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Re: Supermegacrazymayhem! - All roles out!

Posted: Fri Jun 05, 2009 11:43 am UTC
by markstonia
Confirming although fells slightly useless because can't ever post properly

Re: Supermegacrazymayhem! - All roles out!

Posted: Fri Jun 05, 2009 12:44 pm UTC
by Amberrock
Hereby confirmed.

Re: Supermegacrazymayhem! - All roles out!

Posted: Fri Jun 05, 2009 3:48 pm UTC
by Azrael001
I was sure that I signed up for this game. What's the big idea? What's going on?

Re: Supermegacrazymayhem! - All roles out!

Posted: Fri Jun 05, 2009 3:52 pm UTC
by Azrael001
I missed ten days of the sign-up thread. That could be why I missed out on resign-up phase. I do want to play if that is at all possible...

Re: Supermegacrazymayhem! - All roles out!

Posted: Fri Jun 05, 2009 3:52 pm UTC
by moody7277
My role is constrained to write in verse,
My posts therefore may be rare and terse.
So due to this restriction that I got,
Please a lurker think me not.
From this first post I get a boon,
To fear no noose or mafia goon.
I see there are some like me,
To write in prose are not free.
Later I will post when I can,
When posts I read and thoughts I plan.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:27 pm UTC
by AngrySquirrel
Intro:
Hear ye, hear ye. This is the story of a town, far, far, far away, in a land long forgotten. A town plagued with misfortune, and superpower-giving drinking water. A town where no man is born ordinary, and anyone can make their own destiny.

But this is not only the story about a town, it is also a story of love, cursed love, blessed love, love of family, love of friends, and love of strangers you met while doing the laundry. It is also the tale of deception, cults fighting for a better future and envy of those mightier than yourself. It is a tale of bravery and cowardice, good and evil, mad professors and the cursed ones who are a bit too sane for their own good. A tale of life itself and how assumptions might hurt you badly.

In this town, a fateful night, long, long ago, an accident prone judge went out for a stroll, when his wig caught on fire due to being dunked in gasoline and someone dropping match on it. At this point a car (they were rather technologically advanced for being so far away and so long ago) sped past with a strange man hanging out the window, shouting "Eat lead sucker!" and riddling the poor mayor with more holes than a swiss-cheese.
When the rest of the town saw this they immediately decided to form a lynch mob and root out this killer who obviously had to be from the mafia. And that's how it all started...


Day 1 has now officially started!

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:29 pm UTC
by poprocks and coke
Nice flavor text.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:31 pm UTC
by Rakysh
Awesome flavour text.

So, we have mafia and cult(s)? Also probably a pair or two of lovers?

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:32 pm UTC
by poprocks and coke
Why do you think cults?

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:34 pm UTC
by Rakysh
AngrySquirrel wrote:Intro:
Hear ye, hear ye. This is the story of a town, far, far, far away, in a land long forgotten. A town plagued with misfortune, and superpower-giving drinking water. A town where no man is born ordinary, and anyone can make their own destiny.

But this is not only the story about a town, it is also a story of love, cursed love, blessed love, love of family, love of friends, and love of strangers you met while doing the laundry. It is also the tale of deception, cults fighting for a better future and envy of those mightier than yourself. It is a tale of bravery and cowardice, good and evil, mad professors and the cursed ones who are a bit too sane for their own good. A tale of life itself and how assumptions might hurt you badly.

In this town, a fateful night, long, long ago, an accident prone judge went out for a stroll, when his wig caught on fire due to being dunked in gasoline and someone dropping match on it. At this point a car (they were rather technologically advanced for being so far away and so long ago) sped past with a strange man hanging out the window, shouting "Eat lead sucker!" and riddling the poor mayor with more holes than a swiss-cheese.
When the rest of the town saw this they immediately decided to form a lynch mob and root out this killer who obviously had to be from the mafia. And that's how it all started...


Day 1 has now officially started!


So I'm thinking at leasts two cults.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:35 pm UTC
by poprocks and coke
Rakysh wrote:
So I'm thinking at leasts two cults.

Ahh, missed that. Good call on the lovers, too.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:36 pm UTC
by Silknor
I know the love is mentioned a lot, and plenty of factions are implied. But I think the "A tale of life itself and how assumptions might hurt you badly" implies we really shouldn't trust the flavor text.

Ninja'd: Cults, a SK, or a 2nd Mafia is implied because apparently two people tried to kill the judge (one fire, one gun). But again, lets not trust the flavor text too much. It's a crazy game, the mods said assumptions might be bad, and I've seen plenty of flavor text that is basically a lie (esp on IRC).

