RWBY: Rooster Teeth / Monty Oum stuff

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RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Mon Sep 02, 2013 6:56 pm UTC

Red Trailer: http://roosterteeth.com/archive/?id=6052
White Trailer: http://roosterteeth.com/archive/?id=6934
Black Trailer: http://roosterteeth.com/archive/?id=7194
Yellow Trailer: http://roosterteeth.com/archive/?id=7615

Story: Monty Oum (creator of Haloid and Dead Fantasy) and Rooster Teeth (Red vs Blue) team up for this new Cel-shaded action show. Hopefully, it goes somewhere good. Each episode is between 5 to 8 minutes long, and there have only been 7 episodes released so far. Anyone keeping up with these guys?
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby Derek » Thu Sep 05, 2013 4:05 am UTC

I have not been keeping up with it, though I should be. I've loved his stuff since Haloid, and I've been looking forward to this series for awhile.

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby Jesse » Thu Sep 05, 2013 12:09 pm UTC

I've been following. It's funny so far and I'm looking forward to seeing where it goes. I've been around Rooster Teeth for the past decade, so I watch pretty much everything they put out.

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby Vieto » Fri Sep 06, 2013 1:06 am UTC

After finishing episode 8, despite the bad pacing from the previous episodes, I think this is the beginning of a beautiful friendship.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Sat Sep 21, 2013 5:59 am UTC

Episode 8 definitely was good. But I'm glad that their characters are finally beginning to flesh out a bit. Blake and Yang haven't had their time yet, its mostly just been the relationship between Wice and Ruby. I'm hoping that they tie in whatever happened in Blake's trailer into the show. Until about now, I've been subsisting on John's comedy... and the damn good action scenes... but now I'm beginning to be drawn into the characters a bit better.

I'm guessing this will be somewhat like Red vs Blue, where it takes a season or two before it really gets going. This is definitely a hugely ambitious project, with nearly infinite scope. There are so many characters, villians, and monsters to cover... so I have to give credit where credit is due.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby Jorpho » Mon Sep 23, 2013 1:39 pm UTC

Derek wrote:I have not been keeping up with it, though I should be. I've loved his stuff since Haloid, and I've been looking forward to this series for awhile.
Gee, I didn't notice he did a bunch of extra episodes of Dead Fantasy.

It gets a bit tiresome watching video game characters wail on each other endlessly without any context, but that's pretty much the worst criticism I could give.

EDIT: I say, apparently whale on is the correct form. Huh.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby Nath » Tue Sep 24, 2013 6:43 am UTC

Jorpho wrote:It gets a bit tiresome watching video game characters wail on each other endlessly without any context, but that's pretty much the worst criticism I could give.

It's not a small criticism; it's pretty much exactly why I've given up on Rooster Teeth, after being a fan almost from the beginning. Monty Oum is the opposite of Akira Kurosawa. These super-stylized, over-choreographed fight scenes are just so far removed from reality that there's no tension in them. They break the immersion, and remind me that I'm watching a teenager's daydreams come to life; I just tap my fingers and wait for the plot/characterization/humor to come back. I have no complaint with Oum's animation skills, but somebody else needs to do the writing, directing and editing.

I gave up on RWBY about a third of the way through the second trailer.

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Wed Sep 25, 2013 4:40 am UTC

I gave up on RWBY about a third of the way through the second trailer.


So you didn't even bother with the main story? If you're interested in plot / characters / etc. etc... at least watch the first 45 seconds of the first episode.

Granted, I'm in for the fight scenes, but it seems unfair to judge a show by its trailers.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Wed Nov 13, 2013 2:48 pm UTC

Well, there can only be so much character development in the ~2 hours 10 minutes of the entire first season... but its been a pretty good run. A lot of the concepts seem rather generic however (outside of fight choreography). I think its overall an enjoyable series so far.

Anyone know when he's gonna start working on season 2?
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby kiniget » Thu Feb 20, 2014 4:32 pm UTC

apparently we even have a date for when volume 2 is going to start airing, and it's sometime in June. I forget the exact day
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Tue Aug 05, 2014 6:16 am UTC

Volume 2 has started btw.

Spoiler:
Epic Food fight!! Huzzah!!!


