Moderators: SecondTalon, Moderators General, Prelates
Hawknc wrote:Gotta love our political choices here - you can pick the unionised socially conservative party, or the free-market even more socially conservative party. Oh who to vote for…I don't know, I think I'll just flip a coin and hope it explodes and kills me.
Jahoclave wrote:Besides if you observe romance, you change the outcome. Especially if you put his/her cat in a box.
Menacing Spike wrote:Was it the copper hammer or the children part that caused censoring?
keozen wrote:Has a lot of potential but a lot of that has been badly executed by lack of development time. Another 6 months development would make a world of difference to the title.
Belial wrote:You are the coolest guy that ever cooled.
I reiterate. Coolest. Guy.
Sir_Elderberry wrote:Unfortunately, the servers are so crowded that I've only gotten in for about an hour or two so far, but I had fun in that hour or two. Space combat was very interesting and felt very "right". Combat in general is more tactical (flanking bonuses on the ground, shield placement in space, etc) than I expect from MMOs, but I've only played WoW, so that may actually be standard.
keozen wrote:Has a lot of potential but a lot of that has been badly executed by lack of development time. Another 6 months development would make a world of difference to the title.
Chen wrote:keozen wrote:Has a lot of potential but a lot of that has been badly executed by lack of development time. Another 6 months development would make a world of difference to the title.
It really seems like every new MMO out there has been doing this lately. All the games that could be WoW killers like Age of Conan, Aeon and such probably COULD have taken a decent market share away from WoW if they had actually released a non-buggy complete game. It seems Blizzard has a winning strategy and not just with WoW. All their games always take FOREVER to get released. But once they do they sell incredibly well generally due to them being nice and complete games without too many deal breaking bugs.
You, sir, name? wrote:That seems to be endemic of late '00s games in general. They're so rushed. Many, if not most games ship before they're ready. This can be attributed to the increased complexity in the game creation process nowadays, but still, it's a sad effect.
Ixtellor wrote:The game was released right?
How is it? I shall buy it today to take a break between WoW and Star Wars: KOR online.
You, sir, name? wrote:Ixtellor wrote:The game was released right?
How is it? I shall buy it today to take a break between WoW and Star Wars: KOR online.
It's a bit uneven in quality. But then again, new MMOs often are. It shows a lot of promise, I can tell you that much. Some early missions are really bland and repetitive, but later missions are very well written.
Gameplay-wise, space combat feels very well developed, but unfortunately ground combat could do with some work. The ground AI is not the sharpest pencil in the box, and the controls are awkward at best. It's better now than it was in the beta, but your away team is still quite dense.
Ixtellor wrote:Bought the game last night will probably start playing this weekend.
Any advice?
I suppose I want to be a Klingon war ship of some kind.
I was reading that there are only like 7 levels -- how long to level up? Little worried it maxes out quickly.
Also anyone starting an XKCD starfleet?
Ixtellor wrote:Another question:
Whats best spec for leveling up?
Also, I am giong to go with tactical ships, but how do engineer or science captains perform in them?
It has been decided by my 'crew' that we are going Klingon -- does tactical dominate pvp?
Ixtellor wrote:1) Major Server problems. Was unable to log on all friday.
Ixtellor wrote:3) I am a tactical Captain, but I can't tell how my skills are tactical. There are skill entire trees dedicated to science and engineering. I notice they tend to improve hull and speed, is it different for engineering and science officers?
Ixtellor wrote:4) The WSAD flying controls feel odd, and can't decide how I enjoy flying. I have been using the mouse to steer and using number keys to run ship functions. I think I am going to change W and S to my throttle and continue using mouse for steering until I find a better method. I think this isn't effiecient, because there is lots of clicking that neesd to happen. Any recommendations?
Ixtellor wrote:5) I realize the game is new, so I am not worried about the serious lack of 'freedom' in choosing quests. The game seems pretty linear and I imagine if I make another captain, I will end up doing the exact same missions.
Ixtellor wrote:6) I hope this isn't Age of Conan.
Ixtellor wrote:1) Is there an auction house?
Ixtellor wrote:2) I have been selling every ship upgrade I find (Mark II shields, etc) in an effort to save money to outfit the ship I get when I hit Lt. Commander. Now I am thinking... can I even use my 'money' to buy upgrades, or is it all paid for with exploration badges? I.E. Should I be equipping everything.
When you get exploration badges do you get exp as well? Or do you have to pick.
You, sir, name? wrote:Ixtellor wrote:1) Is there an auction house?
Not that I'm aware.
Hawknc wrote:Gotta love our political choices here - you can pick the unionised socially conservative party, or the free-market even more socially conservative party. Oh who to vote for…I don't know, I think I'll just flip a coin and hope it explodes and kills me.
Toeofdoom wrote:You, sir, name? wrote:Ixtellor wrote:1) Is there an auction house?
Not that I'm aware.
There was in the beta, at earth starbase. Somewhere near the bank. EDIT: oh, so that was the exchange... eh, I guess auctions are different but I wouldn't have thought it would make a huge difference here.
psion wrote:I'm on the fence. I'm interested in playing a space exploration/combat game (the videos I've seen make the combat look really satisfying), but I'm not a big fan of Star Trek and the out-of-ship stuff looks disinteresting. How polished does the game feel? Is the content juicy or filler? Will the game be worth it to me when I don't know much of any of the Star Trek canon?
Ixtellor wrote:Ug.
Played for 2 hours yesterday, finished 1.33 missions.
Died 7 times trying to do my "stop enemy contacts" mission, Have to kill 24 Klingon fleets.
I assume some high level ship entered the same mission, because one of the groups of Klingons were 4 battle cruisers 28 levels higher than me.
Ixtellor wrote:One criticism, that will be fixed eventually I assume is the lack of mission directions.
Go meet Mr X in the Y system. Then you look at the map, and you don't see the Y system anywhere. Also, it doesn't tell you where to meet mr X, even if you find the Y system.
Ixtellor wrote:Question: Do ships require repairs after you die?
You, sir, name? wrote:Isn't that a fleet action? They usually don't scale to ship levels. So you may have simply been too low leveled to do the mission.
Axman wrote:I am going to break my rule and play this game. I do not play MMOs.
I did not play MMOs.
Ixtellor wrote:Axman wrote:I am going to break my rule and play this game. I do not play MMOs.
I did not play MMOs.
I would say don't.
The game isn't ready. It has a lot of potential, but has some serious problems that need to be addressed. Its buggy as hell, with untold number of issues that bring "Fun" to a crashing halt.
I have no idea why I still log on other than some sick sick compulsion to finish what I start.
Imagine being assigned a mission with 3 parts. And none of the 3 parts work. (find 4 computers in this totally random garden -- and there aren't 4 computers -- so you search every single solitary inch of that huge garden before you quit in disgust and having wasted an hour of your life on a fools errand. So then your foolish enough to say "well maybe I will have better luck on the next mission" and you don't. Its just as buggy ruined as the first part.)
You, sir, name? wrote:Heard it offered a F2P mode nowadays, and figured I'd drop in and see how the game has evolved since I abandoned ship in 2010.
Gear wrote:I'm not sure if it would be possible to constantly eat enough chocolate to maintain raptor toxicity without killing oneself.
Users browsing this forum: Exabot [Bot], Koa, Soralin and 2 guests