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Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sat Jul 23, 2011 2:05 pm UTC
by Gopher of Pern
Homestar:
Spoiler:
Man, this game is getting depressing. No one else is trying, so why should I bother?

My role claim was a partial lie. My actual power is to challenge any 1 action used against me, with a 50% chance of a mirror result. So I was lucky it worked last night. But the problem is I don't know whether it works or not. I didn't even realise it did until someone pointed out the flavour had stinkoman written all over it :oops:

Wonder if there will be any reaction from anyone?


Resistance:
Spoiler:
I wonder how much I'm shooting myself in the foot here. I'm giving them the perfect opportunity to succeed the next 2 missions. I just hope that gives me the townie cred I need to get on the last mission.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sat Jul 23, 2011 6:24 pm UTC
by Misnomer
Lydhampstead:
Spoiler:
b.i.o tracked Az last night - even with the watcher dead, scum are in trouble

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sat Jul 23, 2011 8:03 pm UTC
by b.i.o
Lydhampstead
Spoiler:
Too many power roles in a 9 player game, I think.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 1:38 am UTC
by DaBigCheez
Lydhampstead
Spoiler:
Why am I not dead?
If the scum saw something I didn't in roband's posts that indicated he was the watcher, why didn't they go in for the full kill?
If they didn't, why did they still roleblock me, which would reveal the same info but leave me around as the most dangerous role? <_<
*calls that show "I Shouldn't Be Alive"*

And, as mentioned in thread...sorry for the epic fail with my end-of-day vote, roband. :oops:

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 2:15 am UTC
by webby
roband wrote:Lydhamp:
Spoiler:
Ffs... The hell did I do that was so scummy?

Who's scum then, Misnomer?


Lydhampstead:
Spoiler:
Sorry, that was my bad - had a feeling about you based on previous games, but turned out to be wrong. Maintains my record of never getting a day 1 lynch right, while I can only recall one case I got a lynch after day 1 wrong. :P

At least it looks like we're going to win, I think that game was very unbalanced in favour of town.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 4:00 am UTC
by dotproduct
Would anyone be interested in a 7 player semi-open dethy-style setup?

Setup (spoilered for size, the players would get this info)
Spoiler:
1 Sane Cop
1 Naive Cop
1 Paranoid Cop
1 Insane Cop

1 Sane Cop
OR
1 Insane Cop

2 Mafia
OR
1 Random Cop + 1 SK


Random Cop gets random results
SK, if present, has "run rampant": one use, gets two kills that night

One of the 4 possible setups will be chosen at random.

I would plan to run it at 3 days per night phase, and day phase with bankable deadlines,
starting at 14 days for D1, 3 days for subsequent day phases.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 8:19 am UTC
by Lataro
dotproduct wrote:Would anyone be interested in a 7 player semi-open dethy-style setup?

Setup (spoilered for size, the players would get this info)
Spoiler:
1 Sane Cop
1 Naive Cop
1 Paranoid Cop
1 Insane Cop

1 Sane Cop
OR
1 Insane Cop

2 Mafia
OR
1 Random Cop + 1 SK


Random Cop gets random results
SK, if present, has "run rampant": one use, gets two kills that night

One of the 4 possible setups will be chosen at random.

I would plan to run it at 3 days per night phase, and day phase with bankable deadlines,
starting at 14 days for D1, 3 days for subsequent day phases.


Assuming that the variation used wasn't announced at game start (As seems to be implied by semi-open) I'd say it wouldn't really be a truth dethy game, and honestly favors the scum quite heavily. Assuming town NLs D1 and D2 as is generally normal, and the SK if it exists doesn't blow their extra kill early and reveal the setup, they could lynch the random easily, as that'd be a good sign of a mafia member, and lose it that night. Really, with any wine about the setup, you can't really call it a dethy, since they are winnable by good logic and deduction, not random setup luck and having unknown variables in the mix. That all aside though, as just a 7 person game that loves cop type roles, I'd say it pry favors scum heavily assuming good play, as they've a lot to work with in preventing town from getting solid info for a D3 lynch.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 8:41 am UTC
by dotproduct
(yes, the variation used wouldn't be announced at game start)

This doesn't address the issue of it not being a true dethy,
but what do you think adding a cop head start would do to balance?

