[TM] Secret (Ubik) Mafia - APLHA - GAME OVER - Scum win!

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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Van » Sun Nov 28, 2010 6:11 pm UTC

OH. I completely forgot

I had originally come here to pass on something that seems really important AND BAD:

Anyone that dies in BETA leaves a corpse. If that corpse isn't kept in stasis, it will eventually rot. Completely dead. I would assume this means you'd be dead in ALPHA as well.

(That's bad.)

(EP claims the mod told him this)
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Mavketl » Sun Nov 28, 2010 7:40 pm UTC

Van wrote:Mav, were you able to post anything when you were killed?
No. However, the message was formulated in a way that I think the fact that I couldn't say anything was optional for ForAllOfThis. Sort of like geas in wizardry, I suppose.

As for the strange messages, I have also received one. It seems to imply that we have moved back in time (WW2 era like). What did your messages say?
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Mavketl » Sun Nov 28, 2010 7:51 pm UTC

Also, fuck, I don't know if I should vote for Van. I was going to just ignore the issue and be a coward, but that would be sucky.

I really don't know if my scumdar is way off base here, and I'm not going to find out in this damn mysterious game either, but I think I'll make it a 50/50 lynch.
(Also I don't know if this vote still counts, it's after the official deadline I think?)

Vote: Van

I really hope I'm right.


In other news, E_P apparently just offed himself in BETA. The circumstances are unclear to me, hopefully I will know more after I get a reply to my questions. Apparently, he trusts ForAllOfThis and thinks I'm scum and that's why it makes sense to eat a cyanide capsule, or something.
(It really does NOT make sense to eat a cyanide capsule, in my opinion.)
I don't know if it can be forced, I guess it depends on the circumstances.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby mpolo » Sun Nov 28, 2010 9:21 pm UTC

I guess it's twilight now…

My vision went back to "normal" about the last time that Aardvarki was online.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby mpolo » Sun Nov 28, 2010 9:22 pm UTC

EBWOP: I had absolutely no "pings" the whole day, and was only voting here at the end. Either I was blocked somehow or no one used magic/anti-magic.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Mavketl » Sun Nov 28, 2010 10:44 pm UTC

mpolo wrote:EBWOP: I had absolutely no "pings" the whole day, and was only voting here at the end. Either I was blocked somehow or no one used magic/anti-magic.
I used my magical contact ability early in the day (and a few times after that, but I think you should only get a 'ping' for the initial contact?).
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby jayhsu » Mon Nov 29, 2010 1:55 am UTC

Also, for what it's worth, I saw Mav eat the cyanide capsule. However, I don't think van is scum.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Lataro » Mon Nov 29, 2010 3:54 am UTC

So, I've been not posting here like a cheating bastard since day is technically over, but what the hell, looking at the timestamps, almost everyone else still is.

Vote: jay

If votes still matter, any of 'em since after deadline that is.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Aardvarki » Mon Nov 29, 2010 4:40 am UTC

I'm really sorry, been very busy the past week, and haven't been able to process actions or respond to PMs like I should be - I'm going to extend the deadline to tomorrow afternoon or evening because I can't process end-of-day right now.

Sorry guys :(
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Mavketl » Mon Nov 29, 2010 1:17 pm UTC

Lataro wrote:So, I've been not posting here like a cheating bastard since day is technically over, but what the hell, looking at the timestamps, almost everyone else still is.

Vote: jay

If votes still matter, any of 'em since after deadline that is.
Admittedly I haven't been in that many games yet, but in every single one of those the day ended with a modpost saying "the day ends now". I have never seen a deadline actually enforced other than a heads-up to when that modpost would most likely come.

I would rather like to have actual fixed deadlines (it really helps with strategic things like swooping in and voting right before the deadline, mostly for scum or cult or whatever), but let's face it: we don't have those here.

As for content, why jayhsu?
(other than "because I can still vote")
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Mavketl » Mon Nov 29, 2010 2:55 pm UTC

So, time to brain-vomit.

mpolo, did you use your focus thingy to 'cop' someone, or did you listen for pings all day? (Weird that you didn't get any, by the way, since people have been using abilities...)

In general, it obviously doesn't really help town that we don't know alignments of the deceased. However, I think we can safely assume that anyone who gets killed by other stuff than a lynch was probably town. When we start having more of those (not that I'm complaining about the lack of kill on D2, I guess weiyaoli protected the right person or greenlover roleblocked the right person or whatever), we should at least have that to work with.


REREAD TIME.
Flavour wrote:It is as if his essence has been completely drained from his body.
Oh god I don't hope that means the rogue can steal our powers...

A voice wrote:They say most of your brain shuts down during cryo-sleep. All but the primitive side, the animal side. No wonder I'm still awake. I can almost taste them. A dozen. No. ...thirteen. Lucky number. They came light. A thirteen man crew for me? Fuckin' insulting. Not gonna rush this. They'll be here for a while. A long while. A long time for something to go wrong...

...and once the dying starts, that little psycho fuck family of theirs is gonna rip itself apart.



You're not afraid of the dark, are you roband?
So what does this actually say?

Our rogue (assuming that is the voice's owner) is in cryo-sleep, but 'still awake'. So it can't be one of us, living people in ALPHA, right? (There are probably other anti-town roles, but I'm focusing on the rogue here.)

