Chen wrote:They reduced the radius on frozen orb explosion which just means you need to actually aim it a bit more. I wouldn't call it nerfed into the ground. The electrocute/prodigy nerf hurt the build more I'd say, though APOC and more regen passives (and templar) help that.
Yeah I was being a bit too concise in my previous post. I actually meant that the combination of these two nerfs makes my build impossible. Just the FO nerf I could have handled, but the electrocute nerf significantly reduces the number of FOs I can throw in a given time. The end result is a huge reduction in damage.
An electrocute / FO build was never very good against elites. The great strength of the build was that trash mobs died pretty much instantly. This is no longer the case, the AoE is much smaller and you can throw fewer orbs, so the build is now overall much less attractive.
I've tried the Arcane Torrent build, but I wasn't convinced. Of course I have no bonus arcane gear at all, so that doesn't help. I do like the idea of Arcane Torrent though. I definitely want to get back to that one day.
For now I'm trying a Ray of Frost build. I found a legendary orb that gives my ray of frost pierce (Light of Grace I think it's called). With Black Ice rune and Black Hole with Absolute Zero I now go through mobs extremely fast. And Ray of Frost has a very high proc rate, so with just 4 APOC and no resource reduction at all I can keep it up quite long. If I can get some resource reduction (or perhaps lightning armor with the -3 AP cost rune) I think I can keep it pretty much indefinitely. If that is possible I can drop the signature spell completely and get something like teleport to greatly increase my survivability.
I also dropped Glass Cannon and instead got the passive that gives you bonuses for standing still. It's nice.