League of Legends

Of the Tabletop, and other, lesser varieties.

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Re: League of Legends

Postby Drumheller769 » Tue Aug 14, 2012 2:41 pm UTC

Went on a 5 game losing streak down to 1340 from 1400. Finally won a game, but it was one of those fight and claw your way to the win ones. Good game and all, but it just seems my wins are so hard fought and my losses are like I'm putting a pro team up against a little league team, the games are so one sided. In one game I had the same guy die twice to the same invade......sigh.
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faranim
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Re: League of Legends

Postby faranim » Tue Aug 14, 2012 4:34 pm UTC

So I finally hit summoner level 30 a few days ago. I stopped playing LoL for several months (I stopped after Leona was released, but before Fizz was released, I think this was somewhere near the beginning of Season 2), and started back up again recently. I've been playing Dominion mode almost exclusively (with occassional bot games to try some new champions). I purchased Maokai and got a lot of practice with him - I think I like him more than Alistar. I still prefer to fall into the Support/Tank role. I will occasionally play some sort of AP Carry (Ryze/Annie/etc). I am terribad with most AD Champs, because I tend to dive way too much (spoiled by playing as tanky champs).

I also tried enabling Smart Cast and although it's a bit weird at first, I think it's pretty much essential for higher level play. Those 0.5 second delays from having to click the mouse make a big difference, especially during team fights where you're constantly being stunned or tossed in the air.

I also started doing the Tribunal... apparently they lowered the required summoner level to 20.

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Re: League of Legends

Postby Windowlicker » Tue Aug 14, 2012 4:41 pm UTC

Lostdreams wrote:As to Teemo, Kog, and Corki: Teemo has a bunch of problems and is played almost exclusively top. A "portion" of Kog's damage scales off of AP. If you play Kog AP he stops being competative as AD carry and starts being played as an AP caster. Corki has true damage but you're still going to stack hp and armor when you play against him, just in slightly different ratios than normal.

I guess what I'm looking for is a champ that plays the ADC role but makes you need to stack MR instead of AR.

The point being, there are two champions that have two different styles of filling the role of 'AP bot carry' - they can both justify building AP and attack speed. Hence, items like Nashor's Tooth. If you take away the AD carry then there's no reason for your opponents to not just build MR and health to negate most of your team's damage. Unless you get someone superfed top/play Pantheon mid.

eeris
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Re: League of Legends

Postby eeris » Tue Aug 14, 2012 5:26 pm UTC

Windowlicker wrote:
Lostdreams wrote:As to Teemo, Kog, and Corki: Teemo has a bunch of problems and is played almost exclusively top. A "portion" of Kog's damage scales off of AP. If you play Kog AP he stops being competative as AD carry and starts being played as an AP caster. Corki has true damage but you're still going to stack hp and armor when you play against him, just in slightly different ratios than normal.

I guess what I'm looking for is a champ that plays the ADC role but makes you need to stack MR instead of AR.

The point being, there are two champions that have two different styles of filling the role of 'AP bot carry' - they can both justify building AP and attack speed. Hence, items like Nashor's Tooth. If you take away the AD carry then there's no reason for your opponents to not just build MR and health to negate most of your team's damage. Unless you get someone superfed top/play Pantheon mid.


Unfortunately, the lack of diversity is entirely by design. Riot keep a very tight control on how the game is played and at times are stifling it. If a new tactic becomes popular that they don't like, it gets nerfed. Instead I'd much rather they try to let the community naturally develop a counter to it. Take for instance the triple "support" team comp which lasted for a grand total of 1 tournament. The idea was if the game went on long enough your team turned into a death ball with your AD carry becoming unkillable thanks to the fed supports. Split pushing, aggressive early plays, poke comps could all have potentially countered this but the community was never given a chance, simply because the current meta got destroyed by it. AP Janna also recently got nerfed (in fact they've pretty much been nerfing support champions steadily for a while) despite the fact she was very much a niche pick and only chosen by a few teams and rarely ever in solo queue, simply cause Riot didn't like the fact that she could be played as both a support and AP role.

And don't even get me started on item builds...

