Ender's Mafia - Day 5: Flanking maneuvers

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just_me
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby just_me » Tue Nov 05, 2013 1:39 pm UTC

I am pretty sure thats not hammer.
hammer is at 4 because of my double vote.


lynx. wam is playing for his win bonus win. tormod needs this team to win too. you need your team to win.
BN needs to be lynched not NK'd. I need BN to survive.
Wam still has the NK. So tonight he will kill BN. BN loses and I will lose too. Then its up to me to decide who of the two of you wins. And I will pick wam simply because you spoiled my win right now ^^

If we lynch wam now, then lynch tormod its a 50/50 chance between lynching BN and you (BN will vote himself as will you I will vote for you lynx.)
Thus if you lynch tormod now you are at my goodwill if you lynch wam you have a 50/50 chance of winning.
(the same holds for BN.)

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wam
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby wam » Tue Nov 05, 2013 1:41 pm UTC

Unvote

More later
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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Tue Nov 05, 2013 4:39 pm UTC

Unvote
Vote: wam

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BigNose
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby BigNose » Wed Nov 06, 2013 9:04 am UTC

Lynx, what's your WinCon?

Cos I'm at the point of joining Tormod.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Wed Nov 06, 2013 1:51 pm UTC

Why would you join him? I say we lynch wam, then Tormod, then you. If we do it quickly we can all go home with a win except JM and Tormod (who has disappeared off the face of the earth and obviously doesn't mind losing).

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BigNose
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby BigNose » Wed Nov 06, 2013 7:10 pm UTC

As in, "don't bother adding to this thread" type joining!
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Thu Nov 07, 2013 8:29 am UTC

Wouldn't that make the game a little boring? :P

Just vote wam and we can move on.

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BigNose
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby BigNose » Thu Nov 07, 2013 8:31 am UTC

I'll vote, if you answer my question.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Thu Nov 07, 2013 8:33 am UTC

Same as KrO2 and Tormod.

just_me
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby just_me » Thu Nov 07, 2013 8:43 am UTC

deadline tuesday 8:30 pm EST

seems like vieto has also left. ^^

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BigNose
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby BigNose » Thu Nov 07, 2013 9:24 am UTC

It ends the day.


Unvote

Vote: Wam


I hope
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Vieto
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby Vieto » Fri Nov 08, 2013 12:48 am UTC

Final Votals
Tormod - 1 - Bignose
Wam - 3 - Lynx, Just_me


Ok, before I have Wam lynched, do people still want to continue the game, given that the mafia has won anyways, or do the remaining players wish to play out their win conditions to their conclusion?
a.k.a. Cazador

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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Fri Nov 08, 2013 1:43 am UTC

Depends whether you're willing to give us all wins or not. :P

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BigNose
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby BigNose » Fri Nov 08, 2013 9:15 am UTC

@lynx
As JM has a double vote, if we lynch JM, then you can lynch me and I win and you win.

@Jm
if we lynch lynx, then you win by self-voting

@BN
if i am lynched, then I win, lynx can win unless JM votes on him

So, JM can win on his own, but Lynx and I must combine to gain wins.

@MOD
No Tormod MK?

Vote: Just_me

Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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wam
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby wam » Fri Nov 08, 2013 9:59 am UTC

Well I'm gone ant its irrelevant but I say play it out. I'm off to read spoilers and laugh at my own stupidity in some of mine.
Come join us playing mafia signup here

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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Fri Nov 08, 2013 10:56 am UTC

Vote: just_me

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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Fri Nov 08, 2013 11:00 am UTC

BigNose wrote:@MOD
No Tormod MK?
This. He hasn't posted in over two weeks.

just_me
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby just_me » Fri Nov 08, 2013 11:09 am UTC

given tormod stays absent we have a cointoss:
today you two vote me, I vote lynx at the end of day its 2-2 and cointoss decides whether lynx or I get lynched.
And thus who wins. (because if I win I lynch tormod (if not modkilled) and then myself and BN lives and I win.

If tormod shows up:
he either votes me with you two, its 3-2 vs me, I get lynched and BN is Kingmaker between tormod and lynx

Last choice: given there is another team game, that is decided by cointoss the probabilities just get nested and my win gets less likely because I don't have access to the lynch immunity.

As much as I like winning by luck I'd rather call it a draw.

If any of the above information is wrong I'd gladly continue (and probably lose)

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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Fri Nov 08, 2013 11:41 am UTC

I forgot about the battle room. If someone gets lynch immunity and Tormod is modkilled, we'll have a winner.

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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby just_me » Fri Nov 08, 2013 3:00 pm UTC

So instead of a 1:1 dicethrow we have first a 2/1 dicethrow in my favour (whether my team will be in the match up)
and then a 1:1 dicethrow on the battle (given that you can't force others to take certain action lynx.) If you can the game is over and you and BN win.

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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Fri Nov 08, 2013 3:07 pm UTC

Yeah, that's basically it. Although BN has slightly better than a 1:1 chance of winning the battle.

Mod, who is in the battle room?

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Vieto
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby Vieto » Fri Nov 08, 2013 7:47 pm UTC

Ok, so sorry for the lack of flavour text (i'm short on time right now), but here's the jist of what happened:

Wam has been lynched. He was Han Tzu, mafia, and had a nightly decult ability. He has achieved his primary win condition, and so is technically a winner.
Due to inactivity, Tormod has been modkilled. He was Petra, the Pheonix Leader, and Petra's win condition was that only Pheonix supporters remained. Tormod has failed his win condition.