In 26 minutes (the first two episodes), the plotline developed extremely quickly... despite the completely unnecessary (but awesome) fight scene. Monty Oum figured out the pacing problems in RBWY season 1 and also seems like a stronger animator now. Its good to see some artistic growth from him.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby kiniget » Fri Aug 08, 2014 3:36 am UTC

did anybody not see the Penny thing coming?
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Fri Aug 08, 2014 4:41 am UTC

I mean...

Spoiler:
Penny is so very clearly based on "Nu-13" and her robot clone "Lambda-11" from BlazBlue that I saw it immediately.


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Yeah... Although I feel like Nu13's design (2008) was copped from Shun the Ruling Sword from Aeselia the Eternal (2003). There is also a character in Dynasty Warriors who uses "flying swords" of this similar style. So maybe there's just some mythology that unites all of these "flying multi-sword" users together.

Monty Oum is clearly drawing inspiration from anime / manga / video games when he's doing his character designs. And Penny, despite having the exact fighting style as Nu-13 is a much better developed character. So... he really is adding to the formulas that have come before him.

Nonetheless, its pretty obvious sometimes where he gets his inspiration from. There's a lot of Naruto plotlines that he's drawn inspiration from. (Forest test in the Chunin Exams). IIRC, this was what he was going for, so its all cool, especially since he's adding the whole "Monty Oum" flavor to it all.


But anyway, it may have been a super-predictable reveal, it wasn't the only major reveal of the episode. The storyline (especially Wice's development) progressed very nicely. Besides, the important bit isn't Penny's identity...

Spoiler:
Its that Penny is somewhat related to the robot makers. People are making robots, and they have some sort of connection to Penny. Sure... "she's a robot" was super-duper obvious, but that wasn't the important development of the episode. The important bits have major implications... who is chasing after her? Who should Penny trust? And finally, the fact that Penny reveals her identity to Ruby is a true sign of friendship, which is a huge part of her "FRIENDS!?!?!?!?" personality.


So yeah, super-predictable reveal, but it has deep resonating connotations with good story hooks. I really like where this is going. And with trust comes conflict: Ruby is now let in on the secret. Does that mean Ruby is going to be targeted? Will Penny have to help Ruby after the reveal, or will Ruby have to help Penny? Etc. etc. There's so many good places the story can go now.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby kiniget » Thu Sep 18, 2014 9:55 am UTC

now that we have the ball (and related relationship things) out of the way, it looks like Monty is ready to throw Ruby and co. back into the fray

at least they managed to get Blake to go the hell to sleep first
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby sardia » Thu Sep 18, 2014 2:27 pm UTC

The pacing is so slow. They need to be more econimcAl with their time.

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Thu Sep 18, 2014 2:32 pm UTC

sardia wrote:The pacing is so slow. They need to be more econimcAl with their time.


??? The entire first season takes up less time to watch than three episodes of Game of Thrones... and that's if you watch the intro and outro every time. The second season is currently hovering at ~69 minutes long, or basically 1 and a half episodes of Game of Thrones.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby sardia » Fri Sep 19, 2014 2:05 am UTC

KnightExemplar wrote:
sardia wrote:The pacing is so slow. They need to be more econimcAl with their time.


??? The entire first season takes up less time to watch than three episodes of Game of Thrones... and that's if you watch the intro and outro every time. The second season is currently hovering at ~69 minutes long, or basically 1 and a half episodes of Game of Thrones.

I stand by my point. If anything, with such short episodes, they need to be even more aggressive than a normal show that is 30 or 60 minutes long. You shouldn't compare a skateboard to a ferari. This is a web series on a shoestring budget, albeit given a boost. If anything, I'd compare it to Video Game High School.

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby Jorpho » Fri Sep 19, 2014 2:46 am UTC

Someone referred to this the other day as "Ruby" ? Is that the correct way to pronounce it?

I guess there's no way to watch the whole first reason at once rather than clicking through episode-by-episode. Oh well.

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Fri Sep 19, 2014 5:31 am UTC

Jorpho wrote:Someone referred to this the other day as "Ruby" ? Is that the correct way to pronounce it?


They pronounce it as such in the show eventually.

I guess there's no way to watch the whole first reason at once rather than clicking through episode-by-episode. Oh well.


