Games you're embarrassed to admit you like

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KnightExemplar
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Games you're embarrassed to admit you like

Postby KnightExemplar » Thu Mar 31, 2016 7:57 pm UTC

EDIT: Oh no! I definitely put this post in the wrong forum. Can a moderator please move this over to the "Gaming" forum instead?

There are plenty of good games out there. There are plenty of awful games out there. But every now and then, I play an awful game... and thoroughly enjoy it. I dedicate this thread towards the discussion of trashy / bad games that you somehow found to be enjoyable.

To kick the thread off, I'll start with Record of Agarest War, the first one specifically (since I haven't played the others)

Spoiled for length.

Spoiler:
Record of Agarest War is a fantasy turn-based tactical JRPG with dating sim / visual novel elements. The limited-edition release included an "oppai" (aka: boobies) mouse pad and body pillow of two of the many sexualized female characters.

There were so many issues with this game. The game was so poorly coded that the 2d-pixel art graphics would LAG on a PS3. And while there were no random-encounters, the game was grindy as all hell. For those who are actually into the visual novel / romance dating sim elements, the game was crude and poorly written. Making a decision to take literally the left or right side of a fork in the road would change the romance points of characters arbitrarily. Most of the decisions made it impossible to know ahead of time which decisions would get you where... and without a guide / several playthroughs, you'd never be able to predict which decisions to make.

So even as a visual novel, this game was trashy. And I mean beyond just the female characters making dick jokes with bananas in their mouths... the actual visual novel mechanics (story, plot, and choices) were actually awful.

Note on the sexual jokes: the first major fight is against a giant chicken. Its name? Jumbo Cock. You can't make this stuff up. I'm still wondering if this was bloody brilliant, or utterly sophomoric / juvenile.

This continued beyond just the overworld screen. There are several dungeons where the design of the levels were so awful, you wouldn't know where you were inside of the dungeon. They would copy/paste level designs in an awful attempt at making a "puzzling" maze, when frankly this is just awful level design.

Pretty bad right? But I kid you not, this is probably one of the deepest and richest turn-based tactical games I've ever played. As grindy as the game was, on my first playthrough... I was something like 300+ battles into the game and I was still learning tricks and nuances with regards to the battle system.

Characters would have "extended zones" that allow other characters on your team to act on a turn. So lets say Ellis was inside of Leo's extended zone... then Leo can act on Ellis's turn, OR Ellis can act on Leo's turn. This was recursive AND awarded with ability-point bonuses, so you would start chaining extended zones of your characters together. The more people in more extended zones, the better. (Leo has a special ability that grants more action points to characters inside his extended zone). You learn tricks like having the slow-tank (Borgenine) enter the extended zone of your high-speed thief, so that Borgenine would cheat the turn order and the tanky-high damage but slow character will go first in the turn order.

If that weren't possible, maybe you'd chain Borgenine into the extended zone of Leo who would then connect to the extended zone of your thief. Get it?

Here's the crazy part: the AI also knew of these tricks and fully utilized them against you.

The game is hard and challenging. Not only does character turn order matters, but your attacks will morph into new attacks depending on the order of your attacks. A particularly devastating attack for example, was combining five elements: fire, ice, wind, electric and earth. And of course, no single character has access to all five elements.

So you know what that means: combining character turns using extended zones.

But it wasn't sufficient to just use those attacks... you had to have all five elements next to each other in the turn order for it to morph into the new attack. Turn order was exceptionally important here.

The amount of detail in these combination attacks were particularly well implemented. The "Gun" character (Winfield) who specializes in "Blast" type attacks will attack three squares at the same time (the three squares in front of him). Scythe characters attack the three squares horizontal one square in front of them. While most characters (swords or gauntlets) only attack one square at a time (the square in front of the character).

The crazy part: combining attacks between characters merges the properties of the two characters. "Power Attack" and "Double Edge" for example, combines into an advanced attack which takes on the properties of the Power-attack user. So Winfield can use Power Attack, and a sword-user can add Double-Edge through the extended field, and you may attack up to 3 different enemies at the same time... using the attack-range and spread-damage of the gun user... while using the higher strength score from the sword user.

Of course, this only worked if Winfield was facing the correct orientation, but that's why you have Scythe users (Zerva) who has slightly different multi-hit orientations... or Spear users who have a different orientation still.

