Pre-sign-up queue (for MODS)

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quintopia
Posts: 2906
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Location: atlanta, ga

Re: Pre-sign-up queue (for MODS)

Postby quintopia » Fri May 29, 2015 6:15 pm UTC

Please include the mod name next to the game name.
Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Chaos Mafia (wam)
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Best idea (SDK)
-------------------------------------------------------- Queue (Max 2):
1.
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Occult Mafia (Diemo)
-------------------------------------------------------- Queue (Max 2):
1.
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

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Dr Ug
Posts: 12
Joined: Tue Nov 10, 2009 12:58 am UTC
Location: Brisbane, Australia

Re: Pre-sign-up queue (for MODS)

Postby Dr Ug » Sun Jun 28, 2015 7:02 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2. A To Be Announced Dr Ug Project, Semi-invitational, Bringing back the Old Timers (Dr Ug) - Signups soon
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Chaos Mafia (wam)
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Best idea (SDK)
-------------------------------------------------------- Queue (Max 2):
1.
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Occult Mafia (Diemo)
-------------------------------------------------------- Queue (Max 2):
1.
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.
Where did my old signature go? :(

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Dr Ug
Posts: 12
Joined: Tue Nov 10, 2009 12:58 am UTC
Location: Brisbane, Australia

Re: Pre-sign-up queue (for MODS)

Postby Dr Ug » Mon Jun 29, 2015 11:59 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. The Hangafia (Dr Ug)
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Occult Mafia (Diemo)
-------------------------------------------------------- Queue (Max 2):
1.
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.
Where did my old signature go? :(

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RoadieRich
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Location: Behind you

Re: Pre-sign-up queue (for MODS)

Postby RoadieRich » Tue Jul 07, 2015 3:15 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. The Hangafia (Dr Ug)
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Occult Mafia (Diemo)
-------------------------------------------------------- Queue (Max 2):
1.
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. RoadieRich's Vanilla Game
-------------------------------------------------------- Queue (Max 2):
1.
2.
73, de KE8BSL loc EN26.

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ConMan
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Posts: 1622
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Re: Pre-sign-up queue (for MODS)

Postby ConMan » Wed Jul 15, 2015 4:25 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. The Hangafia (Dr Ug)
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Two Rooms and a Boom Practice Game (ConMan)
-------------------------------------------------------- Queue (Max 2):
1.
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. RoadieRich's Vanilla Game
-------------------------------------------------------- Queue (Max 2):
1.
2.
pollywog wrote:
Wikihow wrote:* Smile a lot! Give a gay girl a knowing "Hey, I'm a lesbian too!" smile.
I want to learn this smile, perfect it, and then go around smiling at lesbians and freaking them out.

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Sungura
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Re: Pre-sign-up queue (for MODS)

Postby Sungura » Thu Jul 16, 2015 12:13 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. The Hangafia (Dr Ug)
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2. Mafia Cave (sungura)
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Two Rooms and a Boom Practice Game (ConMan)
-------------------------------------------------------- Queue (Max 2):
1.
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. RoadieRich's Vanilla Game
-------------------------------------------------------- Queue (Max 2):
1.
2.
"Would you rather fight a Sungura-sized spider or 1000 spider-sized Sunguras?" -Zarq
she/her/they/snug/gender neutral

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quintopia
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Location: atlanta, ga

Re: Pre-sign-up queue (for MODS)

Postby quintopia » Thu Jul 16, 2015 3:01 am UTC

you don't have to use the list amy. just go post the sign-up. and you can take some of those games off because they've already happened.

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Vytron
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Re: Pre-sign-up queue (for MODS)

Postby Vytron » Thu Jul 16, 2015 3:37 am UTC

(yeah, I think we should get our act together and get this thread unstickied for the moment, or at least clean it up because the Large/Medium/Small/Vanilla queues haven't been used for years)

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ConMan
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Location: Beacon Alpha

Re: Pre-sign-up queue (for MODS)

Postby ConMan » Mon Aug 03, 2015 1:40 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. The Hangafia (Dr Ug)
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2. Mafia Cave (sungura)
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. RoadieRich's Vanilla Game
-------------------------------------------------------- Queue (Max 2):
1.
2.
pollywog wrote:
Wikihow wrote:* Smile a lot! Give a gay girl a knowing "Hey, I'm a lesbian too!" smile.
I want to learn this smile, perfect it, and then go around smiling at lesbians and freaking them out.

