Whackabanana: The Mod is Dead. Long live Militant Atheists

For your simulated organized crime needs.

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Vieto » Mon Jun 07, 2010 2:23 am UTC

I've been mod-prodded. I'm blaming Dr. Who.

after a brief recap of evidence, I'm inclined to think Philip is more suspicious than Az and will therefore vote Philip until I do a more thorough recap of them.

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Bulvox » Mon Jun 07, 2010 2:28 am UTC

Gojoe wrote:Bulvox is still around! And he is playing! Bulvox, get your ass in here and make some chaos like you used to.

Also, I have my role now.
No. I refuse to sow chaos without Tigion around. It just isn't the same.
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Sungura » Mon Jun 07, 2010 2:31 am UTC

I tried inviting that elusive tigerlion but I've not even seen him around for...almost a year now.
And yay, strawberry! /me licks
teehee
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Azrael001 » Mon Jun 07, 2010 3:14 am UTC

Despite his mistrust of me, I see no reason to lynch Philip, in fact, I find the whole bandwagon on him fairly suspicious. I'm keeping my vote on Dr. Ug because we know that he isn't town, and the other best lynch candidate is me...
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby ameretrifle » Mon Jun 07, 2010 4:54 am UTC

Maybe I should be replaced... I haven't been helpful at all, I keep trying to engage but I can't...

But, here. Just haven't had anything to say. At all. I really wish I were vanilla...

Will try to make some sense out of this time-traveler's guild nonsense and whatever and post again tonight.

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby ameretrifle » Mon Jun 07, 2010 5:22 am UTC

Still working.

I don't really trust that "outspoken lie detector", but I am in Death Note, so it may be overspilling paranoia.

It's also true that last time Dr. Ug died he was not explicitly listed as anti-town. Just "a member of the Time Traveler's Guild". Overbored was implied in flavor to have something to do with time travel, but he was evidently not a member of the guild, since he was just described as "scum". This could be explained by the TTG being a cult/independent group, yeah.

Silknor appears to be a ghost. Should I bust him? My ability is-- oh, fuck it, I'm already outed, what the hell. My ability's two-shot which implies that he won't be the only one. Also it implies that one/two-shot powers depress the living fuck out of me, which I already knew from-- jeez, Squirrel. At least it's not a one-shot doc again, that was just awful. Back to the rereading.

Felltir was in the TTG. I noticed his "let's see if I can do something about that" before the time-turning too-- but whatever a "rollblocker" is (probably just a roleblocker, but in this game...), I don't think it'd have that kind of power. Which implies it was someone else on the TTG, who forewarned Felltir in discussion. Which begs the question, why would they pick that time to do it? Just to save Dr. Ug and me? Why so early in the game? Dr. Ug, can you confirm/deny that the TTG had something to do with our alternate universe? Don't have to tell me who did it or even why (though that'd be cool), just a yes/no would be nice.

Okay, now I'm going to actually figure out who the current lynch candidates are and why people are voting for them. Or try to, at any rate. Back in a few.

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Cynical Idealist » Mon Jun 07, 2010 5:49 am UTC

ameretrifle wrote:My ability is-- oh, fuck it, I'm already outed, what the hell. My ability's two-shot which implies that he won't be the only one.

I was* a ghost role (Vigilante Beyond the Grave, to be precise, with a vigkill each night and one post-through-mod per day (both kicking in after death)), so it may be that there's only one ghost left. Of course, that was a pro-town ghost role, and you've claimed pro-town ghostbuster, so maybe there are/will be scummy ghosts about for you to bust.

Since I'm dumping formerly-private information at the moment, I should probably mention that I take half votes to lynch. This happened because I ate a Gros Michel, so the other person who ate one probably has the same problem.

*I am, for some reason, no longer a ghost (I got a new role that I'd rather not claim at the moment, except to note that it is pro-town). I'm not sure why this happened, but it has made me less suicidal, so that's good.
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Gojoe » Mon Jun 07, 2010 3:33 pm UTC

But but but... I love Az with all my heart :(
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby ameretrifle » Mon Jun 07, 2010 9:39 pm UTC

Gojoe wrote:But but but... I love Az with all my heart :(
Well I'm glad you've finally got up the courage to admit it! It's okay, we all love Az, you don't need to be ashamed. This is a very open-minded subforum.

