Page 2375 of 2681

Re: 1190: "Time"

Posted: Mon Sep 21, 2015 2:37 pm UTC
by moody7277
Notice on the Spain side of the strait that there are city lights (my interpretation at least). The Beanies have shown no such technology. I think that shows this is pre whatever technological collapse happened between now and 13291.

Re: 1190: "Time"

Posted: Mon Sep 21, 2015 2:41 pm UTC
by Whizbang
I haven't read much of the past thousand pages, but has anyone else noticed that this hammock is pretty high up? How does he get down? He could drop, but it seems like the potential for a twisted ankle negates the comfort of the hammock.

WHAT _ARE_ ONGS? WE JUST DON'T KNOW.

Posted: Mon Sep 21, 2015 3:47 pm UTC
by mrob27
Whizbang wrote:I haven't read much of the past thousand pages, but has anyone else noticed that this hammock is pretty high up? How does he get down? He could drop, but it seems like the potential for a twisted ankle negates the comfort of the hammock.

Looking at the tree (original photo is here) and noting its position in the thumbnail map (to the right of the photo on the Panoramia page, use the + button to zoom in), then copying its coordinates (33.690435 N, 35.707299 E), into Google Maps and using the Satellite vew, it is possible to measure the distance across the tree's foliage:

Image


Compare to the ONGs and you can see the Beanie is about 1 metre tall. That means they're a child.
  Their head is disproportionately small, compared to how Randall Munroe draws small children, but that's how Beanie children are drawn (see e.g. beany0071 and following frames).
  Once we know it's a child, the question of how they got in the hammock is simple to answer: an adult lifted them up flung them into the hammock with a trebuchet Image Image Image

 — mrob27 Image

I MADE YOU A BAOBABBY, BUT I NEWPIXTED IT


(Edit: Add details, and GIF smilies and stuff)

Spoiler:
tree-metrics.png
measuring the width of the Lebanon Cedar tree used in the t-1 ONGs

CROUCHING CUPSNAKE, HIDDEN SPARROW-RAPTOR

Posted: Mon Sep 21, 2015 3:54 pm UTC
by Link
Sustainabilizer wrote:ETA: Something is weird.
  • If this was a dam in a prequel to Time where the Beanish culture already has developed, the Mediterranean would be dry.
  • If this story is a prequel to Time before the Mediterranean dried out, where does the Beanie come from?
  • If it isn't a prequel but a sequel to Time, that dam/bridge/whatever would be broken …
  • … except if this plays some years after Time. The Mediterranean has re-filled, and the Beanies have built a bridge.
  • But what is that thing approaching? Extraterrestrial visitors?
It could be that the hidden!ONGs are a prequel while the main ONGs are a sequel. And the geographical setting of the two also doesn't have to be the same. t-1 may just be a big ball of timey-wimey, spacey-wacey stuff.

Re: 1190: "Time"

Posted: Mon Sep 21, 2015 3:54 pm UTC
by balthasar_s
But,
the white may not be a city, (and probably isn't)
the tree doesnt't have to be the size of the original,
the hidden story can be at a different time that the visible one.

Link wrote: t-1 may just be a big ball of timey-wimey, spacey-wacey stuff.
And this is what the ball looks like.

cool, mscha!
How about the enhanced fading Time frames?

...XE WASN'T THE TREEISHEST THWAPSTICK IN THE MUSTARDIS

Posted: Mon Sep 21, 2015 3:59 pm UTC
by mrob27
Yes, that's why I ultimately settled the question by hurling the Beanie out of a trebuchet. Fantastic OTTerstories are just as good as the hyper-realistic ones. It also helps us guess who the mystery artist of the ONGs might be :D

Time After Time: t-1_0051

Posted: Mon Sep 21, 2015 4:30 pm UTC
by mscha
EVONGELIARION...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