Double Ninja'd: Oh and yeah it does say cults.

Triple Ninja'd: Actually nothing to say here, but each time I've hit submit a new post popped up, so I'm ready for a 4th now.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:45 pm UTC
by BeerBottle
And I wonder what this bit about superpower giving water is...? People might be gaining powers throughout the game...?

Mighty Mod wrote:A town plagued with misfortune, and superpower-giving drinking water.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:50 pm UTC
by apricity
AngrySquirrel wrote:A town where no man is born ordinary
After seeing this, I would be delighted if one of the girls in this game was vanilla :) "I am no man!"
BeerBottle wrote:And I wonder what this bit about superpower giving water is...? People might be gaining powers throughout the game...?
Well, there's one way to try and find out. Drink: Water

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 4:52 pm UTC
by Princess Marzipan
BeerBottle wrote:And I wonder what this bit about superpower giving water is...? People might be gaining powers throughout the game...?


Well obviously we're in Townsville, the water is infused with Chemical X, and the mayor has made his last impotent pass at Sarah Bellum.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 5:32 pm UTC
by moody7277
lanicita wrote:
AngrySquirrel wrote:A town where no man is born ordinary
After seeing this, I would be delighted if one of the girls in this game was vanilla :) "I am no man!"
BeerBottle wrote:And I wonder what this bit about superpower giving water is...? People might be gaining powers throughout the game...?
Well, there's one way to try and find out. Drink: Water


I would hardly call Eowyn plain,
She who the wicked Nazgul had slain.
As for this magical watery drink,
At quaffing I too would not blink.
But that with which my throat to wet
I have not been offered yet.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 5:33 pm UTC
by apricity
I wasn't offered it either, I was just testing to see if I could gain superpowers. So far, no.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 5:40 pm UTC
by SuperTD
Confirming my presence. I'm guessing the water is to do with any powers people start with?

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 6:00 pm UTC
by Princess Marzipan
Honestly, it just seems like flavor to explain why we all have such fantastic abilities.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 7:12 pm UTC
by mpolo
Aha! So Princess Marzipan has awesome abilities! That's suspicious, isn't it? (Well, maybe not in this town...)

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 7:25 pm UTC
by Adacore
Well we were told there would be no vanilla. I'm guessing the water is flavour-explanation for that.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 7:32 pm UTC
by Rakysh
AngrySquirrel wrote:A town where no man is born ordinary, and anyone can make their own destiny.


Yes, this is certainly evidence to support the no-vanilla, and I think the water is just to say why.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 7:33 pm UTC
by Not A Raptor
I'm here. You may now commence admiring me.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 7:39 pm UTC
by kellsbells
Not A Raptor wrote:I'm here. You may now commence admiring me.
*admires*

Wow, if we take the flavor text literally, we could guess up to 6 pairs of lovers, which is pretty wild. The two sets in Elemental were crazy enough... However, AS did repeatedly mention how quickly people would die in this game, so that sort of makes sense with a ton of lovers. No real certainty on that though.

Re: the water, I'm fairly certain that it's the canon explanation for why there's no vanilla in here. The "misfortune" is our crime problem, and the water gives us all some pretty wacky abilities. However, lanicita, please let us know if you get some cool superpowers from it!

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 9:01 pm UTC
by b.i.o
Just a tidbit about general strategy here while I get some thoughts together on how the setup is going to work: we really should try to wait to lynch today until we can find a good reason. There are no nights and no other killing today, so tomorrow is going to bring no real revelations unless we have actual discussion today.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 10:00 pm UTC
by Not A Raptor
What shall we discuss? It's day one, and the major avenue for creating discussion for the rest of the game is cut off until tomorrow. Are you hoping that somebody's going to hint at their role? Are you trying to get a feeling of somebody's alignment by seeing how the bantering posts feel?

How does that make you feel?

Maybe if I ask nicely... Is anybody here a smooth criminal?

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 10:21 pm UTC
by Princess Marzipan
b.i.o wrote:Just a tidbit about general strategy here while I get some thoughts together on how the setup is going to work: we really should try to wait to lynch today until we can find a good reason. There are no nights and no other killing today, so tomorrow is going to bring no real revelations unless we have actual discussion today.


Yeah. Read the first two pages of Hold 'Em and look at what early bandwagons can do. D:

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 10:26 pm UTC
by Gojoe
We shall never speak of that game again Marzipan. Do you hear me?

