Hitchhiker's Guide to Mafia - Town wins!

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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby Adam H » Thu Apr 26, 2012 7:21 pm UTC

Oh bloody joy in the morning. Thanks soooo much for giving Eddie such an important task. You pathetic balls of meat can't even count to one!

Votals:
1 - eculc (Vieto)
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Re: Hitchhiker's Guide to Mafia - N1: Sleep Tight

Postby Adam H » Mon Apr 30, 2012 8:52 pm UTC

Recently trodden slugs everywhere hope to one day match your level of doing-things-in-a-timely-fashion, and I have every confidence that one of them will eventually succeed. Get your actions in, slackers.
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Re: Hitchhiker's Guide to Mafia - D2: Hangover

Postby Adam H » Tue May 01, 2012 2:14 pm UTC

*Clang clang clang bang clang rattle clang!*

You like that? It's a little composition I wrote and recorded called "Monkeys with Pots". You monkeys are good for some things in life, I suppose. Banging pots together is just one of your talents - others include saying the letter "D" and counting with your fingers AND toes. Well anyways WAKE UP ALREADY!

There was a party last night. It got a little crazy. Some words were said, some people murdered, etc etc etc no one cares. It's nothing to get upset about. It's not like you monkeys can't just reproduce.


Vieto was lynched yesterday. He was the Vogon Guard (scum bodyguard).
Wam was killed last night. He was Zaphod (town roleblocker and voterigger).
KrO2 was killed last night. He was Vogon Jeltz (scum roleblocker).


Looks like there are no more Vogons aboard the Heart of Gold. They were even bigger dipshits than the rest of you, so that's good.

Day 2
9 alive, 5 to lynch
Deadline in 4 days: May 5, 8:00am EST
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Re: Hitchhiker's Guide to Mafia - Town wins!

Postby Adam H » Fri May 04, 2012 3:30 pm UTC

Poor mpolo. :)
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Re: Hitchhiker's Guide to Mafia - Pre-game

Postby ahammel » Tue Apr 24, 2012 2:34 pm UTC

Confirminate! CONFIRMINATE!
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby ahammel » Wed Apr 25, 2012 4:02 pm UTC

The Guide Mark II would be a possible mafia redirect. I see no reason why Frankie and Benjy (the mice) wouldn't be mafia. Perhaps they aren't malicious, but they wanted to remove Arthur's brain from his head, so I think that counts as bad for town. Krikkitmen and Vogons would probably not have any special powers aside form the kill. The mice might be Godfathers or something (since they were Trillian's pets). The two sensitive cops from the first book would also make good scum roles.

Since there are only 12 of us, there probably aren't more than 3 or 4 mafiosi, My official prediction is one Vogon, one Krikkitman and the Guide Mark II, Frankie and Benjy, or possibly the sensitive cops. Mafia powers will depend on how powerful town is and the number of independents, so it's probably no good speculating on it until day 2 or so.

I thought Thor only had a role as an extra in the HG2G books?

If Arthur does not turn out to be vanilla town, I will be very disappointed.

If Agrajag is here, he's probably an independent Arthur-lyncher. Come to think of it, it would be pretty funny if Agrajag, Frankie, and Benjy were all independent Arthur-lynchers. It would certainly fit the "universe vs. Arthur" theme in a few of the books.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby ahammel » Wed Apr 25, 2012 10:05 pm UTC

KrO2 wrote:ahammel, that looks like a lot of scum factions in your prediction. Wouldn't we just be doomed if there are that many kills aiming for the towniest players? I guess we'll find out about that after night 1.

You misunderstand me. My prediction is one scum faction consisting of:

a) one vogon
b) one krikkitman
c) one of the Guide Mk. II (with a redirect), Benjy Mouse and Frankie Mouse (who can perhaps daychat with one another), or the sensitive cops.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby ahammel » Fri Apr 27, 2012 3:43 am UTC

t1mm01994 wrote:Would anyone talk sense into that little bit of flavour? Cus I'm having a hard time doing so.
Considering all that's posted so far, my gut tells me to go after matt. And I'm the man to follow my gut, on day 1 at least.

One of Eddie's backup personalities expressing itself, maybe. Or maybe he's chaneling Marvin.

