2/1 (baking)
= 9/5
(wow)

You perfect your rock baking skills, and manage to eat enough rocks to last your entire life! You feel contend.

(xenophobia removed)
(feeling of failure removed)
(no inspiration removed)
(doesn't need to eat)
(knows secret to the Ultimate Rock Pie)
(+1 to all rolls)

Snark wrote:> Send my monkey minion on a mission to poison all baked goods currently in play

Roll: 5/3
+1/1 (baking)
+/1(monkeys)
= 6/5

The monkeys decided that just poisoning baked goods isn't enough - they instead attempt change all baked goods to pure poison. They do not manage to affect the Ultimate Rock Pie.

kram2301 must Roll to Dodge!
5/5 + 2/2 + 2 = 9/7
kram2301 avoids being turned to poison! (+2/2 to next roll)

The Robot Civilization will not allow the pie containing orangedragonfire to be turned to poison, and must Roll to Block the attack!
4/1 + 2 = 6/1
The robots successfully stop the monkeys - though at a high cost. Many cities were destroyed, and millions of Robots were eaten by the monkeys.

Queen Arasene wrote:>Soviet Russia from Pie-ODF unbakes QueenArasene

Roll: 5/3
+2/2 (baking)
= 7/5

You sneakily infiltrate the robot civilization (+1 to infiltration) and set up a baking shop around the pie with orangedragonfire in it. Then you get to work, but...

The Robot Civilization will not allow the pie containing orangedragonfire to be unbaked, and must Roll to Block the attack!
4/3 + 2 = 6/3

They manage to secure the area around the orangedragonfire pie, but do not manage to capture Queen Arasene.

flarpfreak wrote:>turns invisible

Roll: 5/4

You turn invisible! You can sneak into any place you want, and look at stuff - and nobody has to know! You feel good about this

(invisible)
(+1 to next turn)

Sargon of Akkad wrote:> practice my punches by punching asteroids into pieces

Roll: 1/2
+2/1
= 3/3

You routinely punch asteroids, when suddenly, the asteroids punch back!

Sargon of Akkad must Roll to Dodge!
6/5 + 2 = 8/5

You look completely awesome as you make dodging the asteroids seem like childs play. Soon after, the asteroids retreat, and sulk.

(+2/1 to next roll)

curtis95112 wrote:>Drink

Roll: 6/2
-/1
= 6/1

You take a sip of water, with a hint of citrus. You feel refreshed.

(+2 to next roll)


NPC rolls:
Spoiler:
Evil blademan9999 wrote:Help orangedragonfire escape the pie.

Roll: 3/1

You get detected quite soon, and the Robots throw you out. Evil blademan9999 is slightly hurt! (-1 to next turn)

Space Monkey wrote:Go MEGA Sapien.

Roll: 1/1

Your super sapien form disappears in a disappointing poof.

Space Dragon wrote:Infiltrate the Robot civilization.

4/2

You do exactly that.

VelcroMcButton wrote:Make evil schemes.

1/1

You absolutely fail at being evil - you end up helping everyone else.

(everyone has gotten help from VelcroMcButton - +1 to next turn)

Kittens wrote:Look cute while pondering the fragility of life.

Roll: 3/3
+2/1 (cute)
= 5/4

You ponder the fragility of life! You get another level in philosophy! Your mental score has increased by 1/sqrt(2)!

(+1/1 to mental rolls)

Robot civilization wrote:Bake fortress to protect orangedragonfire pie.

Roll: 2/4
+2
=4/4

The Robots bake a fortress, which gives everyone -1 on rolls attacking it! (since it is made out of poison (see Events))


RANDOMNESS ROLL:
Spoiler:
RANDOM EVENT wrote:Occur.

Roll: 5/4
Random bonus: apple/orange

A random event occurs! An alien fleet invades kram2301, and threatens all players! Will you fight, flee, cooperate, establish diplomatic relations, run, eat, drink, talk, think, make strategies, deny their existence, take a nap, cover, roll, dodge, block their attack, bake a poison, laugh, cry, lie low, infiltrate them, play happy songs, learn to knit, join the aliens, build defenses or sing about the futility of singing about futility?