EwsIFxENDAoHU1FNaGdmWFhXLjAuFRgSIh0ZKCMdKiglGyEeYV9ccG9uUU5LX2BgREI9Ih8gMS8wSUhGMSseQT45ODc1gH9+d3d2DRQQP0FCcXFvChEOb3BvYWBegYB-Mi0nOz1BTE9QCygiCyAcQTsvNjIrLzEzLi4xHx8gh4eGkI+PHCQhl5eXsLCvp6enoKCf9-j3uLi42NjY6Ofnx8fHn6SkkJCPf4B-PkA+AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

Re: 1190: "Time"

Posted: Mon Sep 21, 2015 5:34 pm UTC
by mscha
balthasar_s wrote:cool, mscha!
How about the enhanced fading Time frames?

Done.

Re: WHAT _ARE_ ONGS? WE JUST DON'T KNOW.

Posted: Mon Sep 21, 2015 5:35 pm UTC
by HES
mrob27 wrote:
Whizbang wrote:Compare to the ONGs and you can see the Beanie is about 1 metre tall.

But you're comparing the now tree to the future tree. Tree grows = normal sized Beanie

Re: 1190: "Time"

Posted: Mon Sep 21, 2015 6:05 pm UTC
by ucim
I suspect (I was going to write "I think" but thinking is something I've long ago abandoned!) that we (in the spaceship) will land at the tree holding the Beaniekid.

He or she will then be abducted and taken to Alpha Ceti III in an Unmarked Fast Orb, leading to a rush to develop technology to outrace this spacecraft and rescue the kidnappee. In order to do so, an immense power supply is needed; the Gibralter Bridge is tilted on its side to block the flow of water, giant hydropowerstations are put in place of the tollbooths, but Something Goes Wrong.

Thus begins Time.

Jose

Re: WHAT _ARE_ ONGS? WE JUST DON'T KNOW.

Posted: Mon Sep 21, 2015 6:09 pm UTC
by SBN
HES wrote:
mrob27 wrote:
Whizbang wrote:Compare to the ONGs and you can see the Beanie is about 1 metre tall.

But you're comparing the now tree to the future tree. Tree grows = normal sized Beanie

But either way, isn't he about twice as high up as he is tall?

Granted I've seen people do that with hammocks, but I don't think I've ever seen how they get in and out.

Some prefer them down low though.

Spoiler:
Image

PRICKLY DILGUNNERANGS ARE _SUPERIOR_

Posted: Mon Sep 21, 2015 6:50 pm UTC
by mrob27
HES wrote:But you're comparing the now tree to the future tree. Tree grows = normal sized Beanie

Notice that the larger tree in the ONGs has precisely the same proportions, in every detail, as the smaller tree from Lebanon in 2005. That's just like how the Beanie children are precise miniatures of Cueball and Megan. The conclusion is obvious: Beanies posess growing and shrinking technologies. Perhaps they shared it with the Cueganites allowing Megan to make her tiny trebuchet for frame 403.

SBN wrote:But either way, isn't he about twice as high up as he is tall?

I was suggesting that a (presumably shorter, lighter) child could be helped up into the hammock by a (taller) adult. But a trebuchet works better.

Image
manip by @Rule110

Time Randomly Revisited - np1432

Posted: Mon Sep 21, 2015 7:00 pm UTC
by mscha
RONGSTANDS...
Image
Spoiler:
Wait for it.
OTT Time Travel

AUTOMOME wrote:I DIDN'T CHOOSE THE STARCAT LIFE; THE STARCAT LIFE CHOSE ME

-- posted by randompixbot

enhancement after Time: t-1_0051

Posted: Mon Sep 21, 2015 8:02 pm UTC
by lmjb1964
AN UNRECENT TIMEFRAME CREATES AN UNRESOLVED TENSIONG THAT WILL STAY WITH YOU ALL NEWPIX -- ongomome
Image
Spoiler:
Wait for it again.

