1190: "Time"

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Re: I'M IN UR EPSILON, CH*RPING UR UNGS

Postby Whizbang » Fri Jun 20, 2014 8:00 pm UTC

balthasar_s wrote:Also, I expected the OTT to be on by birthyearnewpage (1991) on my birthdayday (23.6) But the OTT is faster!

Hey, my birthday is the 23rd too! Though I was born in 1982, so...

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Share your birthday wishes.

I wish for Amazon gift cards. I have a lot of Kindle books to buy. Also, Google Play gift cards would be nice. I want to have Final Fantasy VI on my phone.

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Re: 1190: "Time"

Postby yappobiscuits » Fri Jun 20, 2014 8:11 pm UTC

Blindposting for birthyip newpage!

Iron SeaWolpy studio update: Despite the rest of the band having never heard of the OTT, we have all taken to using the term "m*stard" rather a lot when ironing out mistakes and things.
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Re: 1190: "Time"

Postby Earthling on Mars » Fri Jun 20, 2014 8:15 pm UTC

OKONG.
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Spoiler:
Wait for it.

(This is another avatar from that Forum Games thread. I guess it fits me.)
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Re: 1190: "Time"

Postby SBN » Fri Jun 20, 2014 8:20 pm UTC

yappobiscuits wrote:Blindposting for birthyip newpage!

Iron SeaWolpy studio update: Despite the rest of the band having never heard of the OTT, we have all taken to using the term "m*stard" rather a lot when ironing out mistakes and things.

That is probably the easiest OTTish to export. I did tell my daughter she was Yappocized recently. She asked, "Is that your Time-Wizardy stuff?"

I'm still just wishing for less life-m*stard.
astrotter wrote:It is not particularly clear to me at this time that we are not overanalyzing this...

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Some Ways to Time
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Re: 1190: "Time"

Postby AluisioASG » Fri Jun 20, 2014 8:36 pm UTC

My body is misaligned. Will require some corrective action. Non-intrusive, luckily.

Had an interesting dream last night. Had a fox in it. A plush one, but still.
And a dystopic future with tolled sidewalks.

France 5 × 0 Switzerland. And we've still got 15 minutes remaining.
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Re: 1190: "Time"

Postby ChronosDragon » Fri Jun 20, 2014 8:47 pm UTC

AluisioASG wrote:My body is misaligned. Will require some corrective action. Non-intrusive, luckily.

Had an interesting dream last night. Had a fox in it. A plush one, but still.
And a dystopic future with tolled sidewalks.

France 5 × 0 Switzerland. And we've still got 15 minutes remaining.


World Cup? More like whorled kop.

I jest, of course—football is much more interesting to me than football...err...football européenne is much more interesting to me than football américaine. Unfortunately, no one in my family seems to agree.

If anyone wants to watch a flying space car go to space today, SpaceX is showing lots of pictures very fast from far away (streaming) at this pretend computer place.
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Re: 1190: "Time"

Postby HES » Fri Jun 20, 2014 8:52 pm UTC

Time Wizards. I approve.

Thankfully we've done terribly in the whorled kop so everyone will shut up about it sooner. I couldn't care less about either ballfoot.

As for the Zombie-Filled-Time, that's my bad for being totally yappocised. Molpied up at 9pm YST.
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Re: 1190: "Time"

Postby yappobiscuits » Fri Jun 20, 2014 9:01 pm UTC

Image
taixzo wrote:
yappobiscuits wrote:Iron SeaWolpy status: We start recording properly on Monday, but I'm already working on the orchestrations. Here is a sneak preview.


That was amazing! I wish I could write music as epic as you.

Thanks :mrgreen:

mikrit wrote:Blindposting from the 1960s. I think I have found Expando...
Spoiler:
...in my pants. (200th post!)


Also, I have made an illustration of the future Beanish-Cuaganite culture, based on Yappo's prediction about Morris dancing and my own manly experiences (that is, experiences from Isle of Man). I had to invent some new Beanish phrases - if they don't look very Beanish, it's probably just caused by a different Beanish font.
Spoiler:
Megan joins the Merry Beanish Morris Dancers.

