Amnesia Mini GAME OVER TOWN WIN

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Azrael001
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Amnesia Mini GAME OVER TOWN WIN

Postby Azrael001 » Tue Sep 15, 2009 2:55 am UTC

This is pretty standard mafia, I'm not one for flavour text so don't expect any.

There is no night. Mafia kills and cop investigations must be sent in before the hammer, or at least, before I finalize the lynch.

I will not tolerate inactivity. This game will be fast and inactive players will be replaced or killed.

Player list:

1. Brooklynxman
2. Fin Archangel
3. Knightshire Killed night one Vanilla town
4. Psycho Goose Killed for inactivity
5. existential_elevator
6. Kipper Killed night two Vanilla town
7. joe.cool Lynched day one Vanilla town
8. Kolko Lynched day two Vanilla town
9. marzeepaaan
10. VectorZero

Replacements
1.
2. MasterOfAll
3. AngrySquirrel
4. hendusoone (Though I doubt you'll be getting this far in the replacements list. It's okay, though!)

If you don't know the rules you can read them in any other thread, they're pretty simple. As soon as we have confirmation from all players the day can start.

Roles going out now.
Last edited by Azrael001 on Thu Oct 08, 2009 1:04 am UTC, edited 8 times in total.
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Princess Marzipan » Tue Sep 15, 2009 3:00 am UTC

Asking before my role PM: So kills and cops do happen "overnight", we just skip over the waiting part?
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Azrael001 » Tue Sep 15, 2009 3:07 am UTC

Yeah.
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Azrael001 » Tue Sep 15, 2009 3:10 am UTC

Roles are out.
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Princess Marzipan » Tue Sep 15, 2009 3:12 am UTC

Confirmarino.
"It's Saturday night. I've got no date, a two-liter of Shasta, and my all-Rush mixtape. Let's rock!"
"I am just about to be brilliant!"
General_Norris, on feminism, wrote:If you lose your six Pokémon, you lost.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby McCaber » Tue Sep 15, 2009 3:22 am UTC

Confirm'd!
Spoiler:
hyperion wrote:
Hawknc wrote:Crap, that image is going to get a lot of use around here.

That's what SHE said!

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Fin Archangel » Tue Sep 15, 2009 3:56 am UTC

Here, sir.
Spoiler:
Image

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby joe.cool » Tue Sep 15, 2009 5:20 am UTC

I am here!

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby existential_elevator » Tue Sep 15, 2009 6:48 am UTC

Confirmed.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Knightshire » Tue Sep 15, 2009 7:03 am UTC

konfirmation

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby VectorZero » Tue Sep 15, 2009 7:33 am UTC

Reporting for duty, sah!
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Kolko » Tue Sep 15, 2009 3:14 pm UTC

I can confirm :)
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Azrael001 » Tue Sep 15, 2009 3:23 pm UTC

You may as well start, 80% of the players have responded. The other two have yet to read their roles.
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Princess Marzipan » Tue Sep 15, 2009 4:02 pm UTC

Well, if we're starting, first things first:

Nostalgia/discussion vote!
vote: kipper

:D :D :D

(I'm leaving it for shiggles)

So, town strategy. I suggest any power roles we have lay low and avoid claiming immediately. If we have a daycop, don't use it on day 1. And if someone is a permanent night cop, don't claim on day 2. We'll want to get the most we can out of a cop, and a day 3 claim will lead to us getting two investigation results, and a third if a doctor is still alive at that point. We'll basically have the game in the bag.

That assumes neither cop nor doctor is targeted for serious investigation during the day. The cop should claim if he's about to lynched; that'll allow a doctor to protect overnight (without claiming 'cause that'd be dumb.) The doctor will need to claim if about to be lynched also. That's a shittier situation; we still lose our doctor and don't really get any protection from him, but at least we won't have wasted a lynch in that case.
"It's Saturday night. I've got no date, a two-liter of Shasta, and my all-Rush mixtape. Let's rock!"
"I am just about to be brilliant!"
General_Norris, on feminism, wrote:If you lose your six Pokémon, you lost.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby joe.cool » Tue Sep 15, 2009 4:14 pm UTC

Typical scum, using logic to lynch the town!

