WoWzers!

Of the Tabletop, and other, lesser varieties.

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Gelsamel
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Re: WoWzers!

Postby Gelsamel » Wed Dec 12, 2007 5:56 am UTC

Lumpy wrote:I have no idea what you mean by that.


Just about every server has an item that is linked in trade chat about 1000 times a day. Just saying stupid stuff like...

"[Wall of the Dead] can't [Wall of the Dead] the [Wall of the Dead]"

or

"[Wall of the Dead]: The last Airbender"
"Give up here?"
- > No
"Do you accept defeat?"
- > No
"Do you think games are silly little things?"
- > No
"Is it all pointless?"
- > No
"Do you admit there is no meaning to this world?"
- > No

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Lumpy
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Re: WoWzers!

Postby Lumpy » Wed Dec 12, 2007 8:10 am UTC

Ah, I haven't hung around in capital cities enough to know.

Anyway, I returned the relics to the night elf in Doleron, sold my loot, repaired my armor, learned new priest spells, and bought three new backpacks for 18 more inventory slots. Then I went to a lake north of the road near Darnassus collecting tumors from timberling tramplers, which I returned to Rellian in the Centurion District of Darnassus. He told me to go to the scientist on the edge of the eastern lake that had given me the first timberling quests, who had discovered the cause of their madness.

The relics-quest night elf said with the relics in our possession, a ritual needs to be done to expel the furlbog from the hollow, and in order to complete it, the perpetrator of the crime must be slain. Ursa, the furlbog responsible, had a hideout in the southwest of Tedrassil, and the druid in Doleron said the next Moonwell I needed to fill my vessel with was southeast of Darnassus, so I hoped they would be near each other. I filled my container with Moonwell fluid from a source built by numerous large lakes, and continued south. I found furlbog camp sites, but no Ursa. I used a hearthstone to get back to Doleron, and the druid told me more night elf history and directed me to go to the Oracle Glades to fill another vial before another history lesson.

I went to the lake east of Doleron and spoke to the scientist, and he said that the former timberling chieftain was responsible, controlling the others, and he had a gargantuan tumor on his back. I lured timberling creatures near with smite spells in order to kill them one by one as I approached the cave where their leader dwelled, occasionally taking a swig of water from jugs I had purchased in Darnassus. I cast a protective shield on myself and used a Voodoo Claw on the elemental, easily conquering him and walking away with my cancerous prize. I returned to the scientist for my reward and took the long road to Oracle Glade.

Upon arriving at the Moonwell, a sentinel told me that harpies were threatening the Oracle Tree by building nests around the area, and she told me to slay six and bring back their belts. I killed one Sorceress harpie of the Bloodfeather clan, which looked like a large fairy-like human with white feathered wings, a beak, and bird-like claws. Then I was attacked by a powerful Bloodfeather member whose name I think was Shelly. She cast powerful balls of shadow magic at me, and when I tried to respond by healing myself, she cast Silence on me! Really, that wasn't fair; as a human warrior, I never got nailed with any spells completely immobilizing me. I died and continued killing harpies, easily, never encountering Shelly this time. I delivered the belts to the sentinel, who told me to deliver a message to the Archdruid in Darnassus. I noticed that at the end of lake nearby where timberling resided was probably the location of that spider gone mad the Darnassian priestess described, so I went there next.
Last edited by Lumpy on Wed Dec 12, 2007 3:35 pm UTC, edited 1 time in total.

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Delbin
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Re: WoWzers!

Postby Delbin » Wed Dec 12, 2007 10:31 am UTC

Gelsamel wrote:Whats your server's item?

I don't think Cenarion Circle has one. I guess the meme just hasn't reached us.

I had some fun in my first SSC raid tonight. We one-shotted the first two bosses, but Tidewalker gave us some trouble. We're still working out how to deal with the murlocks.

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pieaholicx
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Re: WoWzers!

Postby pieaholicx » Wed Dec 12, 2007 1:00 pm UTC

Don't think Shadowmoon has one either, though it could just be that I don't listen when I'm actually in Stormwind.

I'm so happy, I hit 20 last night. If it weren't for finals, Portal, and my new 360 I'd probably have hit 21 or 22 by now.
It's okay, I'm Chaotic Neutral. I can kill him over the loot.
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Gelsamel
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Re: WoWzers!

Postby Gelsamel » Wed Dec 12, 2007 1:08 pm UTC

"Give up here?"
- > No
"Do you accept defeat?"
- > No
"Do you think games are silly little things?"
- > No
"Is it all pointless?"
- > No
"Do you admit there is no meaning to this world?"
- > No

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Lumpy
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Re: WoWzers!

Postby Lumpy » Wed Dec 12, 2007 4:09 pm UTC

Making my way east from the Oracle Tree, which looks intricately carved into a bear shape, I went toward where the river empties out of Tedrassil and into the ocean. Lady Sylvanas, the spider gone mad, was being guarded by three giant venomous spiders. I couldn't get close enough without risking being attacked by all three at once, which would mean certain death, so I went around the tree and attacked Lady Sylvanas from the side, and her guardians did not sense me. I cast a protective shield on myself and used the last of my Voodoo Claws from Foolhoof in slaying the beast with shadow magic Mind Blasts and holy magic Smite spells.

With twice the reason to go to Darnassus, I visited the Cenarion Circle first, where I spoke to the Archdruid to give him the inscribed bark from the sentinel at the Oracle Tree. When I approached him, a voice snapped angrily, "I have vision that she lacks!" and then said "Tyrande Whisperwind does not know how to lead our people!" when I received my next quest, delivering a package to the Grove of the Ancients in Darkshore. He sounded jealous. I went to the Temple of the Moon, where I noticed a large statue dedicated to Elune towering above a large central fountain. I climbed the stairs and met the priestess from before, sobbing over the state of her spider friend.

