Monster Hunter 3/MH in general

Of the Tabletop, and other, lesser varieties.

Moderators: SecondTalon, Moderators General, Prelates

xepher
Posts: 83
Joined: Tue Mar 09, 2010 1:42 am UTC

Monster Hunter 3/MH in general

Postby xepher » Mon Aug 16, 2010 1:22 pm UTC

What do you guys think about it? Personally, I love it. I like the lack of lock-on and the fact the you actually have to be prepared beforehand. Maybe I'm not looking hard enough, but I just can't find much action rpgs today that fit that category.

User avatar
Vapour
Posts: 628
Joined: Thu Jun 24, 2010 9:19 am UTC
Location: Forest and Hills Zone.

Re: Monster Hunter 3/MH in general

Postby Vapour » Mon Aug 16, 2010 3:03 pm UTC

MH on PSP

Many many many hours were spent on it. Still play it occasionally.

Mhf2 was my latest purchase. Never got the MH For Wii. (Don't own an Wii)

Chen
Posts: 5570
Joined: Fri Jul 25, 2008 6:53 pm UTC
Location: Montreal

Re: Monster Hunter 3/MH in general

Postby Chen » Mon Aug 16, 2010 4:11 pm UTC

I find Tri quite a bit of fun. Its pretty grindy, but I still like it. Just hit the level where I can start hunting Deviljho, so I imagine after I get his armor and weaps it'll probably lose appeal since there's not much else to do at that point.

User avatar
BoomFrog
Posts: 1069
Joined: Mon Jan 15, 2007 5:59 am UTC
Location: Seattle

Re: Monster Hunter 3/MH in general

Postby BoomFrog » Mon Aug 16, 2010 11:59 pm UTC

I love MH, and the new one for Wii is really excellent. They redid most of the monsters, everything's a lot smoother now, especially the hit boxes. No more bizarre hip checks that suck the air so hard your hit from the opposite side of the monster. I also like how monsters get fatigued now. Really just everything's improving. It's too bad I never got to play online much. This game is the best game for cooperative online gaming hands down. Ok, maybe Minecraft, but that's a totally different genre.

The gigantic monster fights could still use some improvement. They are epic, but they are simply not exciting, although loads better then Lao Shang Long or Shen Goren from the previous games.
"Everything I need to know about parenting I learned from cooking. Don't be afraid to experiment, and eat your mistakes." - Cronos

User avatar
Vapour
Posts: 628
Joined: Thu Jun 24, 2010 9:19 am UTC
Location: Forest and Hills Zone.

Re: Monster Hunter 3/MH in general

Postby Vapour » Tue Aug 17, 2010 8:34 am UTC

BoomFrog wrote:I love MH, and the new one for Wii is really excellent. They redid most of the monsters, everything's a lot smoother now, especially the hit boxes. No more bizarre hip checks that suck the air so hard your hit from the opposite side of the monster. I also like how monsters get fatigued now. Really just everything's improving. It's too bad I never got to play online much. This game is the best game for cooperative online gaming hands down. Ok, maybe Minecraft, but that's a totally different genre.

The gigantic monster fights could still use some improvement. They are epic, but they are simply not exciting, although loads better then Lao Shang Long or Shen Goren from the previous games.



I really enjoyed Lao.

Eugh, Plesioth hipchecks and tail swipes. I do NOT miss those.
I still occassionally play the Mhf2 on psp, I could play it online via ps3 which was pretty awesome.

Drumheller769
Posts: 733
Joined: Mon May 11, 2009 7:46 pm UTC
Location: ♞♞♞

Re: Monster Hunter 3/MH in general

Postby Drumheller769 » Fri Sep 24, 2010 5:07 pm UTC

Sorry for the necro, but I was wondering...

I have put 240 hours into this game and I have to say trying to do endgame content online is the worst experience ever. I either A. get disconnected if someone leaves the town I'm in regardless of whether or not I am on a quest, or B. players fail at the concept of healing when your health is low and then getting rolfpwned by an enraged monster.

P.S. As for the DC's its random whether its just back to the gate, or back to the mode select screen.

Does anyone here still play this, and have the same problems, or has your experience been all peaches and creme?
The Great Hippo wrote:Arguing with the internet is a lot like arguing with a bullet. The internet's chief exports are cute kittens, porn, and Reasons Why You Are Completely Fucking Wrong.

Chen
Posts: 5570
Joined: Fri Jul 25, 2008 6:53 pm UTC
Location: Montreal

Re: Monster Hunter 3/MH in general

Postby Chen » Fri Sep 24, 2010 5:12 pm UTC

Stupid people in missions are always a big issue. DC's not as much. I pretty much stopped playing after killing Deviljoe and Alatreon a few times. I coulda continued to grind out their weapons/armor but didn't really see the point since they're the most difficult fights and I could do them fine with my Agnaktor armor and the random couple of lances I had (best lightning one, best ice one and the best fire one).

