The Resistance 2 (3-2, Resistance) - Resistance Wins!

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cjdrum
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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby cjdrum » Mon May 23, 2011 3:10 pm UTC

Ibarra wrote:I would if that wouldn't cut it too close.
If this mission gets rejected, 3rd consecutive mission rejected.
Then if Mav were to use the plot power, 4th consecutive mission rejected.
At this point, cjdrum would be leader, we should accept it or else it would be the 5th consecutive mission rejected.
Then even if we were to accept it, the next leader who would distribute plot powers would be Lataro (confirmed spy).

So I'm going to accept the current mission, but I still think that Chandani is a spy.

NInja'd
I already gave out my reasoning on why Chandani seems suspicious.
1) When asked who should go on a mission, she included Lataro on. Barring the fact that assuming she was the only town between the three, she wouldn't have included Lataro.
2) When pre-confirmed spy Mav confronted her with this, the tone of the exchange felt more of advise than accusation.
3) She attempted to distribute the plot powers by her own, despite the fact we all agreed on selecting who to receive them.
4) She buddied me excessively.


1)-3) are fine, and I agree with them, but...

4) is wrong and even if it were right it'd be stupid.
Here's why.


  1. Chandani never tried to "Buddy" you or with you or whatever. She used the phrase "Team Leader Points", which means nothing. It's the same as saying "plus one Internet to you" or "Congratulations, 20 points!" - this is not buddying. This is a figure of speech.
  2. Even if Chandani was attempting buddying, it would be a stupid gambit.
    • The point of Buddying in a regular Mafia game is that, if the Buddier is lynched and flips scum, the Town will look to the Buddy-ee as scummy.
    • In this game, Chandani will not be lynched (we could try, but...) and so Buddying would be useless - the whole thing relies on the Buddier being lynched and flipping scum.

So basically the logic here is ripped to shreds. Please stop saying that Chandani was "Buddying you", because a) She wasn't, and b) It sounds really weird in my head. "Buddying me"... "Buddying with me"... "Attempting to use the highly complex maneuver of 'Buddying', with me as the target"...
Mostly a), though.
:shock:

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby Lataro » Mon May 23, 2011 5:24 pm UTC

I'm totally rejecting this team.
DS9, after being told the story and moral of the boy who cried wolf by Julian.

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Julian: "Of course. What else could it be?"
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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby Chandani » Mon May 23, 2011 11:42 pm UTC

Wow, cjdrum, you took the words from my mouth.
(Basically, I see why you would think of me being a spy...except for the last reason).

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby jayhsu » Tue May 24, 2011 4:23 am UTC

The current team leader is: Gopher of Pern (Bignose on deck).
The current mission is: 3.

Proposed Team Member 1: Gopher of Pern
Proposed Team Member 2: Chandani
Proposed Team Member 3: Ibarra


Votes:
1. cjdrum - REJECT
2. Lataro - REJECT
3. Ibarra - ACCEPT
4. Chandani - ACCEPT
5. Mavketl - REJECT
6. Gopher of Pern - ACCEPT
7. BigNose - ACCEPT


The proposed team has been accepted. Mission 2 begins now and will end within ~24 hours. Spies, if any, must PM whether the mission succeeds or fails, and default to fail.

Any powers that can be used at this time should be PMed to me ASAP (or declared in thread, bolded). If you're unsure, just ask.

Consecutive Rejected Teams: 3
Last edited by jayhsu on Tue May 24, 2011 12:48 pm UTC, edited 1 time in total.
-Jay

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby cjdrum » Tue May 24, 2011 4:37 am UTC

Ibarra, you were on the team. Why the reject?
:shock:

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby BigNose » Tue May 24, 2011 7:45 am UTC

cjdrum wrote:Ibarra, you were on the team. Why the reject?

Are you lookin at the same table as everyone else?
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby Gopher of Pern » Tue May 24, 2011 7:52 am UTC

BigNose wrote:
cjdrum wrote:Ibarra, you were on the team. Why the reject?

Are you lookin at the same table as everyone else?


Has Ibarra taken over cjdrums account?
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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby cjdrum » Tue May 24, 2011 8:36 am UTC

Could've sworn Ibarra had REJECT there, and that the mission team was rejected.
Apparently not.

Anyway.
:shock:

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby Gopher of Pern » Tue May 24, 2011 8:40 am UTC

So, why did you reject the mission cjdrum?
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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby cjdrum » Tue May 24, 2011 9:07 am UTC

cjdrum wrote:Bad. BN is very Resistance, and I know I am Resistance, so...

Get rid of one of Chandani and Ibarra. Even both.

I'd like Gopher/BigNose/cjdrum. Even if one of us is a Spy, we get the same amount of information.

