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Re: 1190: "Time"

Posted: Sat May 04, 2013 1:38 am UTC
by Copernicium112
Opiboble wrote:
Wnderer wrote:
riverwalk2.jpg


color


:D Awesome

Now do them all...

True Madness: Travel back to the beginning and BlitzGirl, coloring each TimeFrame as you encounter it. True devotion to the OTC.

Re: 1190: "Time"

Posted: Sat May 04, 2013 1:39 am UTC
by Wnderer
Opiboble wrote:
Wnderer wrote:
riverwalk2.jpg


color


:D Awesome

Now do them all...


Gulp ... :shock:

Re: 1190: "Time"

Posted: Sat May 04, 2013 1:39 am UTC
by jjjdavidson
How much work has Randall put into Time, compared to Click and Drag?1

Click and Drag has 226 images (counting the intro frame), while Time is approaching 1100 frames with no sign of stopping. Barring a breakthrough on the hash filename front ("Hey, everybody! The filenames are SHA2's of ROT13's of reversed mouseover text!") there's no telling how long Time may go on.2

But C&D images are 2048x2048 while Timeframes are only 553x395, about a 19:1 ratio. So the total area of C&D is about 944 megapixels, while Time is still less than 240 megapixels. Time would have to run to about 4300 frames to match the sheer area of C&D.

But much of each comic is either solid white or solid black. How complex are the images?

The simpler an image is, the more it can be compressed, so file size is a (very rough) indicator of complexity. In fact, in Time's beginning and currently on the river bank, you can pick out frames with dialog by the file size alone. The 225 main panels of C&D total about 5½MB. The first thousand-odd Timeframes (I haven't cleaned up well yet) total about 8MB.

A great deal of the complexity of Timeframes, however, is repetition from earlier frames; in particular, the "mustard" frames revealed that Randall was modifying a base drawing. The largest files without dialogue are all of the finished multi-level castle; most of that art is unchanged from one frame to the next.

Each C&D panel, by contrast, is a separate scene, often of dazzling complexity. Except for the filler frames at the (11,11) spots, each panel is unique. On the other hand, much of the art of Click and Drag, such as the radio tower or the many large and elegant trees, appears to have been generated rather than drawn, reducing the labor of creation (though not the artistry).

How does Time compare to Click and Drag?
Spoiler:
Darned if I know. I was hoping you could answer.


1. Man, I wish bbcode supported tables.
2. I know, I know - Time is forever.

Re: 1190: "Time"

Posted: Sat May 04, 2013 1:43 am UTC
by StratPlayer
Copernicium112 wrote:
HAL9000 wrote:Another camera shift! I wonder if we're facing the same or the opposite direction as the first frame.

It seems as though we should be facing approximately oppositely. The sea1 which was once to the right is now off to the left. Of course, the true orientation depends on the curvature of the shoreline, which we do not understand.

1: Big


So I think our 'camera' has now pointed from all 4 cardinal1 points. I hereby predict that at some not-too-distant point2, we will get an aerial shot3.

1 Not the same cardinality as buffygirl and the others of the ROTOTCs4
2 Hopefully within our lifetimes
3 But I could be wrong5
4 Religions Of The One True Comic
5 OK, I probably AM wrong6
6 I'd forgotten how fun footnotes can be. I think everyone loves them3

Re: 1190: "Time"

Posted: Sat May 04, 2013 1:49 am UTC
by fhorn
oh Great and Powerful Buffygirl, Haberdasher to the Stars, might this humble Pilgrim request a hat? I offer nothing but my good-natured golden-retrieverness (but not at the butchery or the vet's); I am not a Clever Coder nor a Brilliant Bard, I know not Hashes nor Rots (13 or otherwise), I mumble through most of the Litany whilst the rest of the Congregation proudly chants - yet I Wait for it, as any follower of the OTC does, and one of your glorious Creations upon my lowly timepiece from the Grand Central Terminal would be a thing of Beauty and a Joy forever.

Or not, y'know, whatever, no biggie1.
Don't want to impose if you're busy, or cooking bacon, or creating your upcoming Fall line
Have seriously lost track of the state of the queue, pre and post

1Unlike the sea.

edit: maybe should have waited for broad daylight to ask this...... kinda quiet in here right now. *cricket*

Re: 1190: "Time"

Posted: Sat May 04, 2013 1:53 am UTC
by StratPlayer
Whizbang wrote:For some reason I thought of this comic when I saw this picture...