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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Wed May 02, 2012 6:36 pm UTC

Players (perma-boons):
Spoiler:
curtis95112 - +/1 to gravity rolls | +1 to all space-botany rolls | - /1 on every roll, unless removed by kram
WarDaft -
kram2301 - +2/2 to all rolls (kram universe pie)
cjquines - has support of aliens (+ 1/1 per turn)
Nautilus - +1 to biting | +2/1 to all baking rolls | +1 to all rolls
Sargon of Akkad - knows FIVE ultimate punches! (+ 2/1 to all punching rolls)
Evengeduld -
eculc - +1/1 to all rolls | +1 to puzzle-solving rolls | +1 to all turns with fruitcake gun
vp1 -
matt96 - +1 to all rolls | + 1/2 to all baking rolls
orangedragonfire - +1 to all evil rolls | knows that cjquines is vulnerable to lies (+ 1 when lying to cjquines) | has a cookie storage (+ 1 to all rolls with cookies)
Snark - +1/1 to all baking rolls | +/1 to all monkey rolls
thatweirdpanda - +1 to all baking rolls
blademan9999 -
Queen Arasene - +1 to muffin baking rolls | +2/2 to all baking rolls | +1 to infiltration rolls
BucklesMcStrap -
Damarco - +1/2 to all rolls | +1/1 to all baking rolls
Cameroni101 - awesome galactic powers (+1 to all rolls)
flarpfreak -


Players (next-turn boons):
Spoiler:
curtis95112 - +2
WarDaft -
kram2301 - +2/2
cjquines -
Nautilus -
Sargon of Akkad - +2/1
Evengeduld -
eculc -
vp1 -
matt96 -
orangedragonfire -
Snark -
thatweirdpanda -
blademan9999
Queen Arasene -
BucklesMcStrap -
Damarco -
Cameroni101 -
flarpfreak - +1


Players (activated boons):
Spoiler:
curtis95112 -
WarDaft -
kram2301 - has RING OF THE UNIVERSES (name should always be in caps lock, grants a + 2/2, used on will, charges for 1 turn)
cjquines - has space waffles (Rolls a second pair of dice when eaten) | has a really big cake (50 slices, slices can be shared, slices give +1)
Nautilus -
Sargon of Akkad - has a radioactive cookie! (rolls second pair of dice when eaten)
Evengeduld -
eculc - has map (+2 to getting to the Most Noble and Ancient Lost Temple Of Lost and Found Items)
vp1 -
matt96 -
orangedragonfire -
Snark -
thatweirdpanda - has rabbit's foot that needs to be charged with cosmic energy
blademan9999 -
Queen Arasene -
BucklesMcStrap -
Damarco - has a single quadruple bacon cookie (+1 every time looks at the cookie)
Cameroni101 -
flarpfreak -


Players (other items):
Spoiler:
curtis95112 -
WarDaft - membranes that allow space flight
kram2301 -
cjquines - has space waffles (Rolls a second pair of dice when eaten)
Nautilus - has impossible-to-crush rock
Sargon of Akkad -
Evengeduld - has terraforming gun (with chunks)
eculc - self-sufficient combat biosuit that is still not self-aware and still fits VERY comfortably | <- bonuses cannot be removed or stolen
vp1 - has universal translator
matt96 - has ODF Pie (his life force sealed inside)
orangedragonfire - has a cookie storage (+ 1 to all rolls with cookies)
Snark -
thatweirdpanda - giant cupcake with top floor that gives everyone comas
blademan9999 - has epic spaceship without doors
Queen Arasene - has inn (second action each turn deciding who to sell muffins to)
BucklesMcStrap -
Damarco -
Cameroni101 -
flarpfreak -


