Moderators: SecondTalon, Moderators General, Prelates
existential_elevator wrote:It's like a jigsaw puzzle of Hitler pissing on Mother Theresa. No individual piece is offensive, but together...
If you think hot women have it easy because everyone wants to have sex at them, you're both wrong and also the reason you're wrong.
Chuff wrote:I write most of my letters from the bottom
The Mighty Thesaurus wrote:TrlstanC wrote:But, I'm still curious, did no one else ever learn about creationism in science class at some point, at least those who went to public school?
Sorry, we just learned science.
Windowlicker wrote:Played my first game of (non-bot) jungle Rammus, went 9/3/12 or something like that. He is very, very good. My team was trying to get me to go jungle Irelia.. I think her ganks might work, but she also might need too much farm to be effective. Maybe I'll try it later.
Wouldn't such a change result in a different meta and different picks up top if the characters you'd usually play there can't do much for 10 minutes?rigwarl wrote:So a melee vs. melee top lane matchup would consist of both players /dancing in the middle of their ranged minions for the first 10 minutes since neither can attack eachother there or wants to push the lane?

Mavketl wrote:Wouldn't such a change result in a different meta and different picks up top if the characters you'd usually play there can't do much for 10 minutes?rigwarl wrote:So a melee vs. melee top lane matchup would consist of both players /dancing in the middle of their ranged minions for the first 10 minutes since neither can attack eachother there or wants to push the lane?
(I'm not sure what I think of the 'removing lasthitting as an important game mechanic' idea, but your argument seems a bit odd.)
Intrigued wrote:So I read the post on the LoL forums, and I think my assumption wasn't entirely unfair. I'm not sure what other options you see...
Chuff wrote:I write most of my letters from the bottom
Meaux_Pas wrote:We're here to go above and beyond.
Too infinity
of being an arsehole
Seems like that would make early game advantages snowball even harder. Pro level games already seem to be mainly won or lost in the laning phase. Winning bot lane and taking the first dragon is a pretty enormous lead, not sure it should be even harder to come back late game. It would probably make it a faster and more fun low level game, but LoL is reliant on it's eSports potential.setzer777 wrote:Another way to encourage pushing of creep waves would be to make creeps significantly better at knocking down towers and increase the benefits of early tower destruction enough to outweigh the benefits of safe farm for the other team (being able to farm at second tower after their first is destroyed).
omgryebread wrote:Seems like that would make early game advantages snowball even harder. Pro level games already seem to be mainly won or lost in the laning phase. Winning bot lane and taking the first dragon is a pretty enormous lead, not sure it should be even harder to come back late game. It would probably make it a faster and more fun low level game, but LoL is reliant on it's eSports potential.setzer777 wrote:Another way to encourage pushing of creep waves would be to make creeps significantly better at knocking down towers and increase the benefits of early tower destruction enough to outweigh the benefits of safe farm for the other team (being able to farm at second tower after their first is destroyed).
Meaux_Pas wrote:We're here to go above and beyond.
Too infinity
of being an arsehole
No matter how you do it, you're altering one of the game's basic principles, which would have enormous effects on balance. Just to remove one stat, dodge, Riot had to redo an entire champion. Last hitting is way more basic to the game than dodge.big boss wrote:'No last hitting' doesn't mean you don't get gold for killing creeps, it just means that the gold is split differently, maybe by how much percent of the creeps hp you kill off (so if you kill a creep at 10% hp you get 10% of the creeps total gold) or maybe you could base it on how far down the lane the creeps are or any other number of factors.
There are definitely ways to make this work without the game devolving into people tower hugging and just sitting behind their creep wave, just need to provide the correct incentives. Also, as someone posted before you need to keep in mind that the meta of the game will most likely change in this type of system so the standard lane comps could change as well as any other number of factors. Now whether or not riot should try this I don't know, but I think its definitely worth tinkering around with at least you need to evolve the genre and this is just one potential avenue.
Windowlicker wrote:Very much not liking duo-laning right now. If it's AD/support combo it's okay, 'cause then you're still (or I'm still, since I can't play support yet) going to be kind of alright making your own decisions.. but when it's a situation where you can clearly bully someone completely out of the lane but your partner won't come with you, it's a bit stressful. Especially in a 2v1. Solo lane 4eva.
Edit: Meant to ask, how is Jarvan? He was one of the bruisers I was interested in when I was trying to buy one, but I haven't seen him played enough (and I don't think he's been free recently..) so I don't know if he's worth the pickup.
omgryebread wrote:No matter how you do it, you're altering one of the game's basic principles, which would have enormous effects on balance.
The Great Hippo wrote:I am starting to regret having used 'goat-fucker' in this context.
Kag wrote:Let's not sit here and pretend that it's an intentional design choice, though.
Intrigued wrote:How is it not? It's one they carried over but they certainly made the choice to keep it and not go with a different system.
The Great Hippo wrote:I am starting to regret having used 'goat-fucker' in this context.
Users browsing this forum: Sheikh al-Majaneen, Simius, SlefBalia and 4 guests