So the rogue is someone who was in cryo-sleep when that post was made. Also, why are they addressing roband, who is already dead?

Mavketl wrote:Mod: Could I eat another cyanide capsule and try my luck, or do I only have one for the entire game?
(I'm not actually planning to do this, but I guess it would be good to know?)
This never got an answer, so reposting. (Once again, it's not something I want to try, but any information about the set-up is good, right?)



Voting history:

Joke votes between van and Lataro, I'm dismissing those as irrelevant for now.

Lataro votes for Van for real this time, for being 'too un-Vanlike'. When she becomes more active and explains the un-Vanniness, he switches to greenlover for 'mild bad vibes'.

mpolo responds to this with a vote for Lataro for refering to a post that didn't exist.

Van votes for Dr Ug for active lurking. Lataro switches to Dr Ug as well out of self-defense (or rather because he doesn't want to be lynched by stupid people). I vote for Dr Ug because the odd symmetry he and VectorZero had going on while they aren't supposed to be able to talk to each other. greenlover joins the wagon without a reason (except for "I don't see any other options"). mpolo switches from Lataro to Dr Ug for 'being off'.

Dr Ug is lynched.


No votes on D2 until very late, so mpolo votes for jayhsu because a lot of people in BETA suspected him.

weiyaoli votes for Van because... wait. Rereading that post:
weiyaoli wrote:No kill as of yet, so I assume I managed to block it.

Therefore I trust Mav a lot more than I did and FOAT a lot less.
You blocked a kill, so you trust me a lot more - did you protect me?

So yeah, weiyaoli votes for Van because of my IGMEOY.

Van votes jayhsu out of self-defense.

I vote Van because of the symmetry issue and for unspecified bad vibes (or worse vibes than jayhsu, anyway).

Lataro breaks the tie by voting for jayhsu, without a given reason (so far).
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby mpolo » Mon Nov 29, 2010 3:14 pm UTC

I didn't focus on anybody today, because I wanted to get some pings. Since the day is almost over, and to clarify whether I was blocked or not, I could send in a scan, but I'd have to unvote. Any ideas on what I ought to do?
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Lataro » Mon Nov 29, 2010 4:09 pm UTC

The reason I voted Jay was following the logic that he got lynched in beta, and showed up here, and that we had discussed finishing the job they started. I saw the vote tied, assuming at the time that they still might count, and decided that between the two of 'em, that seemed like a better "We are hitting deadline, panic lynch time!" choice than Van.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Van » Mon Nov 29, 2010 5:58 pm UTC

So, two things.

Uno: mpolo, I would suggest you scan me
Twono:
Mavketl wrote:I vote Van because of the symmetry issue and for unspecified bad vibes (or worse vibes than jayhsu, anyway).
UNSPECIFIED BAD VIBES

what. Seriously, what? Look, I get not being specific about who you think is town. That's pretty much my MO, townie-appearing (and neutral, for way of camo) people do not get mentioned. Scum get mentioned a whole lot, and in a whole lot of detail. Bad vibes, but moreso unspecified bad vibes doesn't do a damn thing for any of us. Doesn't help the rest of the players figure out if you're trustworthy or not, and it doesn't give me fuckall to defend against. "Mav, those suspicious vibrations you felt were actually just my stomach growling." THERE. PROBLEM SOLVED. Happy now?

Probably not.

How about a blast from the past?
Mavketl wrote:Also she didn't want to tell me her rolename and I hold grudges. ;P

I'm not saying "LYNCH HER NOW", just saying IGMEOY.
Not so much "lynch her now" as it is "lynch her now", yes, I see exactly what you mean. Still want a role claim? YOU CAN'T HANDLE THE ROLECLAIM. Seriously, I'd tell you to sit down or something, but it really doesn't matter because you're already dead. (Yes, you) That's right, dead. Checked out. Expired. Six feet under. (metaphorically speaking; you're probably literally in a pile on the ground) If you got any more dead, you'd probably end up for sale in an animal shop. This isn't Inception, this is purgatory.

Why do I know this? Because I'm dead too. Technically speaking, I was dead before any of you got here, and I'm going to be dead after you leave (not that you'll be leaving, because you're dead y'see. Death is like Hotel California. You can check out, but you can never leave.)

"But Van, what does all this mean?" you implore, and I answer you "I thought we had agreed you were going to call me ALPHALEADER from now on? But, regardless, I'm a mage. Mostly-Dead Mage, pleased to meet you. "WHAT IS THIS TRICKERY WITH MOSTLY"
Aardvarki wrote:and a cryo-stasis chamber with pods for nearly a hundred people, some already occupied.
I'm in stasis. Apparently I have been dead for "a while". Given that I'm dead, direct magery is out of the question. Instead, I had a oneshot communication (guess who!) and I get a looksee at people who "move on" aaaaaand I get to read both threads. Hee. Bet you wish you could haunt people now, don't you?