This.
Was ignored.

Why? We would've had a team with the same info, with more for both BN and me (and we can't both be Spies). Gopher/Ibarra/Chandani gives information to the non-Spy out of Ibarra and Chandani, but they will both claim to know that the other is the Spy.

And even if this was rejected, we had BigNose on deck to propose something with a bit of sense.
:shock:

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby cjdrum » Tue May 24, 2011 9:09 am UTC

EBWOP: In case it wasn't clear, the last sentence refers to if Gopher/Chandani/Ibarra was rejected.
:shock:

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby BigNose » Tue May 24, 2011 9:35 am UTC

cjdrum wrote:And even if this was rejected, we had BigNose on deck to propose something with a bit of sense.

HA HA HA HA HA

Sorry, just getting in there before Mav!
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby Gopher of Pern » Tue May 24, 2011 11:05 am UTC

Why is BN very resistance? I asked you to explain that. But you didn't.
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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby Mavketl » Tue May 24, 2011 11:14 am UTC

You should use your No Confidence if you truly believe this mission will fail, cjdrum.
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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby BigNose » Tue May 24, 2011 11:47 am UTC

Shush Mav. Nobody is listening to you.

LA LA LA LA LA LA
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The Resistance 2 (1-1) - Mission 3 Setup

Postby Mavketl » Tue May 24, 2011 11:56 am UTC

That's not proposing something with a bit of sense. :(
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Re: The Resistance 2 - Mission 2 Run, Mission 3 Setup

Postby jayhsu » Thu May 26, 2011 3:21 am UTC

Going by memory alone, the team tried to smuggle themselves into the First Tower via a daily delivery truck; however, the trucks were clearly being watched very closely. Someone had tipped the Empire off...


Mission Disposition:
SUCCESS
SUCCESS
FAILURE


MISSION 3: SABOTAGED!

Missions completed by the Resistance: 1
Missions sabotaged by the Spies: 2


They were running out of time. The Resistance had to organize the people around the city before the final hit on the First Tower.

Mission 4 is now being proposed.

The current team leader is: BigNose (cjdrum on deck).
The current mission is: 4.


Proposed Team Member 1:
Proposed Team Member 2:
Proposed Team Member 3:
Proposed Team Member 4:

Plot powers have been provided to the team leader. They must be distributed by the team leader before a team may be proposed, but discussion is permitted to aid the team leader in the distribution.

Consecutive Rejected Teams: 0


5 days to deadline.
Last edited by jayhsu on Fri May 27, 2011 1:27 am UTC, edited 1 time in total.
-Jay

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Lataro » Thu May 26, 2011 4:19 am UTC

BN, Ibarra, cjdrum, and GOP should be on it. There is absolutely no reason at all to not approve this team. Every single person should approve it.

Speaking out against this team is unnecessary, we freely give M4 to town with this team. Do NOT oppose it, as with the above team, it is impossible for it to fail, so no effort should be made to hinder this team, M5 is the mission we will decide the game on.
DS9, after being told the story and moral of the boy who cried wolf by Julian.

Garak: "Are you sure that's the moral?"
Julian: "Of course. What else could it be?"
Garak: "Never tell the same lie twice."

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Gopher of Pern » Thu May 26, 2011 6:42 am UTC

Chandani, can you use your plot power on either myself or Ibarra?
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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby BigNose » Thu May 26, 2011 8:17 am UTC

Points to note:
Resistance: CJDrum, BigNose
Spies: Lataro, Mavketl
Mission 2 Leader: Ibarra
Mission 2 Team: Lataro, Mavketl, Chandani

Mission 2 clears Chandani for me, leaving us with GoP or Ibarra.

I can't give the plot powers to myself, so at the moment, they go to CJDrum and Chandani and I intend to propose a team of BN, Cjdrum, Chandani & ANother.
Given the current situation, both Powers are extremely useful for Resistance.

Need to look back further, to see which I prefer.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Gopher of Pern » Thu May 26, 2011 8:26 am UTC

If possible, you could give both to cjdrum, as he's the only totally confirmed resistance operative. Of course, thats only if both are useful to him.

I know the last spy is either Chandani or Ibarra, which is why I am looking forward to what Chandani says about their power.
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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Ibarra » Thu May 26, 2011 3:27 pm UTC

Mission 2 doesn't clear Chandani. There's a chance that she could be a spy.
I've already stated my suspicions on her, and the mission fail just cemented it.
Chandani is the third spy.
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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby BigNose » Thu May 26, 2011 3:57 pm UTC

Ibarra, I am going off you.
Some things are just smelling a bit fishy.
That last post especially.