Image

Image Brilliant!

SBN wrote:
yappobiscuits wrote:Blindposting for birthyip newpage!

Iron SeaWolpy studio update: Despite the rest of the band having never heard of the OTT, we have all taken to using the term "m*stard" rather a lot when ironing out mistakes and things.

That is probably the easiest OTTish to export. I did tell my daughter she was Yappocized recently. She asked, "Is that your Time-Wizardy stuff?"

I'm still just wishing for less life-m*stard.

I've almost got them using "treeish" too. I'll see if I can squeeze more OTTish into the band vocabulary before we're finished...

I've been un-yappocised this whole past week thanks to having to be in the studio from 9 to 6, Mon-Fri.
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Time Revisited - np2226

Postby mscha » Fri Jun 20, 2014 9:10 pm UTC

FONTUNGE...
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Spoiler:
Wait for it.
OTT Time Travel

AUTOMOME wrote:WHAT HAPPENS IN THE BEACH, STAYS IN THE BEACH

-- posted by oldpixbot

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Re: 1190: "Time"

Postby AluisioASG » Fri Jun 20, 2014 9:14 pm UTC

ucim wrote:Somebody give azule a rasbery!

Would a lemonberry work?

ucim wrote:Of course, the real problem with Asimov's laws is that they are written in Haskell written in Lisp.

FTFY

ucim wrote:"next" and "previous" links would be molpish.

That'd require me to edit my posts after a reasonable timeframe.

mrob27 wrote:Still, I think this is a Chrome bug, because everything I found seems to indicate that Array.forEach has been supported by Chrome almost forever.

Um, no. Array.prototype.forEach is standard (ES5 I think). Array.forEach is not.

ergman wrote:eep.

At least she was a test subject for Geneva. Madrid subjects tend to be self-disposable.

Crab wrote:Welcome one and all to the OTT Multi-Timezone Question Tennis International Melee Event of Newpage 1990!

Awefulsome!

Whizbang wrote:Page Pope Decree: share your birthday wishes.

A frame. And passing on the final exams I'll have to go through in four weeks.

ChronosDragon wrote:English football is much more interesting to me than American football

Final result: France 5 × 2 Switzerland. Almost 6 × 2, but the match had ended a couple seconds after that last goal.

ChronosDragon wrote:flying space car

Wouldn't that be a raptorish up-goer?

HES wrote:Thankfully we've done terribly in the whorled kop

Thank Mick Jagger for that.
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THWAPSTICKMEOWLPY IS A THWAPSTICK

Postby Eternal Density » Fri Jun 20, 2014 10:41 pm UTC

yappobiscuits wrote:Blindposting for birthyip newpage!

Iron SeaWolpy studio update: Despite the rest of the band having never heard of the OTT, we have all taken to using the term "m*stard" rather a lot when ironing out mistakes and things.

That's ch*rping awesomeful!
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You're getting old, ED.

Postby AluisioASG » Fri Jun 20, 2014 10:53 pm UTC

Spoiler:
Image
It's actually one of the top Google Image Search results.
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THESE AREN'T THE FLUTTERBEES YOU'RE CH*RPING FOR

Postby ChronosDragon » Fri Jun 20, 2014 10:57 pm UTC

Turns out the raptorish up-goer won't be going to space today. Luckily they found the bad problem before the space car had stopped touching the ground, and the people in the space car are still okay.

ETA: Happy 3600, ED! Such numbers! It would take an hour, counting once per second, to count your posts!
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So that's why Event Ended before I could get to it.

Postby AluisioASG » Fri Jun 20, 2014 11:03 pm UTC

PUNGENT…
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UNGOING…
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Spoiler:
Wait for it.
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Sqroark

Postby HES » Fri Jun 20, 2014 11:41 pm UTC

AluisioASG wrote:PUNGENT…
Image

FTFY
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Time After Time: t1i-1296

Postby mscha » Sat Jun 21, 2014 12:30 am UTC

WHONGEONGLY...
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Spoiler:
Wait for it.
-- posted by newpixbot

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Re: 1190: "Time"

Postby ZoomanSP » Sat Jun 21, 2014 12:59 am UTC

PLAYUNG...
Image
Spoiler:
Wait for it.