Any and all advice on whether I ought to bust Silknor's ass tonight is eagerly accepted. Two-shot nonsense screws with my head something awful.

(I didn't exactly claim as much as I got my ass killed by a banana, CI, but same difference. ;D Thanks for the info.)

Most of the current wagons seem to be based around the TTG thing. I'm still not convinced they're scum, but at this point, I am growing less and less opposed to finding out the bloody way. Dr. Ug, you've got a day to convince me. I'm kind of useless recently, so use really small words and put the dots very close together.

Wait, is there a deadline again now? I can't keep track. And dammit, they haven't been flipping with alignment anyway. Which means even lynching them isn't going to give us anything more solid than we've got now. Crap.

...Dammit. I'll go reread the philip and Az arguments. >_>

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Dr Ug » Mon Jun 07, 2010 10:29 pm UTC

ameretrifle wrote:Most of the current wagons seem to be based around the TTG thing. I'm still not convinced they're scum, but at this point, I am growing less and less opposed to finding out the bloody way. Dr. Ug, you've got a day to convince me. I'm kind of useless recently, so use really small words and put the dots very close together.
I'm not exactly sure what you want me to convince you of. If it's that the TTGs are town aligned, there is not much I can do to prove that to you. The only tangible evidence I have is that my alignment was not listed as "Scum", and yet overbored's was. We have a flavour post saying I was lying about being town aligned, but the only way I can explain that is that it was player-written flavour, as it is a lie. I have already said both of these things before, so I'm really not sure what else you want me to say to convince you.
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby b.i.o » Mon Jun 07, 2010 10:34 pm UTC

I've been thinking about whether Silknor should be busted or not. What I've come down to is this: if there are any actions that could have come from him that happen before the end of today, don't do it, because he's probably town (or not, if his action is obviously anti-town). If there aren't, it may be worth doing it. He may be an after-death cop or something with the power to communicate occasionally with scum buddies.

But really, I don't know. That's just mostly based on what I could pull from CI's claim.

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby ameretrifle » Mon Jun 07, 2010 10:48 pm UTC

Pretty much that. One other thing.

ameretrifle wrote:Felltir was in the TTG. I noticed his "let's see if I can do something about that" before the time-turning too-- but whatever a "rollblocker" is (probably just a roleblocker, but in this game...), I don't think it'd have that kind of power. Which implies it was someone else on the TTG, who forewarned Felltir in discussion. Which begs the question, why would they pick that time to do it? Just to save Dr. Ug and me? Why so early in the game? Dr. Ug, can you confirm/deny that the TTG had something to do with our alternate universe? Don't have to tell me who did it or even why (though that'd be cool), just a yes/no would be nice.

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Dr Ug » Tue Jun 08, 2010 12:53 am UTC

Yes. This alternate universe was created to bring me (and you) back to life.
Where did my old signature go? :(

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Sungura » Tue Jun 08, 2010 1:50 am UTC

Yeah I'm going to put a timelimit of Wednesday night
I am in Seattle from the 10th-18th, and lots of that time I might not be online. I will try to get day started by Sunday though so you all can keep playing, k? k.
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Bulvox » Tue Jun 08, 2010 2:52 am UTC

Well, in that case, I blame Gojoe. It's all his fault.

Vote: Gojoe
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Azrael001 » Tue Jun 08, 2010 3:01 am UTC

Look at the teeth! Oh the horror.

I don't actually have anything new to add right now, sorry.
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby ameretrifle » Tue Jun 08, 2010 6:54 am UTC

DEAD THINGS SHOULD STAY DEAD >_>

srsly, dunno what I think of that. will ponder.

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Gojoe » Tue Jun 08, 2010 7:18 am UTC

ZOMBIES!
michaelandjimi wrote:Oh Mr Gojoe
I won't make fun of your mojo.
Though in this fora I serenade you
I really only do it to aid you.
*Various positive comments on your masculinity
That continue on into infinity*

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Megatriorchis » Tue Jun 08, 2010 8:16 am UTC

Gojoe wrote:ZOMBIES!
DON'T SAY THE Z-WORD.
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Bulvox » Tue Jun 08, 2010 8:47 am UTC

Megatriorchis wrote:
Gojoe wrote:ZOMBIES!
DON'T SAY THE Z-WORD.
Zoro?
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Jar'O'Jam » Tue Jun 08, 2010 8:56 am UTC

Bulvox wrote:
Megatriorchis wrote:
Gojoe wrote:ZOMBIES!
DON'T SAY THE Z-WORD.
Zoro?