Proof (should be familiar to both Mav and Jayhsu):
*sprays drink onto laptop screen and keyboard*

I love that you're worried that one of us might think leprechauns are real, on so many levels.
Can't quote in PMs, can we Mav? I have no such restriction (though I have no intention of pushing my luck and quoting any more than this :D)

So, yeah. I tried to use my power intelligently (and I'd argue that I was fairly successful in that.) I picked the smartest cookie that was still alive (e.g. in BETA), figuring that I could either get a powerful alliance going if she was town, or catch her slipping up and lying to me if she wasn't. Mav told the truth, near entirely as I could see. She also claimed it ASAP, which put her way up on the townie rankings in my mind. I then kept ALPHA up to date on goings-on, figuring that communication was a safe claim, even if I didn't technically need Mav at all. To be honest, I felt better once D2 rolled around, I was trying very hard not to attribute anything to her that she hadn't already said at the time :D All that, and you get bad vibes. Sad.

In summary: I'm pretty much flabbergasted that you claimed to be voting me "for symmetry issues". My actions have been nothing but awesome thus far, and yet you have "bad vibes." How amazingly unspecific. How very handy for you to have an easy out in the form of "Well, I dunno, I just had a feeling..."

Hats off, Mav.

p.s. At the risk of putting my own neck on the line, jayhsu was lynched for pretty much nothing in BETA. Admittedly, he was lurking. Sort of like he is here. It's not like he was all "RAR IAM SCUM" and then people debated and stuff, it was more "Meh, I guess we gotta vote someone guys" and so they did. Think Dr Ug, except without quite as much fanfare. And considering how little Dr Ug had, that's saying something.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby mpolo » Mon Nov 29, 2010 6:06 pm UTC

O.K.

Unvote

I can't re-vote for 24 real hours. So do the right thing, peoples.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Mavketl » Mon Nov 29, 2010 6:12 pm UTC

Van wrote:UNSPECIFIED BAD VIBES

what. Seriously, what?
It was my self-mocking summary of my own posts.

This is not as unreasonable as you make it out to be. And no, I'm not sure that you are scum. But if there are two people up for a lynching, I'm going to vote for the person I think is more scummy than the other. The reason I have given before rather makes sense to me. I know Lataro and myself have the exact same role (sorry if you didn't want me to claim this, Lataro, but most of it is out in the open anyway). I know roband and e_e have claimed the exact same role and I'm 95% sure neither of them lied. It's not that odd to suspect that the other two people who have claimed a contact-ability on both sides might have the same role as well. So I suspect.

In our PMs, you were very open about events in ALPHA, and very closed about anything that was about you. You were keeping me at a distance and here, too, I suspect.

Van wrote:I get a looksee at people who "move on"
Can you clarify this? Does it mean that you know the roles of the permanently dead, or am I misinterpreting?

If so, I'd be particularly interested in who Dr Ug was.

Van wrote:mpolo, I would suggest you scan me
How does that help? Nobody contests that you are a mage, which is what his result will be.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Van » Mon Nov 29, 2010 6:23 pm UTC

Mavketl wrote:Can you clarify this? Does it mean that you know the roles of the permanently dead, or am I misinterpreting?

If so, I'd be particularly interested in who Dr Ug was.
I've already announced it once, for Roband, and I explained it there. No one really commented, not that anyone has really been commenting on anything. At the end of every day, I get a flash of insight regarding one person who is completely dead. I don't get a choice. Meaning since we apparently didn't have a kill today (or it didn't get processed?), it has to be a lynch target.

And your symmetry thing doesn't entirely hold water. I'm not the only claimed unique, so why don't you suspect mpolo? Why does the fact that I've been extremely forthcoming make me more suspicious? Not buying it.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby mpolo » Mon Nov 29, 2010 7:45 pm UTC

I went ahead and turned the scanner on Van. Perhaps she is "something" different. I dunno.

Unfortunately, we don't really know enough to interpret the result on roband. I mean, it was essentially, "he was town".

If I understood the flavor correctly, I should be unique as well. "Your team's Scanner Specialist", singular. So the theory that we have to have a parallel for every mage is somewhat questionable, I think. Of course, I'm not a mage, so you mages may have more info in your PMs than I did.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Van » Mon Nov 29, 2010 8:00 pm UTC

mpolo, I severely doubt role PMs give away much. Aardvarki's role PMs are always very light on flavor :D Mine... actually didn't really even have any. Just a short bit of description. I'm not really sure what else you want regarding Roband, though. I get rolename and alignment, which makes me a middleman for the morning news. Anyway.

Self preservation be damned.

Unvote
Vote: Mavketl


For:
1. Announcing to BETA who our claimed doctor and cop were. There's no benefit to this at all.
2. "Bad vibes" based voting. Even if you're willing to poke fun at it, you still did it.
3. Poor logic ("because there are at least two pairs, everyone must be paired") despite nothing to suggest that, enduring in the face of obvious logic otherwise (claimed unique doctor, cop, antimage), especially when the flavor specifies singular for some: "Scanner Specialist".
4. Repeated touting of being same-roled as Lataro with no proof; your only efforts on stasising people were "foiled by leprechauns". From the things you've actually proven directly (in this thread or BETA), the only thing I know for sure is you contacted EE.