Needless to say, the battle system makes up for the rest of the game. The boss fights and AI are all incrementally designed to help you grow as a gamer, and learn throughout the game.

And yeah, while eventually the game turns into "Ellis->Impact" or "Ellis->Stardust" (the best magic character using the widest, most powerful simple single-attack in the game), the path to that point is fraught with danger. And even Ellis's powerful magic isn't enough to take on the big boss fights (some of which are magic-immune). So complete mastery of the full battle system is required by the game design.


And with that said, Record of Agarest War is the worst game that I fully enjoyed. It was a laggy, grindy, piece of garbage that actually had a really good and awesome tactical system.

Anyone else have a similar experience?
Last edited by KnightExemplar on Tue Mar 28, 2017 1:27 am UTC, edited 5 times in total.
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Re: Games you're embarrased to admit you like

Postby ConMan » Thu Mar 31, 2016 10:12 pm UTC

I will admit to being a fan of Tanto Cuore, a Japanese deck-building card game. It has two major strikes against it - (1) it's basically Dominion with a few different rules and a cosmetic change of theme, and (2) that theme is that you are the master of a house and you're hiring maids, who are of course represented in the usual tasteful manner that they are typically portrayed in anime and manga.

But it is still different enough from Dominion to be its own game and have its own interesting decisions, and about 85-90% of the card art is in the realm of "weird but tasteful" as opposed to "borderline pornographic". And if you squint at it hard enough, you can ignore the fact that you're using "love" to "hire" maids in your mansion in a way that sounds like you're recruiting sex slaves. (Actually, I've found a lot more women who like the game than men, and I have no idea what that means.)
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Re: Games you're embarrased to admit you like

Postby SecondTalon » Fri Apr 01, 2016 4:53 am UTC

Katawa Shoju and The Last Sovereign. Both are (hentai? Ecchi? Whatzitcalled?) sex games, the first being a visual novel date sim thing where the love interests are all disabled, the second being an RPGMaker harem game where you play a 40 year old non-lecherous dude who just happens to be a potential evil overlord who occasionally has to cure his female followers of some potentially lethal disorder via sex. Mostly because the Chosen One who is supposed to kill the Evil Overlord is always a jackass.

Both of them are weirdly good for having absolutely ludicrous sexual content.
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Re: Games you're embarrased to admit you like

Postby ConMan » Fri Apr 01, 2016 5:00 am UTC

SecondTalon wrote:Katawa Shoju and The Last Sovereign. Both are (hentai? Ecchi? Whatzitcalled?) sex games, the first being a visual novel date sim thing where the love interests are all disabled, the second being an RPGMaker harem game where you play a 40 year old non-lecherous dude who just happens to be a potential evil overlord who occasionally has to cure his female followers of some potentially lethal disorder via sex. Mostly because the Chosen One who is supposed to kill the Evil Overlord is always a jackass.

Both of them are weirdly good for having absolutely ludicrous sexual content.

At least with Katawa Shoujo the general theme (of the storylines I played through) seemed to be about treating the girls as people despite their handicaps, and the sex scenes were removable. So it wasn't terrible in that respect.
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Re: Games you're embarrased to admit you like

Postby KnightExemplar » Fri Apr 01, 2016 6:54 am UTC

SecondTalon wrote:Katawa Shoju and The Last Sovereign. Both are (hentai? Ecchi? Whatzitcalled?) sex games


I don't know what those games are, but it sounds like those are full on Hentai. If there are sex scenes, then its hentai.

In contrast, Record of Agarest War was an ecchi. There were a ton of sex jokes, but no boobies, nipples, or genitalia were shown, so its only ecchi. I'd say a good translation of ecchi is "NSFW", while Hentai is straight up pornography (or cartoon porn)
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Re: Games you're embarrased to admit you like

Postby 3fj » Fri Apr 01, 2016 7:48 am UTC

SecondTalon wrote:Katawa Shoju and The Last Sovereign. Both are (hentai? Ecchi? Whatzitcalled?) sex games, the first being a visual novel date sim thing where the love interests are all disabled, the second being an RPGMaker harem game where you play a 40 year old non-lecherous dude who just happens to be a potential evil overlord who occasionally has to cure his female followers of some potentially lethal disorder via sex. Mostly because the Chosen One who is supposed to kill the Evil Overlord is always a jackass.

Both of them are weirdly good for having absolutely ludicrous sexual content.