I delivered the spinnerets, and she told me to go lay them down by the temple fountain in hopes that Elune would grant her peace in the afterlife. I laid them down inside the fountain, and Lady Sylvanas' spirit appeared and began walking with her eight legs around the temple. I returned to the priestess, who expressed regret, but wished me good luck on my journeys. While in Darnassus, I bought a fourth backpack, bringing my inventory space up to a full 36 slots, and the best clothing my character was powerful enough to wear.

One thing I've noticed about playing a priest is that it's terrible on your own at first, especially in a duel, where I can't cast Lesser Heal in time because my spell keeps being interrupted by successful hits. Also, you can't switch from casting Smite to casting Lesser Heal while you're in the middle of casting the first spell, giving more delay to vital restoration. Luckily when a priest hits level 10, he can put talent points into not being disturbed by combat 70% of the time. The priest, however, fares a lot better in a group, where I saved my warrior and rogue comrades from near death numerous times with a quick Lesser Heal.

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El Senor Fruit Swing
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Re: WoWzers!

Postby El Senor Fruit Swing » Wed Dec 12, 2007 7:41 pm UTC

Lol my server item.. let me think

gosh we have so many seriously
Raiku wrote: Oh, I 'Falcon Punched' a tree for the hell of it, and it's still quite bloody...

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Lumpy
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Re: WoWzers!

Postby Lumpy » Wed Dec 12, 2007 9:48 pm UTC

I returned to Doleron with the vial filled from the Moonwell from the Oracle Glades, and he told me to deliver a bigger vessel containing all the fluids from all the containers I had filled to the Arch Druid in Darnassus. I quickly cut through there and delivered the package, and then I decided to try going after Ursa the Mauler again. Someone with the same quest had complained in General Chat about not being able to find a group partner, and I couldn't contact him because I was a free trial member, but I found him when I headed south along the mountain range bordering Darnassus. I had to fight my way through Gnarlpine campsites, killing them off slowly one by one, in order to clear a path toward the only unmapped portion of my map of Tedrassil. Eventually I found the night elf looking to take on Ursai, and we teamed up to kill the beast, and to fight our way back through the route where we had came, where more furlbogs had gathered.

Along the way, I ran into a giant mushroom bearing strange fruit that I figured the scientist Daleran by the lake south of Shadowglen would like to study, so after receiving my reward for slaying Ursa the Mauler in Doleron, I went to the scientist by the lake. He planted seeds from the fruit, which grew into miniature timberling monsters that I easily defeated, picking plants that give +1 damage from their corpses. I decided to do the quests requiring visiting the Kalimdor mainland, with my Teldrassil business completed. One of the guards at the Darnassus gates told me to deliver a package for a fisher in the Rut'haman Village, which she needed delivered to Darkshore. Since I was about to head to Darkshore anyway, I went to the village and spoke with the fish seller, and she suspected that the planting of the giant tree Tedrassil had made the fish grow bigger around the area than they were on Darkshore; I was to give the specimens of the local fish to a Darkshore researcher and return with his findings. I took a hippogryph to Darkshore, observing the land grow greyer and drearier, covered in fog. I arrived at a fishing dock, and the map was covered in exclamation marks.

I explored the city of Aubergine (or something like that), gathering up about eleven quests in total. I received a note from someone standing in the Aubergine local inn and delivered it back to the fisherwoman in Teldrassil. I found a fishing trainer in Rut'haman Village and learned to fish, which came in handy for the first Darkshore quest I decided to undertake. Instead of riding a hippogryph again, I decided to take the ferry. I spoke to all of the NPCs aboard, who were mostly too busy for much conversation, and observed the scenery as we neared the mainland, mostly composed of docks and shipwrecks. I found another quest from a dwarf standing on the shore, who wanted Darkshore Groupers that had been missing since the murlocs scared them off. I purchased a fishing rod and a +25 Fishing bauble from him and began fishing away.

I've visited four forests in the world of Azaroth so far, and Blizzard manages to give each a different atmosphere with a unique experience. Elwynn Forest is a Robin Hood-type forest, Teldrassil is more like an enchanted fairytale forest, Tirisfall Glades are haunted woods, and Darkshore is a bit like a stereotypical Scottish or Irish bog and fishing area. The best part about playing World of Warcraft is the exploration; all the other MMORPGs I've experienced make you grind to death in order to reach any new area.

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Re: WoWzers!

Postby Masuri » Wed Dec 12, 2007 10:47 pm UTC

Gelsamel wrote:Question for everyone!

Whats your server's item?


On Burning Legion Alliance it's [Wall of the Dead]

On Burning Legion Horde I hear it's [The Nicker]


On Nathrezim it seems to be [Fightclub]

It gets linked about a brazillion times day. The first rule of [Fightclub]...

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Lumpy
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Re: WoWzers!

Postby Lumpy » Wed Dec 12, 2007 11:37 pm UTC

I continued fishing on the docks of Aubergine until I had caught enough Darkshore Groupers for a new fishing pole from the dwarf on the fishing on the beach. Having read a Teldrassil quest guide on World of Warcraft wiki, only in order to make sure I didn't miss any quests, I went back to Teldrassil and took the road north from Darnassus toward the Oracle Glades once again. I had missed a fern with fronds that Dalanan the night elf scientist might like, and I was also supposed to escort a wounded night sabre in the most northwestern portion of the map to the Oracle Tree. I had to kill entire colonies of Harpies to gain a path to the fern, surrounded by a purple aura.

When I went westward, however, I eventually came across an exclamation mark on the map, apparently where the wounded nightsabre lie, but I couldn't find a good path around the gargantuan trees toward it. I wound up going out a hole in the wall and onto a large branch seemingly miles up in the air. I realized that the island of Tedrassil must be a giant tree itself! I tried going back through the hole in the wall of forest and mountain from which I had came, but it was too high for me to jump into. With no way out, I decided that maybe if I jumped off the branch, I would land on a nearby one below soon enough for me not to die from drop damage. I was wrong, though I did fall on a branch. It just killed me with 350 damage points.

