All right, I'm in! I do have some responses, though:
henre wrote:Map size: Small.
Map type: Fractal. (I like randomness.) Otherwise we can go Shuffle... It chooses between the best map types anyway.
Sea level: Low? Or what do you guys think?
Era: Ancient! Duh.
Speed: Here you guys will need to speak up. I play Normal almost exclusively but would not be terribly averse to slowing it down a notch.
Settings: Should I enable Permanent Alliances and City Flipping After Conquest? (The latter is enabled in the default single-player game, right?) The rest I'm not touching. And all victory conditions remain enabled.
Map size: (Agreed) Small if only 5 players, but medium if 6-8 players.
Map type: Continents. Sorry, but most of the time Fractal ends up being like a giant scattered archipelago, so it tips the scales too strongly towards naval power (without any way of forming contiguous empires, or using land power to compensate for a middling navy).
Climate: (Agreed) Temperate is probably the best.
Sea level: Medium if you do continents. But, it tends to make a very small difference, I think.
Era: (Agreed) Ancient!
Speed: (Agreed) Normal
Settings: No permanent alliances, and allow city flipping after conquest (if that's the default for single-player games).
The only thing I feel strongly about is the map type. Otherwise I'm pretty flexible (and somewhat flexible on map type). KF