1344: "Digits"

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1344: "Digits"

Postby Flumble » Wed Mar 19, 2014 11:37 am UTC

Image

Title Text: It's taken me 20 years to get over skyline tetris.

Hold on, exactly how does 8224 relate to 2048? :? 8192, 8204, 0248 etcetera I can understand.[edit] as explained in every post from this one on, 2048 is the title of a numbers game in which a row consisting of 8,2,2,4 might make for a nice combo. (or maybe it is, but I simply don't understand why yet, as I got no further than 1024)

Admittedly, I like room numbers 1404, 1503, 1602, 1701 and 2090.
Last edited by Flumble on Wed Mar 19, 2014 3:06 pm UTC, edited 1 time in total.

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Re: 1344: "Digits"

Postby karhell » Wed Mar 19, 2014 11:40 am UTC

I believe it be related to this : http://gabrielecirulli.github.io/2048/
AluisioASG wrote:191 years ago, the great D. Pedro I drew his sword and said: "Indent thy code or die!"
lmjb1964 wrote:We're weird but it's okay.
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Re: 1344: "Digits"

Postby BlitzGirl » Wed Mar 19, 2014 11:40 am UTC

Ninja'd by karhell! It's a fun little game called "2048."
And if you beat it, try the "infinite" version.
(There are variations popping up all over the place.)
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Re: 1344: "Digits"

Postby PolakoVoador » Wed Mar 19, 2014 11:50 am UTC

Warning: this game is mighty addictive

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Re: 1344: "Digits"

Postby karhell » Wed Mar 19, 2014 11:57 am UTC

indeed
(help... can't stop...)
AluisioASG wrote:191 years ago, the great D. Pedro I drew his sword and said: "Indent thy code or die!"
lmjb1964 wrote:We're weird but it's okay.
ColletArrow, katakissa, iskinner, thunk, GnomeAnne, Quantized, and any other Blitzers, have fun on your journey!

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Re: 1344: "Digits"

Postby Flumble » Wed Mar 19, 2014 12:10 pm UTC

Aah, I see now.

I saw a roommate play it yesterday, but I didn't know the game was called 2048.

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Re: 1344: "Digits"

Postby phlip » Wed Mar 19, 2014 12:13 pm UTC

I find it interesting that, at essentially the same time as all my xkcd friends and other people from this crowd got caught up in this 2048 thing, all my LRR friends and that crowd got caught up in Threes, which is a very similar game (though different enough that experience with one is much less useful than you'd think on the other). Very interesting that they both took off at about the same time.

[edit] Ah, it seems that 2048 was "based on" a game called 1024, which was a cheap knockoff of Threes. So that's where that connection comes from. Still, neat.

Code: Select all

enum ಠ_ಠ {°□°╰=1, °Д°╰, ಠ益ಠ╰};
void ┻━┻︵​╰(ಠ_ಠ ⚠) {exit((int)⚠);}
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Re: 1344: "Digits"

Postby cellocgw » Wed Mar 19, 2014 12:33 pm UTC

PolakoVoador wrote:Warning: this game is mighty addictive


You're telling me. This xkcd was the first time I'd heard of it, and I fear I may miss all my meetings at work today because of it. First time I've ever wished IT had blocked a webpage :cry:
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Re: 1344: "Digits"

Postby Jackpot777 » Wed Mar 19, 2014 12:50 pm UTC

Flumble wrote:Hold on, exactly how does 8224 relate to 2048? :? 8192, 8204, 0248 etcetera I can understand.


The middle numbers are the same number. Squash those bad boys together and make 844. Now the 4s are squishable to make an 8. The two 8s are now next to each other, making a 16.

Nice!

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Re: 1344: "Digits"

Postby brenok » Wed Mar 19, 2014 12:53 pm UTC

Jackpot777 wrote:
Flumble wrote:Hold on, exactly how does 8224 relate to 2048? :? 8192, 8204, 0248 etcetera I can understand.


The middle numbers are the same number. Squash those bad boys together and make 844. Now the 4s are squishable to make an 8. The two 8s are now next to each other, making a 16.