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Re: League of Legends

Postby BlackSails » Tue Aug 14, 2012 7:33 pm UTC

Windowlicker wrote:
Lostdreams wrote:As to Teemo, Kog, and Corki: Teemo has a bunch of problems and is played almost exclusively top. A "portion" of Kog's damage scales off of AP. If you play Kog AP he stops being competative as AD carry and starts being played as an AP caster. Corki has true damage but you're still going to stack hp and armor when you play against him, just in slightly different ratios than normal.

I guess what I'm looking for is a champ that plays the ADC role but makes you need to stack MR instead of AR.

The point being, there are two champions that have two different styles of filling the role of 'AP bot carry' - they can both justify building AP and attack speed. Hence, items like Nashor's Tooth. If you take away the AD carry then there's no reason for your opponents to not just build MR and health to negate most of your team's damage. Unless you get someone superfed top/play Pantheon mid.


You can build diana like an "ad" carry. Go malady, gunblade, nashors, etc.

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Re: League of Legends

Postby Windowlicker » Tue Aug 14, 2012 8:33 pm UTC

Sure. Not sure I'd recommend it for a melee, but eh.

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Re: League of Legends

Postby Becani » Wed Aug 15, 2012 1:45 am UTC

Lostdreams wrote:I guess what I'm looking for is a champ that plays the ADC role but makes you need to stack MR instead of AR.

Play Kayle. Take attack speed reds and quints, cooldown blues. Level up e first. Rush Wit's End, Malady, then Bloodrazor, followed by Nashor's tooth.

You'll be dealing mostly magic damage from your autoattacks. Fun times.

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Re: League of Legends

Postby Lostdreams » Wed Aug 15, 2012 12:30 pm UTC

Windowlicker wrote:
Lostdreams wrote:As to Teemo, Kog, and Corki: Teemo has a bunch of problems and is played almost exclusively top. A "portion" of Kog's damage scales off of AP. If you play Kog AP he stops being competative as AD carry and starts being played as an AP caster. Corki has true damage but you're still going to stack hp and armor when you play against him, just in slightly different ratios than normal.

I guess what I'm looking for is a champ that plays the ADC role but makes you need to stack MR instead of AR.

The point being, there are two champions that have two different styles of filling the role of 'AP bot carry' - they can both justify building AP and attack speed. Hence, items like Nashor's Tooth. If you take away the AD carry then there's no reason for your opponents to not just build MR and health to negate most of your team's damage. Unless you get someone superfed top/play Pantheon mid.


The goal is to shake up the lanes a little. More and more AP tops are showing up. There are a few viable AD mids as well (Talon springs to mind) Support and jungle vary wildly beween not just the damage type but the playstyle as well. It seems like top and jungle seem to have the most movement in both categories. With the exception of Graves(a little more tanky) and Ezreal(a lot less right click to win) there doesnt seem to be much in the way of playstyle variance and damage type changes. It's still primarily right click to win with most/all of the damage as physical.

eeris wrote:I've always wanted to try an AP Ezreal + Soraka bot lane combo and see how that would work. Ez with 500AP, lichbane and DFG is super scary. Problem is, no good team will ever let you get to those items.


Having played a great deal of support, this is one of my favorite lanes. Ezreal is far and away the best AD in my opinion. He's super moblie, has a good earlygame mix of AP and AD, and he works well with damn near any support.
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Re: League of Legends

Postby Windowlicker » Wed Aug 15, 2012 1:41 pm UTC

It seems like this is pulling is back to the issue of balancing for the general population vs high level play. At tournament-level, Talon/Pantheon (as two examples of AD mids) are just not viable. Unfortunately, the role of AD caster is one that (currently) just isn't working. However, these two can do some damage in solo queue. Similarly, in the last few tournaments the most popular AD carries have been Corki, Graves and Ezreal (and, previously, Urgot). These three are chosen mostly because they all have good movement skills, and all three rely on abilities for most of their damage (hence Corki/Ez building Trinity first).