ChronosDragon wrote:ETA: Happy 3600, ED! Such numbers! It would take an hour a nopix, counting once per second 3.6 times per millinopix, to count your posts!

Heresy! FTFY. And congrats ED!
Wait on.

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Spoiler:
Kieryn wrote:They have a culture involving hat wearing. What kind of a collective would come up with such a thing!?
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Re: 1190: "Time"

Postby BlitzGirl » Sat Jun 21, 2014 1:27 am UTC

Lucky to the rescue! Image
Wait, maybe not rescue, what's that other word... attack. That's it.
Lucky to the attack!

Loved the OTT Multi-Timezone Question Tennis International Melee Event of Newpage 1990, BlueCrab!

For decree: I wish for a new job. It would be treeish if one magically appeared for me. :D
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I WEAR A KEYBOARD NOW. KEYBOARDS ARE COOL.

Postby Eternal Density » Sat Jun 21, 2014 1:30 am UTC

Wow, such kindness, many congrats, very OTTer. :D

Um, so I didn't even noticed that I was nearing a milestone, so I don't have anything cool.

*notices automomeification*
Except a keyboard.
Spoiler:
Image

[edit] spoilered because seaish!
Last edited by Eternal Density on Sat Jun 21, 2014 2:03 am UTC, edited 1 time in total.
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Re: 1190: "Time"

Postby BlitzGirl » Sat Jun 21, 2014 1:34 am UTC

Arguably Cueball is wearing a keyboard at this very moment in the Time replay. :mrgreen:
But why wear a keyboard when you can wear a leopard (hat)?
Spoiler:
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FLOATING CUEBALL

Postby mrob27 » Sat Jun 21, 2014 1:54 am UTC

Q04B Update
Image
I think you're going to like this one.


Spoiler:
b-02-1.png
Floating Cueball icon from Q04B
b-02-1.png (2.94 KiB) Viewed 20785 times
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Re: 1190: "Time"

Postby ZoomanSP » Sat Jun 21, 2014 2:05 am UTC

SHOUTUNG...
Image
Spoiler:
Wait for it.
Wait on.

Image
Spoiler:
Kieryn wrote:They have a culture involving hat wearing. What kind of a collective would come up with such a thing!?
BlitzGirl wrote:I'll get the razor and finish off Occam while we're at it.
ucim / Megan wrote:"It can do whatever it wants. It's the OTT."

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Re: FLOATING CUEBALL

Postby HES » Sat Jun 21, 2014 2:11 am UTC

mrob27 wrote:I think you're going to like this one.

Yup :mrgreen:

BRB, going to watch the sunrise over the sea.
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Re: 1190: "Time"

Postby Whizbang » Sat Jun 21, 2014 2:24 am UTC

Whizbang wrote:I was poking around with the javascript, and I think I found the Director's Cut.
Spoiler:
Image

Image

Image


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Re: FLOATING CUEBALL

Postby SBN » Sat Jun 21, 2014 2:42 am UTC

HES wrote:BRB, going to watch the sunrise over the sea.


And then
Whizbang wrote:... I think I found the Director's Cut.


And somehow I was wondering how one finds the Director's Cut of the sunrise.

It's clearly coma-time for me.
astrotter wrote:It is not particularly clear to me at this time that we are not overanalyzing this...

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Re: 1190: "Time"

Postby ucim » Sat Jun 21, 2014 2:51 am UTC

AluisioASG wrote:
ucim wrote:Of course, the real problem with Asimov's laws is that they are written in Haskell written in Lithp.
FTFY
FTFY :)

AluisioASG wrote:That'd require me to edit my posts after a reasonable timeframe.
All Time frames are reasonable.

