1190: "Time"

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Re: 1190: "Time"

Postby BlitzGirl » Mon Sep 23, 2013 11:19 am UTC

The OTT now has over 2.1 million views. Baobabish!

Edit:
Image
What are your favorite stick-figure poses in the OTC?
One of mine is Megan raising the thwapstick to strike:
Spoiler:
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Re: 1190: "Time"

Postby Neil_Boekend » Mon Sep 23, 2013 11:23 am UTC

BlitzGirl wrote:The OTT now has over 2.1 million views. Baobabish!

Yaay!

Wait a sec, does that mean we should know what we are doing?
Mikeski wrote:A "What If" update is never late. Nor is it early. It is posted precisely when it should be.

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flicky1991 wrote:I'm being quoted too much!

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Nothing to do with Miami

Postby Eternal Density » Mon Sep 23, 2013 11:26 am UTC

k.bookbinder wrote:@ED If we hide boosts or badges, will that also hide the possibiltiy that a Redundant kitty is there?

No. You'll see.

In other news I'm switching to the Dolphin browser on my phone. Seems pretty good though I can't find a way to save pages for offline yet. Also castle.chirpingmustard.com works right on it!
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Re: 1190: "Time"

Postby BlitzGirl » Mon Sep 23, 2013 11:29 am UTC

Oh! I just figured out what ED is hinting at, because I saw something peculiar a fewpix ago on Sandcastle Builder and wasn't sure what it meant...and now I think I do!
Edit: It just happened again; now I know for sure. :D

Neil_Boekend wrote:
BlitzGirl wrote:The OTT now has over 2.1 million views. Baobabish!

Yaay!

Wait a sec, does that mean we should know what we are doing?

Probably. Maybe. I mean, you xuys know what you're doing, right? If you know then I'm probably okay by proxy...

For decree:
I also like Megan's pounce on Cueball, which is about as close as we got to Cuegan action:
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Re: 1190: "Time"

Postby Neil_Boekend » Mon Sep 23, 2013 11:43 am UTC

Per papal decree:
I like the poses in M2693.
Mikeski wrote:A "What If" update is never late. Nor is it early. It is posted precisely when it should be.

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flicky1991 wrote:I'm being quoted too much!

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Nope.

Postby Eternal Density » Mon Sep 23, 2013 11:56 am UTC

For Mome: Megan's pose hanging off the scaffold.
http://xkcd.mscha.org/viewer/552

I found an app extension thing called Pocket which can save for offline reading but I'm not touching it for privacy reasons. :P

ETA I don't know what I'm doing. Also SwiftKey is acting weird.
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Re: Nope.

Postby Neil_Boekend » Mon Sep 23, 2013 12:05 pm UTC

Eternal Density wrote:I found an app extension thing


Hmm, was it advertised with: "Pills for app extension. Make your apps the envy of all men!" ?
In that case I wouldn't trust it.
Mikeski wrote:A "What If" update is never late. Nor is it early. It is posted precisely when it should be.

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flicky1991 wrote:I'm being quoted too much!

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Re: 1190: "Time"

Postby cellocgw » Mon Sep 23, 2013 12:36 pm UTC

lmjb1964 wrote:There were lots of cool posts on the last few pages. But it is very late (perhaps very early). Long day todip, long day tomorrip, long wip ahead, and I'm very, very tired. I must coma. But here are some random things I saw:

Eternal Density wrote:A pricklymolp is outside my bedroom window ETA it's under my car.


I wish I lived somewhere I could look out the window and see an echidna under my car. Or any sort of pricklymolp.


'Round these parts, a more likely version of the pricklymolp is the punchline to a joke about BMWs.
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Re: Under the Same Stars

Postby Flado » Mon Sep 23, 2013 12:48 pm UTC

Back on NP 973, among other things, BlitzGirl wrote:Oh, and hi blitzing-the-past Minim!
(I know this is present BlitzGirl and not past BlitzGirl, but I had to say hi back!)

Are you sure about that? You look past enough to me... :mrgreen:
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Re: Under the Same Stars

Postby BlitzGirl » Mon Sep 23, 2013 1:05 pm UTC

Flado wrote:
Back on NP 973, among other things, BlitzGirl wrote:Oh, and hi blitzing-the-past Minim!
(I know this is present BlitzGirl and not past BlitzGirl, but I had to say hi back!)