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby existential_elevator » Tue Sep 15, 2009 4:16 pm UTC

How are we going to trust under-pressure cop/doctor claims? [not that I'm still traumatised from Round 7 or anything]

Assuming we have a doctor, the cop should claim [imho] if and only if they hit scum. If the scum they hit gives some kind of clue as to who the scum rink might be they should probably cop those guys as well. If we don't have a doctor.. well. The cop could easily be killed by random mafia luck before they even manage to get any helpful info out there, so I think it's always better to claim when you have something, so long as that something is useful [ie, you didn't get a positive on the person about to be lynched anyway]. I don't think the doctor should claim full stop. Claiming before lynch = nightdeath, suspicion, or lynching.

We've also got to assume there's something shifty about the "vanilla" part of this game, or something that could easily change the strategy we'd normally want to play. Does anyone have any ideas on that?

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Kipper » Tue Sep 15, 2009 4:36 pm UTC

I think we should avoid any claiming until we're sure it would kill a good number of scum, or we know more about what makes this "vanilla".
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Knightshire » Tue Sep 15, 2009 4:40 pm UTC

I was also wondering about the "vanilla" part. Can we really trust that all the roles really are vanilla?
Btw, anybody knows if we can expect a jester in a "vanilla" game.

About the doctor part. It might be useful for town if the doctor claims just before a lynch so he can us tell his doc history. In the case the mod doesn't fully tell us when someone is successfully doc'ed. Which I don't expect to be the case but who knows.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Princess Marzipan » Tue Sep 15, 2009 5:06 pm UTC

existential_elevator wrote:I don't think the doctor should claim full stop. Claiming before lynch = nightdeath, suspicion, or lynching.

Our doctor definitely needs to claim if he's about to be lynched. If he gets killed that night, then we at least avoided wasting a lynch - we can then lynch someone else we think is scum. And if the doctor is still lynched, town gets a whole bunch of votes and reasoning to analyze that would probably lead toward scum. It's more useful if we're analyzing scum who tried to kill our doc than scum who just got some townie lynched.
"It's Saturday night. I've got no date, a two-liter of Shasta, and my all-Rush mixtape. Let's rock!"
"I am just about to be brilliant!"
General_Norris, on feminism, wrote:If you lose your six Pokémon, you lost.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby existential_elevator » Tue Sep 15, 2009 5:38 pm UTC

It gives scum a free ticket, though. They can now legitimately say "Oh, I'm the doctor!" and you hold off lynching them, and of course they don't get night-killed. From there on out it's WIFOM. Scum could equally keep a real doctor alive in order to make them look more suspicious. Really, as soon as someone claims under pressure, it's impossible to trust them. That's my opinion, anyway. If there's information to be gotten from the cop, great. As for the doctor - deep cover is prefereable. Of course, assuming we have any combination of doctor and cop. We may not have one of either. This game could be so vanilla there are no powers :roll:

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Psycho Goose » Tue Sep 15, 2009 5:42 pm UTC

Confirm.

EDIT: So, if somebody claims doc and doesn't get lynched, couldn't the cop just investigate them overnight in case the mafia decides to leave them in for the sake of confusion?
And if the mod is mean enough to not reveal people's roles once they die, this could keep a mafioso from claiming doc after the real one (or, heck, a different fake one) gets lynched or dies overnight.
Last edited by Psycho Goose on Tue Sep 15, 2009 5:47 pm UTC, edited 1 time in total.
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Princess Marzipan » Tue Sep 15, 2009 5:45 pm UTC

Azrael001 wrote:Mafia kills and cop investigations must be sent in before the hammer, or at least, before I finalize the lynch.


I wasn't just assuming a cop.