Season 1 DVDs came out... there's always them.

sardia wrote:I stand by my point. If anything, with such short episodes, they need to be even more aggressive than a normal show that is 30 or 60 minutes long. You shouldn't compare a skateboard to a ferari. This is a web series on a shoestring budget, albeit given a boost. If anything, I'd compare it to Video Game High School.


I dunno. Pacing can be whatever the author desires.

My criticism of the series is that Monty Oum needs to learn how to develop characters without resorting to an dialogue info-dump. Or maybe... the dialogue needs to be more interesting / dynamic if he's going to use it as a crutch.

But pacing is fine. A lot of characters have been introduced, and a fair amount of world-building has been going on.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby sardia » Fri Sep 19, 2014 4:26 pm UTC

Agreed about the writing. I saw the development diaries and I face palmed on how they wrote the lines. By that I mean they ad lib a lot more than they should.

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Fri Sep 19, 2014 6:08 pm UTC

sardia wrote:Agreed about the writing. I saw the development diaries and I face palmed on how they wrote the lines. By that I mean they ad lib a lot more than they should.


Lol, I just reread this thread and noticed that I was complaining about the pacing a year ago.

Are you in the first or second season?
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby sardia » Fri Sep 19, 2014 8:37 pm UTC

I'm up to date but my complaints remain. The infusion of money helped the show but it needs more work.

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby kiniget » Sun Sep 28, 2014 8:45 pm UTC

they've spent a lot of time developing Jaune's character, to the point that he almost took over the story for a while. So that's my complaint, they need to figure out how to do character development without devoting entire episodes to it
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby sardia » Fri Oct 03, 2014 4:48 am UTC

Episode 9. Hey look, character development...in year 2. =\ Well, it's better than more prom/ high school romance.

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Mon Feb 02, 2015 9:01 pm UTC

Monty Oum dead at 33, yesterday at 4:34pm.

http://roosterteeth.com/members/journal ... id=3302319

Our friend, inspiration and co-worker Monty Oum passed away yesterday afternoon at 4:34 PM surrounded by people who loved him very much. Ten days ago Monty suffered a severe allergic reaction during a simple medical procedure that left him in a coma. Although he fought bravely, his body was not able to recover. During his time in the hospital he was well cared for and never in pain at any time.


I really don't know what to say. This comes as a major surprise to me... I was really looking forward to season 3 this year. Condolences to the Roosterteeth gang. This sort of tragedy really does come as a major surprise.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby Drumheller769 » Wed Feb 04, 2015 1:12 pm UTC

Yea I saw it and Reddit and was extremely surprised. I imagine they will go on with season 3 in his honor, but it will be different.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby PeteP » Thu Feb 19, 2015 2:05 am UTC

Hmm the season 2 final was a bit underwhelming. I wonder what exactly the purpose of the train attack was, it wasn't a particularly dangerous attack it got handled with ease. And (if I'm not confusing characters) the infiltrator students helped and captured guys behaviour and theirs indicate that it's deliberate. So what exactly was the point?

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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Thu Feb 19, 2015 2:31 pm UTC

It is clear to me anyway... that the issue is that there's a major highway that funnels the monsters straight into the city.

The monster attack is just the first of many. Monsters will continue to attack the center of the city until they repair the blown-up tunnel system. Furthermore, the strongest and wisest of the monsters (the Mammoth-looking ones) did not attack that day. Nonetheless, there's a highway straight into the city, so they have the means to attack any time they like now.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby kiniget » Wed Feb 17, 2016 3:41 am UTC

so...

about that finale...

yeah, turns out RWBY isn't the show we thought it was

I am scared, confused and excited about what the future holds
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Wed Feb 17, 2016 6:39 am UTC

Lol, finale of season 3. There hasn't been much discussion around here about this web-series.

Yeah... I need to watch the finale still. But holy crap, season 3 has escalated things. I know this is the first season without Monty Oum, so I was a bit worried. Good to see that the writers were able to move on.