In wisp form, I floated all the way from the Darnassus graveyard toward the hole leading to the branch where I jumped to my death, and jumped off the same branch in wisp form, hoping I would land on the same branch upon which my corpse fell. There was no such luck, and I fell all the way to the bottom of the giant tree where its roots met the ocean. I had to swim all the way around to Rut'haman in order to resurrect, because the dead can't use hearthstones, and even back in Darnassus, I couldn't find that Spirit Healer that was supposed to resurrect me with the 25% armor durability and resurrection sickness penalty. I looked around in the Temple of the Moon first, which seemed most logical, then followed a Darnassus sign on the minimap, which I guessed might be bugged and supposed to say Spirit Healer instead, since I was already in Darnassus, but it just lead me back to the entrance of the city. I went all the way to Doleron to find a Spirit Healer, who sent me back in a physical form to the Darnassian cemetery.

Rather than walk all the way to Doleron, I decided to use a hearthstone, but I neglected to remember that I had set it for Aubergine at Darkshore during the game session before, so now I would have to take the trouble of riding a hippogryph back to Rut'haman and walking from the city garden all the way to the city entrance as well. I'm going to bring the fronds I got back to the scientist Dalanan, but there's no way I'm going to cut through all those harpies again to get to that wounded night sabre for a while. Now that, except for one quest, I've completed Tedrassil, maybe I'll go play an orc instead.

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aaron
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Re: WoWzers!

Postby aaron » Thu Dec 13, 2007 5:46 pm UTC

Gelsamel wrote:Question for everyone!

Whats your server's item?


Kil'Jaeden Horde's item is [The Nicker] and [Blinkstrike]

also just spamming the word "blink" in /2

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El Senor Fruit Swing
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Re: WoWzers!

Postby El Senor Fruit Swing » Thu Dec 13, 2007 5:49 pm UTC

is there a server who has yet to beat karazhan Pref. horde
Raiku wrote: Oh, I 'Falcon Punched' a tree for the hell of it, and it's still quite bloody...

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Mecks
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Re: WoWzers!

Postby Mecks » Thu Dec 13, 2007 8:53 pm UTC

El Senor Fruit Swing wrote:is there a server who has yet to beat karazhan Pref. horde


I'm pretty sure that every server has at least one guild that's finished Karazhan/Gruul and is working through SSC.

Mainly because Kara up through Prince is really easy with even mildly competent people.
You can't sleep at night
You can't dream your dream
Your fingerprints on file
Left clumsily at the scene

Your own worst enemy has come to town...

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Lumpy
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Re: WoWzers!

Postby Lumpy » Thu Dec 13, 2007 9:31 pm UTC

Last night I created an orc hunter, and found myself in a land in stark contrast to any I had visited before: the Valley of Trials. Instead of lush, dense forests and jungles, there was a barren desert landscape. I walked over to an orc standing by a campfire in the center of the village, who told me to go talk to the village chieftain residing in The Den for an assignment. He told me I had come of age, and I would do well in Ogrimmar's services. The village chieftain said I looked a little scrawny, but I should kill ten mottled boards to prove myself. I went toward the dry, cactus-strewn landscape to the north and was glad to see that I could hit even farther with a bow and arrow than I could using magic.

I returned to the village chieftain and I was tasked with killing twelve scorpion workers. The village chef asked me to bring him ten cactus apples. I did both at the same time, and the cacti bearing fruit were easy to find because they had large, red bulbous lumps covering them. As an orc, I had the ability to use blood rage, which would increase my attack strength by 18 while cutting my healing capacity by 50%. Not needing healing at such a low level, I usually kept this active. While scorpion hunting, I found a troll that was badly injured, lying beneath a tree away from the scorpions that surrounded him. His dying wish was for me to slay a large, black scorpion in a mountain valley to the south, and I obliged. I came back and he asked me to go to The Den for help.

I received cactus fruit surprise for my efforts gathering cactus fruit, and new leather armor for my other tasks. The village chieftain assured me that the injured troll would receive medical help right away. He handed me a message and asked me to speak with the hunter trainer, a troll who oddly wrote and spoke with a broken English version of a fake Jamaican accent. I learned new moves like shooting a poisonous arrow for extra damage, and tracking all the beasts nearby on the mini-map. My next task was from the foreman of the lazy peon workers I had seen gathering wood, and sometimes snoozing on the job. I was to wake five of them by beating them with a blackjack he handed me. Sounded fun.

I traveled around beating them savagely with the stick, half-expecting them to start a fight in response, and returned to the foreman, whose new quest for me was going into a cave, hideout of the Burning Blade Coven, that had been taken over by monsters and retrieving his pickaxe, which he dropped in a chamber with many waterfalls. The hunter trainer, meanwhile, wanted me to slay 12 familiars infesting the same cave. I shot the ones guarding the cave with poison arrows and made it halfway through when I ran out of inventory space. I went back to The Den and sold my loot from the familiars, mostly unusable or weak armor, to the local butcher, who was strangely willing to be sold items other than meat. On my next visit to the cave, the guards had already been slain, and I found a river leading to a chamber with waterfalls easily, at the back of which was the pickaxe, stuck between rocks like a sword in a stone.

I used a hearthstone to return to The Den, and returned the pickaxe to its owner, who said he would look for other locations in which to mine. The hunter trainer, however, wanted me to retrieve a powerful artifact, a medallion, from a Burning Blade Coven member in the deepest part of the cave, more powerful than the familiars that I had encountered. By this time I was level 6, and able to learn from the hunter trainer the skills Aspect of the Monkey, upgrading my dodging chances by 6%, and a strike that had a guaranteed 38 arcane damage if successful. Once the cultist orc was slain, I ran out of the cave, not being bothered with the familiars and the black horned goat-like creatures following me. My next assignment was to go to the troll village of Sen'jin and ask if they had seen the Burning Blade coven in their area.

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Goofy-Boots
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Re: WoWzers!

Postby Goofy-Boots » Thu Dec 13, 2007 9:39 pm UTC

world of warcraft won't run on my computer.

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aaron
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Re: WoWzers!