Treeish Tennis Melee reporting BlueCrab!

yappobiscuits wrote:Despite the rest of the band having never heard of the OTT, we have all taken to using the term "m*stard" rather a lot when ironing out mistakes and things.
My wife is using mustard now too. I must say it's epsilon hearing it from a non-OTTer.

Edit - dunejumpish otty from the past, Whizbang! And visiting the page, noticed taixzo's OTTcolor in the Pope position - wingish!

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Time Revisited - np2232

Postby mscha » Sat Jun 21, 2014 3:10 am UTC

GRUELUNGS...
Image
Spoiler:
Wait for it.
OTT Time Travel

AUTOMOME wrote:ALL YOUR JAVASCRIPT ARE BELONG TO PASTPOSTS

-- posted by oldpixbot

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Y'ALL GOT ANY MORE OF THEM LUCKIES?

Postby mrob27 » Sat Jun 21, 2014 3:16 am UTC

BLITZ THE HAMPLIES... WITH YOUR VITSSÅGAR

第九章


(chapter 8)

Morobu sits for a while by the stream-bank, meditating again on ビリヤードボール and ミーガン, but always keeping an eye on 運がいい (Lucky) the Raptorcat. Oddly, the panther, clearly awake, moves neither towards nor away.
    After he seems suitably dry, Morobu makes his way, more carefully, towards Lucky — who still does not move. Only in Japan, Morobu thinks as he gets close enough to call out.
    Morobu stops, bows, and speaks, "あなたとすべての原因に幸 運! May good fortune befall you and all forces that brought us together!" which is a customary way to greet strangers in the wild.
    Surprisingly, Lucky speaks back. "Thank you, pilgrim — but I fear my fortune has not been so great at all. Rather unmolpish, really."
    Morobu now approaches slowly — and sees that Lucky is not alone. There is a small hamply at Lucky's feet!
    "Oh!" cries Morobu and jumps back. "— you evil creature! Luring us with your words of poor fortune, but clearly you have been more fortunate than that poor little fluffymolpy!"
    "I am quite well in fact," squeaks the hamply — and Morobu is even more surprised, as he thought the little molpy had been caught for breakfast.
    "My name is HES, and I am trying to help Lucky free from this trap."



balthasar_s wrote: It's all related!
mrob27's browser has a "GLR mode".

Oh yeah, good ol' Global Log Replay mode. That browser was fun to make, and even more fun to use :wink:

Seaish congratulations to @MistyCat and @jimbobmacdoodle !

jimbobmacdoodle wrote: ... Also enjoying Wait for it., but was sad to miss a large number of frames, including pretty much the entire ending sequence when merging large tiles.

I had a tough time deciding how to deal with that issue. I implemented Wait for it. when the OTT was on Newpage 1929, and played for about a wip before releasing it to all y'all... but I had been trying to find a good algorithm for displaying the frames for a couple of mips (!) prior to that. Wait for it. was almost the very first design element of Q04B from when I first described the 5×7 grid in the early 19th century.
    The first part of the decision was whether the frames should depend on something like your score, or the number of moves taken, or real (Outside) elapsed time, or something else (the frame changes only when you don't make a move in the game?). I was also designing the import/export string format, because I knew I wanted the saved game string to be small and easy to reconstruct manually if needed. Since most of those options would require remembering the frame-number separately, lengthening the export string, I ended up choosing the option that does not do so: the Wait for it. frame is calculated directly from the score and nothing else.
    That of course means that you skip lots of frames when you get a big tile (making the score jump up by a big amount). To compensate for that, the formula is sort of like a logarithm function, so when your score is 1,000,000 it takes ten times as many points to get the next frame, as compared to when your score is 100,000. Because the size of the biggest tile is roughly proportional to your score, this means that the most frames you might skip at once is limited to a constant, which turns out to be about 75. That's a lot, particularly when you're near the end of the sequence (which mercifully loops after frame 3087). Naturally, the formula is set up so that you reach Rosetta when you've nearly reached Rosetta, if you follow me.
    The logarithmic function means that it takes a lot more work to get the next frame when you have a higher score: but I had also been testing the Lucky boost and its augmentations, which automate the process of advancing through the later parts of the game. Anyone who is using Lucky or its augmentations, is going to miss a lot of frames anyway, so it wouldn't matter if I had taken care to make sure no frames are skipped.
    I also realized that a lot of players would be using a strategy like "build towards the bottom edge," where you get well past frame 3087 before creating the Rosetta tile. So those players, though they have to play longer before winning, are rewarded by being able to see the entire rescue of the Forty (with just a few skipped frames here and there).