Spoiler:
Image


Because it has a cute cat and there are all these cute cat avatars around, right?

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:03 am UTC
by StratPlayer
fhorn wrote:oh Great and Powerful Buffygirl, Haberdasher to the Stars, might this humble Pilgrim request a hat? I offer nothing but my good-natured golden-retrieverness (but not at the butchery or the vet's); I am not a Clever Coder nor a Brilliant Bard, I know not Hashes nor Rots (13 or otherwise), I mumble through most of the Litany whilst the rest of the Congregation proudly chants - yet I Wait for it, as any follower of the OTC does, and one of your glorious Creations upon my lowly timepiece from the Grand Central Terminal would be a thing of Beauty and a Joy forever.

Or not, y'know, whatever, no biggie1.
Don't want to impose if you're busy, or cooking bacon, or creating your upcoming Fall line
Have seriously lost track of the state of the queue, pre and post

1Unlike the sea.

edit: maybe should have waited for broad daylight to ask this...... kinda quiet in here right now. *cricket*


Know what might help? Emphasize your "good-natured golden-retrieverness" in a new avatar to make it extremely tempting to Her Holy Hatness. May I suggest something like:

...this:
Spoiler:
Image


...or this:
Spoiler:
Image


Notice how cute and temping an avatar like this would be??? How could buffygirl NOT want to turn it into something like this:
Spoiler:
Image

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:05 am UTC
by SBN
Image

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:07 am UTC
by buffygirl
Wnderer wrote:
riverwalk2.jpg


color

Pretty!

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:08 am UTC
by Helper
StratPlayer wrote:
Spoiler:
Image

Frankly, I think that's animal cruelty1; animals should be entitled to as much misery as we are.

1: Devililan or otherwise.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:11 am UTC
by buffygirl
StratPlayer wrote:
fhorn wrote:oh Great and Powerful Buffygirl, Haberdasher to the Stars, might this humble Pilgrim request a hat? I offer nothing but my good-natured golden-retrieverness (but not at the butchery or the vet's); I am not a Clever Coder nor a Brilliant Bard, I know not Hashes nor Rots (13 or otherwise), I mumble through most of the Litany whilst the rest of the Congregation proudly chants - yet I Wait for it, as any follower of the OTC does, and one of your glorious Creations upon my lowly timepiece from the Grand Central Terminal would be a thing of Beauty and a Joy forever.

Or not, y'know, whatever, no biggie1.
Don't want to impose if you're busy, or cooking bacon, or creating your upcoming Fall line
Have seriously lost track of the state of the queue, pre and post

1Unlike the sea.

edit: maybe should have waited for broad daylight to ask this...... kinda quiet in here right now. *cricket*


Know what might help? Emphasize your "good-natured golden-retrieverness" in a new avatar to make it extremely tempting to Her Holy Hatness. May I suggest something like:

...this:
Spoiler:
Image


...or this:
Spoiler:
Image


Notice how cute and temping an avatar like this would be??? How could buffygirl NOT want to turn it into something like this:
Spoiler:
Image

fhorn - added.
Also, fhorn's avatar is fine as it is, thank you very much.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:15 am UTC
by HarpyRotter
I want to know this. Why has it been assumed that the pix filenames are hashes of anything? In my view, they are simply random strings.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:16 am UTC
by buffygirl
Selcouth: You're in the HQM. Since you have no avatar, please give me one or two words upon which to build an idea for you. Thank you!

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:18 am UTC
by pelrigg
Wnderer wrote:
Opiboble wrote:
Wnderer wrote:
riverwalk2.jpg


color


:D Awesome

Now do them all...


Gulp ... :shock:


It not like you'd be expected to get done right away.

We'll give you 4 or 5 newpics before your accused of slacking..... :wink:

Edit
finished my sentence oops :shock:

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:19 am UTC
by vvn
HarpyRotter wrote:I want to know this. Why has it been assumed that the pix filenames are hashes of anything? In my view, they are simply random strings.