Are you sure about that? You look past enough to me... :mrgreen:

Hi! This is present BlitzGirl again. I have been sneakily replaced by a past-clone by the Time you are reading this.

For decree, another favorite Megan pose, after she has fallen while dune-jumping and quickly gotten up:
Spoiler:
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Re: 1190: "Time"

Postby mscha » Mon Sep 23, 2013 1:06 pm UTC

BlitzGirl wrote:Cute pumpkinmolpies, yappo!
End of the wipend, that calls for a crossword:
Spoiler:
Image

Nobody solved this one yet?
Here goes:
Spoiler:

Code: Select all

S E E N B Y   C   W A V E   R
  T R E B U C H E T   O   R E
C H A R   M A I M   O   F E D
  O   D     S C A F F O L D 
  S E S T E T   N O   T A U T
O       R   L E A R N   G N U
J U D G E M E N T D I P   D R
  S N A K E B E E     I R A N
L E T T     U     T   E   K 
A   N E W P I X B O T   C I S
D O     I   L E U   Y O U T H
D   I D L E D   C Y G N E T 
E B B     W E E K   E   G Y M
R A M B L E R   E R R   A   E
  G   E A R   A T E   K N E W
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Re: 1190: "Time"

Postby BlitzGirl » Mon Sep 23, 2013 1:27 pm UTC

That's correct, mscha! :)
In-grid crossword solution (spoilerific, of course):
Spoiler:
CrosswordAStrangeGameCrossword.png

For decree, another favorite pose:
Rosetta, the first Time we saw her in all her flowing-hairdo glory:
Spoiler:
Image
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Re: 1190: "Time"

Postby Whizbang » Mon Sep 23, 2013 1:35 pm UTC

One of my favorite poses is this one:

Spoiler:
Image


Followed closely by this one:

Spoiler:
Image


The first one is the first real excitement and fun we see out of either of them. Up until this point, they're obviously having a good, relaxing time, but this is the first excitement. The second one is both of them enjoying the culmination of all their work. A great moment. Woo! Fractal Sandastle with working mini trebuchet! How can it get more exciting than that (on a beach)?

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Re: 1190: "Time"

Postby Neil_Boekend » Mon Sep 23, 2013 1:39 pm UTC

Whizbang wrote:How can it get more exciting than that (on a beach)?

Well, I have some ideas, but that usually ends with sand in really uncomfortable places. Dunno how semencancercoffeebabies would feel though.
Mikeski wrote:A "What If" update is never late. Nor is it early. It is posted precisely when it should be.

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flicky1991 wrote:I'm being quoted too much!

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Re: 1190: "Time"

Postby Whizbang » Mon Sep 23, 2013 1:41 pm UTC

Neil_Boekend wrote:
Whizbang wrote:How can it get more exciting than that (on a beach)?

Well, I have some ideas, but that usually ends with sand in really uncomfortable places.


Like in the back of a Volkswagon?

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Re: 1190: "Time"

Postby Whizbang » Mon Sep 23, 2013 1:50 pm UTC

Speaking of Fractal Castles... Is this a boost in the Sandcastle Builder game? It should be.

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Re: 1190: "Time"

Postby Neil_Boekend » Mon Sep 23, 2013 1:55 pm UTC

Whizbang wrote:
Neil_Boekend wrote:
Whizbang wrote:How can it get more exciting than that (on a beach)?

Well, I have some ideas, but that usually ends with sand in really uncomfortable places.


Like in the back of a Volkswagon?

That really depends on whether the Volkswagen was used to transport sand. It's more usual for the back of a car to be uncomfortable due to empty coke cans and/or lack of space (creating the necessity for uncomfortable positions).
Mikeski wrote:A "What If" update is never late. Nor is it early. It is posted precisely when it should be.

patzer's signature wrote:
flicky1991 wrote:I'm being quoted too much!

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Re: 1190: "Time"

Postby Spaceman Spiff » Mon Sep 23, 2013 1:59 pm UTC

ED, I found some mustard in the sand counter:
Spoiler:
Image
"2.7G sand of 2.10G needed". When I open stats, the sand needed is actually 2.97G.

Redundant:
Spoiler:
Sand mustard.png

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Molpy up!

Postby AluisioASG » Mon Sep 23, 2013 2:21 pm UTC

Eternal Density wrote:1788

BlitzGirl wrote:Headless

Last Friday wrote:Image

All related, once again.

