platypusmarket wrote:When I played Ultima Online I logged in everyday because plants took 24 hours to grow and missing a few days caused them to get sick or die. It took atleast 14 full days to grow a plant. Everyday they had to be watered and possibly treated for disease. Growing the plant provided resources you could not obtain otherwise. It's a really ingenous game mechanic that encourages players to login everyday to avoid loss. Logging in everyday encourages a routine to play everyday. When UO did it it's kind of messed up since they did it for monthly fees but wioth language learning it sounds fine. There were also those pets in the 90s, yamaguchis or tomagochis or something. Same idea.
Perhaps you could add special plants that take 24 hours to bloom but cause a x100 point bonus or something.
Motivating players to keep coming back to the game to practice more is definitely a design goal. The bloom times increase exponentially so it's possible for flowers to reach day long bloom times. And the longer the flower takes to bloom the more money you get for it. However, it might be that the bloom times between ~10 minutes and a day are not fun durations. Also, maybe I should make it easier to unlock the flowers with day long bloom times.
This app looks very interesting but on my phone it is incredibly laggy and I have to tap a lot of times for it to respond which makes it pretty much unusable, but I don't know why is it behaving this way.
If that helps you I tried it on a xiaomi m1s with android 4.0.4 and MIUI as rom
Thanks for taking the time to try it out. I'm sad to hear that it was so laggy. I noticed that when I have my Android in power saving mode the game becomes significantly laggier. Also, if you turn off the special effects option in the game some of the traditions will be faster.