Mini: Clue Mafia - Day Over - Town victory

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Mini: Clue Mafia - Day Over - Town victory

Postby Vieto » Sun May 31, 2009 5:52 pm UTC

A loud sound, woke up everyone not already awake. Quickly, they rushed to the room where the sound was made, and found Mr. Body lying dead on the floor. He had some sort of unidentifiable wound on his body, and no-one could identify the person standing over him with the weapon he was holding. Because, you know, it was pitch black and no-one could see anything, and the power was out. The person ran out of the room, or so they think, and when they looked back, Mr. Body's body was gone! Suddenly, there were 7 of them, each of them, or most of them, had a weapon. We need to find out who did this, with what weapon, and where! Shouted one person. everyone agreed, and set out to the entrance hall to begin their search.

Rules:
Spoiler:
As usual, there are 2 phases: day and night.
Day:
You may talk with each other, but you may not reveal your cards. Each person gets 1 public suggestion, where he may ask whether a certain role/weapon/room combo was used, using Suggest Mrs. White, with the candlestick, in the lavoratory. Everyone else is then checked to see if they have a card used int he suggestion. If so, I announce that Person can disprove the suggestion, and that person is shown a card. If not, I announce that no-one can disprove the suggestion. You may say what card you where shown.
Instead of a normal lynch, a vote may take place on who to accuse. Instead of accusing just a person, however, you have to accuse a person, place, and a weapon. Once an accusation is in place, you may vote on that accusation, in order to test that accusation. To make an accusation, post Accuse: Bob, Kitchen, Knife or something like that, and to vote, just type Vote: Bob, Kitchen, knife. If the accusation succeeds, that person is 'lynched', and the town wins. Otherwise, the townie who made the accusation loses an accusation. (up to 2 accusations per person). After the accusation, it is night.
Night:
People use their roles as normal. No talking, no card swapping, etc.
Win:
The mafia wins if all accusations are used up, or if he/she has 50% of the votes.

lastly, everyone gets a weapon and a role. The Mafia knows who they are. Also, if no accuasion is passed, the mafia get another night kill.


Roles:
Spoiler:
Prof Plum
Colonol Mustard
Miss Scarlet
Mr. Body
Mr. Green
Miss White
Mrs. Peacock

Weapons:
Spoiler:
Revolver
Lead Pipe
Candle stick
Knife
Wrench
rope
unarmed

Rooms:
Spoiler:
Kitchen
Dining room
Billiards room
Conservatory
Ballroom
Lounge
Entrance Hall
Study
Library
Lavoratory


Players:
1. KrazyNerd
2. Sungura
3. Velvet_octopus
4. Rakysh
5. Nikc
6. Cueball
7. Dark Loink

Also, funny thing, 2 times in a row for random.org I got Miss white, with the candlestick, in the lavoratory. I'm using neither of those attempts.

Please confirm when you get your roles.
Last edited by Vieto on Tue Jun 09, 2009 7:35 pm UTC, edited 6 times in total.
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby CueBall » Sun May 31, 2009 6:05 pm UTC

I see 7 players but only 6 living roles.
Spoiler:
Zohar wrote:Cueball is being generally hilarious today.
Sungura wrote:Cueball, I...I...
...
<3
Box Boy wrote:Now let us wait for the outcome of CueBall's fight to the death!
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby Rakysh » Sun May 31, 2009 6:15 pm UTC

I'm confirming.
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby Sungura » Sun May 31, 2009 6:22 pm UTC

I see 7 roles...
And confirming although I did via pm too.
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby Rakysh » Sun May 31, 2009 6:23 pm UTC

One of them is Mr Body though- apparently he's dead.
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby Dark Loink » Sun May 31, 2009 6:29 pm UTC

alright, i'm confirming
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby CueBall » Sun May 31, 2009 6:30 pm UTC

Rakysh wrote:One of them is Mr Body though- apparently he's dead.


This was my thought.