That is also a theory that has been put forward. But, not one that causes much conversation. If it's random, it's random. If it's a hash, we might be able to figure it out.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:21 am UTC
by StratPlayer
buffygirl wrote:<snip>
fhorn - added.
Also, fhorn's avatar is fine as it is, thank you very much.


Of course, Your Most Esteemed Habidasheryist! I apologize for presuming to suggest what might be more pleasing in thine own Holy eyes!

I am certain fhorn will be as pleased with the hat you design for him/her/xim/xer/qim/qer/ya'll as I am with the one who so generously bestowed upon my own unworthy naked head!

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:21 am UTC
by fhorn
StratPlayer wrote:
Spoiler:
fhorn wrote:oh Great and Powerful Buffygirl, Haberdasher to the Stars, might this humble Pilgrim request a hat? I offer nothing but my good-natured golden-retrieverness (but not at the butchery or the vet's); I am not a Clever Coder nor a Brilliant Bard, I know not Hashes nor Rots (13 or otherwise), I mumble through most of the Litany whilst the rest of the Congregation proudly chants - yet I Wait for it, as any follower of the OTC does, and one of your glorious Creations upon my lowly timepiece from the Grand Central Terminal would be a thing of Beauty and a Joy forever.

Or not, y'know, whatever, no biggie1.
Don't want to impose if you're busy, or cooking bacon, or creating your upcoming Fall line
Have seriously lost track of the state of the queue, pre and post

1Unlike the sea.

edit: maybe should have waited for broad daylight to ask this...... kinda quiet in here right now. *cricket*


Know what might help? Emphasize your "good-natured golden-retrieverness" in a new avatar to make it extremely tempting to Her Holy Hatness. May I suggest something like:

...this:
Spoiler:
Image


...or this:
Spoiler:
Image


Notice how cute and temping an avatar like this would be??? How could buffygirl NOT want to turn it into something like this:
Spoiler:
Image


Thank you, StratPlayer, these are great suggestions!!! Do you think if I use a really really lot of them it'll be even more inspiring???
something like:
Spoiler:
golden.jpg
golden.jpg (10.31 KiB) Viewed 12120 times
No, that would be too many hats.
Maybe one on an elephant???
Spoiler:
elegolden.jpg
elegolden.jpg (8.62 KiB) Viewed 12120 times

These two are relevant:
Spoiler:
two on the beach.jpg
two on the beach.jpg (9.07 KiB) Viewed 12120 times

I don't know - I'm kind of attached to my non-sentient, non-biological clock. I'm just going to throw myself on the mercy of the court.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:22 am UTC
by lmjb1964
Sciscitor wrote:You asked for it, you got it... Here is the list of all occurancies of

Code: Select all

"http://imgs.xkcd.com/comics/time.png"
in the OTT up to post 19440. Beware, they are - of course - all spoilers! And they are based on my old database, so maybe there are some false positives in there. I did not want to scrape the poor old forum server again.


Thanks so much for doing that! I had quoted an incorrectly posted image, and didn't think about the fact that I needed to edit my quote of it as well. Sorry about that, everyone!

Exodies wrote:
woods wrote:
Spoiler:
Flotter wrote:
Selcouth wrote:Someone should make a map of the land in Time. The Castle is at one end, bounded by the inexorably rising sea. To the left is a plain, and some time later there is the river. Across the river is an Unknown Land. Somewhere in the foreground or background near the Castle is a Home Depot, because Megan had to get all those supplies from somewhere.

It has already been done. I wasn't able to find the original post or poster, but this is what it looks like (based on the path that Cueball and Megan have walked).
Map


The original post was not that exciting, nor is the poster. You managed to cover the general gist of the post anyway, I am sure he would not be offended by the lack of credit.

I hope they go more new places so we can see more of the land that surrounds them.


Peculiarly harsh.


Yeah, I thought so as well. I figured they must not mean what it sounded like they meant.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:22 am UTC
by SBN
HarpyRotter wrote:I want to know this. Why has it been assumed that the pix filenames are hashes of anything? In my view, they are simply random strings.

Randall is keeping track of which frame is which somehow, that's easier to do by having logical filenames hashed into randomness than by just having randomness and keeping track separately.
Welcome to the OTT. If you haven't been reading all along, you may want to check the wiki: http://xkcd-time.wikia.com/wiki/XKCD_Time_Wiki

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:24 am UTC
by akacat
mscha wrote:
BytEfLUSh wrote:IIRC, the End of Time was predicted 5 times so far...