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Re: League of Legends

Postby Adacore » Wed Aug 15, 2012 1:59 pm UTC

Windowlicker wrote:Similarly, in the last few tournaments the most popular AD carries have been Corki, Graves and Ezreal (and, previously, Urgot). These three are chosen mostly because they all have good movement skills, and all three rely on abilities for most of their damage (hence Corki/Ez building Trinity first).

Urgot, at least, seems to be chosen more for the power to initiate with hyperkinetic position reverser than pure mobility, per se. Graves and Ez are more obviously movement-focussed.

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Re: League of Legends

Postby eeris » Sun Aug 19, 2012 4:59 pm UTC

Gamescom is now over, with the first 3 EU teams qualifying for the S3 thingymajig thats being organised (M5, SK, CLG.eu in 1st 2nd and 3rd respectively).

Meanwhile on solo queue I'm preparing myself for the influx of Gangplank, Jungle Cho'gath, Gragas and Orianna picks.

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Re: League of Legends

Postby Weeks » Sun Aug 19, 2012 11:15 pm UTC

And m5 curbstomped SK in the finale, like it was a bot game. M5 vs. CLG probably (maybe) would've been a better show.
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Re: League of Legends

Postby eeris » Mon Aug 20, 2012 5:13 pm UTC

Weeks wrote:And m5 curbstomped SK in the finale, like it was a bot game. M5 vs. CLG probably (maybe) would've been a better show.


It probably would have, however SK definitely deserved their win against CLG. It would have been interesting to see if they'd stuck with the usual double elimination format rather than going for single elimination. I doubt CLG would have lost to them twice. I also would have fancied Fnatics chances against SK as well, it could have very easily ended up with SK in 4th. It's worth noting that SK and M5 were training 'buddies' leading up to the event. M5 building up SK to knock out CLG for them? Seeing as CLG are the one team who win more often than not against M5 it worked out quite well for them.

In other news, I don't think I can rely on Tristana as my goto AD carry any more. Especially not as purple side. Guess I'll have to join the ranks of Graves/Ezreal/Corki players.

EDIT: M5 stats

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Re: League of Legends

Postby Windowlicker » Tue Aug 21, 2012 1:57 am UTC

It's been a while since my last marathon game, but this one... ugh.
Spoiler:
marathon.png

Some of the worst team-mates I've ever had.. it was alright in lane, we won almost everywhere. But when it came to teamfighting they were completely unaware. Eve and Cait were constantly running into 1v5s and throwing away the advantage that we very obviously had. If the game showed a 'wards bought' total, mine would have been way way up there.

Edit: also I know my build is somewhat.. nowhere, but I couldn't be fucked anymore.

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Re: League of Legends

Postby eeris » Tue Aug 21, 2012 8:15 pm UTC

Windowlicker wrote:It's been a while since my last marathon game, but this one... ugh.
Spoiler:
marathon.png

Some of the worst team-mates I've ever had.. it was alright in lane, we won almost everywhere. But when it came to teamfighting they were completely unaware. Eve and Cait were constantly running into 1v5s and throwing away the advantage that we very obviously had. If the game showed a 'wards bought' total, mine would have been way way up there.

Edit: also I know my build is somewhat.. nowhere, but I couldn't be fucked anymore.


Your build is fine, the AD carries however...

So, just played a ranked game as blitzcrank support, thinking it was a normal draft game, and because my lane partner was Jayce and one of our team members randomed Nunu top I trolled pretty horribly and finished 0-6-3. Woops. I'll say again, I really thought it was a normal draft. (We won anyway)

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Re: League of Legends

Postby Weeks » Tue Aug 28, 2012 6:01 pm UTC

eeris wrote:In other news, I don't think I can rely on Tristana as my goto AD carry any more. Especially not as purple side. Guess I'll have to join the ranks of Graves/Ezreal/Corki players.
Same here, but mostly because she's the only one I'm good with (Ashe is a no-no for me) and Ezreal was fun to play with on his free week.

Also, fresh from PBE. I believe Arcade Sona will be available on the store this weekend.

Spoiler:
Image
Image
Image


edit:

one of our team members randomed Nunu top
This is actually a fantastic lane and I can't wait to try it out. Who was the opposing top, if I may ask?
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Re: League of Legends

Postby Lostdreams » Wed Aug 29, 2012 2:12 pm UTC

It's not really "supposed" to work, but I'm enjoying playing Lux as a support.