Also, confirm.
Spoiler:
Zohar wrote:Cueball is being generally hilarious today.
Sungura wrote:Cueball, I...I...
...
<3
Box Boy wrote:Now let us wait for the outcome of CueBall's fight to the death!
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby Sungura » Sun May 31, 2009 6:33 pm UTC

Oh. And aww I'm sad I'm not a girl. I like Peacock. Peacocks are cool. And I look good in blues and purples.
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby CueBall » Sun May 31, 2009 6:38 pm UTC

Although, Mr. Body did dissapear... Ghost, anyone?
Spoiler:
Zohar wrote:Cueball is being generally hilarious today.
Sungura wrote:Cueball, I...I...
...
<3
Box Boy wrote:Now let us wait for the outcome of CueBall's fight to the death!
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby Sungura » Sun May 31, 2009 6:49 pm UTC

Hopefully a Casper type ghost...
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby CueBall » Sun May 31, 2009 6:55 pm UTC

I wouldn't be if I'd been killed like that.
Spoiler:
Zohar wrote:Cueball is being generally hilarious today.
Sungura wrote:Cueball, I...I...
...
<3
Box Boy wrote:Now let us wait for the outcome of CueBall's fight to the death!
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby KrazyNerd » Sun May 31, 2009 7:14 pm UTC

Confirming.
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Re: Clue Mafia Mini - Pregame - Who Killed Mr. Body?

Postby Vieto » Sun May 31, 2009 7:21 pm UTC

I think this will be the smallest mini in a long while :D (outside of #xkcdmafia, of course)
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Re: Mini: Clue Mafia - Pregame - Who Killed Mr. Body?

Postby Nikc » Sun May 31, 2009 8:12 pm UTC

Dang, I forgot how much thought and strategy is involved in this game. Nice change of pace from my weeks of nothing but Rock Band.

Confirming
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Re: Mini: Clue Mafia - Pregame - Who Killed Mr. Body?

Postby Rakysh » Sun May 31, 2009 8:19 pm UTC

Presumably a mass card claim is out of the question?
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Re: Mini: Clue Mafia - Pregame - Who Killed Mr. Body?

Postby Vieto » Sun May 31, 2009 8:32 pm UTC

Vieto wrote:You may talk with each other, but you may not reveal your cards.


Unless you like mass modkills :twisted:
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Re: Mini: Clue Mafia - Pregame - Who Killed Mr. Body?

Postby Rakysh » Sun May 31, 2009 9:04 pm UTC

Blech, I should read better. Sorry.
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Re: Mini: Clue Mafia - Pregame - Who Killed Mr. Body?

Postby velvet_octopus » Sun May 31, 2009 9:23 pm UTC

Confirming.
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Re: Mini: Clue Mafia - Pregame - Who Killed Mr. Body?

Postby Vieto » Sun May 31, 2009 10:10 pm UTC

Ok, that's everyone.

Also, a note on weapons: (almost) everyone has been given a random weapon, which has a pre-designated ability.

They agreed to meet in the entrance hall. They found nothing, other than the foul stench of... was one of them bleeding? Miss scarlet looked at a stranger, who appeared to be bleeding profusely in the torso region, or was it the head region? Was he bleeding? Maybe it was a bruise? Who knew.

Day 1
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby velvet_octopus » Sun May 31, 2009 11:48 pm UTC

Questions for the mod:
Are we allowed to role-claim? (Not the same as revealing our cards).
When we accuse someone, do we accuse a person (Accuse: Vieto) or a role (Accuse: Colonel Mustard)?
Do we get one suggestion per day, or a one-shot public suggestion?

Speculation and such:
If I understand correctly (Vieto, tell me if I'm wrong?) we, as a town, are only allowed to accuse one person per day, but if that person isn't scum, or if they are scum but we get the wrong room or weapon, no-one dies. This, I suppose, is both good and bad for the town - we can't accidentally kill a townie, so there is no reason to fear voting on little evidence day one. However, our day-one vote may be only little better than a shot in the dark (depending on whether we get one suggestion per day each, or each a one-shot suggestion). If one-shot, then we must be careful not to waste them, but if we are too careful then people will die with their suggestions unused.
Assuming there is one NK per night, there is no reason why we should run out of accusations before we run out of town (eep!) but I would highly recommend that no-one use both of their suggestions while others have used neither, as the mafia wins when the town is out of suggestions (and who do you suppose they'd target first?)
Otherwise, I don't have a lot of ideas as far as strategy goes right now, seeing how we need to find a weapon and a room and find the scum, and possibly the identity of the scum as well. Ideas? I do believe this game calls for major strategy.
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Vieto » Sun May 31, 2009 11:57 pm UTC

velvet_octopus wrote:Questions for the mod:
Are we allowed to role-claim? (Not the same as revealing our cards).
When we accuse someone, do we accuse a person (Accuse: Vieto) or a role (Accuse: Colonel Mustard)?
Do we get one suggestion per day, or a one-shot public suggestion?