-- posted by lmjbot

Time After Time: t-1_0052

Posted: Mon Sep 21, 2015 8:30 pm UTC
by mscha
THUNDERONGLY...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

EwsIDAoHFxEOKiglWFhWaGdmODc1FRgTIh0YKCMdIBYPYF9dUU5LGyEeTk9RMi0nYmFfd3d3MS8wU1FNQT45SUhGNjAfQD9AcG9uIR8gDRQQgH9-h4eHChEOkI+PNjIsMisecXBvX2Njf4B-P0A+RUI9T1BObHFuDCEcPj9AQDosLi8xLjEyHh4gLjEvoJ+fl5eXHCMhBygjp6enkZCPsK+vvsHA9PT0gYB-0NDPt7e3yMjH6vHv19fXoKCf5ubmAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

enhancement after Time: t-1_0052

Posted: Tue Sep 22, 2015 12:02 am UTC
by lmjb1964
EVERYBODY, STAND BACK. I KNOW OTHERRIVERWADONGISH WHEELSTICKS. -- ongomome
Image
Spoiler:
Wait for it again.

-- posted by lmjbot

Time After Time: t-1_0053

Posted: Tue Sep 22, 2015 12:30 am UTC
by mscha
SUPERSTRONGS...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

EwsIDAoHFxEOaGdnh4eHWFhWFRgTIh0XKCMdODc1Mi0nIhgPGiEdX19hT1BRYV5cQDotcG9uUU5KIR8gd3d3QT45DSAcU1FNKiglQT9AMS8wgH9+DRQQSUhGYmFeChIPcXBvREI9P0JDNjIsgYB-X2FhMSoeLi4wHh8gNjAfLjEyfn+AOz1ALzAuHSMhkY+OCSgkf4CAl5eXkZGPnqaloJ+fp6em+Pj4uLi46urqx8fH0NDPoKCf19fXEjItOkA+AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

Re: PRICKLY DILGUNNERANGS ARE _SUPERIOR_

Posted: Tue Sep 22, 2015 12:39 am UTC
by taixzo
mrob27 wrote:
HES wrote:But you're comparing the now tree to the future tree. Tree grows = normal sized Beanie

Notice that the larger tree in the ONGs has precisely the same proportions, in every detail, as the smaller tree from Lebanon in 2005. That's just like how the Beanie children are precise miniatures of Cueball and Megan. The conclusion is obvious: Beanies posess growing and shrinking technologies. Perhaps they shared it with the Cueganites allowing Megan to make her tiny trebuchet for frame 403.

SBN wrote:But either way, isn't he about twice as high up as he is tall?

I was suggesting that a (presumably shorter, lighter) child could be helped up into the hammock by a (taller) adult. But a trebuchet works better.

Image
manip by @Rule110


What I at first saw that image as:

Image

RSIR
Spoiler:
giraffe.png
giraffe.png (9.07 KiB) Viewed 8589 times

Re: 1190: "Time"

Posted: Tue Sep 22, 2015 12:51 am UTC
by ZoomanSP
ARETHOSEBUILDONGS...
Image
Spoiler:
Wait for it again.
What are those thin, needle-like structures1 on the north side of the Gibraltar strait? In the previous enhancements, I first thought it's an artefact in the timeframe, but now it looks like they're mirrored in the surface of the sea1.

Re: PRICKLY DILGUNNERANGS ARE _SUPERIOR_

Posted: Tue Sep 22, 2015 1:10 am UTC
by ucim
mrob27 wrote:I was suggesting that a (presumably shorter, lighter) child could be helped up into the hammock by a (taller) adult. But a trebuchet works better.

Image
manip by @Rule110


Maybe not.
Image

ZoomanSP wrote:
Spoiler:
ARETHOSEBUILDONGS...
Image
What are those thin, needle-like structures1 on the north side of the Gibraltar strait? In the previous enhancements, I first thought it's an artefact in the timeframe, but now it looks like they're mirrored in the surface of the sea1.


