Dim, many thanks for extension
Vytron wrote:N2 the kill failed, you as SK would have attacked Diemo and then claimed it publicly as a vig kill to look townie, then come up with the bright idea of "I withheld my kill because if I hit town I'd die" - something you'd have been expected to be told about since receiving your role so why didn't you say that from the start?
Timeline -- Day 2: I was given my role and began playing. Night 2: I was required to use a night kill, which would determine my alignment. Day 3: I was told my alignment is town, and that I feel guilty over hitting town, and if I do it again, I will feel so overly guilty I will kill myself too. I wasn't told that information when I received my role because I didn't have an alignment yet. It seems to me it makes little sense for the mod to send me an initial role PM with information as specific as "if you hit town twice, you'll kill yourself" -- since when have role PMs been that specific? In addition, it makes absolutely no sense for me to have been told that *before I was given an alignment* -- if the mod told me I was scum or SK or something, having a caveat in place whereby if I hit town with a NK twice I die would really seem to go against win conditions.
I did not mention anything about the fact that I have continued vig kill ability because of exactly what Dj mentions in a later post. If I hit town, we both die. I didn't know how many scum were left, and I didn't trust the ability of the group to figure out who scum was, with scum actively trying to redirect conversation, well enough to trust the group with the possibility of two town night kills. If I had hit town last night, we would have lost 4 townies instead of 2 -- that is some apocalypse-level stuff for this stage of the game.
Dj, re: moody getting human/non-human results, I will admit that I was rushing to get out that post and couldn't remember off the top of my head what moody's claimed night role was. In any case, he never came back with anything after implying you were town, and I simply wasn't sure. However, since I roleblocked you and it's pretty clear to me that you didn't cause either of the kills last night due to that fact, I am much more sure of your towniness. And now that how moody was sure of you has come to light, I am even more sure -- there is a possibility one of the regular "gang" is a villain in disguise (at least if you go with regular Scooby flavor), but I'm not too sure about how distinct a possibility it is. I'm just going to err on the side of giving "regulars" a pass at the moment.
There is one other thing worrying me, and that's from a re-read of morning flavor. One of the Scoobies says that a door is locked, and inside are found Velma and real-Scooby's bodies. My roleblock is specifically a locking of doors, as I mentioned before. I blocked Dj, but apparently he seems to have had only a mason chat for night actions, which would have been unaffected by any blocking (honestly, I submitted my roleblock late, so your chatting was probably over before I did that anyway). It's possible I was redirected by scum (and yes, I know you guys are sick of me speculating redirect), because Diemo has no other night actions that he/we can see that did not happen. My brain is still mush -- we have two claimed redirectors, right? Vytron is one, and I'll have to go look back to see if there is another/who that is. If we have two redirectors in game, is it not possible that one is scum redirector? I am obviously still not sure if someone redirected me, but the fact that a locked door is mentioned standing between us and the morning deaths worries me. And yes, before you say anything, the fact that I am speculating that having two redirectors upping the chances of one being scum, and the fact that I am one of two claimed roleblockers, is not lost on me. I can only assure you that as far as I am aware, I am and will always be town.
(I have more to say, but I have to go off to do something for work. Will hopefully be back shortly.)