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Fri Jun 05, 2009 11:48 pm UTC
by Rodan
I don't think the flavour text should be analyzed too carefully. That path leads to madness.
I would know.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 12:10 am UTC
by Gojoe
Rodan wrote:I don't think the flavour text should be analyzed too carefully. That path leads to crazyness.
I would know.
fixed that for yah.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 12:57 am UTC
by Brooklynxman
Vote: Princess
Unvote


Mention it again and it sticks.

Im thinking there may be a few investigations around hopefully one shot so we can hear their results D1 w/o risk of investigators dying. Also our best avenue of info IS still open. The lynch. Analysis of votes.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 1:24 am UTC
by Rodan
Gojoe wrote:
Rodan wrote:I don't think the flavour text should be analyzed too carefully. That path leads to crazyness.
I would know.
fixed that for yah.

No, I'm going for madness on this one.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 2:37 am UTC
by Azrael001
Not A Raptor wrote:What shall we discuss? It's day one, and the major avenue for creating discussion for the rest of the game is cut off until tomorrow. Are you hoping that somebody's going to hint at their role? Are you trying to get a feeling of somebody's alignment by seeing how the bantering posts feel?
I'm in now, (confirmed) I think that the quoted text above is the scummiest thing that I've read so far.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 2:42 am UTC
by Azrael001
Vote: NaR

I almost forgot.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 3:01 am UTC
by Brooklynxman
Azrael001 wrote:Vote: NaR

I almost forgot.


Agreed, he basically tells us to wait for Day 2, as day 1 is pointless, and that we should get to day 2 asap (when we know the killing will start).

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 4:15 am UTC
by ameretrifle
(My internet's been spotty all day so I'm going to write this in rather more of a rush than normal-- I've no idea why it's suddenly working, and I don't know if it might go haywire again.)

On the flavor text: I think it's probably entirely true. But that doesn't mean it can't be misleading as all hell.
On NAR-- hmm, that probably is suspicious, and Az is right a truly terrifying amount of the time, but I want to watch where the conversation on this goes for a while before I even think of throwing my hat in the ring. And if there aren't jesters in this game, I will seriously consider eating said hat. We can be pretty sure there's multiple cults and lovers too.
AngrySquirrel wrote:But this is not only the story about a town, it is also a story of love, cursed love, blessed love, love of family, love of friends, and love of strangers you met while doing the laundry. It is also the tale of deception, cults fighting for a better future and envy of those mightier than yourself. It is a tale of bravery and cowardice, good and evil, mad professors and the cursed ones who are a bit too sane for their own good. A tale of life itself and how assumptions might hurt you badly.
I figure this is probably the most important paragraph-- probably describes a lot of roles with perfect accuracy. But like most prophecies, it's likely to only make sense in retrospect. I know I recognise one clause in there as referring to my role, so I'll bet a lot of you guys do too. But those are tales for another time.
shouting "Eat lead sucker!"
I just really love that part. :D

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 4:49 am UTC
by Azrael001
ameretrifle wrote:Az is right a truly terrifying amount of the time.
Finally a quotable quote about me!

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 5:03 am UTC
by Gojoe
You need to put 001 in brackets sir.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 5:15 am UTC
by dedalus
Alas, poor NaR, I thought him better then this,
to make foolhardy attempts at stifling banter come first day.
Truly, Azrael makes golden points with accusations.

Would I to believe that such simple verdicts could be gleaned out of so little,
I would gladly follow his lead, but sadly no,
for I cannot believe fate would let us live such easy lives.
But, let it not be said the first vote was cast in vain,
as accusation befriends and breeds discussion, oft sought in times like these.

Rodan links to ancient times, and wars of peloponnesia
thus changes by Gojoe would be much maligned
We walk on dangerous paths, all town, both you and I,
and should attempt to dissect all meaning springing verbose from quavering lips.

Re: Supermegacrazymayhem! - Day 1 - Once upon a time...

Posted: Sat Jun 06, 2009 5:23 am UTC
by Gojoe
That was pretty cool dedalus. Were you PM'd that by AS? Any comments?

Rodan links to ancient times, and wars of peloponnesia
thus changes by Gojoe would be much maligned

Wikipedia has told me this http://en.wikipedia.org/wiki/Peloponnesian_War

So it is a war... What do you think? So me changing things with rodan would be bad... because it might mess with history? (My power is to link two people together making them the same alignment). Well thanks for the heads up dedalus.