User avatar
BoomFrog
Posts: 1069
Joined: Mon Jan 15, 2007 5:59 am UTC
Location: Seattle

Re: Monster Hunter 3/MH in general

Postby BoomFrog » Sat Sep 25, 2010 7:15 am UTC

If your looking for replayability try making a new character and only using a single weapon type. Something you rarely or never use, although I recommend against trying an all short sword run unless your a masochist/hardcore.
"Everything I need to know about parenting I learned from cooking. Don't be afraid to experiment, and eat your mistakes." - Cronos

EmptySet
Posts: 1196
Joined: Thu Jul 24, 2008 6:33 am UTC

Re: Monster Hunter 3/MH in general

Postby EmptySet » Sat Sep 25, 2010 2:04 pm UTC

I reckon I'd rather have sword-and-shield than a bowgun. Man, those things are clunky.

User avatar
Gelsamel
Lame and emo
Posts: 8237
Joined: Thu Oct 05, 2006 10:49 am UTC
Location: Melbourne, Victoria, Australia

Re: Monster Hunter 3/MH in general

Postby Gelsamel » Sat Sep 25, 2010 11:26 pm UTC

I love Monster Hunter Tri. But I'm hitting the real grindy stage now. I have been using the longsword because I love the charge combo.
"Give up here?"
- > No
"Do you accept defeat?"
- > No
"Do you think games are silly little things?"
- > No
"Is it all pointless?"
- > No
"Do you admit there is no meaning to this world?"
- > No

User avatar
Vapour
Posts: 628
Joined: Thu Jun 24, 2010 9:19 am UTC
Location: Forest and Hills Zone.

Re: Monster Hunter 3/MH in general

Postby Vapour » Sun Sep 26, 2010 1:50 pm UTC

Longswords are where its at.

Drumheller769
Posts: 733
Joined: Mon May 11, 2009 7:46 pm UTC
Location: ♞♞♞

Re: Monster Hunter 3/MH in general

Postby Drumheller769 » Mon Sep 27, 2010 5:17 pm UTC

Ive started to enjoy switch axe and bowgunning, i like trying to maximize my gunner build, it can be hard to get what you need.
The Great Hippo wrote:Arguing with the internet is a lot like arguing with a bullet. The internet's chief exports are cute kittens, porn, and Reasons Why You Are Completely Fucking Wrong.

User avatar
Izawwlgood
WINNING
Posts: 18686
Joined: Mon Nov 19, 2007 3:55 pm UTC
Location: There may be lovelier lovelies...

Re: Monster Hunter 3/MH in general

Postby Izawwlgood » Mon Sep 27, 2010 6:22 pm UTC

I've always felt these were fantastic conceptually, but pretty crappy in execution.

Azure Dreams was better.
... with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

hatten
Posts: 139
Joined: Fri Apr 02, 2010 4:18 pm UTC

Re: Monster Hunter 3/MH in general

Postby hatten » Mon Sep 27, 2010 6:39 pm UTC

Bowgun, best thing ever.
I've come to ~HR35 online, but then I lost interest cause of the grind. But ~200 hours wasted is pretty good.

User avatar
Gelsamel
Lame and emo
Posts: 8237
Joined: Thu Oct 05, 2006 10:49 am UTC
Location: Melbourne, Victoria, Australia

Re: Monster Hunter 3/MH in general

Postby Gelsamel » Mon Sep 27, 2010 7:21 pm UTC

I thought their concept and execution was both amazing. I love how you actually have to dodge and target weak points and shit like that. The only way they could make it better is if the weapons react realisticly when you hit the monsters.
"Give up here?"
- > No
"Do you accept defeat?"
- > No
"Do you think games are silly little things?"
- > No
"Is it all pointless?"
- > No
"Do you admit there is no meaning to this world?"
- > No

User avatar
Izawwlgood
WINNING
Posts: 18686
Joined: Mon Nov 19, 2007 3:55 pm UTC
Location: There may be lovelier lovelies...

Re: Monster Hunter 3/MH in general

Postby Izawwlgood » Mon Sep 27, 2010 8:53 pm UTC

Low number of combos, limited intermediate gear upgrades, incredibly repetitive grind, clunky controls, small player base... I couldn't find anyone around to play, but the PSP version didn't even have a local wireless support...

I sunk maybe 30 hrs in and just decided it wasn't worth it.
... with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

User avatar
Gelsamel
Lame and emo
Posts: 8237
Joined: Thu Oct 05, 2006 10:49 am UTC
Location: Melbourne, Victoria, Australia

Re: Monster Hunter 3/MH in general

Postby Gelsamel » Mon Sep 27, 2010 10:07 pm UTC

Izawwlgood wrote:Low number of combos, limited intermediate gear upgrades, incredibly repetitive grind, clunky controls, small player base... I couldn't find anyone around to play, but the PSP version didn't even have a local wireless support...


Depends on what version you're playing I guess. On Wii-Tri you just go online and there is heaps of people. Local Arena play (this is where I was disappointed, no local story/mission coop). Low number of combos, this isn't a fighter game... it's supposed to be a somewhat realistic if fantastic hunt giant monsters game. One of the appeals for me was that I was lugging a huge weapon around that actually took effort to swing and hits things with (although the longsword does get a pretty huge combo if you're at full charge) and dodging and reading the enemy was a big part of it.