As to the doctor...I think it would actually be helpful for the town to agree on exactly what strategy a doctor should follow. I can see merit in your points, e_e, and I think with input from other townsfolk we can find an acceptable course of action for our power roles without revealing their identities to the scum.
"It's Saturday night. I've got no date, a two-liter of Shasta, and my all-Rush mixtape. Let's rock!"
"I am just about to be brilliant!"
General_Norris, on feminism, wrote:If you lose your six Pokémon, you lost.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Kolko » Tue Sep 15, 2009 6:02 pm UTC

I'm not sure we have a doc. The original post mentioned only mafia kills and cop investigations. If we do have a doc, we could possibly try to follow the cop by letting the cop claim and the doc protect them nightly. That's something we all have to agree to though, so don't claim just yet if you're cop.

Also, a meta-game hypothesis: No power roles are in the two that hadn't confirmed before Azrael started the game. This is since, if I were mod, I would not let the game start before all power roles had confirmed.
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Kipper » Tue Sep 15, 2009 6:09 pm UTC

I don't think we can assume that Kolko, he could easily just replace power roles if they never confirmed, considering how early it is.
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Knightshire » Tue Sep 15, 2009 6:14 pm UTC

Kolko wrote:Also, a meta-game hypothesis: No power roles are in the two that hadn't confirmed before Azrael started the game. This is since, if I were mod, I would not let the game start before all power roles had confirmed.

Would be a bit game-breaking if this really were the case.

About the follow the cop method with a doc protecting. It's a classic game breaking strategy and is precisely the reason why mods rarely confirm the existence of both a cop and a doc.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Knightshire » Tue Sep 15, 2009 6:15 pm UTC

EBWOP: Ninja'd

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Psycho Goose » Tue Sep 15, 2009 6:27 pm UTC

Ope. Just realized I edited my first post earlier. Very sorry. Won't happen again. Gah. Sorry -- I'm new.
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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby joe.cool » Tue Sep 15, 2009 6:34 pm UTC

I think we should vote for someone who possibly knowingly suggests game-breaking advice. After all, it's diversion.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby existential_elevator » Tue Sep 15, 2009 7:03 pm UTC

Princess Marzipan wrote:
Azrael001 wrote:Mafia kills and cop investigations must be sent in before the hammer, or at least, before I finalize the lynch.
I wasn't just assuming a cop.

As to the doctor...I think it would actually be helpful for the town to agree on exactly what strategy a doctor should follow. I can see merit in your points, e_e, and I think with input from other townsfolk we can find an acceptable course of action for our power roles without revealing their identities to the scum.

Not that I distrust the mod, more that I don't want to assume anything in this game. Either everything is incredibly vanilla, or everything is not particularly vanilla, and I'm leaning toward the former.

But yes. I do think the doctor shouldn't claim. It is also pretty good if we can all come to a consensus as a town, though, I agree. The problem being, the scum can fake following a consensus. If we do want doctors/cops to claim, I really don't think it should be under pressure. But I'm mistrusting like that.

Perhaps we should also talk more about cop strategies in general?

And yes. None of that game-breaking talk. It's totally not right to try and get us to out-rule two people as non-power-roles this early in the game. You could easily be construed as protecting a scumbuddy.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby joe.cool » Tue Sep 15, 2009 7:18 pm UTC

It's too early to try to protect anybody. Nobody really knows who anybody is yet.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby Princess Marzipan » Tue Sep 15, 2009 7:34 pm UTC

joe.cool wrote:It's too early to try to protect anybody. Nobody really knows who anybody is yet.

It's too early to try to protect anybody because the day just started.

Trust me, by the end of the day, there should be at least one or two people who merit protection.

I'm curious as to doctor strategy suggestions from people OTHER than e_e...
"It's Saturday night. I've got no date, a two-liter of Shasta, and my all-Rush mixtape. Let's rock!"
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Re: Nightless "Vanillia" Mini Day One

Postby Kipper » Tue Sep 15, 2009 7:38 pm UTC

You are really interested in the doctor aren't you Marzi?
Oh, and the Doc shouldn't claim right before getting lynched.
If we don't lynch them, scum leave em alone that night, and we're buried in WIFOM.
If we do lynch them, the scum can make their kill knowing they don't have to worry about the doc.
Amy: (11:06:09 PM) ***Amy huggles Kipper
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Re: Nightless "Vanillia" Mini Day One

Postby McCaber » Tue Sep 15, 2009 7:41 pm UTC

I'd say wait until you save a kill (or at least have a very good guess that you saved) and you can name a proven innocent or two, or if you're going to be lynched. Then revealing should be fine, as long as you have proof.

