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Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
mfb wrote:@AvatarIII: Your numbers look inconsistent. I can walk 8.26m in 5.68s, while 2*1013m/s^2 is just insane.
And m/h as unit is a bit odd.
@BigNose: 6m is a difference between two positions. So if you look at t and a as variables, you have two equations (the relative position of both and the known final velocity of the motorbike).
Another idea is to just calculate t from a and the known final velocity and just look at a as unknown variable.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
BigNose wrote:You are all using 6m as S which is incorrect.
mfb wrote:The acceleration is ~23.15m/s^2. No need to double it.
If you want to compare the distance, note that s=1/2 a t^2 and not a t^2.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
BigNose wrote:Coincidence?
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
AvatarIII wrote:OK that's what I mean, why does acceleration need to be halved
tomtom2357 wrote:Guys, we don't have I crucial ingredient: its maximum speed, without that, we cannot calculate its 0 to 100Km/h time.
tomtom2357 wrote:Guys, we don't have I crucial ingredient: its maximum speed, without that, we cannot calculate its 0 to 100Km/h time.
All Shadow priest spells that deal Fire damage now appear green.
Big freaky cereal boxes of death.
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