User avatar
Sungura
When life gives you banananas, make bananana bread
Posts: 3769
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Re: Pre-sign-up queue (for MODS)

Postby Sungura » Thu Sep 03, 2015 3:08 am UTC

quintopia wrote:you don't have to use the list amy. just go post the sign-up. and you can take some of those games off because they've already happened.

i just saw this now. So we are back to making a thread / signing up in thread?
"Would you rather fight a Sungura-sized spider or 1000 spider-sized Sunguras?" -Zarq
she/her/they/snug/gender neutral

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dimochka
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Re: Pre-sign-up queue (for MODS)

Postby dimochka » Thu Sep 03, 2015 3:41 pm UTC

Sungura wrote:
quintopia wrote:you don't have to use the list amy. just go post the sign-up. and you can take some of those games off because they've already happened.

i just saw this now. So we are back to making a thread / signing up in thread?

Until/unless we get more activity, it seems so.
If you're curious about the origin of my avatar, google "Cheburashka".

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Sungura
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Re: Pre-sign-up queue (for MODS)

Postby Sungura » Mon Sep 07, 2015 12:00 am UTC

Well there appears to be a lot of games right now. I should wait for some to end
"Would you rather fight a Sungura-sized spider or 1000 spider-sized Sunguras?" -Zarq
she/her/they/snug/gender neutral

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Lawrencelot
Posts: 23
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Re: Pre-sign-up queue (for MODS)

Postby Lawrencelot » Mon Sep 21, 2015 4:16 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. The Hangafia (Dr Ug)
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2. Mafia Cave (sungura)
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Deathless mafia (Lawrencelot, sign-ups starting in October 2015)
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. RoadieRich's Vanilla Game
-------------------------------------------------------- Queue (Max 2):
1.
2.

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Sungura
When life gives you banananas, make bananana bread
Posts: 3769
Joined: Sat Jan 12, 2008 2:32 am UTC
Location: AL

Re: Pre-sign-up queue (for MODS)

Postby Sungura » Tue Sep 29, 2015 8:57 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. The Hangafia (Dr Ug)
2. Mafia Cave (sungura)
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Deathless mafia (Lawrencelot, sign-ups starting in October 2015)
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. RoadieRich's Vanilla Game
-------------------------------------------------------- Queue (Max 2):
1.
2.
"Would you rather fight a Sungura-sized spider or 1000 spider-sized Sunguras?" -Zarq
she/her/they/snug/gender neutral

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ConMan
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Re: Pre-sign-up queue (for MODS)

Postby ConMan » Thu Oct 01, 2015 5:31 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. The Hangafia (Dr Ug)
2. Mafia Cave (sungura)
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Deathless mafia (Lawrencelot, sign-ups starting in October 2015)
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. RoadieRich's Vanilla Game
-------------------------------------------------------- Queue (Max 2):
1.
2.
pollywog wrote:
Wikihow wrote:* Smile a lot! Give a gay girl a knowing "Hey, I'm a lesbian too!" smile.
I want to learn this smile, perfect it, and then go around smiling at lesbians and freaking them out.

User avatar
ConMan
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Joined: Tue Jan 01, 2008 11:56 am UTC
Location: Beacon Alpha

Re: Pre-sign-up queue (for MODS)

Postby ConMan » Thu Oct 01, 2015 5:42 am UTC

^ Added two games that I'm not ready to start just yet, but should be able to get going once things are quieting down again.
pollywog wrote:
Wikihow wrote:* Smile a lot! Give a gay girl a knowing "Hey, I'm a lesbian too!" smile.
I want to learn this smile, perfect it, and then go around smiling at lesbians and freaking them out.