Katawa Shoju was excellent. I loved every minute of it, and recommended it to a few other people in the same way a closet broom fetishist might share a screwfix catalogue; to other identified tradesfolk and no one else.
For being a sex thing written by folk from 4chan, it's also pretty well written.

Mine is Hunniepop. It's a turn based connect-at-least-2 puzzle game of which the premise is your character is wooing various ridiculously proportioned anime ladies. It turns time sensitive when you get around to taking said lady to bed. Bonus points for allowing you to be male or female while getting the gender specifics right and letting you turn the moon into a bdsm obsessed lover. Negatives for horrendous racial stereotypes.
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Re: Games you're embarrased to admit you like

Postby setzer777 » Fri Apr 15, 2016 3:56 pm UTC

The two Kairosoft games (Game Dev Story and Hot Springs Story) they kept releasing with different themes tacked on. Grindy, poorly documented, trial and error, reward loop games. Essentially addictive mobile games that you buy in full instead of including micro-transactions.
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Re: Games you're embarrased to admit you like

Postby Dauric » Fri Apr 15, 2016 4:36 pm UTC

Seek and Destroy (PS2)

every character in the game is a sentient tank, mostly based off of real-world tanks but Super Deformed. Boss battles are all against utterly unrealistic monster tanks.

Overly simplistic and badly translated, but an amusing tank customization scheme that includes making your tank fly on any map (not to mention the giant-flying-tank boss battle) and the Bouncy Bomb ammunition.

It's stupid, it's simple, it's filled to the brim with "WTF?!? Is that translated right?" moments, but fun.
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Re: Games you're embarrased to admit you like

Postby sardia » Sun Apr 17, 2016 5:11 am UTC

ConMan wrote:I will admit to being a fan of Tanto Cuore, a Japanese deck-building card game. It has two major strikes against it - (1) it's basically Dominion with a few different rules and a cosmetic change of theme, and (2) that theme is that you are the master of a house and you're hiring maids, who are of course represented in the usual tasteful manner that they are typically portrayed in anime and manga.

But it is still different enough from Dominion to be its own game and have its own interesting decisions, and about 85-90% of the card art is in the realm of "weird but tasteful" as opposed to "borderline pornographic". And if you squint at it hard enough, you can ignore the fact that you're using "love" to "hire" maids in your mansion in a way that sounds like you're recruiting sex slaves. (Actually, I've found a lot more women who like the game than men, and I have no idea what that means.)

I still laugh when my friends and I made another friend go from a huge lead to dead last in points when we started buying up flaws and giving them to his maids. Each flaw is worth -1 pt. He demanded we name each flaw, so we went through the whole list of anime female tropes. He conceded defeat after we bought the last flaw, and his maid had flaws from Airhead to Yandere.

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Re: Games you're embarrased to admit you like

Postby maident » Sun Apr 17, 2016 7:05 am UTC

Transformice.

It's a cute platformer and a racing game where mice try to get cheese to their home. Unfortunately, it's full of little kids and... *sigh*.

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Re: Games you're embarrased to admit you like

Postby KnightExemplar » Mon Apr 18, 2016 11:54 am UTC

3fj wrote:Mine is Hunniepop. It's a turn based connect-at-least-2 puzzle game of which the premise is your character is wooing various ridiculously proportioned anime ladies. It turns time sensitive when you get around to taking said lady to bed. Bonus points for allowing you to be male or female while getting the gender specifics right and letting you turn the moon into a bdsm obsessed lover. Negatives for horrendous racial stereotypes.


I haven't played Hunniepop yet, but everyone who has played it has said told me it was good.

With the usual reminder of course, that we're in the awful games thread, and Hunniepop deserves an entry here.
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Re: Games you're embarrased to admit you like

Postby You, sir, name? » Wed May 04, 2016 11:43 pm UTC

I really like Frogwares' Sherlock Holmes puzzle games. You know, with Creepy Watson. I think I've played almost all of the titles.
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Re: Games you're embarrased to admit you like

Postby KnightExemplar » Fri May 06, 2016 6:37 am UTC

I will admit now that I've played Dynasty Warriors.

And by that, I mean I played (and bought) Dynasty Warriors 2, Dynasty Warriors 3, Dynasty Warriors 4, Dynasty Warriors 4 Empires, Dynasty Warriors 4 Extreme Legends, Dynasty Warriors 6, Dynasty Warriors 6 Empires, Dynasty Warriors 7, and Dynasty Warriors 8. In most of these games, I've maxed out a character at very least. I maxed out all characters in DW3.