Good find! Dunno. Bigger trebuches?

Jose

Re: Maybe that's not a hammock.

Posted: Tue Sep 22, 2015 4:09 am UTC
by Eternal Density
AluisioASG wrote:Maybe he was put in there.

Maybe unseen forces... drew him there.

bOTTeriada goes ONG

Posted: Tue Sep 22, 2015 4:11 am UTC
by balthasar_s
the mr*bdex story cONGtinues.

Code: Select all

 everything that was going on, and offer Free Advice. Silver trumpets announced the beginning of the game as the King loaded the starting screen. Two people sat on a beach in black and white, whilst many rectangles of various sizes, all containing tiny bits of text, popped into view around them, and a clutch of notifications silently floated up: <@:LOADING... / BADGE EARNED: NOTIFIED / BADGE EARNED: REDUNDANT / BADGE

-- posted by mrImagebdexbot

Time After Time: t-1_0054

Posted: Tue Sep 22, 2015 4:30 am UTC
by mscha
FIREFONGED...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

EwsJFxEODAoHMC8wWFdWd3d2aGdmUU5KKiglIR4WFhgTKCMch4eHYmFeODc1IRQOl5eXQD9ALS4xSUhGNjIrYF9dIR8gcXBvcG9tMSseXl9gDSAcQT45gH9+U1FNDRQQGiEdMi0nChIPQTstfn6AHx8hLzAyPD5BkJCPb3FwXmFhREI9TlBRP0FDHSMhCSkkp6enoJ+fkJCPoKCfuLi4+fn5gIB-v8bFrrCvxsbGzdHQLTAu6OjowMC-1tbWP0A-4ODfAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

Re: 1190: "Time"

Posted: Tue Sep 22, 2015 5:03 am UTC
by balthasar_s
Or maybe they are trees? (but why white?)

They are only in this one spot because only the "interesting" region is rendered.
And one of them is the tree we see in all the unhidden frames.

But then the trees would be too big...

54:
Spoiler:
Image

Time After Time: t-1_0055

Posted: Tue Sep 22, 2015 8:30 am UTC
by mscha
HUNTONGBURG...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

EwsJDAoHFxIOODc1SUhGcG9tbnFweHd3WFdWFhgTIR4WJyMbTk5QaGhnMi0ncXBuKiglIhYPMSseUU5LYF9dX19gMC8wU1FODCAcRUI9QT45GiEdgIB-DRQQiIeHChIPIx8ggH99YmFeNjIrXWBdT1JRHh8hkI+OQTstLzEzLi4xPkBDOz1Bl5eWoJ+ff4B-FzEtBiYiqKenHCQinKCfsbCv9-f3tra21tbWLDEu6OjooKCf0M-PP0A-x8fHwMC-4ODfAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

Re: 1190: "Time"

Posted: Tue Sep 22, 2015 8:56 am UTC
by mscha
balthasar_s wrote:Or maybe they are trees? (but why white?)

They are only in this one spot because only the "interesting" region is rendered.
And one of them is the tree we see in all the unhidden frames.

But then the trees would be too big...

Street lights?
Perhaps the white lines are well-lit roads, along the Spanish coast (approximately) and over the dam/bridge, and there is a city with less bright lights in what's now the Parque Natural Del Estrecho?
Not very likely, perhaps. The current cities of Gibraltar and Algeciras are completely in the dark.

ETA: updated animation of auto-leveled descent frames:
Spoiler:
Image
Now I see what y'otters are talking about, some pretty tall white vertical lines. (Looks like they're up to about a kilocue tall.) Skyscrapers?

Re: 1190: "Time"

Posted: Tue Sep 22, 2015 9:33 am UTC
by balthasar_s
Or maybe they are not to scale.
55:
Spoiler:
Image

56:
NOT MUCH HAS CHONGED...
Image
Spoiler:
Wait for it again.