User avatar
mpolo
Posts: 18
Joined: Wed Oct 15, 2008 3:24 pm UTC
Location: Germany

Re: Pre-sign-up queue (for MODS)

Postby mpolo » Thu Oct 01, 2015 8:30 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. The Hangafia (Dr Ug)
2. Mafia Cave (sungura)
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Once Upon a Mafia (Sir Gabriel)
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Deathless mafia (Lawrencelot, sign-ups starting in October 2015)
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. RoadieRich's Vanilla Game
2. Introduction to Mafia (Vytron, in General Games thread)
-------------------------------------------------------- Queue (Max 2):
1.
2.
Image <-- Evil experiment

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Dr Ug
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Location: Brisbane, Australia

Re: Pre-sign-up queue (for MODS)

Postby Dr Ug » Sun Oct 18, 2015 2:01 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Mafia Cave (sungura)
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown Large (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Once Upon a Mafia (Sir Gabriel)
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Deathless mafia (Lawrencelot)
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Introduction to Mafia (Vytron, in General Games thread)
s.
-------------------------------------------------------- Queue (Max 2):
1.
2.
Where did my old signature go? :(

User avatar
Misnomer
Posts: 13
Joined: Wed Jul 21, 2010 8:42 pm UTC

Re: Pre-sign-up queue (for MODS)

Postby Misnomer » Fri Oct 23, 2015 10:23 pm UTC

My Smalltown game's still in signups? I ran that months ago :P

EDIT: although that gives me an idea...


Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Mafia Cave (sungura)
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Once Upon a Mafia (Sir Gabriel)
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Deathless mafia (Lawrencelot)
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Introduction to Mafia (Vytron, in General Games thread)
s.
-------------------------------------------------------- Queue (Max 2):
1.
2.
moody7277 wrote:The role of SDK in this game will be played by Misnomer. [/soapopera]

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Sungura
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Re: Pre-sign-up queue (for MODS)

Postby Sungura » Mon Nov 02, 2015 2:55 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. Smalltown (Misnomer)
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Once Upon a Mafia (Sir Gabriel)
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Deathless mafia (Lawrencelot)
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Introduction to Mafia (Vytron, in General Games thread)
s.
-------------------------------------------------------- Queue (Max 2):
1.
2.
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Re: Pre-sign-up queue (for MODS)

Postby Misnomer » Tue Nov 03, 2015 1:45 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Smalltown (Misnomer)
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Once Upon a Mafia (Sir Gabriel)
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Deathless mafia (Lawrencelot)
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Introduction to Mafia (Vytron, in General Games thread)
s.
-------------------------------------------------------- Queue (Max 2):
1.
2.
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Snark
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Re: Pre-sign-up queue (for MODS)

Postby Snark » Wed Nov 18, 2015 12:51 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Smalltown (Misnomer)
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Draculafia (Djehutynakht)
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Matrix6 Redux Take 2 (Suzaku)
-------------------------------------------------------- Queue (Max 2):
1.
2.
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Re: Pre-sign-up queue (for MODS)

Postby Snark » Mon Jan 04, 2016 6:27 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. 2015 Secret Santa (Suzaku)
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.
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ConMan
Shepherd's Pie?
Posts: 1622
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Re: Pre-sign-up queue (for MODS)

Postby ConMan » Thu Jan 07, 2016 5:33 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. 2015 Secret Santa (Suzaku)
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Alternating 9P (ConMan)
-------------------------------------------------------- Queue (Max 2):
1.
2.
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Sabrar
Posts: 37
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Re: Pre-sign-up queue (for MODS)

Postby Sabrar » Sat Jan 16, 2016 9:36 am UTC

Are we allowed to jump the queue? I plan to run Dollhouse Mafia soon (preferably with 9-12 players) but I see 3 queued up games in the Medium slot with no further indication about when they will happen. Also is the 'maximum sign-up period of one week' still enforced?

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SirGabriel
Posts: 37
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Re: Pre-sign-up queue (for MODS)

Postby SirGabriel » Sat Jan 16, 2016 11:08 am UTC

Sabrar wrote:Are we allowed to jump the queue? I plan to run Dollhouse Mafia soon (preferably with 9-12 players) but I see 3 queued up games in the Medium slot with no further indication about when they will happen. Also is the 'maximum sign-up period of one week' still enforced?