Furthermore, you're voting for me. OMGUS isn't any evidence of suspicion, but what you're suggesting just doesn't even make sense. Scum normally have an informed minority, which is balanced by being able to chat and knowing who their allies are. This game is a step removed from normal mafia, in that the normal uninformed majority is even more uninformed. Given that I have proven my ability to observe in "both worlds", for me to be scum is absolutely nothing short of ludicrous, it would be completely unbalanced. On top of that, you're also suggesting that either a) I gave up scumchat to converse with a random townie, moreso one with a reputation for having obnoxiously good scumdar or, b) I have scumchat in addition to "targeted" communication (and still picked you, despite how little sense that'd make).

Either you're not thinking (at all), or you're scum. You can probably guess which way my opinion rolls at this point.

See you on the other other side 8)
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Mavketl » Mon Nov 29, 2010 8:37 pm UTC

Van wrote:Announcing to BETA who our claimed doctor and cop were. There's no benefit to this at all.
They were already claimed here. Either scum can talk to each other, or it doesn't matter that someone on the other side knows these things. I was informing BETA's townies of what was going on here, and part of that was the claims.

Van wrote:"Bad vibes" based voting. Even if you're willing to poke fun at it, you still did it.
I gave you my reasons. You might not agree with them, but I did give other reasons than "bad vibes".

Van wrote:Poor logic ("because there are at least two pairs, everyone must be paired")
No, not everyone must be paired. However, there are two paired freeze/communication roles, and then there are two other people with those kind of abilities, and it's more than I have to go on for jayhsu.

Van wrote:Repeated touting of being same-roled as Lataro with no proof
Well, I'm hoping Lataro can vouch for me in his next post. You know we have been talking during D1, and we've established it in that conversation.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Lataro » Mon Nov 29, 2010 9:13 pm UTC

So, yeah, I lied. I was in contact with Mav D1. I denied it hoping someone else would foolishly claim it, then trap 'em. What I can confirm:

1. Van and Mav were talking D1, Van confirmed this to me via a code.
2. Mav claimed to have the same power as me, as far as unlimited stasis and one person per day communication.
3. When I said it appeared we had the same role, I offered up my role name, and Mav confirmed it was hers.

For the purposes of my power, I had intended to keep selecting Mav, since it seemed best to keep in touch with one person on the other side rather than constantly change people and increase my odds of talking to scum. For that purpose, I decided to assume whoever I choose was town unless it was proven otherwise, since that would be the easiest way to expedite things. I pretty much choose Mav at random, primarily because she is somewhat active.

While I can't state with 100% certainty that me and Mav are the same role, since I was the one whom offered up the role name and she confirmed it was hers, I've no real evidence to refute this. She claimed the power my role has before I fully claimed my power, that's about all I can state as evidence for it.

I kinda want to be in my peaceful dream world of Mav and Van being town, so can you two stop fighting please? T_T
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Van » Mon Nov 29, 2010 10:14 pm UTC

Argh. I'd forgotten you claimed Mav back in your lowercase post. Goddamnit, Lataro. Can you not interrupt me when I'm being self righteous and suicidal and all sure of everything? It's really rude.

To be more explicitly clear: I still don't trust Mav. I don't think her logic adds up, nor do I think her playstyle is at all meta-consistent this game. On the other hand, I do trust that Lataro's role would both need to be town and be needed by town, and it seems very logical that the game would require two stasisers (with bodies rotting and all), and his substantiation adds weight.

...No hard feelings, jay?
Unvote
Vote: jayhsu


Final comment as I flee: greenlover has not posted today. And is lurking in the subforum for like the 5th time.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby jayhsu » Mon Nov 29, 2010 10:19 pm UTC

No hard feelings. I'm having a hard time keeping up with the game and really don't know what's going on. As I'm likely to be lynched a second (and final, is my guess) time, I'll claim and say what I know (admittedly little):

I can basically rolecop players, and check alignments on cryo-stasis players. I can also cryo-freeze once per game.

So if you want me to do that last one before I go, let me know.
-Jay
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby jayhsu » Mon Nov 29, 2010 10:21 pm UTC

Also, I checked van the first day and did get a mage result, but not much more. And I vouch that mav did take a cyanide pill.
To my memory, Elvish Pillager and VectorZero voted for me. I am suspicious of VZ.

That's all I can think of.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby Aardvarki » Mon Nov 29, 2010 11:33 pm UTC

Today, we celebrate the first glorious anniversary of our ubiquitous Nanite Spray. We have created for the first time in all history, a garden of pure ideology. Where each worker may bloom secure from the pests of contradictory and confusing truths. Our Nanite Spray is more powerful a weapon than any fleet or army on earth. We are one people, with one will, one resolve, one cause. Our enemies shall talk themselves to death and we will bury them with their own confusion. We shall prevail! ... Safe when used as directed.

The group decided that they would send Jayhsu off to the other side.

*Bang! Bang!*

Off he went.


Jayhsu has been lynched.

It is now Day 3. Deadline in approximately 75 hours, or approximately 9pm EST on Thursday.

Elvish Pillager has been brought back to life.
-Aa
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Elvish Pillager » Mon Nov 29, 2010 11:45 pm UTC

Posting so that those in Beta can see I've made it across safely. Going to go back and read the thread now.
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Re: [TM] Secret Mafia - ALPHA THREAD - D2 - Just dont look r

Postby greenlover » Tue Nov 30, 2010 12:59 am UTC

Van wrote:Final comment as I flee: greenlover has not posted today. And is lurking in the subforum for like the 5th time.