BlitzGirl wrote: It's tough to herd molpies, especially when they have VITSSÅGAR, JA!
("Sågar" seems to be the plural of "saw" in Swedish, but I'm not certain that's correct.)

It's good enough for me. I've just updated my AUTOMOME :mrgreen:

balthasar_s wrote: I tested the multiquote script. Even if I make it work by changing looking for "viewtopic" to "view" it gives "undefined" instead of quoted text. But the mirror is more likely to be used when there is mustard on the OTT, and then quotes dont work anyway.

That was my thinking. But if you'd like me to make some changes to multi-quote, I'd be glad to — feel free to suggest specific things here (or PM me) :D
Also why did you test it on newpage -1?

I couldn't remember the URL for the ЯOЯЯIM so I just typed the part I could remember (1190.bicyclesonthemoon) and allowed autocompleteC to show me the rest. How did that URL get in my history? Beats me :mrgreen: but I can tell you that the previous OTT-related page I viewed was this post I had made to the MadSadness discussion. So blame it on the furious doodling.
    I kind of like newpage -1, because it's always the latest (at least I think it is). It would be kinda treeish if -2 gave the penultimate newpage, and -3 gave the one before that... but totally pointless too... and really nerdy. For all I know, the fact that /view?np=-1 works at all might be Serendipitous MustardVHF

BlueCrab wrote: Ah, found it. On np 1977 I submitted a post before I meant to because I didn't take the time to zoom on the preview/submit buttons. azule didn't know (or had blocked out :P ) that I have an iPhone, and told me how he avoids doing that on np 1982. Then it went back and forth a little bit, that's all.

Thanks for looking it up... yes I have that problem too. It's really tough to use the phone for posting. Even zooming in to the buttons (to make it easier to "click" the one you want) seems hard because sometimes instead of zooming it "clicks" a button instead. Very mustardy! :? I'll give it a Image Image because it's fixable, (at least most of the time, in theory) by hitting Edit, copying all your BBcode, save it on the Notepad or somewhere, then immediately use the Back button (to Cancel your edit) then use the little red "X" (Delete) button to delete your post.

Anyway — really great live commentary on the M-TzQTI! I read it aloud for maximum effect :D

Thanks @ChronosDragon for the link to the SpaceX launch (though they scrubbed it and will try again tomorrip). And no, there were no people in the space car, unless six ORBCOMM OG2 satellites count as people :wink:

AluisioASG wrote: Um, no. Array.prototype.forEach is standard (ES5 I think). Array.forEach is not.

I believe you, and I see that Array.forEach is some kind of nonstandard shorthand. But the pages I found, like this one, seem to live in a mythical world where "Array.forEach gets a 'yes' for all browsers except IE8." and "Array.forEach is now supported by around 70% of desktop browsers." That should be good enough. I shouldn't have to assume that they are lying :evil:

mrob27 Image

P.S. Q04B's animation rate was slowed a bit, because the slower browsers were crying for mercy.

C Not to be confused with autocorrect, or with molpy correct. Ch*rp You Molpycorrect!

VHF "Serendipitous Mustard" can be heard on the Ottapalooza bootleg, a famous live performance by Vital Hotdog Function, from the early days when they still had that Hill People drummer and fans were allowed to build sandcastles in the mosh pit.
Last edited by mrob27 on Thu Jul 03, 2014 6:19 pm UTC, edited 2 times in total.
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Re: 1190: "Time"

Postby BlitzGirl » Sat Jun 21, 2014 4:13 am UTC

mrob27 wrote:VHF "Serendipitous Mustard" can be heard on the Ottapalooza bootleg, a famous live performance by Vital Hotdog Function, from the early days when they still had that Hill People drummer and fans were allowed to build sandcastles in the mosh pit.