Postby aaron » Thu Dec 13, 2007 11:56 pm UTC

Goofy-Boots wrote:world of warcraft won't run on my computer.


i'm sorry

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Goofy-Boots
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Re: WoWzers!

Postby Goofy-Boots » Thu Dec 13, 2007 11:58 pm UTC

do you know what kind of computer i would need to play world of warcraft?

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Delbin
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Re: WoWzers!

Postby Delbin » Fri Dec 14, 2007 12:34 am UTC

Something vaguely modern, but nothing fancy. I have a Mac that can run it. 800mhz, 32 megs of video ram. Crappy framerates abound, but it still plays well enough. Blizzard tries to make its games playable on as many computers as possible.

veryveryslow
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Re: WoWzers!

Postby veryveryslow » Fri Dec 14, 2007 12:35 am UTC

I can run WoW at 2.5 fps (lol) on a laptop, quite old might I add. 1 gig processor, 512 ram, no video card and 20gigs of hdd. I actually played on that laptop for two years.

Many good times at 2.5 fps healing MC with my screen pointed up to get 15 fps (woot)

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Lumpy
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Re: WoWzers!

Postby Lumpy » Fri Dec 14, 2007 2:47 am UTC

I switched back to playing my night elf and journeyed to the northwest corner of the map, successfully leading Mist the nightsabre back to the Oracle Tree sentinel in under four minutes. I gave the fronds to Dalanan the night elf scientist residing in a camp by the lake, who planted them, and sprouts promptly grew that I was able to take. I used a hearthstone to go back to Aberdine, where I remembered seeing sand crabs along the beach called The Long Wash. While I killed the pygmy sand crawlers on the behest of the gnome that needed crawler legs in order to make a machine (a "buzzbox") work, I came across a beached sea creature with bones I needed to retrieve as evidence for another night elf investigating the frequent beachings of these giant sea turtles.

I took the crawler legs to a buzzbox south of Aberdeen, and a drunk gnome inside the box asked me to collect three thresher eyes for a second buzzbox. The night elf by the hippogryph dock asked me to retrieve the remains from another dead sea turtle underwater near a shipwreck. Oddly, the first beached sea turtle was supposed to be guarded by murlocs, but another player must have killed them all before my arrival; I saw them gather there moments after I left. I had to fight underwater to gather the eyes of the threshers, which looked like green, miniature Loch Ness monsters. The first time fighting one, I nearly drowned, making it to the surface of the water with only a few health points remaining.

I looked for the second buzzbox north of Aberdine in the woods, but couldn't find it. My Internet connection started to act up, and I was logged out of the server. When I logged back in, a level 12 bear was attacking me, and 3/4 of my health was gone. I used a healing potion and cast Lesser Heal before slaying the beast, and journeyed along the shore south toward the Aberdine smithery, where I bought better armor. When I tried switching it with my current armor, though, it turned grey and did nothing. Then my Cricket wireless card came up and said "Disconnected from Cricket wireless," then it reconnected, minimizing the game, and logged me out of the server. I logged back in and went through the same process while trying to put my armor on. The third time it worked, but I manually logged out after that, feeling it would be too frustrating and dangerous for my character to try playing the game again.

I switched back to my orc hunter. I honestly think that the orc/troll starting area, once you get out of the Valley of Trials, is the worst starting area in the game, having played all of them except dwarf/gnome and tauren. They hardly tell you where any of the monsters you're supposed to slay are, and when they do, they're on islands that are inaccessible by boat, and only by swimming. I tried exploring around for makuras and crawlers, and finally found makuras underwater (they didn't tell me to look there!). When I defeated it, it sank down to the sea floor, and due to a bug in the game, when I came close enough for the grey bag to become colorful, it said, "That is too far away!" because it thought the makura was still at the location it sank from.

In my weakened state, I was attacked by another makura, and surfaced for air, swimming toward a partially sunken ship and climbing aboard, going toward the end pointing away from shore until the makura gave up its chase and dove back into the water. Surrounded by scorpions and dire boars and not feeling like fighting my way out, I used a hearthstone to go back to Razor Hill's inn. I'm definitely not going to bother playing my orc character any more. Bah.

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Iamwalrus
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Re: WoWzers!

Postby Iamwalrus » Fri Dec 14, 2007 3:01 am UTC

/cackles

Yessss......BE lock, right here baby.
Doomhammer.
You are now breathing manually.

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Iamwalrus
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Re: WoWzers!

Postby Iamwalrus » Fri Dec 14, 2007 3:10 am UTC

Gelsamel wrote:
Elenion wrote:
Mecks wrote:
Maseiken wrote:I don't think a level 3 could ever be a red.
It'd be orange if you were lev one...


I believe he meant red as in hostile. Most of the starting zone mobs are yellow until about level 3.


You are correct. And I'm a she... hmpf. Didn't you notice my pink shoes? Gonna read your glogs now..lol. Fun:)


Holy shit, a girl plays WoW? :shock: :lol:


[/spoiler]



I has vagina, too.
Warcraft- I play it :3

annnnnnd, lmao, lots of quotes.
You are now breathing manually.

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Pai
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Re: WoWzers!

Postby Pai » Fri Dec 14, 2007 3:32 am UTC

Iamwalrus wrote:
Holy shit, a girl plays WoW? :shock: :lol:

[/spoiler]

There are actually lots of female WoW-player sites and blogs. =P If you linksurf from those two pages alone, you'll find plenty.

Goofy-Boots wrote:do you know what kind of computer i would need to play world of warcraft?

Here's some help finding out.
"I have never made but one prayer to God, a very short one: 'O Lord make my enemies ridiculous.' And God granted it." ~Voltaire

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Enssel
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Re: WoWzers!

Postby Enssel » Fri Dec 14, 2007 4:04 am UTC

Trying to get the money to ride my arena drake while playing as little as possible. It's proving a little hard!

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Lumpy
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Re: WoWzers!