Players (adjectives, attitudes, feelings, forms):
Spoiler:
curtis95112 - xenophobic | confused
WarDaft - lithovore | xenophobic
kram2301 - the kram universe pie (+2/2 to all rolls)| xenophobi-....wait....
cjquines - xenophobic
Nautilus - doesn't need to eat |knows secret to the Ultimate Rock Pie
Sargon of Akkad -
Evengeduld - believed to be a good guy | xenophobic
eculc - xenophobic | matt96's friend
vp1 -
matt96 - bio-android | xenophobic | eculc's friend
orangedragonfire - secret bad guy | xenophobic | is in a pie
Snark - xenophobic
thatweirdpanda - xenophobic
blademan9999 - xenophobic | kitthen form
Queen Arasene -
BucklesMcStrap - forgiven | forgiven again
Damarco -
Cameroni101 - knows exactly how utterly HUGE the universe is
flarpfreak - invisible


Players (other):
Spoiler:
curtis95112 -
WarDaft - rtd when not eating rocks
kram2301 -
cjquines - alien planet
Nautilus -
Sargon of Akkad - badly wounded for 1 turn, any damage will give him a - 1 in the RTD
Evengeduld - believed to be a good guy | in the atmosphere
eculc - matt96's friend
vp1 - student to alien race
matt96 - eculc's friend
orangedragonfire - joined with deceased Evil blademan9999 and Space Dragon | chance to escape pie every turn
Snark -
thatweirdpanda -
blademan9999 -
Queen Arasene - has inn (second action each turn deciding who to sell muffins to) | Soviet russia is in Queen Arasene (all actions must be Russian Reversals)
BucklesMcStrap - still completely and entirely unrelated to VelcroMcButton
Damarco -
Cameroni101 -
flarpfreak -


NPC List:
Spoiler:
Evil blademan9999 - joined with ODF | gave life force to ODF | -1 to next turn
Space Monkey -
Space Dragon - joined with ODF | has infiltrated the Robot civilization
VelcroMcButton - Hehehehe.....chocolate coins..... | great liar (+ 1/1 to all lying turns)
Kittens - extra cute (+2/1 to all cute rolls) | fused with blademan9999 | +1/1 to mental rolls
Robot civilization - very advanced (+2 to all rolls) | will stop at nothing to keep orangedragonfire inside pie


Events:
Spoiler:
Everyone has a +2 in RTDs!
All baked good are now poison! Exceptions are: kram2301, pie containing orangedragofire, Ultimate Rock Pie
Everyone gets +1 to all rolls from VelcroMcButton next turn!
An alien invasion is occuring! In addition to your main action, choose one of the following: fight, flee, cooperate, establish diplomatic relations, run, eat, drink, talk, think, make strategies, deny their existence, take a nap, cover, roll, dodge, block their attack, bake a poison, laugh, cry, lie low, infiltrate them, play happy songs, learn to knit, join the aliens, build defenses or sing about the futility of singing about futility

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Queen Arasene
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Re: Roll to dodge (Wizerd attack!)

Postby Queen Arasene » Wed May 02, 2012 7:32 pm UTC

> Army alien for muffins bake.
It's Magic. I ain't gonna explain shit.

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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Wed May 02, 2012 8:32 pm UTC

Note the random event that has occurred.

orangedragonfire wrote:An alien invasion is occuring! In addition to your main action, choose one of the following: fight, flee, cooperate, establish diplomatic relations, run, eat, drink, talk, think, make strategies, deny their existence, take a nap, cover, roll, dodge, block their attack, bake a poison, laugh, cry, lie low, infiltrate them, play happy songs, learn to knit, join the aliens, build defenses or sing about the futility of singing about futility

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matt96
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Re: Roll to dodge (Wizerd attack!)

Postby matt96 » Wed May 02, 2012 9:02 pm UTC

because the only things changed to poison were baked goods already in play,
>Bake unification cookies to get rid of all xenophobia, and unite all types of sentient beings against the true bad guy.

and think about the aliens

Sargon of Akkad
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Re: Roll to dodge (Wizerd attack!)

Postby Sargon of Akkad » Wed May 02, 2012 10:19 pm UTC

> Punch a hole in reality so that i can access unlimited power to crush my enemies.