8th, more like. Oops, there goes my perfect lurker record. : P

Okay, seriously. The reason I have not been posting very much is because:
1) Busy day.
2) I have nothing to say (other than this entire setup drives me nuts, but I think we have all already heard enough of that.).
Oh, new reason -
3) I just got ninja'd by the mod report on the lynching.

Now, for some content. Honestly, I have little - I haven't received any random PM's from folks, and I can't talk to the dead. So. . .sorry.

E_P - why. . .what. the. heck. You got yourself lynched on purpose? :-|
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Elvish Pillager » Tue Nov 30, 2010 1:01 am UTC

First, I'll give a summary of what's happened in Beta. I'm pretty sure having this information in the open is more useful to town than to scum. (For all we know, there could be scum with cross-thread daychat, which would render any concealing completely harmful to town.) I don't remember everything exactly and I might miss some stuff or get it a bit out-of-order; forum thread structure is NOT an ideal way to run the separation (not that I blame Aardvarki for that), but here goes:

D1 summary:
Spoiler:
Mavketl tries to stasis everybody, but fails.
existential_elevator puts Roband in stasis.
ForAllOfThis puts greenlover in stasis.
Mavketl claims to have been contacted from Alpha, and claims a bunch of things that have happened in Alpha (accurately, as I can now see).
VectorZero makes a lot of posts attacking Mavketl for mostly giving out information that's useless or unverifiable.
Elvish Pillager (myself) votes Jayhsu with the rationale (paraphrased) "for not posting very much and not having much content in what they do post"
VectorZero votes Jayhsu with the rationale (paraphrased) "to avoid a random lynch, and also Jayhsu looks suspicious"
Mavketl and ForAllOfThis both say they're pretty sure that both VZ and Mavketl are town.
(I think there might have been one other vote, but I don't remember who made it or who it was on)
existential_elevator says (paraphrased) "I was thinking of taking a cyanide capsule to see what happens! Anyone want to try this experiment?"
Mavketl takes a cyanide capsule without comment.
ForAllOfThis tries to cast suspicion on existential_elevator for trying to get other players to take cyanide.
We notice that Mavketl is posting in Alpha.
Jayhsu is lynched on the basis of two votes.

D2 summary:
Spoiler:
We notice that Jayhsu is posting in Alpha. Everyone concludes that dying in Beta just transports you to Alpha.
Elvish Pillager (myself) argues strongly for mass suicide in Beta, so that all players end up in Alpha, with the reasoning (paraphrased) "everyone should want to have their vote and abilities count in the thread where it really matters, and the only real effect of the separation is to confuse the town"
existential_elevator claims to have been contacted by Mavketl, claims that Mavketl has said that FOAT forced her to take the cyanide, claims that Mavketl is asking for a FOAT lynch and for town players to stay in Beta thread.
FOAT says (paraphrased) "I've claimed and proven my power (one-shot cryo-stasis), so it can't be me! Maybe someone had the ability to force Mavketl to take the cyanide, and also have the mod give her false information?"
existential_elevator says (paraphrased) "Well, I had one-shot cryo-stasis too, and I'm also an anti-mage." Some other people ask e_e for details on what an anti-mage does, but e_e doesn't respond to them.
Elvish Pillager (myself) suggests that it's possible that Mavketl and FOAT are both scum, and Mavketl is asking for a FOAT lynch to increase the weight of the scum vote in Alpha, then takes a cyanide pill. The cyanide pill doesn't do anything. A second cyanide pill doesn't do anything either.
Elvish Pillager (myself) claims to have been told by the mod that corpses that aren't frozen will become "completely dead" within a few days, and attempts to freeze mpolo (because Mavketl claimed mpolo claimed cop.) When this fails, ElectricHaze freezes mpolo.
Elvish Pillager (myself) self-votes, and argues against a FOAT lynch on the grounds that, assuming FOAT has the ability e_e claims Mavketl claims, it's better to keep a kill ability out of the thread where it can actually kill anybody.
The deadline comes and goes without a day-end post from Aardvarki.
Aardvarki apologizes (exactly like in this thread) and extends the deadline.
VectorZero votes FOAT, to (paraphrased) "give Mavketl a chance".
FOAT votes Elvish Pillager, saying (paraphrased) "I don't want to be lynched, and I think town should stay in this thread [presumably implying "I know I'm town"] and Elvish Pillager seems to want to die anyway"
Elvish Pillager is lynched (presumably; I actually only know that I was shifted to Alpha Thread, but it seems entirely implausible that I wasn't lynched) on the basis of two votes.


One of the stranger things is that the flavor for me being blocked from using the cyanide capsule was very similar to the flavor for Mavketl being blocked from using her cryo-stasis ability - but Mavketl wasn't blocked from using her own cyanide capsule.

The cross-thread communication seems to have been completely honest, as far as it goes, but quite incomplete. I would certainly have liked to know about the flavor that went with Roband's death. Given that everything we've heard about the events in Alpha is true, though, my suspicions that Mavketl is pulling an epic scum gambit are now assuaged.