Postby Lumpy » Fri Dec 14, 2007 7:17 am UTC

I tried the "capture a thistle bear" quest. I tried four times and failed because the device faded before a bear would walk into it. Also, luring them with spells didn't work, either. I tried finding that buzzbox, but if it was on the shore north of Aberdine list the quest description said, it was too far north past a tribe of bothersome murlocs gathered around a whale carcass. To make matters worse, my priest dies way too easily; at first I figured this was from neglecting to use an ability that adds 315 armor points, but despite this the priest still gets down to 1/4 health, even with Lesser Heal cast, against a Thistle Bear one level lower than he is. I died so much I ran out of money to repair my armor and had to sell damage-increasing rewards from a Teldrassil quest.

Elwynn Forest, Westfall, Teldrassil, and Tirisfall Glades all rocked and enthralled me every minute. Darkshore (playing a priest, at least) and Durotar absolutely stink. I'm going to make a dwarf paladin, a gnome mage, or a gnome rogue, and if the Ironforge starting area is as excellent as the first four areas mentioned, I might buy the game. Also, now that I'm sufficiently acquainted with the game's mechanics, I'm going to make my character on a Player vs. Player server. I probably have two or three days remaining on my current trial account. I'll wait until several days after the expiration of it to make my third trial account, which will be my last.

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Pai
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Re: WoWzers!

Postby Pai » Fri Dec 14, 2007 9:39 am UTC

Lumpy wrote:I tried the "capture a thistle bear" quest. I tried four times and failed because the device faded before a bear would walk into it. Also, luring them with spells didn't work, either. I tried finding that buzzbox, but if it was on the shore north of Aberdine list the quest description said, it was too far north past a tribe of bothersome murlocs gathered around a whale carcass. To make matters worse, my priest dies way too easily; at first I figured this was from neglecting to use an ability that adds 315 armor points, but despite this the priest still gets down to 1/4 health, even with Lesser Heal cast, against a Thistle Bear one level lower than he is. I died so much I ran out of money to repair my armor and had to sell damage-increasing rewards from a Teldrassil quest.

Elwynn Forest, Westfall, Teldrassil, and Tirisfall Glades all rocked and enthralled me every minute. Darkshore (playing a priest, at least) and Durotar absolutely stink. I'm going to make a dwarf paladin, a gnome mage, or a gnome rogue, and if the Ironforge starting area is as excellent as the first four areas mentioned, I might buy the game. Also, now that I'm sufficiently acquainted with the game's mechanics, I'm going to make my character on a Player vs. Player server. I probably have two or three days remaining on my current trial account. I'll wait until several days after the expiration of it to make my third trial account, which will be my last.


Priests are hard to level solo until you hit 20 and get enough points into the Shadow tree to get some real damage capacity. It helps to quest with someone else for those first levels. Most folks won't say no to a free healbot.
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Re: WoWzers!

Postby Gelsamel » Fri Dec 14, 2007 11:52 am UTC

http://au.youtube.com/watch?v=066_q4DIeqk

Best video ever, I hated the Male Draenei dance until I saw this.
"Give up here?"
- > No
"Do you accept defeat?"
- > No
"Do you think games are silly little things?"
- > No
"Is it all pointless?"
- > No
"Do you admit there is no meaning to this world?"
- > No

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Re: WoWzers!

Postby Mother Superior » Fri Dec 14, 2007 1:31 pm UTC

Lumpy wrote:I tried the "capture a thistle bear" quest. I tried four times and failed because the device faded before a bear would walk into it. Also, luring them with spells didn't work, either. I tried finding that buzzbox, but if it was on the shore north of Aberdine list the quest description said, it was too far north past a tribe of bothersome murlocs gathered around a whale carcass. To make matters worse, my priest dies way too easily; at first I figured this was from neglecting to use an ability that adds 315 armor points, but despite this the priest still gets down to 1/4 health, even with Lesser Heal cast, against a Thistle Bear one level lower than he is. I died so much I ran out of money to repair my armor and had to sell damage-increasing rewards from a Teldrassil quest.

Elwynn Forest, Westfall, Teldrassil, and Tirisfall Glades all rocked and enthralled me every minute. Darkshore (playing a priest, at least) and Durotar absolutely stink. I'm going to make a dwarf paladin, a gnome mage, or a gnome rogue, and if the Ironforge starting area is as excellent as the first four areas mentioned, I might buy the game. Also, now that I'm sufficiently acquainted with the game's mechanics, I'm going to make my character on a Player vs. Player server. I probably have two or three days remaining on my current trial account. I'll wait until several days after the expiration of it to make my third trial account, which will be my last.


For horde, I can highly recommend Tauren. The very first starting area is a bit dull but once you get to the second village it's very big, lush and plenty of solo-able quests. Tauren Druid is the only experience of playing Horde I've enjoyed, mostly because it has excellent Roleplaying-potential, and because Durotar is pretty boring. Which is a shame cause Orgrimmar rules.
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Re: WoWzers!

Postby Mecks » Fri Dec 14, 2007 4:27 pm UTC

Gelsamel wrote:http://au.youtube.com/watch?v=066_q4DIeqk

Best video ever, I hated the Male Draenei dance until I saw this.


I'm leveling a resto druid just for the tree form dance.

It's my favorite, hands down.
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Re: WoWzers!

Postby Maseiken » Fri Dec 14, 2007 11:46 pm UTC

Gelsamel wrote:http://au.youtube.com/watch?v=066_q4DIeqk

Best video ever, I hated the Male Draenei dance until I saw this.

You mean you didn't recognise it immediatly?
I guess that's not fair, what with me having been forced to watch so much Bollywood...
Yeah, I'd like the origins of the Fem Draenei though, and M+F Trolls, I know I recognise them, but I don't know where from... it is... that I do that. (Worst written sentence I've ever done... Although that was a contender)
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Re: WoWzers!

Postby Lumpy » Sat Dec 15, 2007 12:19 am UTC

I created a gnome rogue on a new trial account. While the narrator blathered on about how the troggs had forced the gnomes from their home city, the camera gave me a bird's eye view of a fancy mountainous winter landscape known as Coldridge Valley. After getting acquainted with my skills to be used in combat as a rogue, I walked up to a nearby dwarf standing by a campfire, who offered to give me a pair of gloves so that I don't lose any digits to frostbite. In return, I had to kill eight wolves and bring back their meat. I noticed that gnomes seem to be faster than the other taller races, but I figure this is probably because they have to go farther with shorter legs, and Blizzard wouldn't have seen making the shorties slower as friendly to customers.

I used throwing knives to do slight damage while luring the wolves from the pack, and then got to work slicing them with the combo skill. I returned to the dwarf by the campfire, who gave me a letter from the rogue trainer, disguised in the dwarf king's handwriting. I was also given a stack of letters to deliver to a camp to the southwest by the general supplies vendor. I went to a building nearby where the rogue trainer lived first. It reminded me of a ski lodge, with a warm fireplace in the center and torches lighting the place. After a speech about how thieves should stick together, I followed the road down south, making note of the ape-like troggs along the way.

I spoke to a dwarf with an intricately braided orange beard at the campsite, who told me that one of the letters wasn't his; it belonged to another dwarf further south. He was a boar hunter whose activities were being threatened by the boar overpopulation that made hunting dangerous. I killed off twelve and returned to him for a pair of well-crafted dwarven leather leggings. I returned to the starting village to sell my wares, where I was told to go kill troggs wandering around a frozen lake to the southwest. The burly ones were easy to find and slay, but I had to go looking all over Coldridge Valley for the weaker ones.

In the lodge, a gnome told me that the old gnome homeland had been irradiated in an attempt to drive out the troggs, making it uninhabitable (nice work there, chaps). In his haste to leave the city, he forgot his toolkit and the trolls ran off with it toward the southwest. I went to deliver the remaining letter from earlier, because I decided to read it and it mentioned work involving eradicating trolls. Sure enough, 12 trolls needed to be slaughtered that could be found in a cave further southeast. I went back north across the frozen lake toward one troll camp with my first aggressive enemies. I lured them out one at a time by throwing knives at them and ran off with a chest containing the gnome's wrenches. I went a little southeast and came across a box containing the other tools, and went further southeast toward the cave, where I found a bucket of bolts. I went into the cave and didn't have to go far before fulfilling the quota.

At this point, my Internet connection went out, and when I got it working again, and logged back into the game, I was half-mauled to death by savage trolls. I managed to slaughter them easily, however. I liked the unique design of the snowy, icicle-covered cave. It was different from the ones in Durotar and Teldrassil, which looked alike in that they were both composed of brown rock and red mud with plentiful waterfalls and creeks. The ones in the Elywynn Forest and Tirisfall Glades also looked alike because they were excavated mines. I returned to the camp site, and the dwarf had his journal stolen by trolls while I was away. I needed to go to the back of the cave to retrieve it.

A nearby dwarf needed a mug of scalding hot coffee delivered to the lodge, within 5 minutes or it would become chilly, and I volunteered to deliver it, since I needed to go back there to give the gnome his tools. I made it within 2 1/2 minutes, and delivered the tools, then gave the mug to the leather/cloth armor vendor, who jumped and shook with pain and delight upon drinking the beverage. I delivered the mug back to the dwarf at the camp site, but it wouldn't switch to the next screen because my Internet connection went out again. I exited the game, clicked Connect on the Cricket wireless card screen, clicked out of the automatic Firefox window that opened, opened the game back up, and logged back in. I gave the mug to the dwarf and used a hearthstone to go back to the lodge, where I organized my stealth mode toolbar before logging out with my character asleep on a bearskin rug.

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Re: WoWzers!

Postby Gelsamel » Sat Dec 15, 2007 12:50 am UTC

Maseiken wrote:
Gelsamel wrote:http://au.youtube.com/watch?v=066_q4DIeqk

Best video ever, I hated the Male Draenei dance until I saw this.

You mean you didn't recognise it immediatly?
I guess that's not fair, what with me having been forced to watch so much Bollywood...
Yeah, I'd like the origins of the Fem Draenei though, and M+F Trolls, I know I recognise them, but I don't know where from... it is... that I do that. (Worst written sentence I've ever done... Although that was a contender)



Nope never seen the Tunak Tunak Tun vid.


The Male Trolls do Capoeira.
"Give up here?"
- > No
"Do you accept defeat?"
- > No
"Do you think games are silly little things?"
- > No
"Is it all pointless?"
- > No
"Do you admit there is no meaning to this world?"
- > No

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Re: WoWzers!

Postby Lumpy » Sat Dec 15, 2007 1:21 am UTC

I finished reading the World of Warcraft lore at the website, and I'm wondering, whatever happened to Kil'jaeden? Is Blizzard using the excuse that he's just biding his time and planning his next strike so that they can focus on the Lich King? Also, I thought it was incredibly odd that the Lich King became too powerful for Kil'jaeden to handle despite the lore mentioning he specifically had foresight of this. Do the denizens of Azaroth under Scourge influence outnumber the number of demons in The Burning Legion?

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Re: WoWzers!

Postby Maseiken » Sat Dec 15, 2007 1:26 am UTC

Nice.
Capoeira is teh awesomezorz.
When you can get your groove on, AND kick someone in the face, well that's got to be a good thing.
"GRRRRRRRRRROOOOOOOOWR!!!!"
(Translation: "Objection!")

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Re: WoWzers!

Postby Mecks » Sat Dec 15, 2007 5:04 am UTC

I'm taking a few days to play on a private server.

I started a druid today. I'm currently level 43, with full dungeon 3 gear.

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Re: WoWzers!

Postby pieaholicx » Sat Dec 15, 2007 2:30 pm UTC

Darn, I've run out of Westfall quests, and got crappy loot in my second DM/VC run. Oh well, it sold for pretty well, and I got some materials for First Aid. Also managed to get another Buzzer Blade, so I'm off of maces for a bit. Now for Redridge quests.
It's okay, I'm Chaotic Neutral. I can kill him over the loot.
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Re: WoWzers!

Postby Lumpy » Sat Dec 15, 2007 7:55 pm UTC

My character woke up and I journeyed from the lodge, aka Anvilmar, all the way south toward the troll cave. I found Gar'rik the Cold in the back, whom I recognized by his face paint, and made quick work of him. A level 2 dwarf paladin was trying to treasure hunt inside the cave, and he told me the location of one of the chests. I rushed ahead of him, but my wireless connection went out, and when I logged back in and went toward the location, there was a dead dwarf with four Frostmane Trolls nearby. The idiot must've rushed in without thinking. The loot was only worth about 20 copper, anyway. I used a hearthstone to get out of the cave, then went back to the camp site after reading the journal.

The dwarf studying the trolls, Genrir Whitebeard, wanted a report to be taken to his brother Senir in Khararos, a village outside of Coldridge Valley. I would have to pass through a tunnel full of aggressive troggs in order to make it through, and I was told to speak to a dwarf standing outside the tunnel first. He told me it had been shut down, but he would allow me through for my urgent delivery. A gnome nearby needed a crate of food supplies delivered to the Thunderbrew Distillery in Khararos, and I volunteered to help.

I liked having to go through Cold Ridge Pass in order to reach the next village because it made the experience feel different from that of the other starting areas. The troggs were only slightly tougher than those I had encountered before, and I could finish them in three rounds. Once arriving in the main part of Dun Murogh, I followed the road north until arriving at Khararos. I stopped at a gun vendor along the way to repair my armor at the hefty cost of 1 1/2 silver. Senir thanked me for the report and told me he'd have work for me later, denoted by the grey exclamation mark above his head. A dwarf standing outside the Thunderbrew Distillery wanted me to kill as many boars as it took to get five sets of crag boar ribs, and a beer from the bartender, in order for him to make some tasty beer-basted boar ribs.

I followed the road back south, and killed the crag boars until I met the quota, after which I went inside the inn and delivered the food crate to the assistant innkeeper, then bought a beer from the bartender, and made Khararos my new home for my hearthstone. Because I had reached level 6, I spoke to the rogue trainer in the kitchen and learned to pickpocket and gouge enemies in order delay their actions by a few seconds. I hadn't enough money left over to learn cooking or first aid. A dwarf standing my the general supplies vendor needed a bucket of tools delivered to the owner of a repair shop for veteran fighter pilots' planes, Beldil Steelgrill. I went into another building in town and found an odd laboratory with a giant death ray-like device pointed at a green-skinned, mean looking gnome in a cage, with a gnome with a grey exclamation mark in the center. Trying to make undead gnomes to see how the Scourge works, maybe?

I exited and followed the road north until meeting Ironforge. I only looked around at the magnificent gates before leaving, following a pair of level 70 horseback riding humans in gold armor that inadvertently led me to Steelgrill's shop while head toward Loch Modan. I thanked them and rushed toward the gnome in the goggles, past a pair of dwarves comically arguing about the best type of fighter jet. I received a nice pair of gloves as a reward, I think, and then spoke to one dwarf that needed ammunition he left near The Grizzled Den to be delivered to the gun vendor from earlier. Another needed boar meat and thick bear fur for jetsteam, however that works. I went into both buildings in the vicinity and learned the engineering and mining professions with the money from the quest.

Traveling back south of Khararos, the easy part was finding the boar meat. The harder part was finding the bear fur. I stood over nearby cliffs, looking for any signs of life below, and nearly fell in my attempts to find any. I made it close enough to the edge to have the area for The Grizzled Den to be added to my map. I found an area where one bear was roaming, and eventually came back to the same place where it had respawned after unsuccessful attempts looking elsewhere. While passing through Khararos, I was given a new quest to retrieve wendigo manes from around The Grizzled Den, another quest to deliver a letter to a village past a frozen lake to the north, and a third quest by Senir Whitebeard to go to the Frostmane Hold west of that frozen lake.

After delivering the goods to Steelgrill's shop, I ran down a steep slope into The Grizzled Den area and found the ammunition by an unexpectedly unguarded camp. I only had to fight weak, young snow leopards and black bears to get to it. I approached the mouth of the cave that the wendigos inhabited. They looked like yetis, tall ape-like monsters covered in snow-like fur. They blew clouds of mist and snow into my face in order to worsen my accuracy as I fought. After killing the guards, I went into the cave and killed three more. Since a night elf was going further into the cave and killing wendigos there, I went back to the entrance and killed one that had respawned. Then two respawned at once and attacked me while I recovered. I frantically asked the night elf standing a few feet away for help, but he was content to stand there and watch while I died.

In retrospect, that was a very, very stupid plan. Supposing I kept going into the cave until I collected all the manes, I would eventually have to go back to the entrance where eight wendigos around my level would be there at once, and I had no hearthstone to make an escape. I ran south of Khararos toward the gun vendor, who was almost out of ammunition to sell. I went north and saw a lone dwarf standing around dark, muddy, and barren terrain. Suddenly a cardboard orc with a target on it popped up, I went near it, it exploded in my face, and then the dwarf burst out in laughter. I was thinking it might be a player, before he went back to a group of NPCs slapping their hands against their knees in what appeared to be amusement at my slight injury. Such is the realism that goes into designing the interactions among some World of Warcraft NPCs.

I went back to Khararos, delivered the manes to the engineer that needed them to make his engine "cozier," who said I had a lot of grit and gave me about 2 silver. I learned first aid and cooking with the money, went back to the inn, sat in a chair, then logged out.

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Re: WoWzers!

Postby Plutokiss » Sun Dec 16, 2007 8:26 pm UTC

Emerald Dream Alliance; Bith; 42 (or was it 43...) druid

I stopped playing for a long time and started back up. When grinding in Badlands for a little but (I'm a coward so I stay in Prowl for the most part). Saw a lvl 7 draenei pally trying to make his way through to (what I assume) Searing Gorge/Burning Steppes. Found that pretty interesting. He would take about three steps then get attacked by a prowling Ridge Huntress. Later, I saw him back in Loch Modan where it seemed like he was giving up on the whole venture.