Oh, and ODF, you did a great job rolling. Keep up the good work.

Edit: and make strategies.
Last edited by Sargon of Akkad on Thu May 03, 2012 12:18 am UTC, edited 1 time in total.

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flarpfreak
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Re: Roll to dodge (Wizerd attack!)

Postby flarpfreak » Wed May 02, 2012 10:51 pm UTC

>while invisible, beats up a mime
Wait, what?

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Snark
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Re: Roll to dodge (Wizerd attack!)

Postby Snark » Wed May 02, 2012 10:57 pm UTC

orangedragonfire wrote:An alien invasion is occuring! In addition to your main action, choose one of the following: fight, flee, cooperate, establish diplomatic relations, run, eat, drink, talk, think, make strategies, deny their existence, take a nap, cover, roll, dodge, block their attack, bake a poison, laugh, cry, lie low, infiltrate them, play happy songs, learn to knit, join the aliens, build defenses or sing about the futility of singing about futility


And

> Study physics of the universe

And

Thanks ODF for the great roll.
Dashboard Confessional wrote:I want to give you whatever you need. What is it you need? Is it within me?


Avatar by Matt

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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Wed May 02, 2012 10:57 pm UTC

Note that a random event has occurred.
I'm close to declaring that any action which does not include on of the side actions (see quote) will not count. Seriously, why do people ignore this?

orangedragonfire wrote:An alien invasion is occuring! In addition to your main action, choose one of the following: fight, flee, cooperate, establish diplomatic relations, run, eat, drink, talk, think, make strategies, deny their existence, take a nap, cover, roll, dodge, block their attack, bake a poison, laugh, cry, lie low, infiltrate them, play happy songs, learn to knit, join the aliens, build defenses or sing about the futility of singing about futility



/edit: matt96 and Snark, you may ignore this message, as you have already done this. Thank you for doing so.
Last edited by orangedragonfire on Wed May 02, 2012 10:59 pm UTC, edited 1 time in total.

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Snark
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Re: Roll to dodge (Wizerd attack!)

Postby Snark » Wed May 02, 2012 10:58 pm UTC

I underlined the part of your quote that I wanted. Was that ok?
Dashboard Confessional wrote:I want to give you whatever you need. What is it you need? Is it within me?


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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Wed May 02, 2012 11:00 pm UTC

Yes, of course. I'm referring to the other people (3 of 5 so far) who have not said what they are going to do with that.

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eculc
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Re: Roll to dodge (Wizerd attack!)

Postby eculc » Thu May 03, 2012 12:49 am UTC

>flee to the most noble and ancient lost temple of lost and found items (using my map)
Um, this post feels devoid of content. Good luck?
For comparison, that means that if the cabbage guy from Avatar: The Last Airbender filled up his cart with lettuce instead, it would be about a quarter of a lethal dose.

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cjquines
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Re: Roll to dodge (Wizerd attack!)

Postby cjquines » Thu May 03, 2012 6:07 am UTC

Nice one ODF! I like your rolling!
>Quit the game in a blaze of glory.
>Destroy the aliens along with this.

kram2301
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Re: Roll to dodge (Wizerd attack!)

Postby kram2301 » Thu May 03, 2012 7:06 am UTC

hey, hey, you forgot to apply my bonuses! :(
Not, that the roll would have become that much better but still. +2/2 is +2/2.

I demand factoring that into the previous roll or rerolling my previous move.

For this one, I'll...

> Use the RING OF UNIVERSES to spawn huge galaxies full of diverse life, scatter all other players randomly and give the aliens a homeplanet in the process, while manically laughing.

Let's see...
+2/2 +2/2 +2/2 - at the very least a 7/7. This gotta be interesting...
Last edited by kram2301 on Thu May 03, 2012 7:18 am UTC, edited 4 times in total.

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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Thu May 03, 2012 7:13 am UTC

kram2301 wrote:hey, hey, you forgot to apply my bonuses! :(
Not, that the roll would have become that much better but still. +2/1 is +2/1.