And try and leave hints during the day in case you're nk'd.
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hyperion wrote:
Hawknc wrote:Crap, that image is going to get a lot of use around here.

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She blinded me with Science!

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Re: Nightless "Vanillia" Mini Day One

Postby Kolko » Tue Sep 15, 2009 7:51 pm UTC

Wait, you're saying the doc shouldn't claim right before getting lynched? Even if we get buried in wifom after the mafia leave them alone (which I think they wouldn't/shouldn't by the way) we'd still have a town PR left and we could lynch someone else who could be mafia.
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Re: Nightless "Vanillia" Mini Day One

Postby Kipper » Tue Sep 15, 2009 7:54 pm UTC

How could we be sure they were being honest? Why would the cop investigate them if he thought they would be killed? If they did leave them alone, how could we cut through the WIFOM?
Amy: (11:06:09 PM) ***Amy huggles Kipper
Amy: (11:06:13 PM) Amy: Leave my fishy alone.

[3:05pm] Amy: NO TOUCHING KIPPER
[3:05pm] Amy: MY FISHY!

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Re: Nightless "Vanillia" Mini Day One

Postby Kolko » Tue Sep 15, 2009 8:14 pm UTC

Even with wifom we still end up with someone with a better than average chance of being town. Besides, the real doc could just counterclaim which ends us with 2 people of which one is certainly mafia. I stand by my point that a dead doc is a lot worse than a contested living doc.
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Re: Nightless "Vanillia" Mini Day One

Postby Kipper » Tue Sep 15, 2009 8:33 pm UTC

1. Not really, they have about the same chance of being town as they would anyway.
2. Counterclaiming also lands us a dead doctor.
And who says we would even spare them? If they've gotten that close to being lynched, chances are someone will say "I don't believe you" and nuke them anyway.
I stand by my point that a dead doc is better than a mafia wifom vortex of death with no decent escape, AND a most likely dead doc anyway.
Amy: (11:06:09 PM) ***Amy huggles Kipper
Amy: (11:06:13 PM) Amy: Leave my fishy alone.

[3:05pm] Amy: NO TOUCHING KIPPER
[3:05pm] Amy: MY FISHY!

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Re: Nightless "Vanillia" Mini Day One

Postby Princess Marzipan » Tue Sep 15, 2009 8:37 pm UTC

See? This is why I'm glad we are discussing things.

I think we're pretty much in agreement that the doctor cannot claim - to do so would be, in fact, anti-town.
"It's Saturday night. I've got no date, a two-liter of Shasta, and my all-Rush mixtape. Let's rock!"
"I am just about to be brilliant!"
General_Norris, on feminism, wrote:If you lose your six Pokémon, you lost.

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Re: Nightless "Vanillia" Mini Predawn of the first day

Postby joe.cool » Tue Sep 15, 2009 9:54 pm UTC

Princess Marzipan wrote:
joe.cool wrote:It's too early to try to protect anybody. Nobody really knows who anybody is yet.

It's too early to try to protect anybody because the day just started.

Trust me, by the end of the day, there should be at least one or two people who merit protection.

I'm curious as to doctor strategy suggestions from people OTHER than e_e...


That sounds like something scum would say! Do you want us to just use the doctor on the first night? Sounds very suspicious... :lol:

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Re: Nightless "Vanillia" Mini Day One

Postby joe.cool » Tue Sep 15, 2009 9:56 pm UTC

McCaber wrote:I'd say wait until you save a kill (or at least have a very good guess that you saved) and you can name a proven innocent or two, or if you're going to be lynched. Then revealing should be fine, as long as you have proof.

And try and leave hints during the day in case you're nk'd.


This.


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