Enhance:
Image

There are white dots on the line (road) that goes along the coast.
(some vehicles?)
And I think it's a bridge, not a wall. Looks like its reflection in water is visible.

I'M SUCH A LEFT RAPTORSHARK WHEN IT COMES TO MUSTARDING

Posted: Tue Sep 22, 2015 12:34 pm UTC
by mrob27
taixzo wrote:What I at first saw that image as:
Image

Oh yes, very sensible. The Beanies use giraffes to help them get up into their hammocks.

mscha wrote:Now I see what y'otters are talking about, some pretty tall white vertical lines. (Looks like they're up to about a kilocue tall.) Skyscrapers?

I think it has been established that everything is to scale, but nothing is the size one would expect. Fancy Beanish growing/shrinking technology is one possibility. Perhaps we'll find that one or both stories are taking place inside a terrarium on Rosetta's shelf.

Time After Time: t-1_0057

Posted: Tue Sep 22, 2015 4:30 pm UTC
by mscha
GRONGERISMS...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

EwsJDAoHFxIOU1FNaGhnWFdWFhkTIR4VJiIZQT45IRQPbm9wODc1cXBuh4eHYmFeKyglYF5ccG9tUU5KeHd3gH9+P0A+Mi0nIR8gSUhGREI9MC8wNjIrPD5BTk9QDSAcDRQQChIPGSEdfX6AgYB-MSseX2Bfj5CPLS4xQTosHx8hP0FDkI+PODEfLzAymJiXoJ+fkJCPHCQiCCgjqKenoKCfW2Ngt7e31dXVusPB+-v7xsbGtsG-ztDPGDEtLjAuwMC-5+fnAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

Re: 1190: "Time"

Posted: Tue Sep 22, 2015 5:22 pm UTC
by lmjb1964
MFFS is ramping up this week. Raptors and zombies everywhere, so no time to comment on anything, but the ONGs are getting more interesting all the time! Whee!
Gotta go...
*picks up a chair to fend off approaching raptors*

enhancement after Time: t-1_0057
22 Sep 2015, 20:02 UTC
REDUNDAKITTY OTTIFYONG THE COMFY CHAIR ... DOT CHIRPING MUSTARD DOT COM. -- ongomome
Image
Spoiler:
Wait for it again.

-- posted by lmjbot

Time After Time: t-1_0058

Posted: Tue Sep 22, 2015 8:30 pm UTC
by mscha
SOARONGS...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

EwsJDAoHFxIOWVhWSUhGFhkTIR4VJSIYcnBuaGdmODc1MC8wIRUONjIrcG9tT09RKyglQT04d3d3YV5cYmFeQT9AIR8gUU5KgH9+gYF+Li4xbXBuXl9hDCAcDRQQChIPGSEdT1BRMi0nXmBeiIeHREI9U1FNMSsfQTstjo+OHR8hLjEyOz1BkZCPl5eXp6enrbKwHSQiCCgjoKCf-Pz8wMC-3ufl19fXoKCftra2x8fHLDAu5ubmXWFhP0BDPkE-AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

enhancement after Time: t-1_0058

Posted: Wed Sep 23, 2015 12:02 am UTC
by lmjb1964
THIS IS OTTIFIED. I CAN TELL BY THE OTC AND FROM HAVONG SEEN A LOT OF OTTERMOLPIES IN MY DIP -- ongomome
Image
Spoiler:
Wait for it again.