Huh. I guess I did... uhm... I mean... Mystical Powers prevented you from using your boons this turns! Ohhhh! Whooo!

kram2301
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Re: Roll to dodge (Wizerd attack!)

Postby kram2301 » Thu May 03, 2012 7:15 am UTC

Aww.
K.
The universe is mad at you :evil:

Note the editing in my previous post.

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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Thu May 03, 2012 7:27 am UTC

I'm not sure what you are complaining about - the bonus would put you at 3/4, which is not really good for you. It would give you a temporary minus, and some random stuff would occur... not quite sure what, but it wouldn't be good for you. All in all, you came out ahead.


Anyway, I'm open to suggestions. What do people think I (or anyone else who rolls) should do if a bonus is overlooked?
a) Pretend nothing happened
b) Re-roll for that actions
c) Add the missed bonus for that action and change the outcome accordingly
Theoretically, I'd be for c), but the outcome of an action may easily affect the outcome of subsequent actions... changing for instance the first action in a roll might mean you have to re-do all of them. And that just seems excessive, so I vote for a)

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cjquines
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Re: Roll to dodge (Wizerd attack!)

Postby cjquines » Thu May 03, 2012 8:53 am UTC

I have the GM badge. I decide.

Person in question gets to do another action, with boons added.

kram2301
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Re: Roll to dodge (Wizerd attack!)

Postby kram2301 » Thu May 03, 2012 11:03 am UTC

Well, technically, my result should have been way worse than you made it be if the roll had the given values 1/2.
Btw, the universe being mad at you was a RL-joke. But who knows, maybe this has implications for the game :mrgreen:

I think, giving a bonus action sounds good. It's probably the easiest way out of this.
Though, since this is a randomness round, shall I also fullfill the task for my second action or is it enough for my first action to apply?

So in case this is not yet decied by merely showing the GM badge, I vote for d, what the GM proposed.

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Re: Roll to dodge (Wizerd attack!)

Postby Snark » Thu May 03, 2012 1:04 pm UTC

Vote: a
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Queen Arasene
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Re: Roll to dodge (Wizerd attack!)

Postby Queen Arasene » Thu May 03, 2012 1:19 pm UTC

Oh yes, and
An alien invasion is occuring! In addition to your main action, choose one of the following: fight, flee, cooperate, establish diplomatic relations, run, eat, drink, talk, think, make strategies, deny their existence, take a nap, cover, roll, dodge, block their attack, bake a poison, laugh, cry, lie low, infiltrate them, play happy songs, learn to knit, join the aliens, build defenses or sing about the futility of singing about futility
It's Magic. I ain't gonna explain shit.

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Re: Roll to dodge (Wizerd attack!)

Postby Nautilus » Thu May 03, 2012 9:31 pm UTC

> Bake delicious, diplomatic rock-strudel for the alien invaders
My flagella bring all the boys to the yard

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Re: Roll to dodge (Wizerd attack!)

Postby blademan9999 » Thu May 03, 2012 11:46 pm UTC

kram2301 wrote:hey, hey, you forgot to apply my bonuses! :(
Not, that the roll would have become that much better but still. +2/2 is +2/2.

I demand factoring that into the previous roll or rerolling my previous move.

For this one, I'll...

> Use the RING OF UNIVERSES to spawn huge galaxies full of diverse life, scatter all other players randomly and give the aliens a homeplanet in the process, while manically laughing.

Let's see...
+2/2 +2/2 +2/2 - at the very least a 7/7. This gotta be interesting...

Don't forget the +1 from Velcro... you could get a 13! If that happens... we'll need a new thread!

>Convince the aliens to become another line of defense in preventing the Orangedragonfire from escaping.
http://officeofstrategicinfluence.com/spam/
That link kills spam[/size][/b][/u]

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matt96
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Re: Roll to dodge (Wizerd attack!)

Postby matt96 » Fri May 04, 2012 1:16 am UTC

blademan9999 wrote:
kram2301 wrote:hey, hey, you forgot to apply my bonuses! :(
Not, that the roll would have become that much better but still. +2/2 is +2/2.