Care to elaborate on your gut feeling?

matt96 wrote:Anyone think there might be a cult, there are plenty of wierd religious groups throughout the series for one to be put in this game, we need discussion, so we can get to accusations, so we can have something to go on tommorow after we get information on those who are going to have died conditionally based on them not (being protected from a kill, lynch immune, or us deciding on a no lynch) parenthesis for clarification that the not aplies to all of them.

It's a small game for a cult, I don't recall any "weird religious groups" playing any larger role in the books than a one-off joke. So no, I don't expect that there's a cult.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby ahammel » Sun Apr 29, 2012 3:36 am UTC

Some thoughts:

I have a feeling that the scum are lurking or active-lurking. I have townie feeling from Tim, on account of he was willing to take a leap with his vote on matt. Vieto gains town points for the same reason. KrO2 has been helpfully active, so he's in my 'town' column for now.

Webby has been a bit lurky, but I think that's not entirely unusual. Wam and mpolo have mostly limited their contributions to rolespec, game mechanics and expressions of confusion as to who might be mafia. Mpolo has the excuse of a broken computer, so I'll let that slide for today (I've been lurky for similar reasons). Matt96 has posted a ton of kitchen-sink rolespec, all of which I find fairly unlikely, and has not joined in the scumhunting except to countervote. Eculc posted one of those helpful summaries of everybody's posts, but his conclusion was "FOS at tim, unsure about everybody else" (which, I guess, is fair enough).

I will ignore cjquines unitl he posts something less silly.

In summary and conclusion: my feeling is that the group of wam/webby/matt96/eculc contains at least one mafioso. I'll hold off voting until tomorrow morning in hopes that there will be more content and that things will be clearer to me after I get some sleep.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby ahammel » Sun Apr 29, 2012 7:26 pm UTC

OK, I've seen enough.

Vote: matt96

For, in addition to the above-mentioned reasons, jumping on the easy newb vote.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby ahammel » Sun Apr 29, 2012 10:32 pm UTC

JesseScottOwen wrote:Also, FoS at ahammel for naming 4 players and saying that at least one of them is probably scum. A seven year old could come up with those odds. I don't know if that's scummy, or just really ditzy playing.


In my defense, I meant that I suspected those four and was waiting for further content before deciding among them. Matt obliged me.

Matt, why do you need to know if you're at L-1? If you've got a claim to make, now would be the time.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby ahammel » Mon Apr 30, 2012 2:43 am UTC

Oooh! I like riddles!

You're claiming Marvin. You speculated that Sirius Cybernetics was the mafia. Why Marvin would have a vengence kill is beyond me, but my role isn't obvious from a flavour perspecitve either, so fine. You also seem to be saying that you can choose to kill any or all of the people who voted for you. That's ridiculously overpowered for mafia, but I'm willing to believe it in a townie.

So the question is, do we believe it? And why the riddles?

Ninja'd by a more explicit claim.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby ahammel » Mon Apr 30, 2012 4:41 am UTC

Unvote

Ok then. Aside from Matt, I have no strong enough feelings to lay down a vote. JSO has thrown out some contentless posts, but that's consistent with my meta on him, and he did join in the scumhunting (by FoSing me! OMGUS!) Cj is probably newbie town or jester. One of the lurkers? Maybe, but I don't have anything stronger than vague suspicions.

Bah. I'm going to bed.
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Re: Hitchhiker's Guide to Mafia - D2: Hangover

Postby ahammel » Tue May 01, 2012 4:11 pm UTC

Wow, reading through the thread yesterday morning I though Tim's vieto vote was a little soft. Shows what I know.

I hope this isn't too WIFOMy, but eculc is giving me a ping on my scumdar because of this:
eculc wrote:
matt96 wrote:EBWOP
It wasn't really a bandwagon until he joined, but I think a better lynch target might be ahammel, whose last post sounded a lot like what I was trying to say in 2of4, and what I therefor find highly scummy
Unvote
Vote: ahammel


I'm not seeing much to justify this, beyond his unvote-with-no-vote, and that's only because the deadline is so close. I really do hope you're not falseclaiming, matt.

...actually, what if the mods gave him some falseclaim-suggestions in his role PM? I haven't actually had this happen to me, but that's only because I haven't been scum in any of my games yet. I'm guessing it's possible. it might be something to think about D2.