- "Later" - "Bye" frame
- Age of slow pixel
- "We can't build it much taller" frame
- "bye." and fading
- Brief camera angle change

So, are we going to speculate about the ending for the 6th time? :D

Obviously. What else are we here for? ;)

Nobody really seems to believe that Time is about to End, this time. And that's what worries me: every time we do think it's going to end, it doesn't...


So, we just need to make sure at least one person is always worried that it's about to End, and that'll keep it from Ending. Right? Right?

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:25 am UTC
by StratPlayer
vvn wrote:
HarpyRotter wrote:I want to know this. Why has it been assumed that the pix filenames are hashes of anything? In my view, they are simply random strings.

That is also a theory that has been put forward. But, not one that causes much conversation. If it's random, it's random. If it's a hash, we might be able to figure it out.


Wait. What??? I thought the filename was just "time.png" :shock:

Has anyone checked to see if any Javascript manipulation is involved in this so-called "hashing"?

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:28 am UTC
by fhorn
buffygirl wrote:fhorn - added.
Also, fhorn's avatar is fine as it is, thank you very much.


Thank you very much, Buffygirl! I eagerly await your creation! *big slurpy lick* *wags tail* *barks at the mailman*
Also, thank you for not changing me into a golden retriever. Much as I like them.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:29 am UTC
by moody7277
SBN wrote:
HarpyRotter wrote:I want to know this. Why has it been assumed that the pix filenames are hashes of anything? In my view, they are simply random strings.

Randall is keeping track of which frame is which somehow, that's easier to do by having logical filenames hashed into randomness than by just having randomness and keeping track separately.
Welcome to the OTT. If you haven't been reading all along, you may want to check the wiki: http://xkcd-time.wikia.com/wiki/XKCD_Time_Wiki


The filenames are 64 characters long, and use 0-9 and a-f, which is suggestive of computer wizardry rather than pure randomness.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:32 am UTC
by jjjdavidson
HarpyRotter wrote:I want to know this. Why has it been assumed that the pix filenames are hashes of anything? In my view, they are simply random strings.

For a very simple reason: The filenames don't use all available alphanumeric characters, like most random string generators would provide. Instead, they use only hexadecimal digits, zero to 9 and A to F (always lowercase, in this case). So they appear to be a hexadecimal value, which is typical of data that's been encrypted or hashed (not quite the same).

Viewed as hex values, they're 64 digits long (256 bits), which is one of the standard lengths for a hash output.

ETA: Yeah, what moody7277 said.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:32 am UTC
by StratPlayer
akacat wrote:
mscha wrote:
BytEfLUSh wrote:IIRC, the End of Time was predicted 5 times so far...

- "Later" - "Bye" frame
- Age of slow pixel
- "We can't build it much taller" frame
- "bye." and fading
- Brief camera angle change

So, are we going to speculate about the ending for the 6th time? :D

Obviously. What else are we here for? ;)

Nobody really seems to believe that Time is about to End, this time. And that's what worries me: every time we do think it's going to end, it doesn't...


So, we just need to make sure at least one person is always worried that it's about to End, and that'll keep it from Ending. Right? Right?


Right! Because when you least expect it, that's when it'll happen. So we should always inspect our expectations to accept that the unexpected should not be an exception to our expected unexpectedness, except when it's accepted for inspection of our expectations, don't you think?

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:34 am UTC
by SBN
lmjb1964 wrote:
Exodies wrote:
woods wrote:The original post was not that exciting, nor is the poster. You managed to cover the general gist of the post anyway, I am sure he would not be offended by the lack of credit.

I hope they go more new places so we can see more of the land that surrounds them.


Peculiarly harsh.


Yeah, I thought so as well. I figured they must not mean what it sounded like they meant.


This should help:
woods wrote:It was me. I was just making a self-deprecation joke.

In all seriousness though, I love using what little abilities I have in GIMP to provide an interesting look on the OTC. I may have to look through the frames this weekend and see what data I can gleam from them.

Perhaps more self-deprecating than is justified, but not really harsh.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:36 am UTC
by azule
Prediction: Lots o' Walkin'. (no relation to Christopher Walken).