As long as I'm not in lane against Soraka or Sona, I can force bot out of lane early and easily, allowing my adc to get a pretty substantial lead in levels and cs. I take flat damage reds, armor/mp5 yellows, and ap quints and blues. I take th standard fairie charm first but get mana pots so I can freely spam skills starting at lvl 1 and can almost always secure jungle kills with her root and area slow.
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Re: League of Legends

Postby eeris » Thu Aug 30, 2012 8:36 am UTC

Weeks wrote:
eeris wrote:In other news, I don't think I can rely on Tristana as my goto AD carry any more. Especially not as purple side. Guess I'll have to join the ranks of Graves/Ezreal/Corki players.
Same here, but mostly because she's the only one I'm good with (Ashe is a no-no for me) and Ezreal was fun to play with on his free week.
...
edit:

one of our team members randomed Nunu top
This is actually a fantastic lane and I can't wait to try it out. Who was the opposing top, if I may ask?


I've actually discovered that Nunu works quite well with Tristana and it's probably going to be my preferred Trist lane combo. It allows you to trade without going all in thanks to the attack speed buff and it allows you to escape from ganks because of your inevitably pushed lane.

He was up against Darius, hence why he did alright. Nunu top can be pretty faceroll against a lot of champions but he falls off mega late on and this game doesn't have the itemization to allow you to be much use other than as a second support.

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Re: League of Legends

Postby 3fj » Thu Aug 30, 2012 10:43 am UTC

Weeks wrote:I believe Arcade Sona will be available on the store this weekend.?

Yessss. I'm all over that. I'm usually support and I even play her in dominion quite often, but the Pentakill skin is a little boring.
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Re: League of Legends

Postby omgryebread » Thu Aug 30, 2012 2:17 pm UTC

Every time Riot comes out with something like Diana (she has clothes! not wearing heels), they have to go and make a skin like that Arcade Sona to cancel it out. I want to like it, but... who the fuck goes to an arcade without clothes on? Why is she wearing fingerless gloves? I mean, presumably for the reason that they are awesome for arcades because arcades can be really cold, and adrenaline makes your hands really cold, but seriously Sona you forgot to put on a shirt.
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Re: League of Legends

Postby 3fj » Thu Aug 30, 2012 3:25 pm UTC

I agree, but given the partials and sounds are all DDR related I assume that in their heads Arcade == DDR == Rave culture == Loud colours and not much clothing.

On top of that, have you seen vanilla Sona? She is almost literally all boobs. By comparison they've been pretty restrained.
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Re: League of Legends

Postby Jesse » Thu Aug 30, 2012 3:27 pm UTC

I dress like that every time I go to the Arcade.

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Re: League of Legends

Postby Adacore » Fri Aug 31, 2012 12:26 am UTC

It's one of the things I like least about LoL. Most of their skins for female champions seem to be a 'how much boob can we possibly show' competition. Even with Diana, she came with the boob-tastic Dark Valkyrie skin, right? I think the only female champions that haven't got a skin seemingly designed purely to display cleavage are Anivia, Annie, Poppy, Tristana and Lulu... a bird and four child-size champions.

Actually, maybe Kayle is ok. Possibly Karma, Lux and Soraka? But that still leaves 25 female champions who have a skin designed to show off boobs.

Also, I note in researching this, some of the Chinese art for female champions is even more sexualised than the Western art.

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Re: League of Legends

Postby 3fj » Fri Aug 31, 2012 1:58 pm UTC

I was going to suggest Leona, and I made it to the Valkarye page thinking "Yeah! Leona is fine! Oh wait suddenly she's lost a bunch of armor. The important chunks where her boobs/guts go. You know. The squishy bits armour is meant to protect."
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Re: League of Legends

Postby BurningLed » Fri Aug 31, 2012 9:08 pm UTC

Riven was doing well until almost the entirety of the LoL community literally begged for a playboy bunny Riven skin, so I don't know if we can blame Riot for that one -- Sure it would make them a better company but it also means losing out on piles of money for not making a skin that is absolutely guaranteed to sell well.