Need a re-read.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Chandani » Fri May 27, 2011 12:39 am UTC

So... I got back my results.
I sent them in on Ibarra.
Guess what?


HE REJECTED THE MISSION.
Good try, Ibarra, but your games are over.

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby cjdrum » Fri May 27, 2011 1:32 am UTC

RAINBOWS AND COLOURS AND PONIES AND STUFF!!

*ahem*

Sorry, it seems that this is what confirmed-Resistance people seem to do now :lol:

Ummm... Why haven't we proposed the definite-win M4 team yet? The one with only one Spy on it?

Preview Edit: Wait, BigNose, why no Plot Powers? Just send message to Jay:

SAMPLE/DRAFT wrote:Can I give two Plot Powers to the same person?

If so: Give [____] and [____] to cjdrum.
If not, Give [____] to cjdrum and [____] to Chandani.

kthxbai


Otherwise, we wait.


As for Chandani's last post, there are three scenarios:
  1. Ibarra is a Spy, Chandani is telling the truth
  2. Ibarra is Resistance, Chandani is framing Ibarra
  3. Ibarra is Resistance, Chandani is framing Gopher of Pern using WIFOM and whatnot

Not sure about likelihoods of the three, but there are two ChandaniSpy options.

What say everyone?
:shock:

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Ibarra » Fri May 27, 2011 2:46 am UTC

Chandani is definetely spy.
At this moment, Chandani's plot power revelation is worthless.
The only thing it did was pinpoint the suspicion between me and her.

Lets hope that we'll get another plot power that would check me or Chandani.
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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Chandani » Fri May 27, 2011 3:41 am UTC

I don't see anything wrong with cjdrum's prepositions, though I'm pretty sure number 1 is more likely ;).
The reason I'm posting right now is to say that I'll be out for pretty much the rest of tomorrow (I might be able to check during my morning, but I won't be able to post anything big) so don't expect much from me (so any questions post ASAP for me to answer, otherwise you'll have to wait a day).

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby cjdrum » Fri May 27, 2011 4:49 am UTC

I was just going to look at the playerlist to see if either BigNose or I were directly next to either Chandani/Ibarra, in case he had Overheard Conversation. But no.

Lataro
Ibarra
Chandani
Mavketl

:x
Lataro and Mav would just WIFOM more.
Ibarra would call Chandani Spy.
Chandani would call Ibarra Spy.

Either way, we get nowhere.

:x


As for the one where they have to reveal their alignment to someone, just in case:
If they give it to one of BigNose and me (confirmed Resistance), and they're Resistance, they're Resistance.
If they give it to one of BigNose and me (confirmed Resistance), and they're a Spy, they're a Spy.
If they give it to anyone but BigNose and me, they're a Spy. Period.

Moar spec about other PPs coming, maybe, if I find it useful, and if my laptop doesn't die.
:shock:

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Gopher of Pern » Fri May 27, 2011 7:57 am UTC

Well, That sucks. I was hoping Chandani would try to frame me.

Well, BN, I guess it comes down to what powers you have. If you have Open Up, you should give it to one of Chandani or Ibarra, and force them to tell you their role. I don't see any other use the powers could really be.

I guess this really just comes down to Whichever of Chandani or Ibarra we trust. I'm more inclined to trust Chandani though.
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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby BigNose » Fri May 27, 2011 10:42 am UTC

Powers have been allocated to CJDrum.
I have asked for both of them, but if that is not possible, then the other one goes to GoP.
Fortunately/unfortunately they are both the same, that of Strong Leader.

Currently, my team selection would be:
BigNose
CJDrum
Gopher
Chandani
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The Resistance 2 - Mission 2 Run, Mission 3 Setup

Postby cjdrum » Fri May 27, 2011 10:52 am UTC

jayhsu wrote:Everything went badly from the start. Someone broke into the safe room where they'd been keeping the schematics and destroyed them, leaving only charred remnants. They would need to rely on memory from here on out.

As Mavketl and Lataro entered the ventilation shaft, while Chandani kept watch nearby. Soon, both groups were under heavy fire. It was obvious that someone had let slip their plans, and they were forced to make a hasty exit, with not a few injuries.


Mission Disposition:
SUCCESS
FAILURE
FAILURE


MISSION 2: SABOTAGED!

Missions completed by the Resistance: 1
Missions sabotaged by the Spies: 1



Still, the Resistance was confident that they could discover a weakness in the building's defenses - perhaps surveying the guards and, on the day of the revolt, kidnap and kill those guards to gain entry into the First Tower.



Mission 3 is now being proposed.

The current team leader is: Chandani (Mavketl on deck).
The current mission is: 3.