BlitzGirl wrote:15 chapters, Aluisio? Image

Make that 16.

Eternal Density wrote:ETA: Orteil also has a game idea generator and I just got: "A simulation game where you buy timelines and the sky isn't even the limit." Well.

That sounds familiar.

For decree, M403, of course.
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Late for coma

Postby Eternal Density » Mon Sep 23, 2013 2:49 pm UTC

Spaceman Spiff wrote:ED, I founwhen there should only be ome mustard in the sand counter:
Spoiler:
Image
"2.7G sand of 2.10G needed". When I open stats, the sand needed is actually 2.97G.

Redundant:
Spoiler:
Sand mustard.png

Thanks, I'd noticed some odd .10s when there should only be one character after the decimal. This should help me debug it.
Whizbang wrote:Speaking of Fractal Castles... Is this a boost in the Sandcastle Builder game? It should be.
Good thinking. There's probably all sorts of references in the OTT I haven't thought of yet. And I can think of a good use for fractal castles.

Also I've realised that with a combination of fairly new boosts and time travel, it will be possible to get essentially free multipliers to Castle Tools. So I'll need to put a limit on time travelling Newpixbots and also time travel needs a bit of a cool-down.
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Re: 1190: "Time"

Postby moody7277 » Mon Sep 23, 2013 2:54 pm UTC

Spaceman Spiff wrote:ED, I found some mustard in the sand counter:
Spoiler:
Image
"2.7G sand of 2.10G needed". When I open stats, the sand needed is actually 2.97G.

Redundant:
Spoiler:
Sand mustard.png


I knew that those of you quoting millions of castles had to be a few hundred newpix along. I'm at NP37, and just go my first ladder.
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Re: 1190: "Time"

Postby Earthling on Mars » Mon Sep 23, 2013 3:10 pm UTC

For decree: M42.
Spoiler:
Image
D'aww. Image They're lookin' at each other.

Also 1056.
Spoiler:
Image
D'aww. Image They're holdin' hands.


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Re: 1190: "Time"

Postby Whizbang » Mon Sep 23, 2013 3:13 pm UTC

In an effort to not game the game, I have decided not to Save, activate Double or Nothing, then Reload if I lose castles. This resulted in 800k castles being destroyed.

I hope you're happy.

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Molpy Dowwwwwwwwwwwwwwwwwn

Postby Eternal Density » Mon Sep 23, 2013 3:18 pm UTC

I thought I had a better idea for the exploit fix: changing nav code would destroy time travellers, but irregular rivers is surely powerful enough that judgment dip effects can be ignored with impunity. It's kinda OP even without time travel, right?
Anyhow it'll make balancing the next big thing rather tricky, methinks.
There's probably a lot of boosts which need price changes but the problem rather got away from me :P
Also I think I made Not Lucky a bit too good.
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Re: 1190: "Time"

Postby Spaceman Spiff » Mon Sep 23, 2013 3:37 pm UTC

Re: Double or Nothing
Spoiler:
What if you make it automatically save when Double or Nothing is activated? Then the result would be permanent. You would probably want to give a warning for the autosave-averse. There would still be a way around this, but it's more difficult than just saving and reloading.

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Re: 1190: "Time"

Postby MistyCat » Mon Sep 23, 2013 3:40 pm UTC

BlindPosting from 871
Cheered by Sigcouragement from many.

Blitzing at The Speed of Ketchup

Perhaps a little too quickly.

And so to Coma.

I've made it to 871/1493
I shall reach the end.
Purrr.
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Re: 1190: "Time"

Postby ZoomanSP » Mon Sep 23, 2013 4:04 pm UTC

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Steakish ottification, StormAngel!
Treeish "Ottifikation", yappo! I tried to remove some m*stard (including m*stard in the original lyrics :wink: )
Spoiler:
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Sandburgen zu bauen ist unser Ziel!
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Spoiler:
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Re: 1190: "Time"

Postby HES » Mon Sep 23, 2013 4:20 pm UTC

SBN wrote:
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As you enter the room, say, "Molpy Up!" and if you get any response other than weird looks, then yes

Times like this I really want a "molpy up" shirt...
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Re: 1190: "Time"

Postby azule » Mon Sep 23, 2013 4:32 pm UTC

Neil_Boekend wrote:Per papal decree: 1492 was the year GLR created the world, with all evidence for events before that year already in place.
Hehe, love that connection. 'Cause, why not? :)
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Re: 1190: "Time"

Postby SBN » Mon Sep 23, 2013 4:52 pm UTC

HES wrote:
SBN wrote:
HES wrote:Molpy up - I officially start my postgraduate degree today. It's like the first day off school all over again. I wonder if any of my classmates well be OTTers?