Nice!

I think he wasn't aware that 2048 is the name of a game...

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Re: 1344: "Digits"

Postby Bastor » Wed Mar 19, 2014 12:55 pm UTC

I spent 5 hours playing this game.

I know that feeling :D

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Re: 1344: "Digits"

Postby Whizbang » Wed Mar 19, 2014 1:08 pm UTC

karhell wrote:I believe it be related to this : http://gabrielecirulli.github.io/2048/


Hmmm... Does it require a newer version of IE than IE9? Beacuse nothing happens when I press arrow keys, or do anything else, really.

I am both glad and disappoint that it is not working for me.

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Re: 1344: "Digits"

Postby rmsgrey » Wed Mar 19, 2014 1:29 pm UTC

Whizbang wrote:
karhell wrote:I believe it be related to this : http://gabrielecirulli.github.io/2048/


Hmmm... Does it require a newer version of IE than IE9? Beacuse nothing happens when I press arrow keys, or do anything else, really.

I am both glad and disappoint that it is not working for me.


Have you tried clicking on the game area? Not having keyboard focus would explain not responding to keystrokes.

Also, Internet Explorer is non-standards-compliant.

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Re: 1344: "Digits"

Postby Klear » Wed Mar 19, 2014 1:31 pm UTC

Played it once and did not get hooked up. I'll call that a win.

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Re: 1344: "Digits"

Postby karhell » Wed Mar 19, 2014 1:33 pm UTC

Whizbang wrote:
karhell wrote:I believe it be related to this : http://gabrielecirulli.github.io/2048/


Hmmm... Does it require a newer version of IE than IE9? Beacuse nothing happens when I press arrow keys, or do anything else, really.

I am both glad and disappoint that it is not working for me.

Just tested with ie9. Looks like you're right, nothing happens. The first numbers don't even appear.
AluisioASG wrote:191 years ago, the great D. Pedro I drew his sword and said: "Indent thy code or die!"
lmjb1964 wrote:We're weird but it's okay.
ColletArrow, katakissa, iskinner, thunk, GnomeAnne, Quantized, and any other Blitzers, have fun on your journey!

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Re: 1344: "Digits"

Postby cellocgw » Wed Mar 19, 2014 1:59 pm UTC

Klear wrote:Played it once and did not get hooked up. I'll call that a win.



Ummmm... you do know the difference between getting "hooked" on something and getting "hooked up." ? :mrgreen:
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Re: 1344: "Digits"

Postby robonun » Wed Mar 19, 2014 2:19 pm UTC

You are all horrible, horrible people. There goes my productivity for the day.

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Re: 1344: "Digits"

Postby saengerbeatle » Wed Mar 19, 2014 2:39 pm UTC

ok. Just installed this game on my phone.
I'm still working in the office and have to stay at least 40 more minutes. Heading to the bathroom right now...

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Re: 1344: "Digits"

Postby Klear » Wed Mar 19, 2014 3:04 pm UTC

cellocgw wrote:
Klear wrote:Played it once and did not get hooked up. I'll call that a win.



Ummmm... you do know the difference between getting "hooked" on something and getting "hooked up." ? :mrgreen:


You're right. I'll call it a loss then...

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Re: 1344: "Digits"

Postby DrZaius » Wed Mar 19, 2014 3:16 pm UTC

Fun game, I started yesterday. Not very addictive though, because after 2 hours or so you finish it and that's that.

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Re: 1344: "Digits"

Postby forward4 » Wed Mar 19, 2014 3:18 pm UTC

This is the best game I've seen in a while. There goes my afternoon.
Last edited by forward4 on Wed Mar 19, 2014 3:33 pm UTC, edited 1 time in total.
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Re: 1344: "Digits"

Postby Whizbang » Wed Mar 19, 2014 3:30 pm UTC

cellocgw wrote:
Klear wrote:Played it once and did not get hooked up. I'll call that a win.



Ummmm... you do know the difference between getting "hooked" on something and getting "hooked up." ? :mrgreen:


His version of the Karma Sutra has a few mistranslations...