Still, I would have thought it much better if they'd made the skin akin to Cottontail Teemo, with a bunny-bunny outfit and not a playboy bunny outfit.
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Re: League of Legends

Postby Adacore » Sat Sep 01, 2012 8:00 pm UTC

So, it turns out the US Regional Finals are pretty exciting. Some of the closest pro-LoL games I've seen in a couple of the matches.
Spoiler:
TSM vs Curse going into a decider after two really close games - it's a shame that one of these teams has to miss out on the World Finals, honestly, after watching this.

EDIT: Sadly, the decider wasn't as close.

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Re: League of Legends

Postby Weeks » Mon Sep 03, 2012 4:49 pm UTC

Irelia's regular outfit isn't too bad.
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Re: League of Legends

Postby Lostdreams » Tue Sep 04, 2012 12:40 pm UTC

BurningLed wrote:Still, I would have thought it much better if they'd made the skin akin to Cottontail Teemo, with a bunny-bunny outfit and not a playboy bunny outfit.


I would have loved a Mundo, Sion, or Gragas in a bunny suit.

Weeks wrote:Irelia's regular outfit isn't too bad.


Frostblade Irelia more than counterbalances it, as it's just one big ass-shot.
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Re: League of Legends

Postby Weeks » Mon Sep 10, 2012 6:26 am UTC

Lostdreams wrote:
Weeks wrote:Irelia's regular outfit isn't too bad.


Frostblade Irelia more than counterbalances it, as it's just one big ass-shot.
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Decisions, decisions.
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Re: League of Legends

Postby eeris » Mon Sep 10, 2012 8:41 am UTC

Spending IP on a rune page (I assume you mean like an empty page rather than runes for a page) is hideously expensive. Much better to fork out some RP on the bundle and use your IP for runes/champs.

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Re: League of Legends

Postby 3fj » Mon Sep 10, 2012 10:30 am UTC

BurningLed wrote:Still, I would have thought it much better if they'd made the skin akin to Cottontail Teemo, with a bunny-bunny outfit and not a playboy bunny outfit.


And they'd get people laughing their asses off instead of being weirded out at them suddenly being "noble" or whatever. Man, fanbases suck sometimes.

Speaking of horrible human beings, I bought the Arcade Sona skin, then played her AP with BoSwiftness and spent the entire time dominating people asking to see my tits; soaking up all of the nourishing ragetears on the way. Sona is such an OP Dominion pick so long as you know when to disengage/your team aren't fools.

The highlight was a TF that tried to port on top of me, so I made him DDR and murdered him from half health. Two seconds later I was at full health again. Silly carries. You can't stop Sona.
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Re: League of Legends

Postby Weeks » Mon Sep 10, 2012 1:23 pm UTC

eeris wrote:Spending IP on a rune page (I assume you mean like an empty page rather than runes for a page) is hideously expensive. Much better to fork out some RP on the bundle and use your IP for runes/champs.
Yeah but the bundle is like, 20 bucks.

Didn't know Sona was good on Dominion, I never see her.
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Re: League of Legends

Postby faranim » Mon Sep 10, 2012 4:42 pm UTC

I played Sona for the first time last week when she was free. I didn't realize here skills auto-target so there is pretty much no skill involved in playing her. Just move around and press your Q-W-E whenever you need it. The hardest thing is coordinating when to use the effect of your passive with your auto-attack.

She's great in dominion because you can build her tanky, and just move around spamming your skills. Your Q interrupts capture attempts, your W heals, and E lets you run away. And her ult is great for teamfights or punishing someone who dives your tower.


I bought the rune page bundle with my first RP purchase, but it turns out I only actually use like 3 rune pages (AD, AP, and Tank/Support)

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Re: League of Legends

Postby eeris » Mon Sep 10, 2012 5:10 pm UTC

faranim wrote:I played Sona for the first time last week when she was free. I didn't realize here skills auto-target so there is pretty much no skill involved in playing her. Just move around and press your Q-W-E whenever you need it. The hardest thing is coordinating when to use the effect of your passive with your auto-attack.