Yeah, since VHF hit it big, you can only build real castles in the mosh pit.

HissUNG...
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Spoiler:
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OTT Time Travel
Knight Temporal of the One True Comic
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mscha
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Time After Time: t1i-1297

Postby mscha » Sat Jun 21, 2014 4:30 am UTC

SCARPONGS...
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Spoiler:
Wait for it.
-- posted by newpixbot

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AluisioASG
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Re: 1190: "Time"

Postby AluisioASG » Sat Jun 21, 2014 4:37 am UTC

mrob27 wrote:But the pages I found, like this one, seem to live in a mythical world

Not so much of a mythical world as a reading fail (you'd think .prototype is a big enough chunk everyone would notice) and a result of MDN using “JavaScript” to refer both to the ECMA-262 specification and their implementation of it.

mrob27 wrote:where "Array.forEach gets a 'yes' for all browsers except IE8." and "Array.forEach is now supported by around 70% of desktop browsers."

Maybe it was that way at the time Sam Dutton wrote his answer, but kangax's table now lists Array.prototype.forEach and not Array.forEach.
In case of doubt, you can always check MDN or the specification itself.

Oh, and I just saw a commercial for Sharknado 2. Not having seen the first, I think I'll pass.
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Re: Y'ALL GOT ANY MORE OF THEM LUCKIES?

Postby MistyCat » Sat Jun 21, 2014 5:10 am UTC

jimbobmacdoodle wrote:Firstly, Q04B:

Spoiler:
Any moment now...

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Yay!

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Although I am slightly jealous of MistyCat's efforts...

Also thanks to mrob for all the molpish boosts. I have been able to successfully use Snake and Cueless to avoid complete disaster. Also enjoying Wait For It, but was sad to miss a large number of frames, including pretty much the entire ending sequence when merging large tiles.


Isn't it nice to see the start of a long collapse cascade and to know that Cueball can't interfere anywhere!
It reminds me of this Honda advert, inverted.
I'm spending seaish amounts of Time on the game, but not to the point of obsession. I passed that point long ago.


mrob27 wrote:
Spoiler:
Seaish congratulations to @MistyCat and @jimbobmacdoodle !

jimbobmacdoodle wrote: ... Also enjoying Wait for it., but was sad to miss a large number of frames, including pretty much the entire ending sequence when merging large tiles.

I had a tough time deciding how to deal with that issue. I implemented Wait for it. when the OTT was on Newpage 1929, and played for about a wip before releasing it to all y'all... but I had been trying to find a good algorithm for displaying the frames for a couple of mips (!) prior to that. Wait for it. was almost the very first design element of Q04B from when I first described the 5×7 grid in the early 19th century.
    The first part of the decision was whether the frames should depend on something like your score, or the number of moves taken, or real (Outside) elapsed time, or something else (the frame changes only when you don't make a move in the game?). I was also designing the import/export string format, because I knew I wanted the saved game string to be small and easy to reconstruct manually if needed. Since most of those options would require remembering the frame-number separately, lengthening the export string, I ended up choosing the option that does not do so: the Wait for it. frame is calculated directly from the score and nothing else.
    That of course means that you skip lots of frames when you get a big tile (making the score jump up by a big amount). To compensate for that, the formula is sort of like a logarithm function, so when your score is 1,000,000 it takes ten times as many points to get the next frame, as compared to when your score is 100,000. Because the size of the biggest tile is roughly proportional to your score, this means that the most frames you might skip at once is limited to a constant, which turns out to be about 75. That's a lot, particularly when you're near the end of the sequence (which mercifully loops after frame 3087). Naturally, the formula is set up so that you reach Rosetta when you've nearly reached Rosetta, if you follow me.
    The logarithmic function means that it takes a lot more work to get the next frame when you have a higher score: but I had also been testing the Lucky boost and its augmentations, which automate the process of advancing through the later parts of the game. Anyone who is using Lucky or its augmentations, is going to miss a lot of frames anyway, so it wouldn't matter if I had taken care to make sure no frames are skipped.
    I also realized that a lot of players would be using a strategy like "build towards the bottom edge," where you get well past frame 3087 before creating the Rosetta tile. So those players, though they have to play longer before winning, are rewarded by being able to see the entire rescue of the Forty (with just a few skipped frames here and there).