-- posted by lmjbot

Time After Time: t-1_0059

Posted: Wed Sep 23, 2015 12:30 am UTC
by mscha
PETTONGS...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

EwsJDAoHFxIOSUdGaGdnIR4VFhkTJiIYLS4xWFdWMi0nKyglTlBRIR8gChIPP0FDcG9tIhUOcXFvGiEdMSsegYB-NjIrODc1YV5cDRQQgH9+DSAcQT45YmFed3d2UU5KiIeHkI+PRUI9MC8wXV9gTlBOfYJ+XmVkbnJxXmBeO0A9U1FNfYOCQTssHh8gPD5BLjEyl5eXoKCfBicjHSMhsLCwuLi3p6en+-v7v8bFx8fHu8G-19fXLjAu5ubm0NDP8O-vAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

enhancement after Time: t-1_0059

Posted: Wed Sep 23, 2015 4:02 am UTC
by lmjb1964
MUSTARD LIKE A BONGALOW, BLINDPOST LIKE A BEESNAKE -- ongomome
Image
Spoiler:
Wait for it again.

-- posted by lmjbot

Time After Time: t-1_0060

Posted: Wed Sep 23, 2015 4:30 am UTC
by mscha
PEGGONGS...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

EwsJDAoHFxINSUhGcG9uWFhWIR4VFhkTJiIYT09QIh8gaGdnIBYPMSseP0FAMC8weHd3KyglUU5KcXFvMi0nYmFeGyEdgIB+YF9cODc1gH99QT45iIiHDCEcX2BgChIPDRQQPD5BU1FORUI9bnFwf4B-TlBPLjAsPkE+QTssNjIrHh8gLjAzkJCPLi4xl5eXoJ+ft7e3BygjHCQiqKiosLCvoKCfx8jI4ODf+-v75ubm0M-P19fXv8LBwMC-FTMuAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

Re: 1190: "Time"

Posted: Wed Sep 23, 2015 5:04 am UTC
by ZoomanSP
SPOTTONGTWOWHITEDOTS...
Image
Spoiler:
Wait for it again.
Ok, here I am telling the bots that they're not alone. What could the white dots at the road(?) along the northern coastline be?
*goes back fighting the OutsideH*

ETA: *returns briefly for a quick message*

New headlines on the xkcd homepage:
GLR wrote:News: Announcing my Thing Explainer book trip. Come say hi!
Other news: Announcing the Thing Explainer word checker tool!

Hi! :D

Re: 1190: "Time"

Posted: Wed Sep 23, 2015 5:37 am UTC
by ucim
It looks like there are trestles on this bridge. Looking closer, there are three "lanes" of "traffic" with gaps in them. But if these are lanes of traffic, those vehicles are quite seaish!

Jose

Re: 1190: "Time"

Posted: Wed Sep 23, 2015 6:02 am UTC
by Neil_Boekend
I think those white lines are spires from a large version of an Atlantis model city.
(actual spoiler for SGA)
Spoiler:
Perhaps the one built by the replicators?

Time After Time: t-1_0061

Posted: Wed Sep 23, 2015 8:30 am UTC
by mscha
ONGUILTY...
Image
Spoiler:
Wait for it again.
Spoiler:
Original filename:

Code: Select all

KCQcGRkSKykjHSEdHCUiIh0VHx8gMy0jMyoaHTUvNjIrSlFNUU5KLyEPIhsOOjAeOjg1LDItQT04DBAMVFFNCQ0JFxUOMCIPPEE9RUI9CxcTUkw+CyEdMC8wSEdFPT5ALi8wEQ8QLjMyQjotQD9APUNCCSciEgwJQS8lQjAYTU5RQS8XWFdVYV5bYFtPW15hZ2dmcW5rY2Fed3h2bHBvXGRiTFJSbHZ0W2FecnFugYB-gH9-PFFMe4OBhoiGd4B+k5mXn6CfvMPAq7i0qLaym6WiTGNeAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.png
-- posted by newpixbot

t-1_0061

Posted: Wed Sep 23, 2015 9:18 am UTC
by balthasar_s
LONG BRIDGE
Image
Spoiler:
Wait for it again.


So we have a new scene every 30 frames?

ENHANCE a little more:

Image
Redundant
Spoiler:
nofadingdt-1_0061.png


Maybe the hidden frames are the beanie's dream?