I'm pretty sure ConMan's game's are the only ones on that list that haven't already happened. And no, the maximum sign-up period is not enforced.

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Suzaku
Posts: 275
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Re: Pre-sign-up queue (for MODS)

Postby Suzaku » Sat Jan 16, 2016 11:53 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

All games have a maximum sign-up period of one week. After that either run the game with the players you have or step down.

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. System Shock 2 Mafia (Gopher of Pern)
2. One Night Ultimate Werewolf/Daybreak (quintopia)
3. Duality Mafia (ConMan)
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Alternating 9P (ConMan)
-------------------------------------------------------- Queue (Max 2):
1.
2.
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Sabrar
Posts: 37
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Re: Pre-sign-up queue (for MODS)

Postby Sabrar » Sat Jan 16, 2016 2:52 pm UTC

SirGabriel wrote:I'm pretty sure ConMan's game's are the only ones on that list that haven't already happened. And no, the maximum sign-up period is not enforced.

Thank you! I found quintopia's Ultimate Werewolf game but it looks like Gopher of Pern's System Shock 2 was abandoned a year ago. If there are no objections I will take those 2 off the updated list when I get around to open sign-ups for Dollhouse.

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ConMan
Shepherd's Pie?
Posts: 1622
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Re: Pre-sign-up queue (for MODS)

Postby ConMan » Sun Jan 17, 2016 9:55 pm UTC

Actually, I think quintopia was planning on running another ONUW game, and that's what he put in sign-ups. I may be wrong. In any case, I'll be busy running Alternating first so maybe just drop quintopia and GoP a PM to check if they're ready and otherwise jump ahead.
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Sabrar
Posts: 37
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Re: Pre-sign-up queue (for MODS)

Postby Sabrar » Wed Jan 20, 2016 9:10 pm UTC

I've received permission from all parties to jump the queue and update the list.

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Dollhouse Mafia (Sabrar)
2.
-------------------------------------------------------- Queue (Max 4):
1. Duality Mafia (ConMan)
2.
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Alternating 9P (ConMan)
-------------------------------------------------------- Queue (Max 2):
1.
2.

User avatar
jimbobmacdoodle
Posts: 149
Joined: Fri Mar 29, 2013 12:40 pm UTC
Location: NP 811/The Present

Re: Pre-sign-up queue (for MODS)

Postby jimbobmacdoodle » Mon Jan 25, 2016 8:48 am UTC

I plan on opening sign ups on my Wheel of Time game after Sabrar's Dollhouse has started, assuming Conman doesn't want to start his Duality Mafia game.

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Dollhouse Mafia (Sabrar)
2.
-------------------------------------------------------- Queue (Max 4):
1. Duality Mafia (ConMan)
2. Wheel of Time (jimbobmacdoodle)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Alternating 9P (ConMan)
-------------------------------------------------------- Queue (Max 2):
1.
2.
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Snark
Posts: 425
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Re: Pre-sign-up queue (for MODS)

Postby Snark » Mon Feb 01, 2016 2:22 pm UTC

I plan on opening sign ups on my Wheel of Time game after Sabrar's Dollhouse has started, assuming Conman doesn't want to start his Duality Mafia game.

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. PyPokemon (Snark)
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Dollhouse Mafia (Sabrar)
2.
-------------------------------------------------------- Queue (Max 4):
1. Duality Mafia (ConMan)
2. Wheel of Time (jimbobmacdoodle)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Alternating 9P (ConMan)
-------------------------------------------------------- Queue (Max 2):
1.
2.
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Sabrar
Posts: 37
Joined: Tue Nov 03, 2015 6:29 pm UTC

Re: Pre-sign-up queue (for MODS)

Postby Sabrar » Sat Feb 13, 2016 5:51 pm UTC

Update to current status.

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. Dollhouse Mafia (Sabrar)
2. PyPokemon (Snark)
-------------------------------------------------------- Queue (Max 4):
1. Duality Mafia (ConMan)
2. Wheel of Time (jimbobmacdoodle)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.

