Mario Kart

Of the Tabletop, and other, lesser varieties.

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Brunch
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Mario Kart

Postby Brunch » Mon Nov 12, 2007 2:02 am UTC

I couldn't believe there was still the lack of an official Mario Kart thread, even after seeing the comic and many references throughout the fora, so here you go.

I only have the N64, Double Dash, and DS versions, but it still managed to consume more time than almost any other video game out there (well, except maybe SSBM, but that's another story). I personally like the mechanics of the DS version the most (somehow powersliding is much easier), but Double Dash is the most well-made so far.

Open question: Which would you prefer, a kart with high top speed/medium acceleration or with medium top speed/thigh acceleration? You would think top speed, but in my opinion, with all those damn shells hitting you all the time, getting back to speed as quickly as possible is a pretty high priority.

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Re: Mario Kart

Postby Maseiken » Mon Nov 12, 2007 2:24 am UTC

Brunch wrote:I couldn't believe there was still the lack of an official Mario Kart thread, even after seeing the comic and many references throughout the fora, so here you go.

I only have the N64, Double Dash, and DS versions, but it still managed to consume more time than almost any other video game out there (well, except maybe SSBM, but that's another story). I personally like the mechanics of the DS version the most (somehow powersliding is much easier), but Double Dash is the most well-made so far.

Open question: Which would you prefer, a kart with high top speed/medium acceleration or with medium top speed/thigh acceleration? You would think top speed, but in my opinion, with all those damn shells hitting you all the time, getting back to speed as quickly as possible is a pretty high priority.

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Hawt.





Yeah, most of the time I'l go for a heavy-weight.
But, given the choice, if it's on Rainbow road or some crap, I'll take the Lightest car there is.
I'm not so good with medium, I like the extremes.
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Re: Mario Kart

Postby Brunch » Mon Nov 12, 2007 2:29 am UTC

Serious? Rainbow road is where I hate being lightweight. Light is good when the edges of the course (the slow-go or fall-off areas) are really small. That way, when DK in his rhino-box rams you into a wall you don't have to spend 5 seconds recovering. On rainbow road, my friends always pick the heaviest karts in the game just to piss me off.

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Re: Mario Kart

Postby Rodan » Mon Nov 12, 2007 2:29 am UTC

The heart kart is where it's at.
Luigi driving, koopa paratroopa in back.

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Re: Mario Kart

Postby Unbeknown » Mon Nov 12, 2007 3:00 am UTC

I Love Mario Kart-personally I am a big fan of the light Karts- good acceleration and turning seems to male up for the low top speed.

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Re: Mario Kart

Postby Maseiken » Mon Nov 12, 2007 3:36 am UTC

Rodan wrote:The heart kart is where it's at.
Luigi driving, koopa paratroopa in back.

I use Baby 'wigi for Lightweighting, With Paratroopa, in the Bullet car.
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Re: Mario Kart

Postby Perfect Illusion » Mon Nov 12, 2007 7:06 am UTC

If you're good with top speed, but low acceleration, doesn't that make mushroom boosters more precious of an item? I think I usually go with top speed. I haven't played a MK since the 64 version though. I so need a Wii.

Also: Using a heavy character from the back of the starting positions and getting a fast start boost = much fun.

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Re: Mario Kart

Postby Maseiken » Mon Nov 12, 2007 9:36 am UTC

Is there an MK for the Wii yet?
If not, where the crap is it?!
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Re: Mario Kart

Postby Perfect Illusion » Mon Nov 12, 2007 10:53 am UTC

Announced with a few screenshots, but not out. I hear...it also has motorcycles.

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Re: Mario Kart

Postby Maseiken » Mon Nov 12, 2007 11:06 am UTC

Nice.
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Re: Mario Kart

Postby Skateside » Mon Nov 12, 2007 12:40 pm UTC

I'm a lightweight kinda guy when it comes to Double Dash. Toad and the red Kooper Trooper are my faves. They offer me the perfect mix of speed and punishment if anyone overtakes me.
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Re: Mario Kart

Postby Shadic » Tue Nov 13, 2007 5:26 am UTC

Acceleration and Grip is the main thing that matters in the DS game. You must snake, or you will fail.

