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MasterOfAll wrote:Okay, now onto a little flavor analysis. Felltir had the only female role, and the flavor mentions stabbing a woman that kept changing as she died. At first, I thought this meant a switcher had targeted him and the switch went through after (or maybe before?) the kill did. But, upon further reflection, the flavor possibly was just indicating Felltir's potential to change into a different role. I would continue down this line of thinking and list what I see as possible scenarios that would produce a dead scum switcher, but still think scum benefit more from figuring out stuff about the roles, so I will stop. Let's just continue with the strategy of picking targets you think might be scum. Before we can do that, we have to find someone to lynch, of course.
Any thoughts yet on who to lynch?
roband wrote:MasterOfAll wrote:Okay, now onto a little flavor analysis. Felltir had the only female role, and the flavor mentions stabbing a woman that kept changing as she died. At first, I thought this meant a switcher had targeted him and the switch went through after (or maybe before?) the kill did. But, upon further reflection, the flavor possibly was just indicating Felltir's potential to change into a different role. I would continue down this line of thinking and list what I see as possible scenarios that would produce a dead scum switcher, but still think scum benefit more from figuring out stuff about the roles, so I will stop. Let's just continue with the strategy of picking targets you think might be scum. Before we can do that, we have to find someone to lynch, of course.
Any thoughts yet on who to lynch?
What makes you think that Felltir was the only female role? I can see nothing in the flavour which points towards that.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Kipper wrote:SERIOUSLY. Listen to MoA, he knows his stuff. . . High five MoA!
ameretrifle wrote:MoA is an astute logician and is, in fact, directly related to Sherlock Holmes on his mother's side.
His last post was 3 days ago, not a long time, but enough that a gentle hint wouldn't be amiss, but looking at his last post, this seems like a Scum who isn't very interested in the strategy (we had decided the format of the claim).Entropy wrote:If we are still doing the whole cop result thing, umm... lets say MoA came up town.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
roband wrote:Mav is a cow.
BigNose wrote:His last post was 3 days ago, not a long time, but enough that a gentle hint wouldn't be amiss, but looking at his last post, this seems like a Scum who isn't very interested in the strategy (we had decided the format of the claim).Entropy wrote:If we are still doing the whole cop result thing, umm... lets say MoA came up town.
Van wrote:I like simple games.
Like Wizardry.
Kipper wrote:SERIOUSLY. Listen to MoA, he knows his stuff. . . High five MoA!
ameretrifle wrote:MoA is an astute logician and is, in fact, directly related to Sherlock Holmes on his mother's side.
roband wrote:Mav is a cow.
Hmm, I didn't realize until just now that there was a doctor in this game. *checks 1st post* Nope, no doctor listed.RoadieRich wrote:...he's the town doctor.
Kipper wrote:SERIOUSLY. Listen to MoA, he knows his stuff. . . High five MoA!
ameretrifle wrote:MoA is an astute logician and is, in fact, directly related to Sherlock Holmes on his mother's side.
Van wrote:I like simple games.
Like Wizardry.
Word of Mod wrote:31X Switchers
2X Mirrors21X Cops
2X Blockers
2X Killers
1X Watcher
1X Vanilla
Word of Mod wrote:Despite this, kill(s) controlled by the mafia will never kill a fellow scum. However town and indie kills can - and will - kill anyone.
I'm not sure it does. He could still be an evil doctor, right? And, I'm not even sure that the flavor meant BigNose was the doctor. It could be interpreted that it was a picture of BigNose in the doctor's office and he is the 'Johnnie Caldwell' character and not the 'Dr. Dean Davidson' character.mpolo wrote:That seems to clear BigNose in any case.
Kipper wrote:SERIOUSLY. Listen to MoA, he knows his stuff. . . High five MoA!
ameretrifle wrote:MoA is an astute logician and is, in fact, directly related to Sherlock Holmes on his mother's side.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
By the way, do we have a bastardry level for this game?
Rules clarification: If the mafia try to kill one of their own with a kill power, is this kill (a) redirected or (b) blocked?
Dr Ug wrote:I am thoroughly confused.
roband wrote:Mav is a cow.
Was the flavour triggered by a power, or was it due to Modly Intervention?RoadieRich wrote:The flavour was randomly targeted. There are no powers we have not told you about.
Information in all posts made by the mods is 100% accurate — if you interpret it correctly.
We decided that you were struggling more than we had hoped, so we posted the flavour to help you figure things out.
There is one assumption you have all implicitly made that is skewing your whole view of the roles in this game.
Well, I thought I kind of understood. Until the mod said this. So, apparently the mod knows that I have a skewed view of the roles due to a poor assumption. But, really, that statement just confuses me. And the flavor was supposed to help us figure things out?RoadieRich wrote:We decided that you were struggling more than we had hoped, so we posted the flavour to help you figure things out.
There is one assumption you have all implicitly made that is skewing your whole view of the roles in this game.
Kipper wrote:SERIOUSLY. Listen to MoA, he knows his stuff. . . High five MoA!
ameretrifle wrote:MoA is an astute logician and is, in fact, directly related to Sherlock Holmes on his mother's side.
Dr Ug wrote:Was the flavour triggered by a power, or was it due to Modly Intervention?
roband wrote:Mav is a cow.
I'm guessing he's trying to suggest that one of the "blockers" is actually a doctor? It's the only one I can think of that fits. I guess mirror may be a targettable action (ie putting a mirror on someone else), but that seems less likely.RoadieRich wrote:Dr Ug wrote:Was the flavour triggered by a power, or was it due to Modly Intervention?
It was not triggered by a power, so I suppose you could call it modly intervention.
The assumption you are making is that a role called doctor in flavour will always be identified as a doctor. The OP was not lying and the flavour was accurate - the role that is referred to in the flavour is listed in the OP, but it is listed by it's one-word rolename, not it's full rolename, much as the flavour-cop was only listed as "cop".
Kipper wrote:SERIOUSLY. Listen to MoA, he knows his stuff. . . High five MoA!
ameretrifle wrote:MoA is an astute logician and is, in fact, directly related to Sherlock Holmes on his mother's side.
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