DaBigCheez wrote:Also, I find it interesting that all of this discussion is about how overpowered Quadra Magic + KotR is, because...it doesn't work. KotR is the one summon that quadra magic explicitly does *not* work on.
*Goes off to find dunce cap*
In any event, "the game can be broken with Final Attack + KotR + multiple copies of Mime"...isn't really primarily related to the materia system anyway. They're postgame content, of course they stomp everything in the main game.
One copy of each of KotR, quadra, and mine aren't really post game; unless you count everything on disc three except "Head straight into the crater" post game.
Any system with a very large possibility space, as happens when you're able to freely mix and match combinations (especially once you get into multiple copies of materia for multiple supports paired with them), will generally have a few things that rise above the rest due to strong synergy, however careful the designers are.
The probability space isn't large for a combinatorial system. They certainly could have QAed every permutation, and I'd expect the designers to have a better grasp of the system then I can attain unaided.
And again, I"m not asked for a perfect balance. Were FFVII a PvP fighter Cloud being consistently 40% stronger than Cait-Sith would be a serious flaw. That's a small thing in a JRPG., but what is a big thing is when it doesn't make a significant difference if you just drop Cait and use a two person party.
Zohar wrote:I liked having different limit breaks.
The complaint is more that the limit breaks weren't enough, not that they were there.
There's a real design issue in there - the animators go to great lengths to produce a spectacular sequence to highlight the stupendous nature of the attack
Something that exacerbates the problem is when these are mundane/frequent attacks with stupendous animations. Some of the later games made the summons much rarer, being basically limit breaks in XII and XIII
The thing about recursion problems is that they tend to contain other recursion problems.