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Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:19 am UTC
by Vox Imperatoris
Hello everyone!
Mafia, also known as Werewolf (to infidels, we shall not speak of them), is a game originating in real life, but adapted for a forum setting. Basically, you have a small village of innocent people, but hidden among them is a group of nasty mafiosos, whose sole goal is to have at least 50% of the population belong to their organization so that they can control the lynch-votes. Since they cannot recruit people, the only way to achieve this is bloody murder, but not more than one per night. The rest of the town uses their deductive abilities, along with some special roles, to find these infiltrators and lynch them.

Previous thread: http://forums.xkcd.com/viewtopic.php?f=14&t=23512

The version of Mafia that I will be hosting in this game is called Kingmaker Mafia, and it differs from regular Mafia in one important aspect; there is no lynching! Instead there is one person (on the town's side), called the Kingmaker, who chooses one person each day to be the king. In our version, at least, the king may not be the Kingmaker, nor may the same person be chosen twice to be king on two consecutive days. The king has the sole power to execute people during the day, hopefully with the advice and consent of the town, and he doesn't take kindly to lynch mobs. Naturally, this creates an entirely different dynamic in how the game is played.

As for the thread title, the theme of this game is the Spanish Inquisition (you probably expected that). Some of the citizens of Castle xkcd do not follow the One True Catholic Faith, and these heretics have rebelled against the kindly Inquisitors in a series of dastardly crimes, culminating with the murder of the castle's lord and the head Inquisitor! In response to this, the Pope Himself has traveled to Castle xkcd to put an end to this menace; however, His wise and prudent Holiness has not seen fit to reveal himself, in order to avoid meeting the same fate, so he has come in secret and has chosen to nominate one citizen every day to be Head Inquisitor. This Head Inquisitor can burn one citizen as a heretic per day, and this choice is his alone, but he should seek the council of the town before he acts too hastily. However, the Head Inquisitor is not guaranteed to be town-aligned, so a heretic may be accidentally chosen for the position. All other rules and procedures are the same as in the first game, unless otherwise noted.

The Roles:
The Pope- analogous to the Kingmaker; aligned with the town, chooses one person to be Head Inquisitor every day, and this person picks a citizen to be executed instead of having lynches; may choose to write a will giving his powers to a citizen upon his death; if a will is not written or the person chosen is anti-town, someone without a role will be chosen randomly to receive his position.

Heretics- analogous to the mafia; opposed to the town, this group of people may confer at night, and they choose one person per night to kill, hoping to eventually rid the town of Catholics; they have formed an uneasy alliance with the Jews, but they do not know who they are.

Drunkard Monk- secretly a heretic, but the Inquisitor (not to be confused with the Head Inquisitor), will not be able to find this out.

Peasants- analogous to the townies; have no powers but their deductive abilities.

Jews- analogous to anti-town Masons; secret cabal that meets at night to discuss their plans for castle domination (parody alert: do not take literally); they win with the heretics, but cannot kill and do not know who the heretics are; if all the heretics are killed, they give up and convert to Catholicism.

Inquisitor- analogous to cop; may interrogate one person per night to find out whether he is a heretic or a Jew; not to be confused with the Head Inquisitor.

Apothecary- analogous to doctor; may choose one person per night to protect from heretic attacks.

Hero- the hero of the people; if the Head Inquisitor tries to kill him, the people will rise up and kill the Head Inquisitor instead.

Fanatic- analogous to day-vigilante; may use one-shot power during the day to kill someone suspected of being anti-town; however, it will be up to the current Head Inquisitor to decide whether he should be executed for this act of murder (this is in addition to the regular burning and, obviously, will give away the Head Inquisitor as anti-town, but they might find it to their advantage to get rid of an extra Catholic).

Distribution:
16 total
1 Pope
1 Inquisitor
1 Apothecary
1 Hero
1 Fanatic
3 Jews
3 Heretics
1 Drunkard Monk
4 Peasants

Rules:
1. Do not talk about the game outside this thread.
2. DO NOT TALK ABOUT THE GAME OUTSIDE THIS THREAD.
3. Please stay on topic.
4. Don't lurk through the whole game; if you need to drop out, I'll keep a running tab of players who want to be replacements.
5. Conversely, don't spam the thread with low content posts; it's very annoying, especially for the lurkers, and it makes it hard to actually analyze you.
6. If you aren't part of the game, please post in a separate, forbidden to players, thread for outside analysis.
7. Once I say that it's nighttime, do not post in the thread AT ALL.
8. If you die, don't say anything for the rest of the game except a simple, "Bah, you got me," which reveals no information.
9. You may not post verbatim or quote from your role PM. Paraphrasing is fine. True story: one game I read was won for the town because the bad guy had a typo in his quoted PM.
10. You may not edit your posts. This is to preempt the possibility of cheating by sending messages to other people and then editing them out.

Signing Up:
I'll just be picking you on a first-come first-served basis, and once I get sixteen (not twelve—oops) people, I'll put the next five on a list of possible replacements.

Signups:
1. Tigion
2. Sarr
3. jakeyizle
4. kellsbells
5. mbrownmx
6. Azrael001
7. Gojoe
8. Megatriorchis
9. Bulvox
10. une see
11. jayhsu
12. Rodan
13. Nebuduck
14. SoapyHobo
15. oneofthedragon
16. cycoden

Replacements
1. Maseiken
2.
3.
4.
5.