I demand factoring that into the previous roll or rerolling my previous move.

For this one, I'll...

> Use the RING OF UNIVERSES to spawn huge galaxies full of diverse life, scatter all other players randomly and give the aliens a homeplanet in the process, while manically laughing.

Let's see...
+2/2 +2/2 +2/2 - at the very least a 7/7. This gotta be interesting...

Don't forget the +1 from Velcro... you could get a 13! If that happens... we'll need a new thread!

>Convince the aliens to become another line of defense in preventing the Orangedragonfire from escaping.


If your action works, then Orangedragonfire will need a 13 to have any chance of escape.

kram2301
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Re: Roll to dodge (Wizerd attack!)

Postby kram2301 » Fri May 04, 2012 9:13 am UTC

Haha!
We'll see what the next dice roller comes up with :D

So, mr. GM, sir. Shall my second action conform to the randomness roll or not?
I assume it wont get the temporary bonuses that I got for the previous turn, since those should be there for my first action?

blademan9999
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Re: Roll to dodge (Wizerd attack!)

Postby blademan9999 » Fri May 04, 2012 1:43 pm UTC

(Hang on a minute. Don't I get the +2/+1 bonus to anything to do with cute? I fused with them remember)
>Use my cuteness to convince the aliens to become another line of defense in preventing the Orangedragonfire from escaping.
(With the +1 everyone's getting from velcro an the +2/+1 from cute rolls that's a 4/2 minimum)
(Oh Kram, please also help with sealing ODF in please.)
http://officeofstrategicinfluence.com/spam/
That link kills spam[/size][/b][/u]

kram2301
Posts: 5
Joined: Mon Jan 23, 2012 11:57 pm UTC

Re: Roll to dodge (Wizerd attack!)

Postby kram2301 » Fri May 04, 2012 2:28 pm UTC

Ok, since I don't get further information apparently, I'll just assume, my second turn will neither require to conform to the randomness roll nor get any temporary bonuses that I wouldn't have had in the turn that wasn't properly calculated, so...

> grant blademan9999's anti-escape-plan

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orangedragonfire
Posts: 13
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Location: It exists. Probably.

Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Fri May 04, 2012 5:19 pm UTC

So, should I just take the next roll too? Or does someone else want to try?

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Snark
Posts: 425
Joined: Mon Feb 27, 2012 3:22 pm UTC

Re: Roll to dodge (Wizerd attack!)

Postby Snark » Fri May 04, 2012 5:25 pm UTC

orangedragonfire wrote:So, should I just take the next roll too? Or does someone else want to try?


I'm not trying it. Vote ODF.
Dashboard Confessional wrote:I want to give you whatever you need. What is it you need? Is it within me?


Avatar by Matt

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cjquines
Posts: 61
Joined: Thu Jul 21, 2011 5:30 am UTC

Re: Roll to dodge (Wizerd attack!)

Postby cjquines » Sat May 05, 2012 7:19 am UTC

I'll do the rolls and actions. ODF updates the lists. (I hate updating long lists of confusion :(, besides, game's getting biggar)

Rolling...

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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Sat May 05, 2012 3:35 pm UTC

So... you get to have the fun, while I have to do all the work? Meh. Anyway, if I'm not doing the roll, I can at least get to make an action.

> Buy a mega doom weapon from the aliens with cookies.

secondary action: laugh

kram2301
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Re: Roll to dodge (Wizerd attack!)

Postby kram2301 » Sun May 06, 2012 11:30 am UTC

Oh, it's enough to build the special work into an own statement? I thought it's supposed to be built into the actual action...

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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Sun May 06, 2012 3:16 pm UTC

It said "In addition to you mainaction, choose one..." I thought that made it pretty clear that wasn't supposed to be part of the main action.

@cjquines: just how long does rolling take for you?

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cjquines
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Re: Roll to dodge (Wizerd attack!)