I don't like this for a of reasons

1) Matt's vote was justified. I straight-up played badly yesterday. I stand by my reasoning in voting for matt initially, but I should've held off when I saw a wagon forming. I abstained yesterday because I felt that it was better to withhold my vote than throw one out at random and I still think that, but I should have explained that better.

2) The longshot attempt to throw matt's claim into question. I find the mod suggestions idea pretty farfetched, and not really worth exploring until we run out of ideas. It reads like he wants to discredit the claim but is afraid to do anything more dramatic than post vauge suspicions.

In summary and conclusion: FoS eculc for longshot speculation and failure to recognize my poor play.

Ninja'd by eculc failing acknowledge the possibility of a second scum faction, which makes me he's might be a member of it. Also: vig doesn't make any sense. If there's only a vig and no second faction or SK the game is over and we won.

Doule ninja'd by tim apparently sharing my suspicions.

TRIPLE ninja'd by eculc coming around to the idea of a second scum faction.
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Re: Hitchhiker's Guide to Mafia - D2: Hangover

Postby ahammel » Thu May 03, 2012 4:19 am UTC

Yeah, the finger-pointing at JSO doesn't really improve my opinion of eculc. No reason to start a wagon this early in the day, though. I'll hold off voting until deadline is coming up, or if we really run out of things to talk about.

Eculc: if we lynch you and you come up town, who should we kill next and why?
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Re: Hitchhiker's Guide to Mafia - D2: Hangover

Postby ahammel » Thu May 03, 2012 3:05 pm UTC

Guys, can we not hammer 3 days before the deadline please? Still waiting to hear some kind of rebuttal from eculc (aside from "why are you so eager to lynch, JSO?")

cjquines wrote:JSO, you do seem to be against me. However, if you plan to lynch me next, why don't the mafia just night kill me, if they see me as such a threat.

Because mafia want to nightkill people who won't get lynched.
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Re: Hitchhiker's Guide to Mafia - D2: Hangover

Postby ahammel » Fri May 04, 2012 2:50 pm UTC

cjquines wrote:Don't mafia NK people who they see are a threat to their progress in overruling the town?

In general mafia will want to nightkill cops, doctors, other power roles, confirmed town, trusted town and scummy-looking town in order of preference. Lynching scummy-looking town is generally a bad idea, because it gives town fewer likely targets for a mislynch.

Also: it's generally counterprodcuctive to discus possible nightkill targets in-thread (e.g. "X is looking townie. She will probably get NK'd"), because this just introduces wine and make's the doctor's job harder if town has one.

cjquines wrote:And why are we starting a bandwagon already? Why do we have 5 day deadlines if you already have decided who to lynch? eculc, what is your excuse? What is your alibi? Why are you not rejecting our lynching? I need a recap: why are we planning to lynch eculc?

The charges against eculc are:

1) Trying to discredit matt's claim for no real reason.
2) Ditzy speculation that the the second kill might be due to a vig, despite the fact that that would mean the game is over.
3) Failure to mention the idea of a second scum faction (which is the most likely possibility from a balance perspective).

If we really don't have anything else to discuss and we don't hear from the accused, I'll come back in a few hours and hammer eculc.
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Re: Hitchhiker's Guide to Mafia - D2: Hangover

Postby ahammel » Fri May 04, 2012 2:53 pm UTC

EBWOP: And I will, by the way, accept no "I've been to busy to respond" excuses from you, eculc. I've seen you playing Shadowrun.
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Re: Hitchhiker's Guide to Mafia - D2: Hangover

Postby ahammel » Fri May 04, 2012 3:08 pm UTC

Vote: eculc

Nighty night everybody! See you in the morning! Well, not you, eculc...
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Re: Hitchhiker's Guide to Mafia - Town wins!

Postby ahammel » Fri May 04, 2012 5:15 pm UTC

JesseScottOwen wrote:I was Arthur Dent. Vanilla townie[...]

Haha! Rolespec FTW!

Snark wrote:Congratulations to ahammel for being the target of 4 night actions on N1; I'm not sure what you did to deserve that. :)

O_o

Seriously? What were they?

gg everybody. It was scum's bad luck that KrO2 got killed N1. Without that it could have gone on quite a bit longer. I was sure we had Krikkitmen after N1.
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Re: Hitchhiker's Guide to Mafia - Town wins!