Going back through the thread now to address some individual points.
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Elvish Pillager » Tue Nov 30, 2010 1:54 am UTC

Just to clarify: I was not forced to take cyanide or self-vote. I did those things of my own free will, because I thought that we were better off with town dying in Beta than with scum dying.

First thought upon re-reading this thread: What the hell were you people thinking when you almost lynched Van, the person who has claimed the only ability to determine alignment? IGMEOY, Mavketl and weiyaoli.

Second: Woah, that flavor surrounding roband's death is pretty ominous and also pretty revealing. It presumably explains the 13/14 issue: one of the players is apparently a person the squad was sent to look for (to kill, perhaps?), rather than any of the thirteen people in the squad. What's more, it probably tells us that that player was in this thread all along... and that player is probably our biggest target, too. Narrowing down who that player might be could go a long way towards our chances of winning.

Third: Oh crap, Van, do you really think the corpses rotting in Beta automatically kills the players in Alpha? :( I guess it makes sense... IIRC, Aardvarki said in Beta that anyone "completely dead" is entirely out of the game in both threads -

Mod: Is that a correct description?

- but wait, I'm not sure whether that's bad news. If random people die, that's like extra lynches - extra chances to kill scum!

In more detail:
Everyone from Beta is in stasis over here. But when they die there and come back to life here, they're not in stasis over there, so they're (probably?) at risk of becoming "completely dead" later. (Aardvarki wasn't particularly specific about the game mechanics there.)
For the players on this side, only greenlover, mpolo, and roband (who's completely dead now...) are frozen, and there doesn't seem to be anyone left in Beta with freezing powers, so we won't see any more people frozen on that side.

mpolo is almost certainly town. That's great! Now if we can keep mpolo alive, the death-from-Beta we're afraid of will rain down on almost everyone else, leaving a bastion of towniness waiting to claim victory.
greenlover is... well. Guess who froze greenlover? It was ForAllOfThis. And I'm almost certain that ForAllOfThis is scum, and badly playing scum at that. (You should really read ForAllOfThis's posts in Beta when you can... they're such good examples of how to be scummy, or at least how to ping Elvish Pillager's scumdar anyway.) So it seems very likely that ForAllOfThis would freeze their scum-buddy in order to get town to communicate with scum. Greenlover also hasn't done anything in this thread to convince me that they're town. Since voting doesn't carry the risk of an early day-end in this setup, I'm going to go ahead and

Vote: greenlover

Gotta go to an RL meeting now. Be back in an hour to post more stuff.
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby greenlover » Tue Nov 30, 2010 2:43 am UTC

Elvish Pillager wrote:greenlover is... well. Guess who froze greenlover? It was ForAllOfThis. And I'm almost certain that ForAllOfThis is scum, and badly playing scum at that. (You should really read ForAllOfThis's posts in Beta when you can... they're such good examples of how to be scummy, or at least how to ping Elvish Pillager's scumdar anyway.) So it seems very likely that ForAllOfThis would freeze their scum-buddy in order to get town to communicate with scum. Greenlover also hasn't done anything in this thread to convince me that they're town.

Well, I admit that I am lurking. And, furthermore, I freely concede that I am pretty much following everyone else's lead in my actions (I claimed after two other folks did, I don't think I have voted independently yet, and I only used my power after I was reminded). However, I thought I make it clear earlier that I really had no idea what I was doing in this game, and had no idea about what I should do. Also, although I really wouldn't mind being lynched, I don't think it would be the best move for town (Though, I guess blockers are really that important in this kind of game. Heh. Lynching me might actually be a good idea. :|).

Also - why on earth would the two scum be chat buddies? And why on earth would their BE two scum? Look at the opening post:
Flavor wrote:You were all employees of Terrunci, sent on a mission. That much you can remember. Then, something happened. Just what, you don’t know. As soon as you arrived, everyone in the squad felt as though their recent memories had been wiped away - not sure what to do, your squad’s Scanner Specialist determined that it was likely caused by a strong magic force in the area. Unable to pinpoint its location, it was decided that the rogue mage was within the squad. The only way to solve this would be through a series of democratic military executions - known hundreds of years ago as a “lynch-mob”.
Single. There is only ONE rough mage. Probably a really overpowered mage, but still only one. Now, when it looked like the two threads were totally separate, it made sense that their would be two scum: one for each thread. However, that directly contradicts the opening flavor.

On a final note - I am a "he". : P
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Re: [TM] Secret Theme Mafia - Signups Open!

Postby Elvish Pillager » Tue Nov 30, 2010 3:20 am UTC

Ah, irony. I was just meeting with a group dedicated to promoting multiculturalism, and now I come back to my computer where I'm voting to lynch someone.

The opening flavor doesn't say that there aren't more anti-town forces. Moreover, I cite the D1 start flavor:
Aardvarki wrote:Oh well, there's not enough time to debate that when you've got infiltrators in your midst!

Infiltrators, plural. I'm pretty sure this establishes that there's more than one anti-town player.

I'll try to remember your preferred pronoun. I'm afraid I have a rather bad memory for such things, so I apologize in advance if I forget.

--

Something new occurs to me. Two players claimed doctor (of sorts) and cop (of sorts). Twenty-four hours later, scum killed... someone who wasn't either of them. What is this?! Is it possible that the Super Evil player we're looking for is/was actually in Beta thread and has/had no idea who to target? (Mavketl, do you remember whether you told Beta the identities of the claimed doc and cop before or after roband became completely dead?)

