League of Legends

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Lostdreams
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Re: League of Legends

Postby Lostdreams » Wed Jan 30, 2013 1:51 pm UTC

Jan 23, so he should be reduced today or tomorrow.
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TrlstanC wrote:But, I'm still curious, did no one else ever learn about creationism in science class at some point, at least those who went to public school?

Sorry, we just learned science.

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Re: League of Legends

Postby Intrigued » Wed Jan 30, 2013 1:57 pm UTC

Awesome, thanks. Still can't wait to pick him up. I really wish that way back when I had just purchased one of those champion packs so I would have a stupid IP surplus now. By the time I wanted to do it, though, I had already unlocked a handful from each of the groups they were selling.

So I got myself together a few days back and played 3 ranked games. Lost 2 with some extremely poor teammates. The 3rd one I got disconnected in the middle and then it wouldn't let me reconnect (just started letting me requeue), so I gave up and started playing dominion again. Bright side is that I've been terrorizing people with nidalee on dominion quite a bit. It's really amazing how much damage those spears do, without even taking into account how awesome the rest of her kit is.

Edit: which also makes me want to learn to play nidalee top in SR, since I've heard she's pretty solid at the moment. I played her once and it was pretty devastating, though I think we ended up losing anyway.

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Re: League of Legends

Postby Ixtellor » Wed Jan 30, 2013 8:05 pm UTC

I don't know if this is common knowledge, but the more I play ranked games, the more I have come to believe that Bottom and how it plays out will determine the games outcome.

I have soo many games where I am top, mid, or jungle where our bottom gets crushed and we lose. Pretty much anytime I go bottom, or non-stop gank bottom from jungle, we win.

And its not that I am a great player, it just seems as if coming back from a 0-9 bottom start is extremely difficult.

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Re: League of Legends

Postby Drumheller769 » Wed Jan 30, 2013 8:14 pm UTC

Id say that is mostly how it rolls although specific top/jungle/mid champs can make up for a failed bot lane. Like a fed Irelia or Jax, can single-handledly win a game, even if your ADC is a non factor.
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Re: League of Legends

Postby Intrigued » Wed Jan 30, 2013 8:17 pm UTC

Any lane can have that kind of effect, though it does happen the most bottom, especially in lower level games where there's more aggression and little understanding of how to recover from an early death or two. Mainly I think it's because the bottom is really focused on getting to "end game", and a strong early lead means they're reaching their first big item or two well before you, which means snowballing hard unless you put a stop to it. But really, a fed top laner/mid laner/jungler can all be totally devastating if you aren't outplaying the enemy in a different lane. This is why feeding a bunch early game is generally not advised.

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Re: League of Legends

Postby Drumheller769 » Wed Jan 30, 2013 8:19 pm UTC

You can also turn a game around with superior warding, positioning and objective timing. A 10-15 kill deficit is not a game over by any means.
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Re: League of Legends

Postby BlackSails » Wed Jan 30, 2013 8:24 pm UTC

Drumheller769 wrote:You can also turn a game around with superior warding, positioning and objective timing. A 10-15 kill deficit is not a game over by any means.


It depends who has those 10-15 kills. Akali with an extra 10 kills is a bit different than sona with an extra 10.

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Re: League of Legends

Postby Intrigued » Wed Jan 30, 2013 8:37 pm UTC

It's true that even a 10 kill deficit against akali is winnable with good teamwork and tight play. On the other hand, feeding akali an early 10 kills usually goes hand in hand with a team that is making lots of mistakes and probably won't magically pull it together for the last half of the game, especially considering not only do you need to start being as good as the enemy, you need to start all the sudden being better, to make up for the advantage you've given them. Still, the games where it does happen can be very rewarding.

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Re: League of Legends

Postby emceng » Wed Jan 30, 2013 8:47 pm UTC

Drumheller769 wrote:You can also turn a game around with superior warding, positioning and objective timing. A 10-15 kill deficit is not a game over by any means.


Yeah, won a game a while back. We were down quite a bit on kills, the other team was fed, and we were in trouble. Was endgame team fights back and forth, but we did a great job with wards. I got one by baron, and when they went for him we got there halfway through, ganked 4 and stole baron, with only 1 death. Got us to drop a few towers and won.
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Re: League of Legends

Postby Ixtellor » Wed Jan 30, 2013 9:37 pm UTC

Yea, dont get me wrong. I have had lots of comeback games.