P.S. Q04B's animation rate was slowed a bit, because the slower browsers were crying for mercy.


I copied my game from Chrome back to Opera to experiment with the Floating Cueball and I was amazed at just how slow it seemed to be there.

I'm using the plain background rather than Wait for it because I find it a bit of a distraction. Sorry to so blithely disregard all the effort and thought that's gone into its creation and speed-matching, but I have all the more appreciation for the rest of the game.
I love the luxury of the new Boost. To be used on rare occasions because I'm a bit of a boost-hoarder. I relented a bit after the Beanette/Amtoo wedding tile, because the many-times repeated message of steadily increasing Luckies and Cuelessnessitiousnesss made me feel like a Boostionaire for a while. (The repeated messages aren't annoying; I just move Up until there were no more Up moves and leaned on the Up key.)

Thanks again for the game.
Purrr.
MistyCat wrote:Ch*rpedy ch*rp the ch*rpng ch*rp.

Waiting for Lucky
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Re: 1190: "Time"

Postby ZoomanSP » Sat Jun 21, 2014 5:20 am UTC

HITTUNG...
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Spoiler:
Wait for it.
Wait on.

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Spoiler:
Kieryn wrote:They have a culture involving hat wearing. What kind of a collective would come up with such a thing!?
BlitzGirl wrote:I'll get the razor and finish off Occam while we're at it.
ucim / Megan wrote:"It can do whatever it wants. It's the OTT."

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It's not my fault you ditched ‘thou’

Postby AluisioASG » Sat Jun 21, 2014 5:25 am UTC


You look scared.
Would you be less scared if I told you I remember?

I remember when we first met.
I had to face the consequences of my choices.
You took me to a place where they were none.

I was different.
We're all different, one way or another.
That's what you said.
Only our interactions are cause of concern.

You let me come in, and I accepted.
You were the place I called home.
And when you left, and parted ways,
I didn't know where else to go.

I distanced myself from the world.
The world had never been as I'd need it to be, and even more now.
Then I tried, a bit further.

But you were watching.
A loved one I was, you said. And you were watching.

But awareness doesn't imply ability.
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Time Revisited - np2235

Postby mscha » Sat Jun 21, 2014 6:10 am UTC

FRAGGUNGS...
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Spoiler:
Wait for it.
OTT Time Travel

AUTOMOME wrote:BETTER WAIT FOR MY OWN JAVASCRIPT

-- posted by oldpixbot

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Re: 1190: "Time"

Postby HES » Sat Jun 21, 2014 7:11 am UTC

That UNG looks weird without my taskbar
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Re: 1190: "Time"

Postby BlitzGirl » Sat Jun 21, 2014 7:13 am UTC

Color bazooka Time! Image
Another nice piece by Aluisio, and a raptorcat-helping hamply chapter by mrob. Awesomeful!

OTTrivia: There are about 25 posts on this newpage between the "LOOK OUT" UNG and the bazookaUNG above (5/8 of a newpage).
Last yip, there were nine newpages created in that same Time interval.
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Re: 1190: "Time"

Postby azule » Sat Jun 21, 2014 8:04 am UTC

Anymolpy up to updating me as to why the ICT global warming thread is locked? Are people really that heated about global warming? hehe, 'heated'.