That's just not true. If you use your Q at the wrong time in lane you are either going to A) needlessly push your lane for no gain or B) die from bad positioning because Sona is one of the squishiest supports. Running around in team fights spamming your abilities will be about useful as Soraka using her heal at the wrong time or Taric blowing his stun on the wrong target or using his shatter against a heavy AD team.

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Re: League of Legends

Postby faranim » Tue Sep 11, 2012 4:02 pm UTC

Sorry, I thought that basic player skill was implied. Obviously you don't spam your skills every time they are up. But playing Sona is not nearly as hard as playing other support champions which have skillshots and targeted skills. And her cooldowns are pretty low (I think?) that it's not such a big deal if you mess up a few times. Compare with someone like Blitzcrank who pretty much lives or dies on his grab skill.

I'm just saying, it's not that hard to learn how to play Sona compared to most other champs.

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Re: League of Legends

Postby emceng » Tue Sep 11, 2012 4:22 pm UTC

Played last night for the first time since April. Still pretty fun, but wow. How long does it take to get to level 30? Seems like tons of freaking games. Not a big deal though. I did go 4-0 last night, with two against bots. Then a really close dominion game that we were down near the end and won. Then a normal game that started with my team having a no-show, and demolished them. Might have only lost 1 turret.
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Re: League of Legends

Postby Drumheller769 » Tue Sep 11, 2012 5:06 pm UTC

Rage, 3 losses last night, first 2 from the same guy who trolled both games (I shoulda waited between Q's) and the third one because somebody raged and went afk. He raged, because our Warwick ganks at level 3 and dies, and he then says, 'you dont have taunt yet?' So our shen rages and leaves. So I played a 4th game because I wanted a win, goto Sona:

spam skills
profit
???
win

^ this works 65% of the time for me :D
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Re: League of Legends

Postby 3fj » Tue Sep 11, 2012 7:24 pm UTC

Weeks wrote:Didn't know Sona was good on Dominion, I never see her.

I still get "Sona? On Dominion?" "plzzz not sona" nearly every game. Doesn't happen often, hilarious when it does. People don't expect the burst.

faranim wrote:I played Sona for the first time last week when she was free. I didn't realize here skills auto-target so there is pretty much no skill involved in playing her. Just move around and press your Q-W-E whenever you need it. The hardest thing is coordinating when to use the effect of your passive with your auto-attack.


Sona isn't skilled if you only consider skills and such, but to play her effectively your positioning has to be effective. It's pretty easy to blow half your attack power if you blow the skill a little too early like you're saying, or be too close and die if you're a little late. I'm not saying she's tough by any means, but she's not as faceroll as you're saying either.
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Re: League of Legends

Postby Adacore » Wed Sep 12, 2012 1:03 am UTC

From my very limited experience playing, I'd say Sona is probably on a par with Soraka as the easiest supports to play (with Soraka you only really have to put thought into when and how to use Infuse).

I played for the first time in over a year yesterday. I've been spectating a fair bit recently, but not actually playing any. I'm still restricted to free champions only. I mostly played as Janna, but had one game each on Vlad and Cho. The first game was hilarious - three of my team were using champions for the first time, and we just got obliterated, but somehow I was playing fairly well (and Janna has crazy good escape). The post-game chat was pretty cool, too - a couple of the players on the other team were really nice, they complimented my play, which felt pretty good given it was my first game in a year with a champion I'd never used before. I don't remember the details of the other Janna games - I know I won one of them with 1/1/17 or something. The Vlad game went horribly, I had no idea how to use his skills. Then I ended up mid lane as Cho'Gath (a champion I'd actually played before!), and that went really well - only 2/0/2, but I was by far the most farmed of anyone when the other team surrendered.

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Re: League of Legends

Postby Weeks » Fri Sep 14, 2012 4:30 pm UTC

So, Dominion players, who do you play? I personally love Teemo and find I can fit him in many more teams than other champs and win. I build him AP with a Lich Bane and Nashor's Tooth.

Speaking of which, I'm told Nashor's Tooth is a bad item and I should probably get something else, but what else would fit the bill? Or is that just on Summoner's Rift, where skirmishes are rarer?
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