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Re: 1344: "Digits"

Postby Spartopia » Wed Mar 19, 2014 3:59 pm UTC

After an hour or two of intense 2048 playing I drove on the freeway and felt a bizarre impulse to collide into similar looking cars, presumably to create a 2x better car. Haven't felt vertigo like that since running through the hallways on Doom.

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Re: 1344: "Digits"

Postby MonkeyBoy » Wed Mar 19, 2014 4:33 pm UTC

1. Read the new xkcd.
2. Fail to understand it.
3. Google key terms.
4. Get the joke.
5. Spend the next several hours reading/playing/watching/exploring the cool new thing I just learned about.

It's embarrassing how many of my days include this sequence of events.

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Re: 1344: "Digits"

Postby jotun » Wed Mar 19, 2014 4:44 pm UTC

I wrote a quick script to just press up, right, down, left in a loop

It did better than me

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Re: 1344: "Digits"

Postby Mikeski » Wed Mar 19, 2014 4:46 pm UTC

Whizbang wrote:
cellocgw wrote:
Klear wrote:Played it once and did not get hooked up. I'll call that a win.

Ummmm... you do know the difference between getting "hooked" on something and getting "hooked up." ? :mrgreen:

His version of the Karma Sutra has a few mistranslations...

Including the title, apparently. :wink:

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Re: 1344: "Digits"

Postby Whizbang » Wed Mar 19, 2014 4:53 pm UTC

Mikeski wrote:
Whizbang wrote:
cellocgw wrote:
Klear wrote:Played it once and did not get hooked up. I'll call that a win.

Ummmm... you do know the difference between getting "hooked" on something and getting "hooked up." ? :mrgreen:

His version of the Karma Sutra has a few mistranslations...

Including the title, apparently. :wink:


Wow... I've never noticed it didn't have an R in there. Crazy. I guess I am one of today's lucky 10,000.

Seriously, my mind is reeling from the shock of not realizing the correct spelling..

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Re: 1344: "Digits"

Postby cellocgw » Wed Mar 19, 2014 4:57 pm UTC

Whizbang wrote:
Mikeski wrote:
Whizbang wrote:
cellocgw wrote:
Klear wrote:Played it once and did not get hooked up. I'll call that a win.

Ummmm... you do know the difference between getting "hooked" on something and getting "hooked up." ? :mrgreen:

His version of the Karma Sutra has a few mistranslations...

Including the title, apparently. :wink:


Wow... I've never noticed it didn't have an R in there. Crazy. I guess I am one of today's lucky 10,000.

Seriously, my mind is reeling from the shock of not realizing the correct spelling..


Yeah, it should be spelled Karma Chameleon

//ducks
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Re: 1344: "Digits"

Postby PolakoVoador » Wed Mar 19, 2014 5:01 pm UTC

Mikeski wrote:
Whizbang wrote:
cellocgw wrote:
Klear wrote:Played it once and did not get hooked up. I'll call that a win.

Ummmm... you do know the difference between getting "hooked" on something and getting "hooked up." ? :mrgreen:

His version of the Karma Sutra has a few mistranslations...

Including the title, apparently. :wink:


Karma Sutra, a book about all the ways the universe can fuck your life up?

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Re: 1344: "Digits"

Postby Mikeski » Wed Mar 19, 2014 5:28 pm UTC

PolakoVoador wrote:
Mikeski wrote:
Whizbang wrote:His version of the Karma Sutra has a few mistranslations...

Including the title, apparently. :wink:

Karma Sutra, a book about all the ways the universe can fuck your life up?

There's also the Kuruma Sutra, a book about gettin' it on in the back seat of your Honda.

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Re: 1344: "Digits"

Postby ysth » Wed Mar 19, 2014 6:31 pm UTC

I think I'm getting old; my association was "2H  "
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Re: 1344: "Digits"

Postby Introbulus » Wed Mar 19, 2014 7:04 pm UTC

Mikeski wrote:
PolakoVoador wrote:
Mikeski wrote:
Whizbang wrote:His version of the Karma Sutra has a few mistranslations...