Rest in Peace Monty! The show you made lives on in a glorious fashion!
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby Jorpho » Wed Feb 17, 2016 6:47 am UTC

Anybody catch that "Lazer Team" thing? It's gotten some savage reviews.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby HES » Wed Feb 17, 2016 11:56 am UTC

I discovered RWBY from the RvB outro last year. It's certainly developed since some of the complaints earlier in this thread... and the last three episodes turn everything on its head.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby maybeagnostic » Thu Feb 25, 2016 8:03 pm UTC

So this thread got me curious and I watched the whole show over the last week. Just finished the season 3 finale five minutes ago and I really can't decide whether this show is terrible or great fun. Maybe both? Its definitely not boring though.

The voice acting, even from the same actor, is all over the place. Sometimes a whole scene is very well done and very moving, sometimes it sounds like they kept the first take and the actors are doing the first reading of the scene. It does get better as the show goes on but it never quite gets consistently good. The fight scenes are cool looking and action packed but also devoid of all tension. A desperate last stand to save the city and a silly food fight in the cafeteria are indistinguishable once the fighting starts and the characters get knocked through walls or blown to bits yet only get injured if and when the writers decide without any connection to what's been happening on screen. The soundtrack is pretty good with lots of original music but the animation... after over four hours of watching the show I still can't decide whether its delightfully quirky or actually bad. The characters all move like marionettes but I guess its unreasonable to expect actual motion capture for a show with this budget. I think I eventually grew to like the art style but you have to have a very high tolerance for anime/jrpgs to really enjoy it. Maybe all my problems can be explained away with the rather low budget and all sorts of different aspects get to shine at times but there is no one bit that is consistently great.

About the last three episodes
Spoiler:
I feel like the general ridiculousness of the fight scenes really took away from the drama of all the dead and maiming that started happening all of a sudden. Still, the show pulled off the sudden shift to a more serious tone surprisingly well. The fade to white was a huge cop out and the reveal of the main antagonist was... underwhelming? She looks really cool but I have no idea who she's supposed to be.

The background and exposition continues to be very clunky and unbelievable. "Hey, warrior girl with silver eyes, have you ever heard the popular story about how the extremely rare people with silver eyes are actually powerful warriors? No? Really? No one EVER told you about it? Ok, well, good talk. Err, what do you mean this vague bullshit story in no way answers your question about what happened at the... oh, look over there. *poof*"
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby kiniget » Fri Feb 26, 2016 9:37 am UTC

I'll definitely grant you that this show has a few problems. Honestly it's the characters that keep me coming back for more though, especially since around the end of volume 2 when the actual character development started happening

I would say that volumes 1 and 2 were weak, with the second half of volume 3 being where the show has finally started to move into something actually good, and I say this as someone who has been following the thing since the Black trailer

I feel like this finale is where the show has finally actually started for real, with everything that's happened up to now just being the groundwork and buildup to this massive blast of chaos that has changed everything forever

as for the thing about inconsistent injuries, remember that the whole point of Aura is that it acts like a natural force field. Real injuries don't start happening until a persons aura is completely drained. Except in cases like what appears to be Adam's semblance, which allowed him to overpower both Yang's aura and semblance with a single, devastatingly powerful, strike

point is, it's not as haphazard as it might look at first glance, or at least it makes sense to me.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby maybeagnostic » Fri Feb 26, 2016 11:59 am UTC

It makes sense if you think of it in a computer game with health bars and damaging abilities way but that's exactly what takes the tension away. Since the visual representation of the attack is not important (e.g. I hit you with dozens of exploding shotgun bullets and you're fine but I just punch you once and break your leg) and we aren't actually shown the characters' health bars or an attack's effectiveness (and they do have actual health bars), there is just a fight that goes on until it doesn't anymore. It's a problem with many anime shows but RWBY is particularly bad at making a connection between what is shown and what actually happens.

I did enjoy the show and it does get better with each following season but I wouldn't really recommend it to most people I know. It does require enjoying some very specific things to enjoy the show and you have to be quite forgiving to really get into it.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Wed Mar 02, 2016 6:02 pm UTC

Now that I've seen the finale, I can agree that...

Spoiler:
The show is having slight issues for me with respect to consistency. Yeah, I get that they have "health bars" and stuff, but with how much damage the last few episodes have gone: Penny getting sliced in half, or Pyrrha getting shot in the heart and then incinerated, or Yang losing an arm... its a bit harder to accept it after the weapons being used as basically giant-foam mallets for a good chunk of the series. Or the fact that the gun-mode really don't do anything. Granted, melee fights are cooler in general so I am willing to accept this as far as "rule of cool" is concerned. But I'm not quite sure how to continue the series.