BytEfLUSh wrote:Perhaps it will slowly fade during the next 3 Outsider days (ugh...) while LaPetite makes another brief appearance. :)

I concur on the fading. They walk into the distance while it fades. New scene would either be a new leg of their journey (near the ford/fjord?) or to see what LaPetite is up to. Though, I'm not too high in belief that they will go to her until her role is revealed to be more crucial.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:39 am UTC
by vvn
moody7277 wrote:The filenames are 64 characters long, and use 0-9 and a-f, which is suggestive of computer wizardry rather than pure randomness.

I considered that as another reason it's probably a hash. That's 1024 bits. When I have had to do similar things, I have been happy with 64 bits. But, then I considered it's not really evidence of anything. (I also encoded to base 36 or 62. I preferred short file names.)

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:39 am UTC
by StratPlayer
fhorn wrote:<snip>

Thank you, StratPlayer, these are great suggestions!!! Do you think if I use a really really lot of them it'll be even more inspiring???
something like:
Spoiler:
golden.jpg
No, that would be too many hats.
Maybe one on an elephant???
Spoiler:
elegolden.jpg

These two are relevant:
Spoiler:
two on the beach.jpg

I don't know - I'm kind of attached to my non-sentient, non-biological clock. I'm just going to throw myself on the mercy of the court.


I'm glad buffygirl added you to her nqalaiwphq*

But I gotta tell you -- I'm liking all the dog pics. :) The one on the elephant is awesome...

*Not-Quite-As-Long-As-It-Was-Pre-Hat-Queue

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:39 am UTC
by pelrigg
StratPlayer wrote:
Right! Because when you least expect it, that's when it'll happen. So we should always inspect our expectations to accept that the unexpected should not be an exception to our expected unexpectedness, except when it's accepted for inspection of our expectations, don't you think?


Should it bother me that "that" made sense?
Is it bad that what he said made perfect sense to me?


Edit
redo the quote to Get It Right

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:45 am UTC
by htom
moody7277 wrote:
SBN wrote:
HarpyRotter wrote:I want to know this. Why has it been assumed that the pix filenames are hashes of anything? In my view, they are simply random strings.

Randall is keeping track of which frame is which somehow, that's easier to do by having logical filenames hashed into randomness than by just having randomness and keeping track separately.
Welcome to the OTT. If you haven't been reading all along, you may want to check the wiki: http://xkcd-time.wikia.com/wiki/XKCD_Time_Wiki


The filenames are 64 characters long, and use 0-9 and a-f, which is suggestive of computer wizardry rather than pure randomness.


Indicative of a 256 bit string, actually. Given a path/filenamenumber, hashing is an easy (and properly done, almost irreversible) way of generating a pseudo-random string (in this case 256 bits) that can be used to as uniquely identify the file as the path/filenamenumber. We're inclined to think that The Great Lord Randall is perhaps even lazier than we are, and reuses good things that work well, spending his labors on other things.

ninja'd several times, but 64 characters * 4 bits is 256 bits, not 1024

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:51 am UTC
by htom
StratPlayer wrote:
fhorn wrote:<snip>

Thank you, StratPlayer, these are great suggestions!!! Do you think if I use a really really lot of them it'll be even more inspiring???
something like:
Spoiler:
golden.jpg
No, that would be too many hats.
Maybe one on an elephant???
Spoiler:
elegolden.jpg

These two are relevant:
Spoiler:
two on the beach.jpg

I don't know - I'm kind of attached to my non-sentient, non-biological clock. I'm just going to throw myself on the mercy of the court.


I'm glad buffygirl added you to her nqalaiwphq*

But I gotta tell you -- I'm liking all the dog pics. :) The one on the elephant is awesome...

*Not-Quite-As-Long-As-It-Was-Pre-Hat-Queue


I'm liking all of the goldens, too. Maybe an animated gif ...

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:52 am UTC
by KarMann
vvn wrote:
moody7277 wrote:The filenames are 64 characters long, and use 0-9 and a-f, which is suggestive of computer wizardry rather than pure randomness.

I considered that as another reason it's probably a hash. That's 1024 256 bits. When I have had to do similar things, I have been happy with 64 bits. But, then I considered it's not really evidence of anything. (I also encoded to base 36 or 62. I preferred short file names.)