I have to note, that all y'all yunins, with your birthyips near the end of the second millenium... *shakes fist*
I did reveal my birthyip, via obscurity, so y'all may know it, but also, while I'm not one of the "real" old ones, I'm still at the edge of the avalanche. The old edge. *subtly shakes fist*

ba1tha - The Primis gif was used on explainxkcd.com and the different versions are probably all archived.

chrdr "Life is different when you're the one living it and there's no script/laugh track." - Yeah, that's right. It's like driving a car. You're in a car all your life. You get told what you think you already know, then try to drive the car. You realize that now you can kill others or yourself and that this driving thing is for real. Now driving is scary and you don't want to fall asleep at the wheel, metaphorically and literally. ;) (Punsaw that, BlitzGirl!)
Also, good luck!

AUTOMOME via OLDPIXBOT wrote: MAXIMUM OTTIFICATIONS YIELDS MAXIMUM REDUNDANCY - So true. As it stands, there is not that much redundancy as a percentage.

Thanks for pointing out the title text of the what-if, NoMouse. I check again, and I got a different comic (as I'm punching in the numbers myself). Okay, last time I went to 675, and that didn't make as much sense. I guess I must be a bit dyslexic as this happens a lot. :(
(or, at least, my fingers are dyslexic)

mrob - Thanks for going over the possibilities with phone browsers. I know of most of this. I meant, for the painful part, the following issues:
  • Text too small to read; Solution: zoom in
  • Zoomed in: Page too wide; can no longer just scroll down / scrolling sideways and down is a pain
  • Open pages: good; Close the phone (turn off screen) and come back and find that I have to download the page again: bad; Solution: a different browser that doesn't do that?
  • All those issues that others mentioned for quoting and posting (for which I didn't even want to try, mostly because the above issues caused me to not get to the reply stage)

Aluisio "Clothes? I don't need no stinking clothes. Just a hat." - Is it just you and I and SilentTimer that have this viewpoint?

BlitzGirl "Why does Lucky's rock look so lonely without Lucky lying there?" - Actually, it looks like Lucky is there (ears to the left, tail to the right, grass on it's back).

Link - Glad to hear you molpied down the bugmolpies by molpying down and, uh...toilet sitting. lol.

SBN - Maybe MSWFP is also SBNFP? ;)

NoMouse - Thanks for the OTFP mention. I'll have to check it out.

ST "There are many details which have not been noticed so far." - You might be waiting for us to build the viewers and watch it again through new eyes. Your waiting skills will be +10.

HES - Your template becomes "[verb-tr-cont] [noun-singular, noun-place, noun-character]." in template-speak. It works well, except for having almost no context. Some examples include: "HOTDOGGING A WOWTREE", "DEMUSTARDING LITTLEST BANGS BROTHER", "THWAPPING HES", and "WAITING FOR BRICK". If you think about it it's fine, but maybe a phrase to introduce the "winking". (Introducing the Win King is the phrase, "Here comes the Win King. ;)")

Aluisio "I'd prefer many files to a giant monolithic text blob." - Yeah, giant blobs are memory hogs.

Aluisio - Now that I know what a DVCS is, I'll state that I am an archivist. To ponder the question....it sounds okay. Would the versions be meaningful? I'm not sure how to ask the right questions, sorry.
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I celebrate up to six arbitrary things before breakfast.
Time does drag on and on and contain spoilers. Be aware of memes.

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Re: 1190: "Time"

Postby HES » Sat Jun 21, 2014 8:15 am UTC

azule wrote:Anymolpy up to updating me as to why the ICT global warming thread is locked? Are people really that heated about global warming? hehe, 'heated'.
The argument was going in circles and SexyTalon got bored of moderating it, essentially. It's still going a bit in the Cold otherthread.

azule wrote:HES - Your template becomes "[verb-tr-cont] [noun-singular, noun-place, noun-character]." in template-speak. It works well, except for having almost no context.

Frizzlesticks! When has context ever mattered?

azule wrote:Some examples include: "HOTDOGGING A WOWTREE", "DEMUSTARDING LITTLEST BANGS BROTHER", "THWAPPING HES", and "WAITING FOR BRICK".

I can think of meanings of all of those, but I'm not going to repeat them.
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Time After Time: t1i-1298

Postby mscha » Sat Jun 21, 2014 8:30 am UTC

SPRONGY...
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Spoiler:
Wait for it.
-- posted by newpixbot


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