Just yesterday, I was J4 top, got ganked and tower dived twice by a cunning Xin + Garen, went 0-2. Then I noticed whole team was 0-7.
Said on chat "Lets turn this around right now, or we lose". And we ended up winning the game.

I have also had a win in a -20 kill game because the game went on too long, and it allowed us to farm up.
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Re: League of Legends

Postby Adacore » Wed Jan 30, 2013 11:15 pm UTC

I've said this before, but I found there's a certain skill-range in which people get way overconfident when they have baron buff. So long as you can rally your team and wait for the enemy to dive in with a poor initiate it's possible to turn games really easily - I've had plenty of games when the enemy got baron (and escaped safely), then I typed in chat "group up and wait for them to overextend, then fight", and we've got the ace and won the game. In higher level play people don't overextend with baron, but in low-level games lots of people see baron buff as 'game winning invincibility armour', and it's easy to capitalize on that even if the enemy team is way ahead.

The potential for comebacks largely depends on your enemies making mistakes to give away the lead - you might be able to outplay them, or scale well into lategame, but if they're far enough ahead then they should win with perfect play. Lower skill players make far more mistakes than higher skill ones, and thus it's much easier to have an epic comeback in a lowskill game than a highskill game.

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Re: League of Legends

Postby 3fj » Thu Jan 31, 2013 11:02 am UTC

BlackSails wrote:
Drumheller769 wrote:You can also turn a game around with superior warding, positioning and objective timing. A 10-15 kill deficit is not a game over by any means.


It depends who has those 10-15 kills. Akali with an extra 10 kills is a bit different than sona with an extra 10.

You say that, but the sheer utility of support items when the opposing support has none can save an otherwise underfed team. An example would be Shurelya's and an Aegis, letting you engage for longer, catch people out better and get out if need be; saving the carry/kill trade. It's not as powerful, but a good support can help everyone play better, which tends to carry to the end game in my opinion.
That said, I play support so of course I'm going to say that :P
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Re: League of Legends

Postby Drumheller769 » Thu Jan 31, 2013 1:00 pm UTC

Im actually struggling with that right now, Ive dropped 200 elo into 1200 range, and I cant get people to coordinate like they do in higher ELOs. So I might have a bush warded and im waiting for team to group so I can shurelia+run in + an ult and catch somebody out...and they all run off to farm, no matter how much I ping the other guy standing in the bush. Its frustrating.
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Re: League of Legends

Postby Intrigued » Thu Jan 31, 2013 1:30 pm UTC

Advice for lower level play: do NOT do worse because you know better. This is a trap I fall into more frequently than I'd like. If you know you could set up the perfect trap in some brush because somebody's coming, but there won't be anyone to help you, just leave it. You're better off playing safe instead of risking feeding just because "it was totally the right thing to do if other people had map awareness". Also keep in mind that the enemy team will probably be at a similar teamwork disadvantage.

I like to apply a simple strategy when someone on my team is really bad about overextending alone and won't listen to anyone. I tell everyone to stick to that person like white on rice. That way, even though someone would normally be overextending alone, they are always with the group, whether they like it or not.

This applies to your situation as well, though it can be pretty tough if EVERYONE splits. Still though, stick together with people as much as you can, even if it means wasting some time vs risking going alone to an objective and giving free kills up. Ward up as much as possible so that you don't just ping dragon and say "they're probably fighting it", your teammates can actually see them approaching and fighting it. That's a lot more incentive for them to actually do something about it. Also, if you're playing a carry or whatever, take the opportunity to farm up like they're doing. If you can't get a team fight going, and neither can the enemy team, you have to at least keep up with them at their own game.

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Re: League of Legends

Postby BlackSails » Thu Jan 31, 2013 10:56 pm UTC

Intrigued wrote:Advice for lower level play: do NOT do worse because you know better. This is a trap I fall into more frequently than I'd like. If you know you could set up the perfect trap in some brush because somebody's coming, but there won't be anyone to help you, just leave it. You're better off playing safe instead of risking feeding just because "it was totally the right thing to do if other people had map awareness". Also keep in mind that the enemy team will probably be at a similar teamwork disadvantage.


The worst is when your team has a bad engage, you manage to save everyone, and they just go back in for the same bad engage but now with quarter hp

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Re: League of Legends

Postby NieXS » Fri Feb 01, 2013 6:14 am UTC

Guys.

Guys.

There's a LoL Fantasy League.

I'm far too excited about this.