The distribution/number of players is relatively set, but it is open to suggestions, if you see a serious problem with it.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:21 am UTC
by Tigerlion
Ooh, Ooh, Me!

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:25 am UTC
by Sarr
NOONE EXPECTS THE SPANISH INQUISITION (TO WIN)!

In other words, count me in!

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:26 am UTC
by Tigerlion
Yes! I'm at the top of the list!

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:34 am UTC
by jakeyizle
I can take two at once! (That's what she said!)

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:35 am UTC
by Vox Imperatoris
I just want to make sure everyone agrees with this—there are seven anti-town players total, counting the heretics and the Jews, but I was thinking that since they do not know each others' identities and since this version isn't based so much on majority votes, it will work out anyway. Please point out the glaring flaws now, before the game starts. :wink:

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:36 am UTC
by kellsbells
Can I handle three rounds at once? Sure! Count me in!

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:37 am UTC
by mbrownmx
Sure, why not?

Also, presumably you'll stop after you get 16 names? Or are their 4 super-secret players?

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:39 am UTC
by Azrael001
This seems like it could be cool. I will see if I can keep track of more than one game at a time.

I found it difficult before...

1. Tigion
2. Sarr
3. Azrael001
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:40 am UTC
by Gojoe
I will try this.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:11 am UTC
by Gojoe
What do peasants do if they can not vote? They can just suggest things?

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:13 am UTC
by Tigerlion
I think its implied that everyone can vote.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:14 am UTC
by Sarr
Yeah. They try an influence the High Inquisitor into burning heretics.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:17 am UTC
by Gojoe
Yes but, no one actually votes. Or they can but the person does not have to listen. Is this correct?

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:25 am UTC
by mbrownmx
Also, they can become High Inquistor themselves.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:27 am UTC
by Vox Imperatoris
Correct, the peasants may vote if they wish, but the Head Inquisitor does not have to listen. If he doesn't though, he'll have to answer for it the next day.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:37 am UTC
by Gojoe
cool beans.
Sounds like fun. Let's hope more people join.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:44 am UTC
by Megatriorchis
I wanna play!

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:59 am UTC
by Bulvox
/in

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 3:06 am UTC
by une see
I'm in.

Edit: Also, does the pope send in who the High Inquisitor is by PM? I assume the pope does this during the day, right, after all night kills have been revealed? And the pope is lynchable, right?

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 4:03 am UTC
by jayhsu
also up for it. maybe it'll be a quick distraction to the main mafia5 show.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 5:45 am UTC
by Rodan
I'm in, I suppose. It sounds interesting.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 6:33 am UTC
by Nebuduck
I'm in. Should be fun.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 7:43 am UTC
by SoapyHobo
I should probably join in one of these games, and this sounds the most interesting. Vanilla mafia gets boring after a while.

[in]SoapyHobo[/in]

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 8:12 am UTC
by oneofthedragon
I'll play... sounds like fun.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 10:07 am UTC
by cycoden
mafia 5 is going slowly enough that I think I can manage two rounds simultaneously. I'm in!

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 1:06 pm UTC
by Maseiken
I'm in, although I'm not entirely sure how this'll work, I'll figure it out when I'm assigned a role.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 2:10 pm UTC
by Vox Imperatoris
Alright, that's it for sign-ups, I'll be sending off your role PMs shortly.

This game will start at Night 0.

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 4:16 pm UTC
by Nebuduck
So... um... what's going on? By "The game will start at Night 0" do you mean we are now in night time?

Re: Inquisition! [Kingmaker Mafia]

Posted: Tue Jul 22, 2008 4:54 pm UTC
by Vox Imperatoris
Yes, the people with night actions need to submit them now.
The Head Inquisitor will be announced in the morning, along with the person killed by the heretics.

Sorry for being unclear on that.

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:27 am UTC
by kellsbells
This is a very long night. *Owl hoot*

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:28 am UTC
by Rodan
*cricket chirp*

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:29 am UTC
by Azrael001
*Wolf howl*

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:32 am UTC
by Gojoe
*rooster crow*
(signaling day time soon?)

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:50 am UTC
by Bulvox
*rooster crow getting cut off by being eaten by the wolf* nope, nevermind, false alarm, that bird is just plum crazy.

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:51 am UTC
by Rodan
Bulvox wrote:*rooster crow getting cut off by being eaten by the wolf*


Now I want to know what that sounds like.

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:51 am UTC
by Tigerlion
*poorly-timed barber shop quartet.*

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:53 am UTC
by Megatriorchis
*tumbleweed*

Where's the sun?!?!

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:57 am UTC
by Bulvox
Megatriorchis wrote:*tumbleweed*

Where's the sun?!?!

wait a minute....*tumbleweed* is a sound?

and Rodan, it's just the roosters crow getting cut-off followed by a squak as the wolf tears the rooster to shreds.

Re: Inquisition! [Kingmaker Mafia]

Posted: Wed Jul 23, 2008 2:58 am UTC
by Tigerlion
delicious and nutritious!