FTFY
16 possible values per character, but that means 4 bits per character.

Added: ninjaed in turn, but more specific about the likely source of confusion

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:53 am UTC
by HarpyRotter
SBN wrote:
HarpyRotter wrote:I want to know this. Why has it been assumed that the pix filenames are hashes of anything? In my view, they are simply random strings.

Randall is keeping track of which frame is which somehow, that's easier to do by having logical filenames hashed into randomness than by just having randomness and keeping track separately.
Welcome to the OTT. If you haven't been reading all along, you may want to check the wiki: http://xkcd-time.wikia.com/wiki/XKCD_Time_Wiki


I wouldn't say it is easier, but perhaps more fault tolerant.

Consider a file (database file for example) with frame numbers mapped to their respective randomized filenames. If this file would be lost, then Randall would lose the ability to retrieve the right frames, and would have to perhaps resort to third party records of the frames (such as the Time Wiki).

Consider instead some algorithm which takes frame numbers and a secret passphrase/key, and uses some hashing algorithm to produce the final hashed filenames. Randall could easily memorize this algorithm and the secret, which makes this more resilient than the simple database file.

Regardless, you make a valid point in favor of hashing vs. randomness, which I prefer over simply assuming "they're hashes".

moody7277 wrote:The filenames are 64 characters long, and use 0-9 and a-f, which is suggestive of computer wizardry rather than pure randomness.


jjjdavidson wrote:For a very simple reason: The filenames don't use all available alphanumeric characters, like most random string generators would provide. Instead, they use only hexadecimal digits, zero to 9 and A to F (always lowercase, in this case). So they appear to be a hexadecimal value, which is typical of data that's been encrypted or hashed (not quite the same).

Viewed as hex values, they're 64 digits long (256 bits), which is one of the standard lengths for a hash output.

ETA: Yeah, what moody7277 said.


I'm not as convinced by this argument. Randall could have simply produced a random string, and then encoded it into hexadecimal.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:53 am UTC
by buffygirl
azule wrote:*snip*
Is that how you get a hat around here? WAAAH! ;)

Kidding!

nope. no hat for you!
Kidding! maybe. aw, shoot, you're in the hqm.

Re: 1190: "Time"

Posted: Sat May 04, 2013 2:55 am UTC
by fhorn
Coma. *circles three times, lies down, tucks nose under tail*

Re: 1190: "Time"

Posted: Sat May 04, 2013 3:02 am UTC
by pelrigg
slow on the ..ong

Image


EDIT
Oh me yarm did I really get one????
My first????
For the 75th post??

Strolling by the river (small) looking for the perfect ford.

Re: 1190: "Time"

Posted: Sat May 04, 2013 3:05 am UTC
by ChronosDragon
For those interested in Terraria-based Time Waiting, I put up a vanilla server at

Code: Select all

24.16.15.117
port 7777. If there's interest, I'll ask for opinions about mods or maybe some T-Edited worlds to sandbox in, but for now I'd just like to see who will join up :)

Re: 1190: "Time"

Posted: Sat May 04, 2013 3:06 am UTC
by HarpyRotter
StratPlayer wrote:
vvn wrote:
HarpyRotter wrote:I want to know this. Why has it been assumed that the pix filenames are hashes of anything? In my view, they are simply random strings.

That is also a theory that has been put forward. But, not one that causes much conversation. If it's random, it's random. If it's a hash, we might be able to figure it out.


Wait. What??? I thought the filename was just "time.png" :shock:

Has anyone checked to see if any Javascript manipulation is involved in this so-called "hashing"?


The javascript does not perform any hashing. The filenames we see are the filenames Randall has at the server where he hosts the frames.

The reason the filenames are not just time.png, but are rather individually named, is so that we can "look back into the past" and retrieve past frames from the server. The names are not simple names, such as time_1.png, time_2.png, etc, because Randall most likely works on a bunch of frames, and then leaves them at the server and goes on with his life. If the filenames were easy to guess, we could instead "peek at the future", which kind of defeats the purpose of the comic.

Re: 1190: "Time"

Posted: Sat May 04, 2013 3:06 am UTC
by vvn
htom wrote:ninja'd several times, but 64 characters * 4 bits is 256 bits, not 1024

Correct. My slip. :oops: