Lucrece wrote:I'm greatly annoyed by tailoring and Enchanting. At 525 Enchanting, 510 tailoring.
Enchanting's top 525 recipes need maelstrom crystals, which are obtained by disenchanting epics. Except epics can only be accessed by raids now, so you're competing against 9 other people for a maelstrom crystal because for some reason Blizzard had the brilliant idea to give a disenchanting option along with greed/need, fucking enchanters over.
The problem with that is that each fucking 525 recipe needs a maelstrom crystal. And you're not going to get maelstrom crystals because right now everybody's bound to need a pice of raid gear.
By removing epics form the heroics, they've fucked up the accessibility of high end enchants, and virtually murdered PvP'ers/casuals as only raiders will have access to enchanting mats unless you want to pay ~1k gold per maelstrom crystal. The dailies at best give ~400g. Rdepairs from heroics easily eat that up.
And THEN you have the inability to get gems for jp/honor like you were able to before, so now each blue gem will set you back a good 200-300 gold, and a goddamned meta gem 600g.
It's like the entire fucking expansion was made without new players/toons in mind. My ex-mains were on another server, so my new warlock main has no sugar momma. With all the cata zone quests dones, I no longer have a source of disenchantable rewards or significant gold. I'm capped at 400g or stuck farming for a couple of hours to make an item that at best sells for 350g.
Tailoring wins the price for ridiculous, though. The cloth drop rates are bad for the high cloth requirements, and you need so many primals for each craft. When you eventually get to 525, you need 1 Dreamcloth (weekly recipe-- you can get 3-4 by farming 30 of each type of primal and 6 bolts of cloth) to buy a recipe and the cheapest recipe for an epic is 6 other dreamcloth.
So you need 7 fucking dreamcloth for the easiest craft. That will at the fastest be obtained in 2 weeks assuming you farmed the shit out of volatiles for hours on end. And the cloth.
Meanwhile the fucking engineers/blacksmiths/leatherworkers can craft their shit as soon as they get to 525-- independent of weekly cooldowns. They can farm their resources far more easily since they're not subject to absurd random drop rates.
I get so annoyed when people can loot away from me cloth I need to skill up just so they can sell it-- since they don't need it for their craft. It's as if I went to a dungeon and could ninja mining nodes from blacksmiths/JC's just so I can sell the ore.
/rant mode off
There's a very good reason for all of this. First off, Blizzard wants people to access the pre-raiding blacksmithing/tailoring/leatherworking patterns early. They know that they can put out BETTER patterns later once people outgear those patterns and new content is released.
However, they would much prefer to not have to release new enchants. What they do instead is make the ones they put out very expensive so that you have to really think about what weapon you want to wait for to put it on.
Yes, it will take enchanters awhile to hit the skill max, but that is NOT a bad thing. It makes you that much more valuable if you do make it...
I think we were "spoiled" in WotLK by getting everything relatively quickly. When my alt hit 80, I was ICC geared in about 4 days. Full 232/245 gear and full enchants. I mean... that SHOULD not happen. It SHOULD take us awhile to reach our goals in the game, or else it gets stale quickly. Don't make it a race and you'll enjoy it more.
No, there's no good reason.
The enchants needing maelstrom crystals are not needed to reach 525. I got there already. What's happening is that all that farming and money means shit because unless I raid or buy the crystals from those that were lucky to get some while raiding, I'm screwed and don't get to benefit from being a 525 enchanter, at ALL.
Thinking about where to put the enchants? The progression's very clear. 333>346>359. It's not like you're swapping weapons constantly with so much competition for them.
The problem is spending 6k fucking gold to reach 525 because Enchanters can't farm their mats, and then finding that on top of that 6k gold you know have to wait to either raid and hope nobody needs an epic so you can roll against 9-24 people to get a maelstrom crystal, or you pay upwards of 10k gold in crafted epics just to disenchant them.
They either need to make maelstrom crystals drop from disenchanted heroic loot, or introduce a daily for it.
For tailoring, each goddamned volatile is ~30-50g, and you need 30 of them per dreamcloth recipe. Farming them, in an hour I got 10 at best. With no competition for mobs. Guess who you will buy volatiles from? Any other profession-- alchemists get to transmute volatile life they get from herbing to sell those volatiles in turn.
Every other profession has a fairly reliable way of farming their mats-- except enchanters and tailors, who just NEED to buy mats or armor to disenchant off the AH.
The current system bars anyone who doesn't raid from gaining the best weapon enchants. PvP'ers are screwed, and casuals are screwed.
On another note, had a fall out with an officer.
Get this: I buy the mats for a 525 BS belt buckle recipe, go to the guild officer and offer a good tip on top.
This guild officer gets pissy about a 100g tip, wants me to trade him some volatiles or pay him more gold on top of him crafting me something for which he provided no mats and whose craft has no cooldown. Angry that I would assume that he'd craft it for me just to my benefit.
And so this officer "passes" on doing the craft for me. I go to trade chat, ask for a BS, this non-guildie guy offers to make me the buckle at no cost, yet I still tip him, and he tells me no more tips, he'll craft it if I bring him the mats.
I mean, what can be more aggravating when a non-guildie is the one not trying to shake you down for profit? That pondscum of a guild officer really gave me heartburn for the rest of the day.
Mats for the buckle cost at most 300g. The buckles themselves are being sold at 900-1kg. It's a scam, and this guild officer wants to profit that steeply for something he provides no mats for-- because "I paid a lot of money to get to 525 and didn't put myself out there for crafting for the guild".