Postby cjquines » Mon May 07, 2012 6:31 am UTC

After an unfortunate blackout, something terrible has happened. ALL ROLLS ARE GONE! Someone else please do it, I don't feel like rolling any more :(.

kram2301
Posts: 5
Joined: Mon Jan 23, 2012 11:57 pm UTC

Re: Roll to dodge (Wizerd attack!)

Postby kram2301 » Mon May 07, 2012 7:52 am UTC

aww :-/

Honestly, ODF, it wasn't very clear to me. Or, considering how many at first just wrote something without including any of the secondary action into it, I guess, to most anybody.

blademan9999
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Re: Roll to dodge (Wizerd attack!)

Postby blademan9999 » Mon May 07, 2012 1:02 pm UTC

(What happened with your rolls, did Kram's roll break reality or something remember he has his normal +2/+2 his one from his ring, his next turn one, and everybody got a +1 from velcro.)
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orangedragonfire
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Re: Roll to dodge (Wizerd attack!)

Postby orangedragonfire » Mon May 07, 2012 6:02 pm UTC

Player Rolls:
Spoiler:
Queen Arasene wrote:> Army alien for muffins bake.

Roll: 4/4
+1 (muffin baking)
+2/2 (baking)
+1 (VelcroMcButton)
= 8/6

You bake delicious muffins for the aliens! They decide not to kill you, and will instead help you!
(Aliens: +/2 to all actions (you will loose this bonus if the aliens get separated from you))
(the aliens cannot harm you in any way)

Secondary action: learn to knit
You knit a protective sweater! (+1 to all RTDs)

matt96 wrote:>Bake unification cookies to get rid of all xenophobia, and unite all types of sentient beings against the true bad guy.

Roll: 4/3
+1
+1/2 (baking)
+1 (VelcroMcButton)
= 7/5

You bake cookies which get rid of xenophobia, and unite everyone against the bad guy. People need to eat them in order to work. The aliens refuse to do so.
(has unification cookies) (everyone in your vicinity may eat unification cookies as a free action)

Secondary action: think about the aliens
You think about the aliens, and discover all their tricks!
(+2 to all rolls against aliens)

Sargon of Akkad wrote:> Punch a hole in reality so that i can access unlimited power to crush my enemies.

Roll: 5/1
+2/1 (punching)
+2/1
+1 (VelcroMcButton)
=10/3

You crush reality around you, and get sucked into the VOID between realities! There, you find the ultimate power.
(Ultimate Power (+3/3 to all actions))
(In VOID (-2/-2 to all actions) and an additional -2/-2 to escape the VOID)

Secondary action: make strategies
You make strategies for how to deal with the VOID; its negative effect on you are now halved!
(In VOID (-1/-1 to all actions) and an additional -1/-1 to escape the VOID)

flarpfreak wrote:>while invisible, beats up a mime

Roll: 5/1
+1
+1 (VelcroMcButton)
=7/1

You beat up the mime while invisible; everyone thinks that the mime is just very talented. They all cheer.
(+1 to all evil actions)

Secondary action: none

Snark wrote:> Study physics of the universe

Roll: 4/5
+1 (VelcroMcButton)
=5/5

You study the physics of the universe! Due to quantum theory, observing something changes it... the physics of the universe have changed!
(+1 to changing the physics of the universe)

Secondary action: establish diplomatic relations
The aliens soon learn to respect you, promise not to kill you, and give you a mystical artifact.

eculc wrote:>flee to the most noble and ancient lost temple of lost and found items (using my map)

Roll: 6/6
+1/1
+2 (map)
+1 (VelcroMcButton)
=10/7

On your way to the temple, you find all the other parts of the mega-fruitcake-gun! You are now ready to begin assembling it!
(additional +1/1 to all rolls, for a total of +2/2 to all rolls)
(the temple gives you a +2/1 bonus to finding or loosing items)

Secondary action: flee
You get away! The aliens cannot harm you here! (+1 to escaping)

cjquines wrote:>Destroy the aliens along with this.