Also... there was a D1 superkill on Roband and D1 forced-cyanide in Beta. And on D2, no kills at all. Is it possible we offed a killer already? (I guess that would have to be Dr Ug?) The sooner we get Van's results, the better...
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Re: [TM] Secret Theme Mafia - Signups Open!

Postby greenlover » Tue Nov 30, 2010 3:46 am UTC

Elvish Pillager wrote:The opening flavor doesn't say that there aren't more anti-town forces. Moreover, I cite the D1 start flavor:
Aardvarki wrote:Oh well, there's not enough time to debate that when you've got infiltrators in your midst!

Infiltrators, plural. I'm pretty sure this establishes that there's more than one anti-town player.

Heh. However, that doesn't change the fact that he did specify that there was only one rogue mage in the opening flavor. So, either
1) The mod contradicted himself in the opening flavor on accident,
2) The mod is messing with us, or
3) There are multiple baddies, but there is only one rogue mage.

If its 1 or 2, I don't think it really matters. However, if the truth is 3, then that would mean that the potential pool for scum is not limited to just mages. Which. . .could be rather bad. Also,

Could we get vote totals?
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Elvish Pillager » Tue Nov 30, 2010 3:50 am UTC

All right, screw it, I'm claiming. It's possible that outing myself will end up hurting town, but I think it's much more likely that it will clear up a lot of stuff that could otherwise become wine or worse, especially since weiyaoli has claimed doc and not died yet.

I am a medic. I, like weiyaoli, have the ability to either protect someone or resurrect someone (although I'm told the resurrection doesn't always work) each day, so I can confirm that weiyaoli is telling the truth about their power. Assuming weiyaoli's powers are identical to mine, they should also be able to confirm me, based on this information: I also have a two-shot cryo-stasis power. (I still have both uses, too, because my failure to freeze mpolo didn't use it up.)

On day 1, I attempted to resurrect Van (reason: mostly a shot in the dark, and didn't want it to be anyone recommended by someone else), and it failed without any reasons given. On day 2, I attempted to resurrect weiyaoli (hoping that we could get the other medic alive in both threads), and it gave the "You did this successfully, then it was reversed!" flavor of the failure of Mavketl's cryo-stasis and my cyanide use.

The PM I got that told me what would happen to dead players said that I had this realization because of my skill as a medic. Until now, I've been a bit vague about that PM so that people wouldn't pick up "doctor" based on it. What the PM specifically says is that the victims' brainwaves will get erratic and then go flat after a few days. Given that the flavor of the "completely dead" player in Beta basically said their brainwaves had gone flat, I've been assuming this means that the players will become "completely dead", but it doesn't actually explicitly say that, so there's room for doubt.

I'd be kind of skeptical of 14-player setup with two doctor/resurrectors in it, but given that our powers seem to be pretty fricken useless (read: nobody's been successfully resurrected yet, and I don't know if either of the kills we've seen would have been blocked by standard protection), it doesn't seem that unreasonable. I have some more ideas on what this might imply, but I'd like to leave any extended discussion until after weiyaoli confirms me.

On the off chance that there's actually a completely-kill-in-both-threads power in the Beta thread, I think that anyone who has contact with Beta should not tell them I've claimed anything special.
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Van » Tue Nov 30, 2010 4:53 am UTC

Morning. Welcome to the party, EP. Dr Ug was... "a Mage", and town.

Seriously? That's.. the rolename? The Whole Thing? Given that I have yon modly confirmation of two mage-based rolenames now, and the generic one is really quite generic, I am really curious as to how that was any confirmation for you, Lataro? Unless Dr Ug was just a flunky and you're like, EvocationCryo-Stasis Specialist or something.

Odds of me managing to squeeze in a post are small tomorrow. If I do, it sure won't be very long.
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby mpolo » Tue Nov 30, 2010 9:16 am UTC

So... I'm still waiting on the result of my scan. We have a lot of people who are somehow important over here in the alpha thread… The thought that some of us might die automatically because the beta thread lacks cryogenic expertise is somewhat unsettling, though from EP's report, I seem to have been Cryo-ed.

Could my being connected to the Cryo-stasis be related to the "problems" I was having with my vision yesterday?
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Mavketl » Tue Nov 30, 2010 11:08 am UTC

First of all, Elvish_Pillager, I do not understand the 'sending townies over to ALPHA' idea at all. So far, everyone who has died in ALPHA has actually died, and everyone who has died in BETA has been transferred to here. Which means in practice that the people in BETA seem to be protected against one kill/death. People in BETA are much safer than people in ALPHA. Why not try to make scum less safe, instead of town?

Elvish_Pillager wrote:(Mavketl, do you remember whether you told Beta the identities of the claimed doc and cop before or after roband became completely dead?)
Before.

(I've asked the mod when I first got 'transferred' here, and you're allowed to read back the part of BETA thread that you were actually there - but not quote it.)

Elvish_Pillager wrote:And on D2, no kills at all. Is it possible we offed a killer already?
Possible, though we also have roleblockers and at least one doctor doctors, so not necessary.