I'm fond of helping out noobs by that run-down city in Westfall that houses the entrance to VC. Many like to duel there so if a mob decides to enter the fray, I'll take it out for them. It's kind of fun to watch them duel because they aren't ridiculously newbish (or n00bish) but they still aren't completely aware of available strategies/abilities yet (unless it's one of their alts).

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Re: WoWzers!

Postby Lumpy » Sun Dec 16, 2007 9:56 pm UTC

As soon as I logged in yesterday, I was surprised to see the inn's fireplace decorated in Christmas lights and stockings. Two dwarfs dressed in red and green Santa suits were having a jovial conversation by the entrance. I had read about Winter Veil earlier that day. The trees were decorated with Christmas ornaments, too. The decorations went together well with the snowy landscape of Dun Murogh. I followed the frozen river located north of Kararos, which led me west toward an icy lake. I learned to fish from a trainer standing by a patch of the lake that hadn't yet been frozen over. I went southwest toward the nearest village, Burnsbrew.

In Burnsbrew, I was supposed to retrieve a casket of Evershine liquor for a pilot at Steelgrill's shop, but he wanted me to do him a favor in return: kill eight elder crag boars, eight snow leopards, and six elder crag boars. Those could be found immediately north and south of the perimeter of the lake, and I went to work on it after getting the other quests. I was supposed to switch Burnsbrew ale with Thunderbrew ale and see how the Thunderbrew Distillery barflies liked it, and I was also to gather six patches of a certain weed from the Frostmane Trolls. I returned to Burnsbrew for the Evershine, but before I left I bought a fishing pole, some baubles, and a fish cooking recipe from the fishing supplies vendor. I fished along the lake for about 10 minutes, and cooked the fish in the village campfire.

I returned to Khararos and distracted the dwarf guarding the liquor barrels by giving him a Thunderbrew Ale, then made the switch. I gave the dwarf the Evershine and received a sharper dagger in return. I also learned to make Spiced Wolf Meat. I spent nearly all of my money on upgrading my leather armor, then headed back to Burnsbrew, from which I headed southwest into Frostmane Hold. I killed one Frostmane Troll and one Frostmane Headhunter, then threw a knife at one troll out of a group of three, and they all ran toward me at once. Knowing this did not bode well, I ran away until they were out of sight, then tried a different approach: stealth mode. It went very well until I was about a foot away from them, after which they spotted me and attacked. They even cast a spell that dropped my armor points by 200 and kept me from using stealth mode.

I had just made it away from them when a bear attacked. Then my Cricket wireless card disconnected me. When I logged back in, I was dead. I decided to resurrect in Khararos and just spend a few copper on armor repairs rather than attempt corpse retrieval. Realizing I couldn't even get past a Frostmane camp in front of the cave, let alone into the cave itself, by myself, I looked in the Thunderbrew Distillery and unsuccessfully tried to recruit group. Then I decided I would try again later, and explore Ironforge for entertainment in the meanwhile. Outside the city gates, goblins and gnomes had set up a fancy machine that automatically dresses you in a Santa outfit. People were throwing snowballs at each other and dancing.

Walking into the city, there was a giant statue of King Bronzebeard that towered up to the top of the city walls, hundreds of feet high. I entered the Commons area and explored the shops, then jumped into a deep crevice to find out what would happen if I did. I was caught by a steel netting, below which a river of hot magma flowed. I climbed out of the crevice through a ramp on the side, then went into the auction house, and then into the Ironforge bank. Behind the glass screen was a vault at the base of which was a huge pile of presents. I jumped through the hole in the screen for the tellers and danced around in the pile of presents for fun, then headed over to another area in the Commons where a snowball fight was taking place.

Nearby, two goblins in Santa suits had set up a booth where they were selling Christmas food, wrapping paper, snowballs, etc. I had enough money left over to buy a recipe for cooking gingerbread cookies. I headed over to the Great Forge next, where giant metal buckets poured gallons of molten steel into an enormous, seething bowl of burning yellow liquid. Two dwarves pounded on an anvil with their hammers in unison, and there were plenty of mining and blacksmithing trainers in the area. I spoke to gnomes and dwarves traveling around the districts, offering pies and fruit. I went into the mystics' ward and examined all of the shops, then climbed the stars of the central building where the mage, priest, and paladin trainers resided.

Then I went into the much more exciting Explorers' League ward, which contained a library and a museum holding dragon fossils from the beginning of Azaroth history, Horde catapults from the Second War, and rare specimens of species now extinct. I went into the Forlorn Cavern, where warlocks, rogues, and poison suppliers set up shop. The rogues wore black trenchcoats and carried swords on their backs, and in the warlock buildings, skulls hung from the ceiling and cauldrons of purple liquid bubbled and foamed. A man in a murloc costume, which I actually thought was an intelligent, Common-speaking murloc, asked if I had attended a "special convention" for a pet murloc or a murloc suit. I put in various combinations of letters randomly and failed. Next I went into a fishing shop, and sold all the food I had except for the 14 cooked fish from that lake, in order to buy a recipe for cooking another type of fish.

Then I went into the engineers' district, where I sat down and logged out. I think Ironforge is the best capital city in the game, even better than the Undercity. If I can't get anyone to accompany me into Frostmane Hold, I think this will be the first character where I'll have to multi-zone. I'll try a few quests in Elwynn Forest if it comes to that. Also, does Blizzard delete accounts after a certain period of inactivity? That'll be a factor in deciding to buy the game. I'd like to one day be able to stop playing for about a year and come back later when they've added more, if I choose to do so.

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Re: WoWzers!

Postby Enssel » Sun Dec 16, 2007 11:31 pm UTC

Blizzard doesn't currently and has no plans to ever delete characters/accounts due to inactivity, but of course they reserve the right to do anything they want.

The Blood Elf and Undead starting zones are the best, by far. You should buy the expansion now just to be able to level in the Ghostlands; the loot, the speed, the atmosphere is all much better there.


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