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 1:40 pm UTC
by Elvish Pillager
The signup deadline for Death to the Conspiracy has been extended by a week, to July 31. We need at least three more players to run the game at all, and more is preferable.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 3:17 pm UTC
by Ibarra
Lucid Dreamers:
Spoiler:
5 Dreamers - 2 Nightmare set-up.
And someone asks if they're gonna be told if it's Ly-Lo...

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 8:37 pm UTC
by Lataro
PYP SNES:

Spoiler:
Pre-game spoilers FTW? This ought to make 'em nervous, now that it's filled up and everyone has games in, time to have fun. :twisted:

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 9:13 pm UTC
by ForAllOfThis
PYP SNES:

Spoiler:
For those watching/reading from outside, I sent in:

1. Earthbound
2. Earthworm Jim
3. Mortal Kombat

Games that almost made it:

1. Home Alone
2. Final Fantasy II
3. Krusty's Fun House (Seriously that game was impossible, at least thats how I remember it as a child)

I have a feeling that Lataro's spoiler above will say something along the lines of Earthbound has been chosen a bizillion times as it was made after I sent in my choice. Argh, I hope not, it's my favourite SNES RPG EVER. Just look at the final boss (massive spoilers in that link/video). Who wouldn't want to be giygas or have a role linked to such an awesome boss? On the bright side, if it is chosen, I'll know about it. Information is power. Especially when Giygas is involved.

EDIT: I actually just noticed that sign-ups are now full. So Lataro's spoiler is probably about that and not Earthbound at all. Phew. 32-bit JRPG awesomeness here I come (I hope).

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 9:32 pm UTC
by existential_elevator
PYP SNES
Spoiler:
I can post a spoiler too!
I hope I get B***. That was my favourite game as a kid. Though I totally played it on Megadrive/Genesis. Pah. SNES. Nintendo fanboys, the lot of you.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sun Jul 24, 2011 11:24 pm UTC
by Ibarra
PYP SNES:
Spoiler:
Everyone's making spoilers?
So I sent in:
EarthBound
Harvest Moon
Super Mario World

If this turns out to be like last game...
Oh well getting EarthBound is incentive enough for that!

Incidentally Lataro, PYP N64 is next?

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Mon Jul 25, 2011 9:58 pm UTC
by roband
Mafia/Werewolf:

Spoiler:
I just did maths! I never do maths!

Are you proud of me? You bloody should be.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Tue Jul 26, 2011 3:04 am UTC
by dotproduct
Would Friends and Enemies 2.0 [link] qualify as vanilla? If yes, I'm looking for a co-mod for it.

[link] http://mafiascum.net/wiki/index.php?title=Friends_and_Enemies#Friends_and_Enemies_Deadly_Alliance

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Tue Jul 26, 2011 3:59 am UTC
by PhoenixEnigma
Lydhampstead
Spoiler:
The wheels on the bus go round and round, / round and round, / round and round. / The wheels on the bus go round and round, / all through the town.

Sorry, Az :(

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Tue Jul 26, 2011 5:02 am UTC
by Lataro
dotproduct wrote:Would Friends and Enemies 2.0 [link] qualify as vanilla? If yes, I'm looking for a co-mod for it.

[link] http://mafiascum.net/wiki/index.php?tit ... y_Alliance


Looks vanilla enough IMO, if it's an opinion poll.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Tue Jul 26, 2011 10:20 am UTC
by Ibarra
Lucid Dreamers:
Spoiler:
Looks like it's gg for mpolo
I have to say though that the least mpolo could do is try to defend himself more.
He could say something like:
"I'd rather lynch tastelikecoke today instead for a town win immediately. I know I'm town and IMO tlc looks scum.
If you lynch me and tastelikecoke was scum and he refuses to give the antidote on webby, it will be down to 2-1.
He cures himself then uses the scum kill to get to 1-1. Scum win.
Besides I sent in a cop action. he sent in an action that would redirect an action to the one to sent it. IMO that is a self-preservation submission. Not Town.
I'm not happy about getting lynched when I know I'm town and we could be deciding the game depending on the Night Actions. I'm also pissed that I can't even defend myself here. You guys are basically lynching based on a policy >.>"

Or something like that

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Tue Jul 26, 2011 11:00 am UTC
by existential_elevator
I was thinking of trying to run the bastard assassins turbo that I had all neatly planned out :|

I also read somewhere (and it's a bit "citation needed") that in all-female forums, interaction is very different. This has lead me to wonder about running an invitational which is women-only, to see if that changes the way people play at all. Thoughts?