Including the title, apparently. :wink:

Karma Sutra, a book about all the ways the universe can fuck your life up?

There's also the Kuruma Sutra, a book about gettin' it on in the back seat of your Honda.

And completely unrelated to the Korma Sutra, which is just a guidebook for good Indian takeout.
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Re: 1344: "Digits"

Postby BlitzGirl » Wed Mar 19, 2014 7:25 pm UTC

Introbulus wrote:
Mikeski wrote:
PolakoVoador wrote:
Mikeski wrote:
Whizbang wrote:His version of the Karma Sutra has a few mistranslations...

Including the title, apparently. :wink:

Karma Sutra, a book about all the ways the universe can fuck your life up?

There's also the Kuruma Sutra, a book about gettin' it on in the back seat of your Honda.

And completely unrelated to the Korma Sutra, which is just a guidebook for good Indian takeout.

Don't forget the arcane puppet-storage method known as the Kermit Sutra. I didn't know Muppets could fit together like that...

NOT RELATED:
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4YipsOfTime.png
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Re: 1344: "Digits"

Postby Envelope Generator » Wed Mar 19, 2014 7:25 pm UTC

Flumble wrote:skyline tetris


aaaaaa

AAAAAAAAAAAAAA


Thank FSM I have a few nice looking pairs of shoes because I can never look up from them again.

Also AAAAAAAAAA.
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Re: 1344: "Digits"

Postby PinkShinyRose » Wed Mar 19, 2014 8:26 pm UTC

I think texts look prettier if we don't transcribe titles, names and geographic locations. Single script texts are kind of boring, practical, but still boring (or perhaps "and therefore boring" would have been a better description).

EDIT: I wonder if I would recognise कामसूत्र next time I see it...

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Re: 1344: "Digits"

Postby San Fran Sam » Wed Mar 19, 2014 8:59 pm UTC

cellocgw wrote:
PolakoVoador wrote:Warning: this game is mighty addictive


You're telling me. This xkcd was the first time I'd heard of it, and I fear I may miss all my meetings at work today because of it. First time I've ever wished IT had blocked a webpage :cry:


Then you should come to work for my company. the website was blocked.

i am amazed that they even let me come here.

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Re: 1344: "Digits"

Postby ucim » Wed Mar 19, 2014 9:09 pm UTC

... and don't forget how you put yourself back together after the world gives you mustard: the karma suture.

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Re: 1344: "Digits"

Postby jazzman616 » Wed Mar 19, 2014 9:10 pm UTC

I had just stopped playing Skyline Tetris. Thanks, Randall. Now I'll be hooked for who knows how long again.

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Re: 1344: "Digits"

Postby Flumble » Thu Mar 20, 2014 1:51 am UTC

jotun wrote:I wrote a quick script to just press up, right, down, left in a loop

It did better than me

I noticed that too after a few plays; you can ramp up to 256 (with a good chance) quickly by moving in circles.

Does anyone know the absolute maximum score for the unmodified game?

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Re: 1344: "Digits"

Postby OmniLiquid » Thu Mar 20, 2014 2:26 am UTC

Flumble wrote:
jotun wrote:I wrote a quick script to just press up, right, down, left in a loop

It did better than me

I noticed that too after a few plays; you can ramp up to 256 (with a good chance) quickly by moving in circles.

Does anyone know the absolute maximum score for the unmodified game?



I don't think the possible maximum would change if the squares were rearranged into a line of 16. Considering that, with some luck, one could get 2 or 4, 8 (assuming a 4 had spawned on the 2nd to last turn), 16, 32, ..., up to 2^17 (131072) all lined up, and then be unable to move. the max score (assuming no 4's spawned except when an 8 was needed in the second spot) would be 1*2^17 + 3*2^16 (the one in the list and the two that merged) + 7*2^15 + ... + (2^16 - 1)*4 - 8 (no points for the two 4's that spawned) = [sum (k from 1 to 16) (2^k-1)*2^(18-k)] -8 = 3,932,156 points. This would require over 130000 merges, however. At 1 merge/sec that would take over 36 hours.

EDIT: realized two 4's would be needed rather than one.
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