When I get my DS working online here, somebody must play me. I need prey. :D

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Re: Mario Kart

Postby Prole » Tue Nov 13, 2007 2:45 pm UTC

Shadic wrote:Acceleration and Grip is the main thing that matters in the DS game. You must snake, or you will fail.

When I get my DS working online here, somebody must play me. I need prey. :D


Blue powerslides are way easy though in the DS version.

I dont know whether its the track design or the controls, but you can pop one of those out almost every turn.

Toad and light bomber. Excellent.
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Re: Mario Kart

Postby WraithXt1 » Tue Nov 20, 2007 10:05 am UTC

MarioKart 64, thank you very much.

Double Dash left a bad taste in my mouth...for some reason it just didnt feel like Mario Kart! That having been said, Wario was my man in the 64 Version. After that it was Wario/Walugi for the win!

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Re: Mario Kart

Postby Nyarlathotep » Tue Nov 20, 2007 10:17 am UTC

Kart is religion at my school. It is the unofficial campus sport.

My friend Scott could not sleep freshman year becuase the two guys next to him literally had it on 24/7. Except for the time they left Zelda on over the weekend. You could always tell you were near the freshman boy's dormitory because two rooms always were playing it, so you would be greeted by the sound of boxes being gotten.

There are weekend tournaments in the lounge of Daniel McLea hall, called "Das Cup". there is a facebook group! These have become almost religion and a source of fierce weekly debate and rivalry.

Heck, here in Japan Kart DS is what we play on long busrides to keep ourselves sane...
'Gehȳrst þū, sǣlida, hwæt þis folc segeð?
hī willað ēow tō gafole gāras syllan,
ǣttrynne ord and ealde swurd,
þā heregeatu þe ēow æt hilde ne dēah.

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Re: Mario Kart

Postby WraithXt1 » Tue Nov 20, 2007 1:20 pm UTC

Nyarlathotep wrote:Heck, here in Japan Kart DS is what we play on long busrides to keep ourselves sane...


In Soviet Russia, Mario Kart plays YOU!

Sorry, I had to, being here and all.

Anyway, I wish I went to a school that loved Mario Kart that much...in fact I wish I knew anyone that would play video games!

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Re: Mario Kart

Postby no-genius » Wed Nov 21, 2007 9:45 am UTC

Heh. I used to play it on the SNES

I only played double dash a few times at school :(
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Re: Mario Kart

Postby SoapyHobo » Fri Apr 11, 2008 9:12 am UTC

So, necro-ing this thread, does anyone else have mario kart wii yet?

I really don't like the default steering control, I end up driving off the track all the time. This may be because I suck though, either way I'm going to get a gamecube pad and use that.
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Re: Mario Kart

Postby Skateside » Fri Apr 11, 2008 9:49 am UTC

SoapyHobo wrote:So, necro-ing this thread, does anyone else have mario kart wii yet?

I really don't like the default steering control, I end up driving off the track all the time. This may be because I suck though, either way I'm going to get a gamecube pad and use that.

My final year project's due in about a month or so. I don't dare get Mario Kart before then!
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Re: Mario Kart

Postby bridge » Fri Apr 11, 2008 11:14 am UTC

YESSS!!
I finally got Mario kart wii this morning!!!
I had't play since the SNES but my first impression in really good!
Excuse my Super Mario accent

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zed0
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Re: Mario Kart

Postby zed0 » Fri Apr 11, 2008 1:06 pm UTC

I'm a mario kart DS fan, I'm jsut working on getting 3 stars on all of the mirror mode cups.
The character doesn't make any difference on the DS so I normally go for the skeleton turtle thing with the shell car which is easily the nippiest.