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Tue Jul 26, 2011 1:11 pm UTC
by ForAllOfThis
E_E I have no objections (as a guy), if you can find the players. Sign-ups are quite low so restricting your player base may make it difficult. I think you'd find it hard to find any playing differences though without having a parallel game with just guys, where both games can't see each others (as that would change the results).

On a secondary note, mediums are really struggling with sign-ups it seems. AvP barely got any, EP's death to conspiracy is still 3 short. Might it be an idea to reduce the medium queue to 1 active game and increase the amount of micro/small games? What do people think?

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Tue Jul 26, 2011 1:17 pm UTC
by Elvish Pillager
e_e, that sounds like it'd be a pretty interesting experiment. I'd expect the difference to be a lot smaller when you're drawing from female players who've already joined up to be XKCD Mafia players, and have participated in the general XKCD Mafia cultre, as opposed to those who've joined and acclimated to explicitly female spaces, but it would still be an interesting experiment.

From a statistics point of view, I'd also worry about the fact that you wouldn't just be restricting the players to those who are female, but to those who are both female and willing to play in a female-only game.

I'm personally non-female, so I can't comment on whether I'd be interested enough to play.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Tue Jul 26, 2011 5:39 pm UTC
by greenlover
Mafia/Werewolf:
Spoiler:
Calling Roband, E_E, Misnomer as mafia/werewolves right now. Probably wayyyy off, but w/e.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Tue Jul 26, 2011 11:55 pm UTC
by Azrael001
Lydhampstead
Spoiler:
We left the cop alive in the hopes of killing one of the other power roles. It was a toss up between bio and the person we killed. So close and yet so far.

Curse you bio!

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Wed Jul 27, 2011 1:31 am UTC
by webby
Mafia + Werewolf:
Spoiler:
I'm a cop. I hope people don't get suspicious of me and think I'm trying to avoid being copped, but I believe my logic is sound.


Resistance 3.5:
Spoiler:
I'm surprised nobody has called me out on the fact that I haven't really been talking about who I think is scum etc. I haven't because I'm under suspicion and I think we're going pretty well, so no need to mess with things, but expect me to start spreading some wine around if town start looking like passing some missions. :P

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Wed Jul 27, 2011 2:16 am UTC
by jayhsu
Looking for one replacement for Resistance 3.5. Please PM me if interested.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Wed Jul 27, 2011 7:52 pm UTC
by Misnomer
Resistance 3.5:
Spoiler:
if 2 out of you, mpolo and boomfrog are spies, then we're screwed anyway.
I bet that's what the situation is. :roll:

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Wed Jul 27, 2011 8:25 pm UTC
by mpolo
ForAllOfThis wrote:On a secondary note, mediums are really struggling with sign-ups it seems. AvP barely got any, EP's death to conspiracy is still 3 short. Might it be an idea to reduce the medium queue to 1 active game and increase the amount of micro/small games? What do people think?


Sorry. I know for sure that I'll be out from August 20-28. very possibly also from August 5-15, so I'm obviously not filling any spots. I'm just hoping I can finish off the couple of games I'm still in before disappearing like that.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Wed Jul 27, 2011 9:00 pm UTC
by Adam H
Resistance 3.5:
Spoiler:
DAMMIT misnomer stop screwing up my super secret plot to win this game. If it goes to roband and I still have my NC, I'll be cleared! And you'll be cleared as well! Arg, I hate that I can completely trust you, but I can't get you to trust me. Arg, I say.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Wed Jul 27, 2011 10:16 pm UTC
by existential_elevator
Werewolf/Mafia
Spoiler:
I AM TEH MASTER STRATEGIST

Or not.

Basically, I just don't want town to win. The more information dropped, the better. The doc and 2 vanillas won't have much reason to disagree unless they also of that opinion (a-wan I'm currently guessing for doc, could be wrong). I'm not sure if I think Roband is scum; I did think a Roband/Lorenz team made sense, but I think the distancing is too obvious? Waiting for Lorenz' next post, if he's scum and smart, he should claim cop, let the real cop counter-claim, and that will at least force town into a weaker stratigic position*. If he's town and claims cop, it should only reinforce my earlier logic (ie, cops will be anti FTC). Either way, winning.

