I'm going to have to agree with the others here, Muzyka doesn't really seem to be saying anything useful here towards the ending.
Chen wrote:People have definitely got caught up on the endings. Yes they are a big part of the game, but rating the game as a 0 because of it is foolishness.
I disagree. If people think the ending is so terrible that it weakens the overall product that much, who are you or I (or someone else) to say that they're being foolish? Games are a complete product, and should be able to be judged based off of how the complete package makes somebody feel. If you eat an apple, and all but the last bite is delicious, while the last bite has a worm in it, would you call it "foolishness" to say it was a bad apple? After all, the rest of the apple was excellent! You shouldn't be so harsh on that apple, just because the last bite was so terrible. Now switch "apple" to "game" and "last bite has a worm" to "terrible ending", and we're all set.
I haven't gone to metacritic or amazon or whatever to give the game a low aggregate rating, but "campaigns" like that aren't meant to reflect the game itself, but the attitude of the developer or publisher. So far, Bioware's response has essentially varied from "No, it's a great ending!" to "You see guys, the reviewers disagree with you, so you're all wrong, but we're gonna acknowledge that you have a right to be wrong". I don't see anything wrong with consumers attempting to remind publishers that just because the critics are nice, the customers won't be the same.
Belial wrote:Hmm. Can't youtube from work, will have to watch later.
Transcript to save you the trouble:
Belial wrote:They're still playing the long game, though, which works to their advantage in most cycles but works against them here. See, the crews of those starships (and the ones that get built after them) come from those forces on the ground, and the massive civilian populations that fuel them. By locking down, for example, Kharshan, and totally fucking it up before they move on to Earth, they ensure that not only is the Batarian navy screwed, but that Kharshan won't be producing any new surprises once the main force of the fleet moves on. Rinse and repeat for earth. Then Palaven. Then Thessia.
Rocking the entire planet into the stone age with relativistic orbital bombardment solves the "Not gonna be biting us in the back now, are you?" issue handily, you're right, but since they're also viewing organic species as raw materials for MOAR REAPERS, and they're already expecting to take heavier losses in this cycle than they have in any cycle previous, they're pretty loathe to just start vaporizing giant stores of reaper building resources.
In other words, they played it safe and got burnt.
Right, but my point is that the biggest threat to the reapers is star fleets. Nothing else is shown to have even a chance of damaging a full sized one, and even with the Quarians, we're shown it taking orbital bombardment from multiple ships to take out a smaller one. Instead of allowing that threat -- alone in it's consistency and scope -- to have time to organize and plan a response. Judging by the reapers FTL advantages and the speeds of the relay network themselves, a quick system hopping plan -- in, destroy fleets and any infrastructure that would allow the construction of more ships, out -- could be done before anyone else has any time to react properly. After that, they can then go about reaping the planets. This could have been done on a timescale of months at the longest in all likelihood, allowing them to safely go ahead with the decades-centuries long process of planetary absorption. Their strategy as shown only makes sense when looked at from the perspective of traditional combatants, and completely ignores their own advantages: overwhelming forces, no need for supplies, no points to defend, vastly superior technology.
The part about orbital bombardment was not meant as a general course of action, but as a response to "oh shit, they developed something on the ground that can hurt us". Such as the thanix missiles used in London, or the thresher maw on Tuchanka. If something like that is made while they're off fleet killing, then after their first loss, they can float up into space and destroy it safely, then go back to reaping traditionally.