Speculation and such:
If I understand correctly (Vieto, tell me if I'm wrong?) we, as a town, are only allowed to accuse one person per day, but if that person isn't scum, or if they are scum but we get the wrong room or weapon, no-one dies. This, I suppose, is both good and bad for the town - we can't accidentally kill a townie, so there is no reason to fear voting on little evidence day one. However, our day-one vote may be only little better than a shot in the dark (depending on whether we get one suggestion per day each, or each a one-shot suggestion). If one-shot, then we must be careful not to waste them, but if we are too careful then people will die with their suggestions unused.
Assuming there is one NK per night, there is no reason why we should run out of accusations before we run out of town (eep!) but I would highly recommend that no-one use both of their suggestions while others have used neither, as the mafia wins when the town is out of suggestions (and who do you suppose they'd target first?)
Otherwise, I don't have a lot of ideas as far as strategy goes right now, seeing how we need to find a weapon and a room and find the scum, and possibly the identity of the scum as well. Ideas? I do believe this game calls for major strategy.


1. You may role-claim. Role-claims do not help find who the scum is, as Anyone could have killed Mr. Body (even Mr. Body).
2. Accusations should be in this format: Accuse: Role, weapon, location
3. Each person gets 1 suggestion a day.
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Dark Loink » Mon Jun 01, 2009 1:27 am UTC

As far as i can tell, we can't do too much right now. Having limited accusations (2 per person) and slightly limited suggestions(1 per person per day) we dont want to be wasteful. We may have to be with suggestions, as we don't want to let the mafia get night kills. But we don't have a choice, since it's so unlikely we get the mafia in the first day, we cant do too much. I'm going to wait until the others post before i use my suggestion.
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Sungura » Mon Jun 01, 2009 1:46 am UTC

Is it one suggestion per day?

Also, been a long time since I played clue...the correct combo is what cards are not in existence, correct?
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Vieto » Mon Jun 01, 2009 1:47 am UTC

1 suggestion per person per day

Also, you are correct in your assessment that the 3 cards that are not in existence are the correct combo.
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Sungura » Mon Jun 01, 2009 1:50 am UTC

EBWOP: i see that now. 1 per day (suggestion)
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Sungura » Mon Jun 01, 2009 1:52 am UTC

Well heck let's get this going!
Suggest: Revolver, Mrs. Peacock, Billiards
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Vieto » Mon Jun 01, 2009 1:56 am UTC

Rakysh can disprove your suggestion.

Suggestions remaining:
KrazyNerd
Velvet_octopus
Rakysh
Nikc
Cueball
Dark Loink
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Vieto » Mon Jun 01, 2009 1:56 am UTC

-edited to remove post-
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Sungura » Mon Jun 01, 2009 1:57 am UTC

Oh also, so now can Rakysh say which he can disprove, right?
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Sungura » Mon Jun 01, 2009 1:59 am UTC

ebwop ohhhh i see I just got a magic vieto pm :)
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Vieto » Mon Jun 01, 2009 1:59 am UTC

it gets pmed.

If rakysh has 2 cards, I ask him which one he wants to show you, and he can decide. Then I pm you.
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Dark Loink » Mon Jun 01, 2009 2:01 am UTC

Sure, there isn't another way to get the game moving.
Suggestion: Candle stick, Colonol Mustard,Lavoratory
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Vieto » Mon Jun 01, 2009 2:04 am UTC

KrazyNerd Can disprove your suggestion

Suggestions remaining:
KrazyNerd
Velvet_octopus
Rakysh
Nikc
Cueball
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Nikc » Mon Jun 01, 2009 2:34 am UTC

Oh, now I get it.

Suggestion: Prof Plum, knife, lounge
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Vieto » Mon Jun 01, 2009 2:38 am UTC

Amy can disprove your suggestion
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby velvet_octopus » Mon Jun 01, 2009 3:47 am UTC

Well, the 1st thing I did just now was run off and make a spreadsheet :wink: .

Suggest: Mr. Green, Rope, Library
<≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥><≤≥>
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Vieto » Mon Jun 01, 2009 4:00 am UTC

KrazyNerd can disprove your suggestion

Also, there are 490 possible combinations.
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby KrazyNerd » Mon Jun 01, 2009 5:11 am UTC

I'd like to suggest Mr. Green with the knife in the lavatory.

Lavoratory? Lavatory? Exploratory? Declaratory? I hate spell check.
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Vieto » Mon Jun 01, 2009 5:14 am UTC

Velvet Octopus can disprove your suggestion
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Re: Mini: Clue Mafia - Day 1- Being killed is pretty final

Postby Rakysh » Mon Jun 01, 2009 5:56 am UTC

Suggest:Mr Green with the Candle Stick in the Library.
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