*this is totally what I'd do.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Wed Jul 27, 2011 11:04 pm UTC
by Lorenz
Werewolf/Mafia
Spoiler:
I always come off as scummy, I don't know why. I am ALWAYS vanilla town (In the games I've played and finished so far, and this). That appears to be the rule. I tried hinting at myself being a power role in hopes that I get unvoted and lynched at night, rather than the kill going to a power role... That's the best I could do in those circumstances.


Resistance
Spoiler:
Of course there's no way I'm accepting the mission I proposed. I know BF is rejecting and most people should. If there's a spy on that team, all the spies might accept just because I said I would.... It's terribly risky but we're in a deep hole, and I think risking this is in order.
BTW, I think there's 4 spies out of webby/GoP/Roband/mpolo/cjdrum

Edit... DANG! misnomer just reminded me that adam has a NC left. My strategy is void.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Thu Jul 28, 2011 12:05 am UTC
by cjdrum
Only three more players required for Designer Mafia!

I'll give it just 3 more days. If we have 8 or more players then, we'll start!

Do you want to be the reason that 5 other people can't play? Then sign up now!


Besides, it'll be over quickly anyway.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Thu Jul 28, 2011 12:17 am UTC
by b.i.o
ForAllOfThis wrote:On a secondary note, mediums are really struggling with sign-ups it seems. AvP barely got any, EP's death to conspiracy is still 3 short. Might it be an idea to reduce the medium queue to 1 active game and increase the amount of micro/small games? What do people think?

I'd love to play a medium right now, but neither AvP nor DttC interest me at all. I dislike games where flavor plays a big part when I don't know the flavor. Especially when they're bigger, more complicated games, not knowing the flavor is a real pain. And I can't see DttC being actually very interesting to play.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Thu Jul 28, 2011 2:18 am UTC
by Gopher of Pern
Well, I'm gonna pull AvP Mafia. Only have a couple of sign-ups, but I might run it at a later date, when the forum picks up a bit.

Atm I think smaller games are more of a go. All medium/large games lately have been plagued with lurkers and inactivity.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Fri Jul 29, 2011 11:53 pm UTC
by Lorenz
PYP SNES
Spoiler:
I just realized we have quite a few spoilers already. I should join on it.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Fri Jul 29, 2011 11:56 pm UTC
by Elvish Pillager
Only two more days to sign up for Death to the Conspiracy! We still need at least one more player, and preferably seven!

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sat Jul 30, 2011 12:12 am UTC
by Gopher of Pern
Lorenz wrote:PYP SNES
Spoiler:
Deleted


For Lorenz (Anyone Can Read):

Spoiler:
Please don't post things like that in the discussion thread. That effects all your other games too. Or at least mark it so that every game you are currently in is represented.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sat Jul 30, 2011 12:18 am UTC
by Lataro
Re: GoP's post, Lorenz should read:

Spoiler:
Yeah, I agree, technically, you are talking about other games you are in as well in the context of saying that, it should be marked for all games you are in that are active, or not said IMO.

You should pry edit it to delete it or add other games as well, to hopefully minimize any impact.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sat Jul 30, 2011 12:41 am UTC
by Lorenz
@ GoP, Lataro
Spoiler:
Yeah, I didn't realize the context it seemed to be at. I kinda had in my mind you always meant for the games you have already finished, and I know it seems odd as I have finished so few games here, but have played many more in the mibbit channel. Still, it's been edited. Thank you for pointing it out and sorry for the confusion.

Re: DISCUSSION THREAD/Gojoe canNEVER be trusted

Posted: Sat Jul 30, 2011 12:43 am UTC
by DaBigCheez
Lydhampstead:
Spoiler:
Heh, looks like my hunch was right - PE, I had you targeted for this night's investigation, on the off-chance I actually lived through it <_<

And yeah, in retrospect, I suppose that if you were going to go for hitting me N1, then using the RB on me and killing another was your best shot - otherwise you wouldn't know if you roleblocked someone useful or a vanilla, whereas with the kill you can be certain and the RB still takes me out of action.

It also looks like my earlier hunch was correct, and my coptells were spotted *long* before I actually claimed, so good thing I did, even if it wound up being 100% useless at actually catching us a scum. b.i.o. for MVP? :P