The other appeal was the item preparation and use, I love how there was a delay after item use so you can't just solely spam huge amounts of items to win. And the grind, eh, I liked it for quite a while and after a little break I'll go back and grind some more, it's fun. Controls were fine for me.
"Give up here?"
- > No
"Do you accept defeat?"
- > No
"Do you think games are silly little things?"
- > No
"Is it all pointless?"
- > No
"Do you admit there is no meaning to this world?"
- > No

User avatar
Izawwlgood
WINNING
Posts: 18686
Joined: Mon Nov 19, 2007 3:55 pm UTC
Location: There may be lovelier lovelies...

Re: Monster Hunter 3/MH in general

Postby Izawwlgood » Tue Sep 28, 2010 3:21 am UTC

The combo thing really bugged me; if this is a game thats touting it's very involved grind and craft aspect, I want more from the many countless hours I'll be spending in the game than mashing out one to three combos, and getting some new costumes that impart +awesome stats to me character.
... with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

User avatar
Vapour
Posts: 628
Joined: Thu Jun 24, 2010 9:19 am UTC
Location: Forest and Hills Zone.

Re: Monster Hunter 3/MH in general

Postby Vapour » Tue Sep 28, 2010 9:14 am UTC

I spent over 1000 hours playing the psp version. This was greatly helped by the fact I have a Ps3 aswell, which means I can use it to connect my psp online and hunt with 3 other people.

Makes G ranks Rajangs and Fatalis slightly easier, however, playing online really eats up your time.


Edit,

Also, if anyone else has Mhf2 and a ps3, pm me or something. We could do some hunting.

User avatar
BoomFrog
Posts: 1069
Joined: Mon Jan 15, 2007 5:59 am UTC
Location: Seattle

Re: Monster Hunter 3/MH in general

Postby BoomFrog » Tue Nov 16, 2010 9:57 pm UTC

Izawwlgood wrote:The combo thing really bugged me; if this is a game thats touting it's very involved grind and craft aspect, I want more from the many countless hours I'll be spending in the game than mashing out one to three combos, and getting some new costumes that impart +awesome stats to me character.

Low number of combo's and "clunky controls" are features of the game. It's not about memorizing long and intricate combos, or a wide variety, it's about timing and precision strikes to key locations. The only thing I wish was that they indicated your damage you deal more clearly because right now the only way to know your hitting a weak point is to count hits until they flinch, or look it up online, both of which are kinda lame.

I love that a badly timed swing leaves you vulnerable. And "mashing out a combo" will get you killed for sure on anything that's an actual challenge.

To each his own, I suppose, but I love this series and wish I could play online or had local friends who also played :(
"Everything I need to know about parenting I learned from cooking. Don't be afraid to experiment, and eat your mistakes." - Cronos

User avatar
Shadic
Posts: 500
Joined: Mon Oct 29, 2007 10:54 pm UTC
Location: Olympia, WA
Contact:

Re: Monster Hunter 3/MH in general

Postby Shadic » Wed Nov 17, 2010 1:37 am UTC

In MHTri, I have a Lance-using character who is decked out in full Agnaktor armor.. The game is fun multiplayer, but I really wish that they would like, double the drop rates.

Oh, and having normal mobs actually be synced online would be nice.

User avatar
Vapour
Posts: 628
Joined: Thu Jun 24, 2010 9:19 am UTC
Location: Forest and Hills Zone.

Re: Monster Hunter 3/MH in general

Postby Vapour » Wed Nov 17, 2010 1:33 pm UTC

Shadic wrote:In MHTri, I have a Lance-using character who is decked out in full Agnaktor armor.. The game is fun multiplayer, but I really wish that they would like, double the drop rates.

Oh, and having normal mobs actually be synced online would be nice.



It is funny having a velociprey jump at you, only to die mid air for no apparent reason. :D

Drumheller769
Posts: 733
Joined: Mon May 11, 2009 7:46 pm UTC
Location: ♞♞♞

Re: Monster Hunter 3/MH in general

Postby Drumheller769 » Wed Nov 17, 2010 1:45 pm UTC

I put several hundred hours into Tri and while I find its a much better game than the original MH (which I also put almost a 1000 hours into) I cant stand getting DC'd from my quest when someone joins your High Rank / bug catching / putting this status so you don't join town, and then they leave.
The Great Hippo wrote:Arguing with the internet is a lot like arguing with a bullet. The internet's chief exports are cute kittens, porn, and Reasons Why You Are Completely Fucking Wrong.

boviex
Posts: 21
Joined: Mon Jan 25, 2010 5:22 am UTC

Re: Monster Hunter 3/MH in general

Postby boviex » Tue Dec 21, 2010 11:16 am UTC

Anybody else here have MHP3rd? Monsters seem to do much less damage compared to Unite, and it's really easy so far. Maybe that's Capcom smoothing out the learning curve, but the closest thing to a wall was Jinouga, which took me two tries to beat. Gunlance is my new favourite weapon.


Return to “Gaming”

Who is online

Users browsing this forum: No registered users and 7 guests