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Re: Mario Kart

Postby Dobblesworth » Fri Apr 11, 2008 1:54 pm UTC

Having played GBA, GC and DS versions of Mario Kart, Double Dash is easily my favourite.

For DD, normally I go straight to Petey Piranha and King Boo in the Trophy Cart for a straight friendly VS. match, but if I'm being fair and strategic, I stick with a combo of light characters out of Bowser Jr., Diddy Kong, Parakoopa or Toad.

The DS version I seemed to hit a roadblock at around the 150cc level and couldn't play it successfully. The character and cart choices got confusing as well and they added in too many factors to define them.

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Re: Mario Kart

Postby Manial » Fri Apr 11, 2008 2:05 pm UTC

Still two more weeks until the Wii version comes out here. It'll probably sell out in a day and then re stock in a month like anything Wii related :x (Seriously, I had to wait a month before I could buy the console because any store that got stock would be sold out in hours. And this is a year after it's released. I can't even buy an extra remote :cry: )

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Re: Mario Kart

Postby bridge » Fri Apr 11, 2008 3:38 pm UTC

Manial wrote:Still two more weeks until the Wii version comes out here. It'll probably sell out in a day and then re stock in a month like anything Wii related :x (Seriously, I had to wait a month before I could buy the console because any store that got stock would be sold out in hours. And this is a year after it's released. I can't even buy an extra remote :cry: )


Yep, 3 hours after the store opened, there were 2 copies left on the shelf,
and the country where i currently live the wii is not such a big hit...

The controller is very good, i was a little doubtful on that
(i mean the wheel where you put the wiimote)
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Re: Mario Kart

Postby Ian Ex Machina » Fri Apr 11, 2008 3:51 pm UTC

Mario Kart Wii!
I love the motorbikes, mainly for the wheely capabilities.
I dislike the steering wheel, and found it very strange, possibly as I was using a motorbike.
Also Baby Peach Awwwwwh.
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Re: Mario Kart

Postby aion7 » Fri Apr 11, 2008 9:59 pm UTC

I have my copy preordered. Oh crap! That's what GeStapo wants me to do!
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Re: Mario Kart

Postby kellsbells » Fri Apr 11, 2008 10:10 pm UTC

I haven't picked up Mario Kart for Wii yet, but wow I love Double Dash.

My sister and I have a tradition on family holidays (ie Thanksgiving or Christmas) to play Mario Kart and Mario Party for about six hours. My main team is always Toadette/Paratroopa in Toad's car, but I sometimes switch to Boo/Yoshi in the trophy car thing. Must get Wii version!
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Re: Mario Kart

Postby Rodan » Fri Apr 11, 2008 10:17 pm UTC

MK: Wii is out? Damn, I'm going to have to get some money...

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Re: Mario Kart

Postby kellsbells » Fri Apr 11, 2008 10:33 pm UTC

Not out in the US yet, it seems. Sadness...
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Re: Mario Kart

Postby Ian Ex Machina » Fri Apr 11, 2008 11:55 pm UTC

Yes it is out in the UK before the US for some reason.
Oh well, just make sure you have a Super Mario Galaxy save on your wii.....
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Re: Mario Kart

Postby Qoppa » Sat Apr 12, 2008 12:19 am UTC

Crash Team Racing kicked major ass. Mario Kart is a decent alternative, but CTR is in my opinion far superior.

Code: Select all

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~/d~/\\b\x7F\177l*~/~djal{x}h!\005h";(++w
<033)?(putchar((*t)(w??(p:>,w?_:0XD)),a()
):0;%>O(x,l)??<_='['/7;{return!(x%(_-11))
?x??'l:x^(1+ ++l);}??>main(){t=&O;w=a();}

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Re: Mario Kart

Postby DHF » Sat Apr 12, 2008 12:55 am UTC

I used to play Mario Kart all the time on the SNES and DS. I've outgrown the series, though. However, after the release of Impala Racers I really, really want to make a full-blown hack/edit of the SNES game. I just haven't the time.