Postby BoomFrog » Sat May 05, 2012 4:44 am UTC

I have to use a VPN to read google docs. Can someone copy paste the roles for me? I'm curious to see the full setup.
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Re: Hitchhiker's Guide to Mafia - Town wins!

Postby BoomFrog » Sat May 05, 2012 7:56 am UTC

@Deva: Thank you once again. :)

@Mpolo: It's not that you're "townie" per-say, it's that you're consistent, so it's hard to tell when your scum. You're almost always a neutral read for me, which in hindsight I can see how that'd make it hard for you to play jester. There's always the fear of accidentally playing the Super Obvious Jester. Especially in this game where jester was in the rolespec.
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Re: Hitchhiker's Guide to Mafia - Pre-game

Postby careyhammer » Tue Apr 24, 2012 6:52 pm UTC

Confirm
Look me up on Mafiascum.net
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby careyhammer » Thu Apr 26, 2012 1:49 pm UTC

I have no idea how to play this game, so please be patient with me.
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Re: Hitchhiker's Guide to Mafia - Pre-game

Postby cjquines » Wed Apr 25, 2012 9:11 am UTC

Confirmed.
Please be nice, I AM a newbie...
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Wed Apr 25, 2012 1:27 pm UTC

Yo! I have no idea how to play mafia... so please go easy on me...

Also, mods, my schedule is a bit pack, so I can only post about 1-3 times per day.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Thu Apr 26, 2012 11:45 am UTC

Huh? Vogons.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Fri Apr 27, 2012 4:40 am UTC

t1mm01994 wrote:Would anyone talk sense into that little bit of flavour? Cus I'm having a hard time doing so.
Considering all that's posted so far, my gut tells me to go after matt. And I'm the man to follow my gut, on day 1 at least.
Vote: matt96

Unofficial votals:
1 - eculc (Vieto)
1 - matt96 (Tim)

I can count to 1, and backwards too!

Vote: t1mm01994
Reason: FOLLOWING HIS GUT!

Unvote
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 3:18 am UTC

Vote: Careyhammer

KILL DA LURKAS!
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 7:20 am UTC

Ok then.
Unvote
Vote: cjquines
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 7:33 am UTC

Also, I never knew that mafia was such a serious game. This changes everything.
Beisdes, I have nothing else to add. Besides the fact that voting for me would either put you in a disadvantageous or advantageous situation, since no one of us have posted anything that could possibly reveal their rolls. This is mot likely because of the closed setup, which would prevent roleclaim, putting the town at a disavantage. Scum are most likely to be giving attention away, which in turn, would protect their rolls. T1mm is also most likely scum, because he is deflecting the attention of everyone, so in turn, everyone would vote for that same innocen person. If he repeats this, I have an assumption that he could possibly be scum. However, he may also be a jester, tryin to act like a scum trying to act like a townie.

I believe there is a term for this.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 7:55 am UTC

EBWOP: Ah, yes! WIFOM!
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 9:14 am UTC

Following your "gut", with a believable but nonsense reason. I am, however, not going to vote for you, as that would probably eliminate the fun.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 9:18 am UTC

Also, me confusing you, is in turn confusing me, because looking like town is never good, as mafia will probably use their night kill. Look like a mafia, and everybody will lynch you. Be a jester, nobody will vote for you. That is the problem of being to obvious, this is why I attempt to confuse, to both save my life, and to also help the side I am working on, assuming there is a side.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 8:36 pm UTC

I'll just go back to lurking.

After all, I have nothing else else to say.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sun Apr 29, 2012 1:39 am UTC

Meh, I'll lynch someone else...
Unvote

Vote: matt96


This is my final vote. Reasons I won't explain.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Mon Apr 30, 2012 3:32 am UTC

I won't explain because of reasons. Reasons.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Mon Apr 30, 2012 3:41 am UTC

EBWOP: I'll explain.
First, we have t1mm voting for matt96 with a shallow reason. He unvotes, but the fact that he provided a shallow reason makes him a bit scummy to me. He voting for matt96 gives me a it of suspicion. Voting for matt96 would start a bandwagon, so I did so. If he roleclaims Marvin, and no one counterclaims him, I will unvote.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Mon Apr 30, 2012 9:44 am UTC

mpolo and t1mm have a good point. An unusually good point. I'm getting off of this bandwagon.
Unvote
Vote: Vieto
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Mon Apr 30, 2012 11:53 am UTC

N1 (unofficial)
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