* Background: A game that I remember playing but never finishing when I was a kid. I've had no luck identifying it via Google searches.
* System: PC, probably DOS although possibly Win3 or Win95
* Year: early to mid 90s
* Perspective: Primarily 2D side scroller
* Art style: I think it was sprite-based. The art also reminded me a lot of Zelda. Kind of anime-like and/or Japanese for the main character.
* Environment: The majority of the game took place underground in caves or caverns that were generally tiered like a typical platform side scroller. As I recall, after finishing a level, you'd go back to the surface for some cut scenes to advance the story and to possibly buy better weapons, etc.
* Mood: The mood reminded me a lot of the early Zelda games -- very quest-like with lots of monsters, obstacles, and some puzzles to solve. The mood of the story, as best as I can remember it, reminded me of Sierra's King's Quest games, but I'm pretty sure it wasn't a Sierra game as I've gone through their game catalog and not seen anything that looks like this.
* Genre: RPG action side scroller, some platform elements
* Gameplay: As mentioned above, the bulk of the story took place in cut scenes that happened above ground, but the bulk of the gameplay took place underground in some sort of either caverns or caves. I remember the main character being very similar to Link, elf-like with an upgradable sword as his main weapon. I think he had some magic capabilities, but I remember less about that. You'd encounter various creatures underground and have to find artifacts to progress to new levels. I remember the levels as caves with progressively deeper passages that were layed out in side-scrolling platform style. It's possible that it was an import of a foreign game, but if so, it had been translated to English.