Anyway, I've gotten another weird reality-shift message. I'm afraid I might be dying or something, because apparently I can't take this much longer. It kind of sounds like my brain waves are getting weaker. Ack.
mpolo wrote:The thought that some of us might die automatically because the beta thread lacks cryogenic expertise is somewhat unsettling, though from EP's report, I seem to have been Cryo-ed.

Could my being connected to the Cryo-stasis be related to the "problems" I was having with my vision yesterday?
The odd thing is that roband was the first to die with a "brainwaves getting weaker" kind of message beforehand, and he was in stasis. greenlover, have you been experiencing any issues? (You were the second person who got frozen on the other side.)

I don't think I can do this, but I want to try:
Un-cryo-freeze: ForAllOfThis
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Mavketl » Tue Nov 30, 2010 11:12 am UTC

Actually also
Cryofreeze: jayhsu

(will probably not work)
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Elvish Pillager » Tue Nov 30, 2010 12:57 pm UTC

Sweet, Ug's town. Can one of you unlimited-freezers freeze Ug so that we can make sure they're not "completely dead" before I try to resurrect them?

Freezing Jayhsu should work just fine, too - why would it not work? Jayhsu is in this thread and hasn't been frozen yet.

Mavketl wrote:First of all, Elvish_Pillager, I do not understand the 'sending townies over to ALPHA' idea at all. So far, everyone who has died in ALPHA has actually died, and everyone who has died in BETA has been transferred to here. Which means in practice that the people in BETA seem to be protected against one kill/death. People in BETA are much safer than people in ALPHA. Why not try to make scum less safe, instead of town?

People in BETA are theoretically protected against one kill/death, yes. What kills are we talking about here? There's the lynch, but BETA won't have to lynch anymore once there are no players left there. There's scum kills, but we haven't seen a single scum kill in BETA, so it's a moot point. (I'm not counting the mind-control thing because it will apparently backfire big time if used in BETA.)

Meanwhile, we have these communication-with-dead abilities. Right now, we're using *all* of them to do cross-thread communication. If everyone ends up in the same thread, we won't need to do that, and we can use them to communicate with actually-dead townies.

Also, I wanted to get over to ALPHA so that I could start resurrecting people who were actually dead - I have no idea what resurrection would do in BETA, even if it worked. But if ALPHA suddenly got extra resurrections the moment I arrived, then it'd be clear that I was the resurrector - part of why I was advocating mass suicide was so that I'd have cover. (That was before I got to read this thread. Now that I've read it, I've decided that claiming is the better strategy.)

Given that my secret reasons are now moot, I'm not sure whether I favor mass suicide in BETA or not. I don't think it's at all clear-cut though.

Mavketl wrote:(I've asked the mod when I first got 'transferred' here, and you're allowed to read back the part of BETA thread that you were actually there - but not quote it.)

(Oh, that's good.)
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Mavketl » Tue Nov 30, 2010 1:11 pm UTC

Elvish_Pillager wrote:(I'm not counting the mind-control thing because it will apparently backfire big time if used in BETA.)
Really? How has it backfired at all?

Elvish_Pillager wrote:Sweet, Ug's town. Can one of you unlimited-freezers freeze Ug so that we can make sure they're not "completely dead" before I try to resurrect them?
Elvish_Pillager wrote:we can use them to communicate with actually-dead townies.
We can't communicate with people who are 'completely dead'. I was under the impression that this included lynch targets, but we'll know as soon as the mod responds to my attempt to freeze jayhsu, I suppose. Just in case it actually works,
Cryo-freeze: Dr Ug

I also thought that the resurrection would only work on the people in the other thread, but I'm not sure how I came to that conclusion. I'm looking forward to your attempts.
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Re: [TM] Secret Mafia - ALPHA THREAD - D3 - I love Big Broth

Postby Elvish Pillager » Tue Nov 30, 2010 1:51 pm UTC

Mavketl wrote:
Elvish_Pillager wrote:(I'm not counting the mind-control thing because it will apparently backfire big time if used in BETA.)
Really? How has it backfired at all?

By leaving the person who knows the culprit alive. The theory is that FOAT thought they could kill you with the cyanide, thereby preventing you from accusing them. If this is what has happened, it has backfired rather extremely.

Mavketl wrote:We can't communicate with people who are 'completely dead'. I was under the impression that this included lynch targets, but we'll know as soon as the mod responds to my attempt to freeze jayhsu, I suppose.

I've been assuming that lynch targets are only "mostly dead". The lynch flavor is just shooting them a bunch, not destroying their brains or life essence or whatever.

Mavketl wrote:I also thought that the resurrection would only work on the people in the other thread, but I'm not sure how I came to that conclusion. I'm looking forward to your attempts.

My assumption has been that resurrection isn't meant to work on players from the other thread - after all, weiyaoli's attempt on me and mine on Van both failed unceremoniously. On the other hand, my attempt on weiyaoli said it was successful before being reversed by leprechauns... I have no idea what would have happened if it had actually worked.

greenlover: Can you give us more details on what the "I can block mages" part of your power is? Anything we can learn about the nature of the roleblocking powers in this game would be useful.
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GENERATION A(g64, g64): Social experiment. Take the busy beaver function of the generation number and add it to your signature.
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