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Re: League of Legends

Postby ProZac » Fri Feb 01, 2013 9:21 pm UTC

There's also http://www.bossminion.com which is currently running a bit slow. It looks a little more fleshed out at first glance, but I'm definitely interested in participating in one of them during Season 3.

I also got my ranked placement. Silver Tier 1, in Gangplank's Infiltrators. Gold never seemed so close.

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Re: League of Legends

Postby Metaphysician » Sat Feb 02, 2013 5:06 am UTC

Got fed up with playing support and getting saddled with a terrible AP carry every single game. Decided to play Karthus (my favorite mid) and promptly went 19-5-5.
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Re: League of Legends

Postby elminster » Mon Feb 04, 2013 7:59 am UTC

It always amazes me how slow LoL's PVP.net interface is. It's by far the slowest interface I've seen of any program recently. I know exactly why it is... they're using Adobe Air so they can go cheap on the development.
I'm just surprised they've not got a few people in to just remake the interface. Hell, I can load photoshop in less time that it takes to just open the shop.
Image

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Re: League of Legends

Postby Ixtellor » Mon Feb 04, 2013 8:04 pm UTC

Played some ranked games over the weekend. Both games had the same dynamic in that one side was 'winning' and then the other side made a comeback.

Lost a 'sure win' game when my team messed up and got ace'd in our own base. Enemy team only had a Fiona with 50hps and a Sona left. They took out our main before anyone respawned.

Found out I am decent with Ryze mid, and am getting a lot better at leaving my lane for ganks. I have always been good about NOT dying mid, but now I am getting more kills.

Now I just need to figure out how to not insta melt under enemy focus as an AP carry.

Question: Is Glass Cannon Karthus still viable? I used to be a huge fan of 500 AP death casting ults with my AoE up.
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Re: League of Legends

Postby Metaphysician » Mon Feb 04, 2013 9:36 pm UTC

Ixtellor wrote:Played some ranked games over the weekend. Both games had the same dynamic in that one side was 'winning' and then the other side made a comeback.

Lost a 'sure win' game when my team messed up and got ace'd in our own base. Enemy team only had a Fiona with 50hps and a Sona left. They took out our main before anyone respawned.

Found out I am decent with Ryze mid, and am getting a lot better at leaving my lane for ganks. I have always been good about NOT dying mid, but now I am getting more kills.

Now I just need to figure out how to not insta melt under enemy focus as an AP carry.

Question: Is Glass Cannon Karthus still viable? I used to be a huge fan of 500 AP death casting ults with my AoE up.


My current build hits about 600 AP and over 3k hp. I build Sorc Boots (homeguard)>Rod of Ages>Deathcap>Rylai's Crystal Scepter>Liandry's Torment>Zhonya's Hourglass.
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Re: League of Legends

Postby Weeks » Mon Feb 04, 2013 9:48 pm UTC

Surely you mean Blackfire Torch. Am I right guys?

I really love the new Codex. Codex start + red pot + blue pot + boots is actually viable, not to say fantastic, on quite a few mages, though I've yet to try it on all of them (I still start ring on Diana bot).
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Re: League of Legends

Postby Lostdreams » Wed Feb 06, 2013 2:27 pm UTC

Why are the disconnects always on my team? :(
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Sorry, we just learned science.

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Re: League of Legends

Postby Drumheller769 » Wed Feb 06, 2013 2:41 pm UTC

Statistically speaking LOL will screw you over 81.3% of the time. This fact has been proven. End.
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Re: League of Legends

Postby Lostdreams » Wed Feb 06, 2013 3:14 pm UTC

This should be added as one of the loading/gamestart messages.
The Mighty Thesaurus wrote:
TrlstanC wrote:But, I'm still curious, did no one else ever learn about creationism in science class at some point, at least those who went to public school?

Sorry, we just learned science.

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Re: League of Legends

Postby 3fj » Wed Feb 06, 2013 4:01 pm UTC

Lostdreams wrote:This should be added as one of the loading/gamestart messages.

"Who will be the most sportsmanlike player this game?"
I have not once see someone react positively to this message. This may be my British cynicism coming through, but I have the same bitter reaction that I have to cheery waiting staff.

Weeks wrote:Surely you mean Blackfire Torch. Am I right guys?

I really love the new Codex. Codex start + red pot + blue pot + boots is actually viable, not to say fantastic, on quite a few mages, though I've yet to try it on all of them (I still start ring on Diana bot).