Oh, and Dynasty Warriors Gundam 3.

I'm contemplating Hyrule Warriors (I like Zelda... and I like Dynasty Warriors). But it seems like my backlog recently has grown very large. (aka: I'm playing Chess and its very difficult to improve in that game)
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Re: Games you're embarrased to admit you like

Postby cyanyoshi » Mon May 09, 2016 8:14 am UTC

Pokemon Shuffle. Constantly conquering the urge to use any gems (let alone spend any money!) has become a personal badge of honor at this point.

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Re: Games you're embarrased to admit you like

Postby Kristen23 » Sat May 28, 2016 12:22 pm UTC

Okay, so I admit the fact that my favorite game today would be these pet games which are my son's favorite games too. I enjoy having a virtual pet to take care of, I enjoy feeding it and I hate to admit it but I enjoy spending real currency to buy it things too (in spite of there being a virtual currency in the game). If I was asked this question say 3-4 months ago, I would have mentioned Plants versus Zombies probably, in which zombies trudge towards your house and you need to blast them off :lol:

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Re: Games you're embarrased to admit you like

Postby KnightExemplar » Thu Jun 02, 2016 4:49 am UTC

Kristen23 wrote:Okay, so I admit the fact that my favorite game today would be these pet games which are my son's favorite games too. I enjoy having a virtual pet to take care of, I enjoy feeding it and I hate to admit it but I enjoy spending real currency to buy it things too (in spite of there being a virtual currency in the game). If I was asked this question say 3-4 months ago, I would have mentioned Plants versus Zombies probably, in which zombies trudge towards your house and you need to blast them off :lol:


That can't count! Neopets is a damn classic. That webpage / game existed since the dawn of the internet, back when I played it in the 90s.

The only downside to Neopets is how many times that site changed hands, and each time for the worse. I know plenty of 25+ year olds who have played that game and have fond memories of it.
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Re: Games you're embarrased to admit you like

Postby BedderDanu » Thu Aug 04, 2016 1:17 am UTC

KnightExemplar wrote:
Kristen23 wrote:Okay, so I admit the fact that my favorite game today would be these pet games which are my son's favorite games too. I enjoy having a virtual pet to take care of, I enjoy feeding it and I hate to admit it but I enjoy spending real currency to buy it things too (in spite of there being a virtual currency in the game). If I was asked this question say 3-4 months ago, I would have mentioned Plants versus Zombies probably, in which zombies trudge towards your house and you need to blast them off :lol:


That can't count! Neopets is a damn classic. That webpage / game existed since the dawn of the internet, back when I played it in the 90s.

The only downside to Neopets is how many times that site changed hands, and each time for the worse. I know plenty of 25+ year olds who have played that game and have fond memories of it.


One of my personal best gaming achievements is a literal perfect score in Hannah and the Pirate Caves

From memory, you didn't get points for extra lives, or extra time, so each level had a maximum amount of points you could earn from it. AKA getting all extra lives, dumping them on one level with the most points in it, and finishing out the rest of the levels without making a mistake

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Re: Games you're embarrassed to admit you like

Postby KnightExemplar » Tue Mar 28, 2017 1:28 am UTC

3fj wrote:Mine is Hunniepop. It's a turn based connect-at-least-2 puzzle game of which the premise is your character is wooing various ridiculously proportioned anime ladies. It turns time sensitive when you get around to taking said lady to bed. Bonus points for allowing you to be male or female while getting the gender specifics right and letting you turn the moon into a bdsm obsessed lover. Negatives for horrendous racial stereotypes.


I played Hunniepop somewhat recently: a friend gifted it into my Steam account... soooo might as well play it. It was alright. Honestly, from a puzzle-perspective I preferred 10,000,000, but Hunniepop wasn't a bad game. I can see the appeal of the game for sure. Its a legit match-4 puzzle game.

------

Going along with my "embarrassed" perspective, I bought another Dynasty Warriors game because yeah... I'm that guy. Dynasty Warriors "Godseekers", which is a funny little Tactics / Strategy game (akin to Disgaea or Fire Emblem)... except with Dynasty Warriors characters and a plot that makes no damn sense.
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