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bridge
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Re: Mario Kart

Postby bridge » Sat Apr 12, 2008 6:07 pm UTC

Qoppa wrote:Crash Team Racing kicked major ass. Mario Kart is a decent alternative, but CTR is in my opinion far superior.

CTR was good, i had great fun with it
But it was a clone copy of SNES Mario Kart with true 3D graphics and different characters
Same driving style, same play modes, same weapons, same characters style and very similar levels
bridge wrote:clone copy of SNES Mario Kart

Actually also MK 64 came out 2 years before CTR

My MK friend code
5026 4570 5662
Last edited by bridge on Sun Apr 13, 2008 5:58 pm UTC, edited 1 time in total.
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Re: Mario Kart

Postby keozen » Sun Apr 13, 2008 1:13 pm UTC

Well, I got my hands on Mario Kart Wii yesterday (and an extra steering wheel).

If I'm being 100% honest I was expecting the steering wheel dynamics to suck and it onlt be a thing that I had my friends use while I used a pad but, after giving it a few races to get used to (and you DO need to give it time, you feel so ODD not pushing buttons at first) it plays really well, in fact it's my main control scheme now.

I'm doing my usual thing at the moment of starting out at 50cc and going through beating every cup to unlock things, so far I've unlocked some karts and the following characters (in spoilers in case anyone wants to keep unlockables a secret:

Spoiler:
King Boo, Roselina (for this you need a Maio Galaxy save on your system), Diddy Kong.

I also unlocked the ability to use bikes in 50cc


Just about to start the 100cc stuff now, which will be slightly more difficult as to start off with you are forced to use bikes in 100cc. Not that bikes are a bad thing, they're just different. They handle differently, you can't do the full orange sparks boost on them (only blue) and they have the wheely ability.

Ohh, another cool tip to note for people, make sure you do the trick ability WHENEVER you leave the ground, it gives you a cool boost (as well as looking cool).

Anyway, the last thing to touch on is WiFi games! Oh me yarm they're fun, they work well and are a good way to see how good you really are. Everything is so tight, make one mistake and you can go from 1st to 12th in no time. I must have played a sheadload last night.

Anyone else wanna give their opinions?
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Re: Mario Kart

Postby SoapyHobo » Sun Apr 13, 2008 2:05 pm UTC

Having played a lot more over the past day and a bit I agree that the wheel isn't quite as bad as I thought initially, it takes time to get used to it. I still prefer to use the nunchuck + remote though.

I'm already getting into the mario kart spirit of swearing near constantly while playing (blue shell, triple red shell then a pow block! What the hell! :evil: )
Spoiler:
I've unlocked everything keo has. Didn't know you had to have a mario galaxy save to unlock Rosalina though, how money grabbing of you, Nintendo
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Re: Mario Kart

Postby bridge » Mon Apr 14, 2008 9:46 pm UTC

Anyone knows what it means "Earn at least a 1 star rank in all 50cc Wii Grand Prix cups"?
Ranking after each championship are from A to E in my version of the game...
It is required to unlock some stuff i.e. baby daisy
as it says here:
SPOILER WARNING - IGN MK Guide
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Re: Mario Kart

Postby SoapyHobo » Mon Apr 14, 2008 9:52 pm UTC

The ranking goes ***, **, *, A, B, C, D, E

I think you need to come first in every individual race to get a 1 star ranking.
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Re: Mario Kart

Postby bridge » Tue Apr 15, 2008 6:35 am UTC

SoapyHobo wrote:The ranking goes ***, **, *, A, B, C, D, E

I think you need to come first in every individual race to get a 1 star ranking.

I already finished some championship with 4/4 1st places, but i never got more than A...
Maybe it requires never falling of from the track or stay in first position for the whole race or something like that..?
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Re: Mario Kart

Postby no-genius » Tue Apr 15, 2008 9:21 am UTC

Could depend on how many coins you end up?
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Re: Mario Kart

Postby bridge » Tue Apr 15, 2008 11:08 am UTC

no coins in championship races
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