Zebras!
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby zerker2000 » Tue Jun 08, 2010 9:19 am UTC

Jar'O'Jam wrote:
Bulvox wrote:
Megatriorchis wrote:
Gojoe wrote:ZOMBIES!
DON'T SAY THE Z-WORD.
Zoro?

Zebras!
Zerk-styled jestery! Wait that's two words nevermind.
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby The Moo Prophet » Tue Jun 08, 2010 11:54 am UTC

Come on guys, don't let this game sit idle until deadline. As far as the TTG goes, it's true, they are given as Guild, not scum. Like the Cult is given as Cult, instead of Scum, and our Ghostbuster was given as Town, and not Scum Cult or Guild. Their described win condition sounds like either a scum team or a cult team, each of which Amy says we will have "at least 1" of

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby RoadieRich » Tue Jun 08, 2010 1:53 pm UTC

Lynch! Lynch!
Lynch! Lynch!

What do we want?
Lynch the Scum.*
When do we want it?
NOW!
* Well some of us want you to lynch the town, but any lynch will do.
Get with the lynching, guys and girls.
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Sungura » Tue Jun 08, 2010 5:41 pm UTC

Votals:
5 - Phlip (bio, TMP, pete, will, vieto)
4 - Az (JoJ, Mega, Phlip, ug)
2 - Ug (Gojoe, Azrael)
1 - bio (CI)
1 - Gojoe (Bulvox)

15 players, 8 to lynch

Also, moving the timeline up to tonight so I can get a 24 hour turnaround for night for you guys just in case I don't have nets for a week!

In case that wasn't clear:
TODAY ENDS TONIGHT
TONIGHT WILL BE A 24 HOUR NIGHT - ALL ACTIONS NEED TO BE IN BY 7PM EST WEDNESDAY
feel free to send me night actions in advance if you wish. Groups that can talk at night may start talking now!
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Azrael001 » Tue Jun 08, 2010 5:47 pm UTC

Well, it looks like an indecisive voter could end up spelling death for me, so I'm going to

Unvote

Vote: Philip


This vote is more about self preservation than suspicion of Philip, I'd much rather target the guild.
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby Sungura » Tue Jun 08, 2010 5:51 pm UTC

Votals:
6 - Phlip (bio, TMP, pete, will, vieto, az)
4 - Az (JoJ, Mega, Phlip, ug)
1 - Ug (Gojoe)
1 - bio (CI)
1 - Gojoe (Bulvox)

15 players, 8 to lynch

Hey maybe your bff Gojoe will change his vote too :P
Oh speaking of, Gojoe, don't think I didn't see that little red light next to a tiny lens!!
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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby b.i.o » Tue Jun 08, 2010 10:30 pm UTC

The Moo Prophet wrote:Come on guys, don't let this game sit idle until deadline.

I mean, there's not much else to do. People seem to have made up their minds, and 13/15 votes are now cast. Short of a pretty momentous claim, my vote's not going anywhere, and I suspect it's the same for most people.

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Re: Whackabanana: Day 3.2 - Lazy Players Annoy This Mod

Postby The Moo Prophet » Tue Jun 08, 2010 10:32 pm UTC

Yeah, I didn't realize we had so many people voting/such a spread.

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Re: Whackabanana: Night 3.2 - QUICK NIGHT HURRY UP!

Postby Sungura » Wed Jun 09, 2010 12:24 am UTC

A much quicker and more active day ends and they drag phlip to the center of town to lynch him. Gojoe danced around with his bff Azrael001 and they started a square dance party because they were so excited to still have each other. People got on with the lynching and forgot about their woes and partied into the night with country music and good bbq food with awesome brownies and cupcakes for desert.

Phlip was the time traveling guildmaster

It is Night 3.2. Which ends tomorrow approx 7pm EST!
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Re: Whackabanana: Night 3.2 - QUICK NIGHT HURRY UP!

Postby Sungura » Wed Jun 09, 2010 11:31 pm UTC

A loud bang woke everyone up at the crack of dawn. People quickly threw on clothes and rushed towards where they thought it came from. They found themselves at b.i.o's house, he was on his front porch with tea and the morning newspaper lounging in his chair...with a bullet hole in his head and blood all over his lovely robe. They took him out back (he had a lot of property) and buried him in the tulip bed.