Proposed Team Member 1:
Proposed Team Member 2:
Proposed Team Member 3:

Plot powers have been provided to the team leader. They must be distributed by the team leader before a team may be proposed, but discussion is permitted to aid the team leader in the distribution.

Consecutive Rejected Teams: 0


5 days to deadline.



NO BIGNOSE, DON'T YOU REMEMBER THIS?

Since at least two of three Spies were on quoted Mission, there is maximum one Spy in the remaining four.

Mission 4 needs four people, and will only fail if two Spies are included.

This Mission needs to be (as discussed from the time of quoted post) BigNose, cjdrum, Ibarra, Gopher of Pern.

Next Mission is strategy based off of everything, this Mission has been set in stone for t>9000!
:shock:

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Mavketl » Fri May 27, 2011 11:08 am UTC

I was tempted to shout at BigNose for that team, but actually his team makes sense logically. Unless you think that Lataro and I are not scum but extremely bad town, any team that does not have us on it works just fine.

So chill out and cut the Nose some slack.

And propose the damn team already, I'm bored.
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Re: The Resistance 2 (1-0) - Mission 1 Run, Mission 2 Setup

Postby jayhsu » Fri May 27, 2011 11:42 am UTC

Players holding plot powers:
Mavketl: 1
cjdrum: 3
-Jay

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Ibarra » Fri May 27, 2011 12:06 pm UTC

cjdrum: There's still a chance for Open Up.

Incidentally, I just realized something about Mission Four and how even if we pass it, there may be no difference in information. Saying it at the moment would make it useless though.
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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby BigNose » Fri May 27, 2011 12:45 pm UTC

CJDrum,

If we include the lasy Spy, due to incorrect selection, then they are not going to FAIL either part of the Mission and so we end up going into Mission 5 in the same position as now.
It must be Chandani or Ibarra, so only including 1 will mean that they cannot cause Mission 4 to fail, so will PASS it.
That does not help our cause. Do we change Chandani/Ibarra around for the last Mission or not?

This is why I want to get this sorted now, so that whatever team we accept now, we also accept for Mission 5.
We fail at Mission 4, or succed at Mission 5.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Mavketl » Fri May 27, 2011 1:20 pm UTC

BigNose wrote:CJDrum,

If we include the lasy Spy, due to incorrect selection, then they are not going to FAIL either part of the Mission and so we end up going into Mission 5 in the same position as now.
It must be Chandani or Ibarra, so only including 1 will mean that they cannot cause Mission 4 to fail, so will PASS it.
That does not help our cause. Do we change Chandani/Ibarra around for the last Mission or not?

This is why I want to get this sorted now, so that whatever team we accept now, we also accept for Mission 5.
We fail at Mission 4, or succed at Mission 5.

lol what the fuck?
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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby BigNose » Fri May 27, 2011 1:58 pm UTC

Shush Mrs Moustache!!

It's the principle that counts.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.

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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Mavketl » Fri May 27, 2011 2:33 pm UTC

Spoiler:
Image
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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Ibarra » Fri May 27, 2011 4:11 pm UTC

Bignose, there is still a chance for the Mission 5 plot powers to shed some light on the situation.
And what I thought about regarding Mission 4 was already said by you, so...
Basically yeah, chances are, the results of Mission 4, whether it would all be pass is useless.
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Re: The Resistance 2 (1-2, Spies) - Mission 4 Setup

Postby Gopher of Pern » Sat May 28, 2011 6:51 am UTC

At this stage there are 2 sets for each mission:

GoP/BN/cjdrum/Ibarra
GoP/BN/cjdrum/Chandani

They are the only 2 teams that could possibly have all 4 resistance operatives in it. If you can't see that logic, look in the spoiler:
Spoiler:
Lataro and Mavketl have both claimed spy. Why Lataro did i'll never know, but they both have.
That means there is one spy out of the rest of us: Chandani/Ibarra/GoP/BN/cjdrum
Now, the last mission had a fail in it, so that means BN and cjdrum are both resistance.
The final spy is out of Chandani/Ibarra/GoP.
Chandani had a power that tells them whether someone passed or failed the mission. They used it on Ibarra. Ibarra failed the mission.
Chandani wouldn't lie if they were resistance, so if they are telling the truth, Ibarra is a spy. If they are lying, Chandani is a spy. This clears GoP.
Hence: GoP/BN/cjdrum are all resistance.


Well, lets get this mission over and done with. Either of those 2 sets is fine for this mission, and depending on what plot powers cjdrum gets to distribute, we may have what we need to know for sure the last mission. Otherwise its a 50/50 shot for the win.
Look In My Face
Stare In My Soul
I Begin To Stupefy


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