As you enter the room, say, "Molpy Up!" and if you get any response other than weird looks, then yes

Times like this I really want a "molpy up" shirt...

So say we all. I tried just wearing my XKCD shirt, and responding to comments on it with, "Molpy Up" but haven't found any OTTers yet. The quest continues.
We can still get the shirts though. At least in the US there are a few companies that will create custom shirts on demand. I can set it up, but my artistic abilities peaked in kindergarten, so I need the help of our more artistic OTTers.
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Re: 1190: "Time"

Postby Febrion » Mon Sep 23, 2013 4:54 pm UTC

What? Has no one really posted "Cueball's Shining Crotch" as a favorite pose? (Busy at work right now, so I can't look up the frame, but I'm sure one of y'all can retrieve it in a few mNP)

Also, I agree that short names make for difficult anagarms... If only I'd know that before...
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Re: 1190: "Time"

Postby k.bookbinder » Mon Sep 23, 2013 5:08 pm UTC

HES wrote:
SBN wrote:
HES wrote:Molpy up - I officially start my postgraduate degree today. It's like the first day off school all over again. I wonder if any of my classmates well be OTTers?

As you enter the room, say, "Molpy Up!" and if you get any response other than weird looks, then yes

Times like this I really want a "molpy up" shirt...


I have yet to have mine made :(
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Re: 1190: "Time"

Postby Flado » Mon Sep 23, 2013 5:47 pm UTC

on the source of night-time chirping in the sky, Rule110 wrote:ETA: Or, of course, a satellite whose battery needs replacing.

Poor satellite :(

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Re: 1190: "Time"

Postby waveney » Mon Sep 23, 2013 5:50 pm UTC

Errr @ED

I exported the game and in a different browser did molpy down - all was fine until I bought a newpixbot (or it could have been on the 2nd or 3rd). Now Judgement dip warning says countdown at 9754431NP, but Judgement Dip is destroying 2450 castles every 50mnp (or trying to). This makes it a little difficult... (At Newpix 2)

Also it sometimes displays "-1 castles destroyed by newpixbots" and sometimes just "by newpixbots" when there was none left for it to destroy.

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Re: 1190: "Time"

Postby mscha » Mon Sep 23, 2013 7:07 pm UTC

For the pope:

Image

and

Image

D'aww...

ETA a second one.
Last edited by mscha on Mon Sep 23, 2013 7:22 pm UTC, edited 1 time in total.
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Re: 1190: "Time"

Postby azule » Mon Sep 23, 2013 7:18 pm UTC

What caliber are you using? :)
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Re: 1190: "Time"

Postby balthasar_s » Mon Sep 23, 2013 7:25 pm UTC

In the database, in the OTCmanip category the images are not displayed.
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Re: 1190: "Time"

Postby Valarya » Mon Sep 23, 2013 7:40 pm UTC

StormAngel wrote:The pricklymolp was almost in my pants, and xe had a reasonably good sense of rhythm, so I made a quick music video.

Haha, how much of the wedding festivities did you miss taping due to the MUCH more exciting prickly-molp trying to get in your pants? :mrgreen: :mrgreen:

Awesomeful!

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Re: 1190: "Time"

Postby Sciscitor » Mon Sep 23, 2013 7:40 pm UTC

balthasar_s wrote:In the database, in the OTCmanip category the images are not displayed.

Thank you; fixed it now. And also thank you for entering so many new ottifications, balthasar!
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Re: 1190: "Time"

Postby cellocgw » Mon Sep 23, 2013 7:56 pm UTC

Wipend Wolpy Wonders:

I met two surprisingly attractive mutts. The first was a border collie ("probably" says the owner) -- Great Pyranese cross. She was big; had wonderful fluffy soft hair in border collie colors, and a pretty much random-doggish muzzle. The next was a boxer-huskie cross. He had the archetypical light blue eyes in a 3/4-boxer, 1/4 huskie head (but the closed, nondrooly lips of an arctic dog), and a spectacular red-orange medium-length coat. And a wonderful temperament. That's one "accident" that might be worth perpetuating and turning into a breed.

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