Roll: 1/4
+1/1
+1 (VelcroMcButton)
=3/5

You turn the alien ships into space flowers! They are no less dangerous, but look much more beautiful.
(+/1 to flower rolls)

Secondary action: none

kram2301 wrote:> Use the RING OF UNIVERSES to spawn huge galaxies full of diverse life, scatter all other players randomly and give the aliens a homeplanet in the process, while manically laughing.

Roll: 2/1
+2/2 (kram universe pie)
+2/2
+2/2 (RING OF THE UNIVERSES)
+1 (VelcroMcButton)
=9/7

You do so. The new galaxies expand you, as they are part of you. You feel new powers growing!

(+2/1 to creation)

Secondary action: laugh
You laugh, and become very happy in the progress. No negative effects may be applied to you.

Nautilus wrote:> Bake delicious, diplomatic rock-strudel for the alien invaders

Roll: 3/6
+2/1 (baking)
+1
+1 (VelcroMcButton)
= 7/7

You bake delicious rock-strudel for the aliens! Unfortunately, they are far, far away... but if they were here, they'd surely decide not to kill you, and would instead help you!
(Aliens: +/2 to all actions (only applied if aliens are close))
(the aliens cannot harm you in any way)

Secondary action: none

blademan9999 wrote:>Use my cuteness to convince the aliens to become another line of defense in preventing the Orangedragonfire from escaping.

1/2
+2/1 (cute)
+1/1 (mental)
+1 (VelcroMcButton)
= 5/4

Woe! You are separated from both orangedragonfire and the aliens! You get a huge megaphone, and shout your message in all directions, hoping that the aliens will some day hear it.
(+1/1 to next action)

Secondary action: none

kram2301 wrote:> grant blademan9999's anti-escape-plan

Roll: 2/1
+2/2 (kram universe pie)
+1 (VelcroMcButton)
= 5/3

You transmit blademan9999's message across the universes to the aliens! They agree, and want to help preventing the Orangedragonfire from escaping! Alas, they are far, far away from orangedragonfire, and cannot reach him.

orangedragonfire wrote:> Buy a mega doom weapon from the aliens with cookies.

You are rolling, and thus do not get an action. Shame on you for trying to cheat the system.

Secondary action: laugh
You laugh manically, as you are now alone, far away from anyone trying to keep you locked up... time to escape this pie.
+2/2 to next action


NPC Rolls:
Spoiler:
Evil blademan9999 wrote:Figure out where everyone is.

Roll: 2/6
-1
+1 (VelcroMcButton)
= 2/6

You are in a weird universe, where directions and positions do not exist.
-2/+2 to all rolls while in this universe

Space Monkey wrote:Breathe

Roll: 3/3
+1 (VelcroMcButton)
=4/3

Having landed in hard vacuum, you try to breathe. There is very little air, but at least you survive

Space Dragon wrote:Sabotage the robots.

Roll: 3/6
+1 (VelcroMcButton)
=4/6

Having infiltrated the robots, you were transported to the same place as they were. However, your sabotage try goes wrong! A robot almost discovers you. After a hilarious chase scene, you manage to stay undercover, but will not get a good opportunity to sabotage them again.
(-1 to sabotage rolls)

VelcroMcButton wrote:Find someone to lie to.

Roll: 3/6
+1/1
+1 (VelcroMcButton)
=5/7

You figure out that you are inside kram2301! You can lie to him!
(penalty for contacting others does not apply actions between kram2301 and VelcroMcButton)

Robot civilization wrote:Find orangedragonfire.

Roll: 4/5
+2
+1 (VelcroMcButton)
=7/5

With ultrahigh definition telescopes, the robot civilization finds orangedragonfire. The problem now is just getting there.

Alien Invasion wrote:Find orangedragonfire.

Roll: 6/1
+1 (VelcroMcButton)

The aliens go to work finding orangedragonfire, and soon discover that he is quite close - they can get there within two turns.


RANDOMNESS ROLL:
Spoiler:
A d20 is rolled! The result: 19!

Every action next turn must include the number 19 in some way.


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