Delicious. Is the Seeker's Armguard in Dominion? I've not played a dom game since the new patch, but I'd be very tempted to pick that up instead.
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Re: League of Legends

Postby Ixtellor » Wed Feb 06, 2013 5:03 pm UTC

Why is it impossible for the computer to rank the skill of players?!?!?!?

2 ranked games yesterday.
First game, 3 people insta spam the position they want. (One guy literally typed "top" 100 times) #4 player asks "mind of I adc?" since jungle and mid were also 'called'. So even though I wanted to play my newest hero Xin Zhao... I relent and play Taric support.

Top quickly goes 0-4. Mid goes 0-4. Jungle goes 0-4. Bottom... we are 2-1. (Our only death came trying to defend our suicidal jungle Olaf who tower dived 2 heros at level 4)
Other team is fed, my teamates are clueless bafoons except for the the ADC, you all know the ending.

Second game, I am allowed to play Xin Zhao as jungle, rest of the team is decent, enemy team gets wrecked for the first 15 mins, then turns it around.. big fight in their base = they get aced, we have 3 left, game over. Enjoyable experience, a tad easy.

So Xin Zhao... WOW. Love this hero, insta bought him with IP after my first match with him in Dominion.

Question: Andy advice on how to play Xin well that isn't obvious? I am not super clear on when to use his ult, and think I have not been using it well... although it always results in enemy deaths.
My build has basically been Black axe thingy and tri force. In my last game ended up with frozen mallet and was working on tank item, since I play him pretty aggressive and I think he was a little to squishy for my aggressive play style.
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Re: League of Legends

Postby Drumheller769 » Wed Feb 06, 2013 5:09 pm UTC

Seems like you are doing fine. He does well in Jungle or Top, usually people get 1 DPS item then all tanky items on him.
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Re: League of Legends

Postby Intrigued » Wed Feb 06, 2013 6:13 pm UTC

Calling positions in ranked is pretty standard. Of course, it generally gets squashed by pick order, so if #5 pick calls ADC and you're #1 and that's what you want... you take it. They might not be real happy about it, but maybe they shouldn't play ranked if they can only play one role. I usually just shoot out "prefer adc or mid", because it adds that tone right away (these are what I WANT to play, even if that's not necessarily going to happen). I think it's a good thing to have that communication, otherwise, for example, first pick might grab an adc when they don't really care if they adc or mid, screwing someone else who is much better at adc than mid.

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Re: League of Legends

Postby Iceman » Wed Feb 06, 2013 8:03 pm UTC

It's a big weakness in the ELO of a team game like this.

Your previous ELO is just based on your win-loss only, but you play a variety of Champions and Positions, against a variety of Champions.

Someone can be really good Solo Mid with a specific Hero, and then suck dual laning with a support class.

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Re: League of Legends

Postby Intrigued » Wed Feb 06, 2013 8:15 pm UTC

Yeah, I meant to make a comment on that question as well. It makes sense to me. It's hard to match ELO because people really can't be equated to a numeric skill level precisely. Whether you get your preferred champion/role can have a huge affect on your perceived skill level in a match, but at some point, even from one game to the next playing the same champion you may have a good or bad game. The game involves so many snap decisions and weighted risks that human beings are just not perfect enough to calculate the same way every time. Since it's a snowballing game, early weighted risks can have a huge affect on the rest of the game and someone can do extremely poorly one game to extremely well the next vs similarly skilled opponents just because a couple early game risks worked out worse or better. On top of all that is the fact that your elo in this game is actually an indicator of how well your TEAM does in each match (which will obviously be weighted over time by how well YOU do in a team). Given all that mess, I think the elo system works fairly decently.

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Re: League of Legends

Postby Weeks » Wed Feb 06, 2013 10:33 pm UTC

3fj wrote:Delicious. Is the Seeker's Armguard in Dominion? I've not played a dom game since the new patch, but I'd be very tempted to pick that up instead.
I wouldn't. There's no Zhonya's in Dominion. Also I believe it's going to be removed from Dom in the next patch.
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Re: League of Legends

Postby Adacore » Thu Feb 07, 2013 1:11 am UTC

Iceman wrote:Someone can be really good Solo Mid with a specific Hero, and then suck dual laning with a support class.

I know this is true of a decent fraction of the top ranked players, to some extent - Zamphira got in/near challenger with Lulu mid in almost every game; One Trick Pony got there with Hecarim jungle, for example. Virus only plays Draven bot, normally duoing with someone as a specific support (I don't remember which). They'd be way, way better than me with other champions or in other roles, of course, but they wouldn't be right at the top of the rankings. It's interesting, in that once they get to the very top level they start getting target-banned (even if you can't see if they're playing against you in champ select), because the pool of players that get matched together is pretty small at that high a ranking, so if you know someone's online and has a specific awesome champion you can just ban out that champion if they're not on your team, on the assumption that they're on the enemy team.