It is now Day 4.2
14 alive, 8 to lynch

b.i.o was the motivational speaker and a member of the time traveling guild
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Re: Whackabanana: Day 4.2 - A new day!

Postby Gojoe » Wed Jun 09, 2010 11:54 pm UTC

Two traveling guild members gone like that. Their numbers are dwindling.
michaelandjimi wrote:Oh Mr Gojoe
I won't make fun of your mojo.
Though in this fora I serenade you
I really only do it to aid you.
*Various positive comments on your masculinity
That continue on into infinity*

Feeble accompanying guitar.

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Re: Whackabanana: Day 4.2 - A new day!

Postby The Moo Prophet » Thu Jun 10, 2010 12:52 am UTC

Ok, seeing as there was no recruit last night, and we lynched the guildmaster, it would seem that the Guild's recruiting power is gone. Just to verify that they did the recruit on night 1, I need to ask:

Had there been flavor posted on morning 3, would we have seen evidence of an other recruitment taking place?

Given that we seem to done with recruiting, we can focus on those parties we find suspicious, which if I recall include the following.

Azrael001 for voting without reason, initially, then having received a glancing defense from Overbored who turned out to be Scum.

Bulvox for solid inactivity and some pretty weak votes (someone else's suspicion, just posting what I remember.)

Megatriorchis...well I've been over this.

Willwithskills for the same reasons I pegged b.i.o and philip, both of whom turned out to be TTG.

I am going to go back and do a full check over these folks (and others) later this evening.

I am also going to make a list of people who expressed immediate disbelief of our lie detector, and those who trusted it from the start (admittedly this included me) and see if there are any trends there. Mostly this post is just to ask if there was a recruit on night 2 or not.

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Re: Whackabanana: Day 4.2 - A new day!

Postby Megatriorchis » Thu Jun 10, 2010 1:00 am UTC

The Moo Prophet wrote:Megatriorchis...well I've been over this.
>(
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Re: Whackabanana: Day 4.2 - A new day!

Postby The Moo Prophet » Thu Jun 10, 2010 1:20 am UTC

Megatriorchis wrote:
The Moo Prophet wrote:Megatriorchis...well I've been over this.
>(

I know, I know, and I promised I would shut up about it unless something else came up. Heck, the only person who ever said they felt like me was b.i.o, and he turned out to be TTG. Of course, he did bus philip good and solid before he died.

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Re: Whackabanana: Day 4.2 - A new day!

Postby Sungura » Thu Jun 10, 2010 1:21 am UTC

Ummm I dunno. I think so.
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Re: Whackabanana: Day 4.2 - A new day!

Postby Vox Imperatoris » Thu Jun 10, 2010 1:29 am UTC

Sorry I hadn't been posting. I've been really distracted by things in real life. I'm reading the thread now, unless I've been replaced and missed it.
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Re: Whackabanana: Day 4.2 - A new day!

Postby Vox Imperatoris » Thu Jun 10, 2010 2:00 am UTC

Gojoe wrote:Two traveling guild members gone like that. Their numbers are dwindling.


Let's get rid of the other one we know of. Judging from the lie-detector post, I see no reason to think that they are on the town's side.

Vote: Dr. Ug
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Re: Whackabanana: Day 4.2 - A new day!

Postby Bulvox » Thu Jun 10, 2010 6:17 am UTC

The Moo Prophet wrote:Bulvox for solid inactivity and some pretty weak votes (someone else's suspicion, just posting what I remember.)
I'll tell you right now, that it was b.i.o. that was suspicious of me, but then again s/he has never really played any mafia games with me. This is pretty much par for course for me, as I'm very easily distracted.
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Re: Whackabanana: Day 4.2 - A new day!

Postby Gojoe » Thu Jun 10, 2010 6:37 am UTC

I say we hold off one Dr Ug unless we have no other options for today. He is not going anywhere, and we know we can kill him with out consequence. Now that the guild is such a small one, we should be able to leave it be until we have no other leads.

Does that make any sense?

I am trying to say, let's not kill Dr Ug until we have no other leads (which might be today anyway)
michaelandjimi wrote:Oh Mr Gojoe
I won't make fun of your mojo.
Though in this fora I serenade you
I really only do it to aid you.
*Various positive comments on your masculinity
That continue on into infinity*

Feeble accompanying guitar.


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