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Posts: 149
Joined: Fri Mar 29, 2013 12:40 pm UTC
Location: NP 811/The Present

Re: Pre-sign-up queue (for MODS)

Postby jimbobmacdoodle » Sat Feb 27, 2016 2:25 pm UTC

ConMan gave me permission to jump the queue.

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. PyPokemon (Snark)
2. Wheel of Time (jimbobmacdoodle)
-------------------------------------------------------- Queue (Max 4):
1. Duality Mafia (ConMan)
2.
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.
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Shepherd's Pie?
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Joined: Tue Jan 01, 2008 11:56 am UTC
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Re: Pre-sign-up queue (for MODS)

Postby ConMan » Mon Feb 29, 2016 6:05 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1. PyPokemon (Snark)
2. Wheel of Time (jimbobmacdoodle)
-------------------------------------------------------- Queue (Max 4):
1. Duality Mafia (ConMan)
2.
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.
pollywog wrote:
Wikihow wrote:* Smile a lot! Give a gay girl a knowing "Hey, I'm a lesbian too!" smile.
I want to learn this smile, perfect it, and then go around smiling at lesbians and freaking them out.

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mpolo
Posts: 18
Joined: Wed Oct 15, 2008 3:24 pm UTC
Location: Germany

Re: Pre-sign-up queue (for MODS)

Postby mpolo » Fri Apr 15, 2016 6:04 am UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2. Shakespeare PyP II
-------------------------------------------------------- Queue (Max 4):
1. Duality Mafia (ConMan)
2.
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.[/quote]
Image <-- Evil experiment

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RoadieRich
The Black Hand
Posts: 1036
Joined: Tue Feb 12, 2008 11:40 am UTC
Location: Behind you

Re: Pre-sign-up queue (for MODS)

Postby RoadieRich » Thu Sep 01, 2016 2:51 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2. Shakespeare PyP II
-------------------------------------------------------- Queue (Max 4):
1. Duality Mafia (ConMan)
2.
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Secret Hitler (RoadieRich)
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.
73, de KE8BSL loc EN26.

User avatar
WorldTradeRichard
Posts: 18
Joined: Mon Sep 19, 2016 12:33 am UTC

Re: Pre-sign-up queue (for MODS)

Postby WorldTradeRichard » Sat Sep 24, 2016 8:11 pm UTC

wheres the discussion thread?
When I'm Down
And I'm So Stressed
I just turn it Around
and get Desserts
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Deva
Has suggestions for the murderers out there.
Posts: 1912
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Re: Pre-sign-up queue (for MODS)

Postby Deva » Sat Sep 24, 2016 8:17 pm UTC

Specific games (usually): Gojoe Memorial Mafia Discussion Thread.
General: Meta discussion.
Changes its form depending on the observer.

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jimbobmacdoodle
Posts: 149
Joined: Fri Mar 29, 2013 12:40 pm UTC
Location: NP 811/The Present

Re: Pre-sign-up queue (for MODS)

Postby jimbobmacdoodle » Mon Sep 26, 2016 9:41 pm UTC

Italics indicate the game is in sign-ups
Underlined indicates the game is playing

Large (13+ people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1.
2.
3.
4.


Medium (8-12 people) 2 active, 4 queue
-------------------------------------------------------- Active (Max 2):
1.
2.
-------------------------------------------------------- Queue (Max 4):
1. Duality Mafia (ConMan)
2. Wheel of Time 2 (jimbobmacdoodle)
3.
4.

Small (7 people max) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1. Secret Hitler (RoadieRich)
-------------------------------------------------------- Queue (Max 2):
1. ,
2.

Turbo (no player cap, but you can limit the number for the game if you wish. 21 days max run time, divided at mod's discretion.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1. Two Rooms and a Boom Game 2 (ConMan)
2.

Vanilla (Small or Medium size-game, newbies get preference for spots, IC's can sign up to fill it out, must have simple game mechanics.) 1 active, 2 queue
-------------------------------------------------------- Active (Max 1):
1.
-------------------------------------------------------- Queue (Max 2):
1.
2.
BlitzGirl the Primordial
matthewglen wrote:Cueball looks concerned.

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