WarDaft wrote:So, I played this game for the first time a mere 15 years after it was released. I quickly became enamored of it.
And I have to say, I can hardly stand not going Creative, and I'm not completely convinced that it's not entirely psychological. I appear to have an interesting take on it though, as I go Uni+Prod2+Creative, rather than pairing it with a research oriented race - though the lack of moral boosts does mean I don't get quite get full advantage of Creative, it's got absolutely insane production. Gaia Transformation is equivalent to the pop bonus from tolerant, Creative can always deal well with pollution, and you can manufacture large/huge worlds. I had one world after 10% tax producing over 1000 production per turn, and it wasn't even rich.
I've heard about waiting for games to hit the bargain bin before buying... but geez!
Consider subterranean as a perk too...