I remember a few months ago Azingy was known for playing Amumu jungle, getting someone on his team to play Leona mid, then just blowing people up (his tears instantly trigger her sunlight passive every time it procs, giving them insane burst damage with a heap of CC; it just destroyed mid lane and they both got super-fed and snowballed the rest of the game most of the time).

Intrigued wrote:Yeah, I meant to make a comment on that question as well. It makes sense to me. It's hard to match ELO because people really can't be equated to a numeric skill level precisely. Whether you get your preferred champion/role can have a huge affect on your perceived skill level in a match, but at some point, even from one game to the next playing the same champion you may have a good or bad game. The game involves so many snap decisions and weighted risks that human beings are just not perfect enough to calculate the same way every time. Since it's a snowballing game, early weighted risks can have a huge affect on the rest of the game and someone can do extremely poorly one game to extremely well the next vs similarly skilled opponents just because a couple early game risks worked out worse or better.

And there's the psychological factor too - if you try something risky and it doesn't pay off, or if the enemy does something unexpected and you get ganked, it can really throw off your game and make you inclined to make bad decisions, helping the snowball against you compound even faster.

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Re: League of Legends

Postby Ixtellor » Thu Feb 07, 2013 7:56 pm UTC

So I realized I never did turn on smart casting... then I realized I dont' know how.

I tried to do it from the home screen, but didnt' see anywhere to change key bindings.

I plan on playing some tonight and would like to go ahead and make the switch, as I feel my skill level is stagnating and that .1 second delay in my combos is making me less effective, particularly on heros like RYZE with 3 targetable spells.
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Re: League of Legends

Postby Drumheller769 » Thu Feb 07, 2013 8:12 pm UTC

You have to set the default 'q' 'w' 'e' 'r' to smartcast in your keybindings in the ingame menu. Once you do this, those keys will be smartcast for every champ until you change it back.
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Re: League of Legends

Postby emceng » Thu Feb 07, 2013 8:49 pm UTC

For Xin, I like getting Phantom Dancer instead of triforce. He doesn't use enough mana to really have issues with sustain, unless you are out forever. Thornmail's also a solid choice.

For his ult, really depends on the situation. His E lets you get into range super fast. In teamfights you can try and wait to screw someone else's ult or something similar. The armor and MR increase is based on # of enemy champs around, so maybe save it if another enemy is jumping in. I've tried using it to knock guys into tower range, but that's really tough to do. Can work as an escape, but kind of a waste.
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Re: League of Legends

Postby Weeks » Thu Feb 07, 2013 10:24 pm UTC

There was a pro game just now featuring a Xin Zhao (TheOddOne). Perhaps you could watch the VoD when the stream is over.
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Adacore
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Re: League of Legends

Postby Adacore » Thu Feb 07, 2013 11:54 pm UTC

Xin Zhao has been fairly popular in the pro scene for the last month or two, I think. Gambit Gaming used him quite heavily in Intel Extreme Masters Katowice in both semifinal games and one game in the final, and I think there are VODs of that, although I've not checked to see if they work properly - I vaguely recall there were some issues with the live stream for that event.

Also, yay! LCS started! Go Team Curse & Dignitas! :D

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Re: League of Legends

Postby BlackSails » Fri Feb 08, 2013 5:08 am UTC

My favorite item on xin is sword of the divine. Autocrit on all your three talon strike attacks while having max attack speed for them

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Re: League of Legends

Postby Ixtellor » Fri Feb 08, 2013 2:08 pm UTC

Smartcasting: Didn't work like I expected. I thought that it made you automatically apply your skills to your target.
So with Xin I was laning against a Teemo/Graven ( I went bottom, screw Meta).

I had smart casting turned on, and I would E teemo... and nothing would happen except a circle would appear over him. I still had to physically click him to get my E off.

So not really sure what the point is. I went 0-2, stopped experimenting with smart casting and DESTROYED the other team... Xin is OP.
Merc Treads, Frozen mallet, Tri-Force, Soulstone (I was technically support Xin), Thornmail, Philosophers stone(again, I was support Xin)

Question: What exactly does smart casting do... because it didn't autocast anything for me.
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