It probably would have been a bit better if Adam's sword was explicitly stated as ignoring Aura or something. Pyrrah only took a fatal blow after her Aura was dispersed by Cinder for example. Adam's swordstyle seems to just completely ignore the rules of Aura that have been established thusfar in the show (both Yang and Blake started to bleed before their auras were dispersed).

Robots getting rebuilt (ie: Penny coming back) is pretty common, whether Penny-2 has the same memories / personality remains to be seen. Yang getting a badass robot arm (especially since her "matched opponent" has robot legs) is probably on the books, especially since Ironwood is half cyborg. Pyrrah... really can't come back though based on what happened there. Seems pretty clear that her character is dead-dead.

The setup is very strong however in season 3. Three of the four maidens of the seasons have been revealed: Winter Shnee, Cinder (who just killed Fall / Autumn and has now inherited her powers), and now Summer Rose (Ruby's mother). Spring is the only one missing, but Spring was always the last one to visit the old Wizard. It doesn't necessarily mean that Winter Shnee is THE Winter (yet, anyway), but that's a pretty big setup for sure. I'd place my bets on her having at least some relationship with THE Winter.

Another note: The Wizard of Oz group has mostly been revealed. Ozbin (Oz), Glenda Goodwitch (teacher, Good Witch of the North), Qrow (Scarecrow), Ironwood (Tin Man, half-cyborg). Arguably the last woman in what looked like hell could be the Wicked Witch of the East. So we're missing Dorethy and the Cowardly Lion.

The next question is whether or not Ozbin is THE Wizard. I mean, he's obviously "Oz the Great and Powerful", but if he's the Wizard who granted the four seasons their powers then the show becomes that much more epic.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby mosc » Wed Mar 09, 2016 10:00 pm UTC

This thread made me sit down and watch the first 10 episodes or so. I gave up at that point. My teen angst and fears of fitting in with my classmates are too far in the past to find this stuff bearable.
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Thu Mar 10, 2016 6:11 pm UTC

mosc wrote:This thread made me sit down and watch the first 10 episodes or so. I gave up at that point. My teen angst and fears of fitting in with my classmates are too far in the past to find this stuff bearable.


Yeah, if you can't stand that I can't recommend the series.

It isn't until Season 3 before they stop hitting the generic high-school drama button. And you really can't skip season 1 or season 2, the storyline progression is very important, you really HAVE to watch this series in order. Season 2 is also a lot longer than season 1 (longer episodes, but approximately the same number of episodes). Season 1 was more or less a pilot honestly, I think the team was still figuring out where to go. Season 2 was a lot of setup, and Season 3 executed the setup from season 2 to a great degree. But the high-school drama / teenage angst remains a crutch until the beginning of season 3 at least.

For me personally, the years of anime watching have made me immune to any poorly executed high-school drama. Comes with the territory of the genre, really.
First Strike +1/+1 and Indestructible.

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sardia
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby sardia » Tue Apr 05, 2016 5:05 pm UTC

Anyone read the manga? It fills in some unsaid details and fleshes out the characters more. I'm actually surprised how important the details are. I was expecting filler like Weiss likes cats or something.

KnightExemplar
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Re: RWBY: Rooster Teeth / Monty Oum stuff

Postby KnightExemplar » Thu Dec 01, 2016 5:57 am UTC

Season 4 is out. I'm current as of right now (episode 4 and 3.5).

Spoiler:
So Ozbin might be alive (in a mirror with random farmboy?), we see the league that Cinder is working with, and we finally meet Rwby's mother: Raven. The plot is definitely moving very quickly now.

Qrow's words with Raven implies that maybe Raven was in charge of the bandits who attacked the village from episode 3. Whoever attacked the village was powerful, as they were able to take out a full-fledged Huntsman. Raven is at very least former-huntress, and has been hyped to be a rather powerful figure.

The silver-eyes mystery of Ruby only gets deeper, now that we know just how crippled Cinder is. It really makes you wonder what exactly happened during the final fight of season 3.
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