This leaves:
Rabbit: Lynx (leader)
Pheonix: Just_me
Dragon: Bignose (leader)

And the teams facing each other are: Pheonix vs. Dragon

Deadline is on tuesday 8:30 PM EST (Wed 1:30 AM GMT)

*****


On a side note, it took me ~2 days each for each of my previous posts, and for this post it only took ~10 minutes. The only thing different is that I pulled an all nighter last night and switched from drinking coffee to tea. What gives, brain?

Anyways, I will allow the possability of everyone winning, but you are going to have to earn that victory. :P (and NL is a viable option)
a.k.a. Cazador

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lynx
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby lynx » Sun Nov 10, 2013 12:56 am UTC

Go BigNose!

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Vieto
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Re: Ender's Mafia - Day 4: Colonel Graff, Lead Pipe, Battle

Postby Vieto » Wed Nov 13, 2013 12:18 am UTC

Despite the down feeling caused by recent events, Ender and Dink decided to face each other once more in the field of battle. Both had grins, and bothg thought they had the upper hand. It was a surprise to them both when they realised that the other one was also doing flanking, and so they ended up in a stubborn draw.

Meanwhile, Graff managed to work his way free...


Dragon and Pheonix (rng) both used flanking, and as such, there are no lynch immunities. The first player to reach 2 votes today is lynched. This is the last day.

Current teams:
Team Rabbit
Leader: Carn Carby = Lynx

Team Pheonix
Dink = Just_me

Team Dragon
Leader: Ender = BigNose
a.k.a. Cazador

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lynx
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby lynx » Wed Nov 13, 2013 3:30 am UTC

Vote: just_me

Come on BN.

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lynx
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby lynx » Wed Nov 13, 2013 3:31 am UTC

Unvote
Vote: BigNose

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BigNose
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby BigNose » Wed Nov 13, 2013 8:36 am UTC

lynx wrote:Unvote
Vote: BigNose
Thanks


Vote: BigNose
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

just_me
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby just_me » Wed Nov 13, 2013 11:50 am UTC

Anyways, I will allow the possability of everyone winning, but you are going to have to earn that victory. :P (and NL is a viable option)

You guys have any idea how this should be possible?

vote: lynx

just_me
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby just_me » Wed Nov 13, 2013 12:48 pm UTC

the first player?
ah dammit read it too late.
Its kinda unclear how this will be resolved now. Will I be removed because my win is impossble and thus lynx wins? Or won't I be removed and neither of us wins?
If there was an extra day I'd at least be kingmaker between tormod&wam and lynx.

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BigNose
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby BigNose » Thu Nov 14, 2013 8:49 am UTC

JM,

it's either you vote for Lynx and you both lose, or you do the honourable thing and self-vote
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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BigNose
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby BigNose » Thu Nov 21, 2013 8:48 am UTC



KNOCK KNOCK

Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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lynx
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby lynx » Fri Nov 22, 2013 6:33 pm UTC

just_me wrote:If there was an extra day I'd at least be kingmaker between tormod&wam and lynx.
Just noticed this. If there was an extra day we'd lynch you first. ;)

Come back, Vieto!

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Adam H
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby Adam H » Mon Nov 25, 2013 7:29 pm UTC

Maybe someone could just take over as mod? How hard could it be with 2-3 players left?
-Adam

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lynx
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby lynx » Mon Nov 25, 2013 7:38 pm UTC

I think Madge, dimochka, wam, BigNose and I have wins. But it would be nice to have official confirmation from the mod.

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Vieto
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby Vieto » Thu Dec 19, 2013 9:02 pm UTC

Hey guys. I'm sorry for dropping the ball like this. I've been struggling with low-level depression and a host of other issues in the past year, and I really should not have run the game in the first place instead of embarrasing myself like this. I think I'm going to take an extended break from xkcd.

That said, I feel kind of bad for dropping this game at its end, so I will summarize who won.

- Bignose (Ender): His win condition was to be lynched, and he was lynched. He is a winner.
- Just_me/Lynx: Their win conditions were that their teams were the only ones with supporters remaining. If they wanted to continue the "everyone wins" suggestion from earlier, they can. If they don't then it really comes down to a coinflip of which team would have won the nightly battlegame. Just_me has a nightly ability to peak at the other team's strategy, so he has the advantage in this case. That said, Lynx is still on his original team, so I'll call it a win for both of you.
- The Mafia (Madge, Wam, Dimochka): They outlasted Achilles, the IF, and the cult, and so also won.

So yes, those were the winners, and again, sorry for dropping the ball like that.
a.k.a. Cazador

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mpolo
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Re: Ender's Mafia - Day 5: Flanking maneuvers

Postby mpolo » Sun Dec 22, 2013 9:34 pm UTC

Best wishes to get through your depression, Vieto. Those of us who were dead basically knew how this had turned out…

If I read things correctly, it would have been remotely possible to have IF and mafia both win (If Ender survived, Achilles died, and both Mafia and IF were taken out before the end). Which would have been a crazy result.

I was far too open in this game, which led to the Mafia having easy pickings on us.
Image <-- Evil experiment


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